Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 21:27:15 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2582) 2582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 5491 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 261/265 System Corruption 0% Temperature Cool (11) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Beam Rifle Shotgun > --- INVENTORY (20) --- Light Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Compact Matter Pod (150) Structural Scanner Relay Coupler [NC] (32) Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (31) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (18) Particle Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Utility Shielding Improved Utility Shielding Light Armor Plating > --- WEAPON ----------- Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Compact Matter Pod Structural Scanner Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Beam Rifle Particle Cannon Light Assault Rifle Shotgun Mining Laser [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Improved Utility Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 48 | 5 4 1 9 . 16 13 Power 6 | 1 . . 2 . 1 2 Engine 4 | 1 . . 2 . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 . 2 . 2 6 Treads 4 | 2 . . 1 . . 1 Leg 5 | . . . . . . 5 Wheel 4 | . 1 . 1 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 . . 4 . 8 2 Device 4 | . . . 1 . 3 . Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . . . 2 . 3 2 Artifact . | . . . . . . . Weapon 14 | 1 3 1 1 . 5 3 Energy Gun 3 | . 1 . . . . 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | 1 . . 1 . 2 1 Ballistic Cannon 4 | . 2 1 . . 1 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . 3 . 4 . 7 12 Power 3 | . . . 1 . 1 1 Propulsion 9 | . 1 . 1 . 2 5 Utility 6 | . . . . . 3 3 Weapon 8 | . 2 . 2 . 1 3 Highest Loss Streak 7 | . 3 . 2 . 2 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 5 6 9 10 8 18 Power . | . 1 1 . . . . Propulsion 1 | 2 1 1 . . . 1 Utility 6 | . . 2 4 7 4 10 Weapon 4 | 1 2 2 3 3 4 5 Tool/Special . | . . . . . . . Unused Backups 18 | . . . 2 . 5 11 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . . 1 Utility 14 | . . . . . 4 10 Weapon 2 | . . . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 77 85 96 88 91 93 Engine 4 | . 14 14 10 11 1 . Core 5 | . . . . . 7 7 Treads 7 | . 23 14 11 11 2 5 Leg 3 | . . . . . . 8 Wheel 6 | . 2 14 10 11 8 4 Device 10 | . . . 11 11 17 12 Storage 10 | . 14 14 11 11 9 9 Processor 5 | . . . . . 6 9 Protection 16 | . . . 20 22 19 20 Energy Gun 1 | . 9 . . . . 1 Energy Cannon 2 | . . . . . 7 2 Ballistic Gun 8 | . 8 . 3 11 8 11 Ballistic Cannon 5 | . 5 28 18 . 1 . Peak Build Rating 30 | 5 6 7 13 11 23 30 Average Rating 19 | 3 5 6 12 11 19 27 On Entrance 8 | . 5 6 7 11 11 20 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 16 16 32 27 53 61 Greatest Support 40 | 40 40 16 20 10 26 26 Greatest Overweight (x) 11 | . . . 2 2 11 6 Average Overweight (x) 1 | . . . 1 2 2 2 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 Average Capacity 14 | 7 8 8 9 10 10 20 Most Carried 20 | 5 6 8 10 10 10 20 Average Carried 13 | 3 5 6 9 10 8 18 Final Capacity 20 | 8 8 8 10 10 20 20 Final Carried 15 | 5 5 8 10 10 10 15 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 1573 | 250 81 166 223 . 470 383 Remotely . | . . . . . . . Salvage Created 1941 | . 167 73 231 . 693 777 Parts 122 | . 8 2 22 . 39 51 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 53 | . 4 2 10 . 13 24 Guns 25 | . 1 . 1 . 2 21 Cannons 28 | . 3 2 9 . 11 3 Classes Destroyed 10 | . 1 . 4 . 4 1 Worker 1 | . . . . . 1 . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . . 1 . Mechanic 1 | . . . . . 1 . Swarmer 20 | . . . 7 . 2 11 Grunt 23 | . 4 2 2 . 9 6 Sentry 6 | . . . 1 . 1 4 Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . 1 1 Best Kill Streak 6 | . 4 2 6 . 4 4 Combat Bots Only 6 | . 4 2 6 . 4 4 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 434 | . 58 10 122 . 68 176 Missed 121 | . 11 2 39 . 21 48 Hits 313 | . 47 8 83 . 47 128 Projectile 313 | . 47 8 83 . 47 128 Critical Strikes 11 | . 3 . 1 . 2 5 Actively Blocked 2 | . . . . . 1 1 Damage Taken 4021 | . 665 118 789 . 818 1631 Core 740 | . 79 17 83 . 136 425 Absorbed by Shields 153 | . . . . . 39 114 Redirected to Shielding 124 | . . . . . 24 100 Core Remaining (%) 80 | 100 . 61 . 79 . . Volleys Fired 160 | . 19 7 35 . 43 56 Largest 2 | . 2 2 2 . 2 2 Hottest 105 | . 80 60 63 . 105 93 Shots Fired 299 | . 30 14 67 . 84 104 Gun 156 | . 21 . 12 . 38 85 Cannon 142 | . 9 14 55 . 45 19 Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 212 | . 19 14 67 . 45 67 Thermal 75 | . 11 . . . 39 25 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 16 | . 8 3 11 . 10 16 Robot Miss Streak 7 | . 2 2 7 . 5 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 199 | . 22 8 37 . 58 74 Core Hits 108 | . 8 3 14 . 40 43 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . 2 . 1 . . 4 Burn 2 | . 1 . . . . 1 Destroy 3 | . . . . . . 3 Blast 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3553 | . 298 140 700 . 1042 1373 Guns 1875 | . 213 . 88 . 388 1186 Cannons 1678 | . 85 140 612 . 654 187 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2476 | . 187 140 700 . 487 962 Thermal 940 | . 111 . . . 555 274 Explosive . | . . . . . . . Electromagnetic 137 | . . . . . . 137 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 134 | . . . 20 . 114 . Projectiles 32 | . . . 20 . 12 . Explosions 102 | . . . . . 102 . Melee . | . . . . . . . Knockbacks 11 | . 2 2 6 . 1 . Impact . | . . . . . . . Kinetic 11 | . 2 2 6 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . . 113 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 507 | . 387 69 24 . 507 33 Average Temperature 126 | . 235 34 11 . 155 12 Received Heat Transfer 1663 | . 426 69 177 . 354 637 Effects 10 | . 3 . . . 7 . Shutdowns 4 | . 2 . . . 2 . Energy Bleed 4 | . . . . . 4 . Interference 1 | . 1 . . . . . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 2035 | . 407 . . . 999 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 49 | 100 100 100 100 100 80 2 Level 1 12 | . . . . . 19 18 Level 2 17 | . . . . . . 37 Level 3 20 | . . . . . . 42 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 942 | . 60 55 157 51 222 942 Initial 133 | . . 9 1 51 15 133 Average 314 | . 15 14 72 48 105 591 Influence Increases 1853 | . 105 65 312 . 472 899 Destroy 0b10 Robot/C 1080 | . 80 40 200 . 280 480 Destroy 0b10 Robot/NC 25 | . . . 10 . 15 . Destroy Leader 172 | . 20 10 42 . 60 40 Allied During Kill 4 | . . . . . 4 . Successful Hack 59 | . 5 . 26 . 14 14 Disable Machine 60 | . . 15 15 . 30 . Anti-Garrison Action 350 | . . . . . . 350 Destroy Structure 43 | . . . 4 . 39 . Lose Combat Pursuer 60 | . . . 15 . 30 15 Influence Decreases 941 | . 80 85 185 91 307 193 Entered New Map 200 | . . 16 4 81 26 73 Time Decay 481 | . 50 69 151 10 201 . Lost Part 240 | . 30 . 30 . 60 120 Lost Ally 20 | . . . . . 20 . Squads Dispatched 8 | . 1 . 1 1 5 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 5 | . 1 . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 5 2 17 . 17 26 Peak Tracking Total 8 | . 5 2 8 . 6 4 Tactical Retreats 4 | . . . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 14 | . . . . . . 14 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 10 | . 1 1 2 . 2 4 Max in Single Turn 2 | . 1 1 1 . 2 1 Garrison Relay 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 12 | . 1 1 2 . 5 3 Terminals 9 | . 1 1 2 . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 5 3 7 . 12 7 Successful 12 | . 1 . 3 . 7 1 Failed 22 | . 4 3 4 . 5 6 Catastrophic 4 | . . 1 1 . . 2 Database Lockouts . | . . . . . . . Manual 21 | . 3 3 3 . 6 6 Terminals 26 | . 5 3 7 . 4 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 2 | . . . . . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 1 . 2 . 3 1 Terminals 6 | . 1 . 2 . 2 1 Botnet 6 | . 1 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 2 . 3 3 Full Trace Events 6 | . 1 1 1 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . . . 14 Machine Destruction 14 | . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 84 | . . . . . 84 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Active Infowar (turns) 972 | . . . . . 520 452 Structural 972 | . . . . . 520 452 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 2821 | 77 201 298 345 25 525 1350 Spaces Moved 1344 | 61 94 260 167 23 261 478 Core 42 | 30 . . . . 12 . Treads 242 | 31 64 . 27 . . 120 Legs 135 | . . . . . . 135 Wheels 925 | . 30 260 140 23 249 223 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 110 90 120 Average Speed 157 | 105 140 100 133 110 138 221 Slowest Speed 600 | 160 160 100 240 110 600 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 22 60 22 8 24 64 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 44 | . . . 2 . 42 . Melee . | . . . . . . . Projectile 3 | . . . 2 . 1 . AOE 41 | . . . . . 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1750 | 73 132 285 226 22 343 669 Wait 62 | . 12 14 . . 2 34 Move 1338 | 60 93 259 166 22 260 478 Hop . | . . . . . . . Pick Up 59 | 8 4 3 10 . 15 19 Fast Attach 4 | 2 . . 2 . . . Attach 32 | 3 4 . 5 . 9 11 Detach . | . . . . . . . Swap 16 | . . 1 2 . 7 6 Drop 18 | . . 1 6 . 7 4 Fire 160 | . 19 7 35 . 43 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 61 | . . . . . . 61 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Lost 3 parts (1n2w) 260 | -10/Materials | Discovered new exit (range 8) 279 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 374 | -10/Mines | Learned Materials trap positions 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 542 | -10/Mines | Discovered new exit (range 7) 577 | -10/Mines | Entered Materials 577 | -9/Materials | Evolved 2 slots: Utility x2 578 | -9/Materials | Loaded intel: 13 trap records 749 | -9/Materials | Identified exit to Mines 922 | -9/Materials | Entered Mines 940 | -9/Mines | Discovered new exit (range 7) 942 | -9/Mines | Met a Derelict testing a Signal Generator 947 | -9/Mines | Entered Materials 947 | -8/Materials | Accompanied by 1 ally 947 | -8/Materials | Evolved 2 slots: Utility x2 1176 | -8/Materials | Identified exit to Garrison 1247 | -8/Materials | Garrison activated, responded to threat 1472 | -8/Materials | Entered Garrison 1522 | -8/Garrison | Garrison Relay disabled 1661 | -8/Garrison | Build established: Scavenger-Mutant 1666 | -8/Garrison | Triggered checkpoint 1710 | -8/Garrison | Discovered new exit (range 9) 1846 | -8/Garrison | Triggered checkpoint 1871 | -8/Garrison | Garrison Relay disabled 1958 | -8/Garrison | Triggered checkpoint 2096 | -8/Garrison | Triggered checkpoint 2116 | -8/Garrison | Core integrity fell below 50% 2128 | -8/Garrison | Garrison Relay disabled 2250 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Discovered new exit (range 13) 2404 | -8/Garrison | Triggered checkpoint 2578 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Garrison Relay disabled 2693 | -8/Garrison | Discovered new exit (range 10) 2773 | -8/Garrison | Core integrity fell below 20% 2822 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02763_ Hpw. Shotgun destroyed. 02763_ Critical hit (Burn: +37). 02766_ Penetrated by Slug. 02775_ Shotgun destroyed. 02778_ Slug penetrates Wall. 02781_ Penetrated by Slug. 02781_ Imp. Utility Shielding destroyed. 02784_ Penetrated by Slug. 02787_ X-62 Marksman suffers critical hit (Burn). 02790_ VSS Leg destroyed. 02790_ Targeting Computer melted. 02790_ X-62 Marksman destroyed. 02791_ Critical hit (Burn: +37). 02793_ Y-45 Defender suffers critical hit (Destroy). 02793_ Y-45 Defender destroyed. 02793_ Critical hit (Burn: +37). 02798_ Aluminum Leg destroyed. 02801_ Lgt. Armor Plating destroyed. 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[[ [[ "???????????????? | | ????????????????????????"""""""""????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyQuantumCutter Manual? 0 Play Time 00:28:57 Cumulative 41.6 hours Start 2025.07.23 @ 21:01:51 End 2025.07.23 @ 21:27:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df39b113-1706-4ff0-9a67-97915f322883