Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 19:48:08 Player: aperiodic Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (1810) 1810 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (428) 428 TOTAL SCORE: 7098 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 921 Aligned with FarCom 300 Friendly Fire -827 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Carbon-fiber Leg High-capacity Storage Unit Makeshift System Shield Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Damper Plating Phasing AFG > --- WEAPON ----------- Minigun Flak Gun Advanced EMP Blaster > --- INVENTORY -------- Heavy Treads Improved Carbon-fiber Leg Myomer Leg High-capacity Storage Unit Superbattery High-capacity Matter Pod Damper Plating Improved Shield Generator Makeshift Hacking Suite Hacking Drone Bay Heavy Particle Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Autogun Flak Cannon Axe CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Damper Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 87 | 7 17 . 3 . 25 1 6 7 1 . 20 Power 4 | 1 . . . . 1 . 1 . . . 1 Engine 3 | 1 . . . . 1 . 1 . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 23 | 3 11 . . . 5 . 3 . . . 1 Treads 14 | . 7 . . . 3 . 3 . . . 1 Leg . | . . . . . . . . . . . . Wheel 9 | 3 4 . . . 2 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 2 . 1 . 7 . 1 3 1 . 6 Device 11 | . . . . . 5 . . 1 1 . 4 Storage 6 | 1 2 . 1 . 1 . . . . . 1 Processor 2 | . . . . . 1 . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 4 . 2 . 12 1 1 4 . . 12 Energy Gun 7 | 1 1 . . . 4 . 1 . . . . Energy Cannon 5 | . . . . . . . . 1 . . 4 Ballistic Gun 13 | 1 3 . 2 . 3 1 . 1 . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 8 | . . . . . 4 . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . . . . . 2 Parts Lost 11 | . 2 . . . . . . . . . 9 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . 2 Utility 3 | . . . . . . . . . . . 3 Weapon 5 | . 2 . . . . . . . . . 3 Highest Loss Streak 7 | . 2 . . . . . . . . . 7 Average Slot Usage (%) 80 | . 92 100 75 100 84 84 77 75 76 76 75 Engine 6 | . 14 14 14 14 9 7 7 7 7 7 . Reactor 2 | . . . . . . . . . . . 6 Treads 11 | . 20 28 28 28 12 . 6 7 7 7 6 Wheel 2 | . 7 . . . 5 15 1 . . . . Device 7 | . . . . . 12 15 8 6 7 7 10 Storage 18 | . 23 28 28 28 18 15 15 15 15 15 15 Processor 4 | . . . . . 8 7 7 3 7 7 3 Protection 4 | . . . . . . . 6 7 7 7 6 Energy Gun 2 | . 2 . . . 7 7 7 5 . . . Ballistic Gun 14 | . 23 28 4 28 9 15 15 12 15 15 14 Launcher 2 | . . . . . . . . 1 7 7 6 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 147 | 13 40 40 56 56 89 89 126 134 131 131 147 Greatest Support 76 | 32 40 40 40 40 46 28 76 76 70 70 70 Greatest Overweight (x) 3 | . 1 . 1 1 3 3 3 1 1 1 2 Average Overweight (x) 1 | . . . . 1 1 3 1 1 1 1 1 Largest Inventory Capacity 20 | 6 16 16 18 18 20 20 20 20 20 20 20 Average Capacity 18 | 5 12 16 16 18 18 20 20 20 20 20 19 Most Carried 20 | 5 10 10 16 14 20 19 20 20 20 20 20 Average Carried 16 | 3 7 9 13 14 17 18 18 19 19 20 19 Final Capacity 20 | 6 16 16 18 18 20 20 20 20 20 20 4 Final Carried 20 | 5 8 10 14 14 19 19 19 20 20 20 4 Class Distribution -------------------- 51% | Hauler-Mutant 35% | Mutant 7% | Hauler-Skirmisher 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Matter Collected 2045 | 291 484 . 35 . 528 . 88 99 20 19 481 Remotely . | . . . . . . . . . . . . Salvage Created 3101 | 146 640 . . . 1238 . . 246 . 58 773 Parts 183 | 11 37 . . . 69 . . 14 . 2 50 Haulers Intercepted 6 | . 1 . . . 5 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 21 4 Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 37 | . 12 . . . 18 . . 2 . 1 4 Guns 22 | . 12 . . . 9 . . 1 . . . AOE 12 | . . . . . 7 . . 1 . 1 3 Classes Destroyed 16 | 2 6 . . . 3 . . . . 1 4 Worker 5 | . 2 . . . 3 . . . . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . . Recycler 6 | 1 1 . . . 2 . . 2 . . . Operator 3 | . 1 . . . 1 . . 1 . . . Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 8 | . 1 . . . 7 . . . . . . Grunt 20 | . 11 . . . 7 . . 2 . . . Brawler 1 | . . . . . . . . . . 1 . Sentry 2 | . . . . . 2 . . . . . . Hunter 2 | . . . . . 2 . . . . . . Zionite 19 | . . . . . . . . . . . 19 Surgeon 2 | . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . 3 Best Kill Streak 8 | 4 4 . . . 8 . . 3 . 1 5 Combat Bots Only 4 | . 3 . . . 4 . . 2 . 1 2 Max Kills in Single Turn 5 | 1 1 . . . 5 . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Damage Taken 4759 | 1 690 . . . 597 . . 48 . 26 3397 Core 915 | . 145 . . . 59 . . 12 . . 699 Absorbed by Shields 268 | . . . . . . . . . . . 268 Core Remaining (%) 77 | 100 . . . 42 89 . . . . . . Volleys Fired 227 | 7 85 . . . 65 . . 6 . 3 61 Largest 3 | 2 2 . . . 2 . . 3 . 2 3 Hottest 141 | 70 70 . . . 92 . . 103 . 53 141 Shots Fired 391 | 14 155 . . . 117 . . 12 . 4 89 Gun 309 | 14 155 . . . 103 . . 11 . 2 24 Cannon 22 | . . . . . . . . . . . 22 Launcher 60 | . . . . . 14 . . 1 . 2 43 Special . | . . . . . . . . . . . . Kinetic 251 | 7 144 . . . 53 . . 8 . 2 37 Thermal 71 | 7 11 . . . 50 . . 3 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 69 | . . . . . 14 . . 1 . 2 52 Robot Hit Streak 16 | 6 16 . . . 14 . . 8 . 5 6 Robot Miss Streak 5 | 1 3 . . . 3 . . 3 . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 264 | 9 106 . . . 79 . . 7 . 3 60 Core Hits 137 | 5 34 . . . 42 . . 7 . 3 46 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 14 | . . . . . 6 . . . . . 8 Impact . | . . . . . . . . . . . . Slashing 14 | . . . . . 6 . . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5899 | 133 1152 . . . 2027 . . 220 . 245 2122 Guns 2699 | 130 1152 . . . 981 . . 155 . 50 231 Cannons 158 | . . . . . . . . . . . 158 Explosions 2588 | . . . . . 865 . . 65 . 195 1463 Melee 451 | . . . . . 181 . . . . . 270 Ramming 3 | 3 . . . . . . . . . . . Kinetic 2018 | 41 1066 . . . 382 . . 114 . 50 365 Thermal 993 | 89 86 . . . 599 . . 41 . . 178 Explosive . | . . . . . . . . . . . . Electromagnetic 2434 | . . . . . 865 . . 65 . 195 1309 Impact . | . . . . . . . . . . . . Slashing 451 | . . . . . 181 . . . . . 270 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 3 . . . . . . Average Corruption 2 | . 2 3 3 3 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 30 | . 8 5 12 1 4 . . . . . . Message Errors 9 | . 2 1 4 1 1 . . . . . . Matter Fused 6 | . 2 1 1 . 2 . . . . . . Heat Flow Errors 6 | . 1 2 2 . 1 . . . . . . Energy Discharges 3 | . 1 . 2 . . . . . . . . Data Loss (minor) 4 | . . 1 3 . . . . . . . . Targeting Errors 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 117 | . . . . . 90 . . . . . 27 Projectiles 2 | . . . . . . . . . . . 2 Explosions 25 | . . . . . . . . . . . 25 Melee 90 | . . . . . 90 . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 156 | 1 . . . . 44 . . . . . 111 Shots 8 | . . . . . 3 . . . . . 5 Rammed 1 | 1 . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | 27 152 209 196 . 188 . . 81 . 26 442 Average Temperature 77 | 10 26 88 95 . 27 . . 28 . 10 123 Received Heat Transfer 492 | . 369 . . . 72 . . 18 . 9 24 Effects 7 | . . . . . . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . . 2 Combat Hostiles 3 | . . . . . 2 . . . . . 1 Parts Fried 12 | . . . . . 6 . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 . . . . 1 . . . . . 1 Heat Transferred 2037 | 259 259 . . . 1295 . . 74 . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 1 . . . . . 9 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Peak Influence 463 | 20 197 58 . . 418 180 63 463 . . . Initial 180 | . 13 58 . . . 180 63 44 . . . Average 124 | 6 90 58 . . 144 180 63 180 . . . Maximum Alert Level 2 | . . . . . 2 . . 2 . . . Low Security (%) 79 | 100 100 100 . 100 71 100 100 54 . . . Level 1 16 | . . . . . 23 . . 36 . . . Level 2 3 | . . . . . 5 . . 8 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 6 . . 5 . . . Investigation 4 | . 2 . . . 1 . . 1 . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 7 | . 1 . . . 5 . . 1 . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Distress Signals 7 | . 1 . . . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 23 . . . 49 . . 8 . 12 47 Peak Tracking Total 7 | . 6 . . . 7 . . 4 . 4 4 Tactical Retreats 10 | . 3 . . . 5 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Traps Triggered 9 | . 4 . . . 3 1 . 1 . . . Indirectly 2 | . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Disabled 7 | . 2 . . . 2 . . 2 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Accessed 15 | . 6 1 1 . 6 . . . . . 1 Terminals 10 | . 5 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . 21 1 1 . 28 . . . . . 1 Successful 34 | . 12 1 1 . 19 . . . . . 1 Failed 17 | . 8 . . . 9 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 27 | . 16 . 1 . 10 . . . . . . Terminals 44 | . 18 . . . 26 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 1 1 . 11 . . . . . 1 Part Schematic 1 | . . . . . . . . . . . 1 Prototype ID Bank 5 | . 4 . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 3 | . . . . . 3 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . Repair 2 | . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 6 . . . . . . Terminals 11 | . 5 . . . 6 . . . . . . Track 6 | . 3 . . . 3 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 6 . . . 5 . . . . . . Full Trace Events 3 | . 1 . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . Time 86 | . 26 . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total Allies 22 | . . . . 2 . . 20 . . . . Largest Group 20 | . . . . 2 2 . 20 20 17 17 12 Highest-Rated Group 548 | . . . . 36 36 . 548 548 489 489 349 Highest-Rated Ally 35 | . . . . 31 31 . 35 35 35 35 35 Total Orders . | . . . . . . . . . . . . Ally Attacks 250 | . . . . . 32 . . 60 . 52 106 Total Damage 5558 | . . . . . 400 . . 1558 . 1559 2041 Kills 62 | . . . . . 4 . . 11 . 13 34 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . Drone Launches 4 | . . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Turns Passed 8407 | 99 1072 195 592 36 1525 74 316 921 376 500 2701 Spaces Moved 4267 | 74 470 122 353 21 743 63 170 458 203 274 1316 Core 29 | 27 . . . . . . . . . . 2 Treads 3580 | . 262 122 353 21 428 . 145 458 203 274 1314 Legs . | . . . . . . . . . . . . Wheels 658 | 47 208 . . . 315 63 25 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 180 105 115 115 180 180 180 50 Average Speed 166 | 79 132 160 164 180 150 115 171 180 180 180 187 Slowest Speed 200 | 100 160 160 180 180 180 115 200 180 180 180 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 62 24 70 8 64 3 85 11 37 53 83 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 2 2 4 Spaces Dug 3 | . . . . . 3 . . . . . . Terrain Destroyed 5 | . . . . . 5 . . . . . . Melee 3 | . . . . . 3 . . . . . . Projectile . | . . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total 5159 | 96 771 122 365 20 1033 65 200 544 213 277 1453 Wait 452 | 1 187 . . . 154 . 6 65 9 1 29 Move 4258 | 74 469 121 352 20 742 63 169 457 202 273 1316 Hop . | . . . . . . . . . . . . Pick Up 68 | 6 10 1 6 . 23 1 7 5 1 . 8 Fast Attach 8 | 6 . . . . 1 . . 1 . . . Attach 20 | . 4 . 2 . 7 1 2 1 . . 3 Detach 5 | . . . 2 . 3 . . . . . . Swap 59 | 1 13 . 1 . 17 . 4 5 1 . 17 Drop 48 | 1 3 . 2 . 15 . 12 4 . . 11 Fire 227 | 7 85 . . . 65 . . 6 . 3 61 Melee 14 | . . . . . 6 . . . . . 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 10) 626 | -10/Materials | Repaired Assault Rifle 646 | -10/Materials | Discovered new exit (range 16) 769 | -10/Materials | Central database locked down 861 | -10/Materials | Core integrity fell below 50% 951 | -10/Materials | Discovered new exit (range 4) 1172 | -10/Materials | Entered Mines 1178 | -10/Mines | Found the Drone Emporium 1185 | -10/Mines | Found Prototype Device 1256 | -10/Mines | Met a Derelict bent on vengeance 1263 | -10/Mines | Learned location of 1 exit from Materials 1357 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -10/Mines | Discovered new exit (range 5) 1367 | -10/Mines | Entered Exiles 1392 | -10/Exiles | Discovered new exit (range 15) 1412 | -10/Exiles | Met 8R-AWN 1436 | -10/Exiles | Met EX-HEX 1482 | -10/Exiles | Met EX-BIN 1500 | -10/Exiles | Aligned with FarCom system 1501 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1556 | -10/Exiles | Found Superbattery 1590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -10/Exiles | Met EX-DEC 1848 | -10/Exiles | Discovered new exit (range 14) 1959 | -10/Exiles | Left Exiles lab with Superbattery 1959 | -10/Exiles | Entered Mines 1968 | -9/Mines | Discovered new exit (range 14) 1995 | -9/Mines | Entered Materials 1995 | -8/Materials | Accompanied by 2 allies 1995 | -8/Materials | Evolved 4 slots: Utility x4 1995 | -8/Materials | Identified Bomb Drone Bay 1996 | -8/Materials | Identified exit to Factory 2000 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2695 | -8/Materials | Discovered exit to Factory (range 5) 3292 | -8/Materials | Build established: Hauler-Mutant 3393 | -8/Materials | Discovered exit to Factory (range 15) 3506 | -8/Materials | Repaired Adv. EMP Blaster 3520 | -8/Materials | Entered Factory 3520 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3594 | -7/Factory | Sucked down chute 3594 | -7/Factory | Entered Waste 3595 | -7/Waste | Joined by Warlord forces that had cleared the area 3627 | -7/Waste | Found Damper Plating 3746 | -7/Waste | Found Damper Plating 3814 | -7/Waste | Discovered new exit (range 16) 3831 | -7/Waste | Build established: Hauler-Skirmisher 3910 | -7/Waste | Entered Factory 3910 | -7/Factory | Accompanied by 20 allies 4789 | -7/Factory | Discovered new exit (range 13) 4817 | -7/Factory | Identified exit to Lower Caves 4831 | -7/Factory | Entered Lower Caves 4831 | -7/Lower Caves | Accompanied by 17 allies 4966 | -7/Lower Caves | Build established: Hauler-Mutant 5175 | -7/Lower Caves | Discovered new exit (range 8) 5191 | -7/Lower Caves | Identified exit to Lower Caves 5207 | -7/Lower Caves | Entered another Lower Caves area 5207 | -7/Lower Caves | Accompanied by 17 allies 5369 | -7/Lower Caves | Encountered a Warlord checkpoint 5442 | -7/Lower Caves | Learned Factory garrison access intel 5658 | -7/Lower Caves | Discovered new exit (range 11) 5674 | -7/Lower Caves | Identified exit to Zion 5707 | -7/Lower Caves | Entered Zion 5707 | -7/Zion | Accompanied by 12 allies 5785 | -7/Zion | Received a hallucinogenic algorithm 5821 | -7/Zion | Found CR-A16's Pointy Stick 5923 | -7/Zion | Discovered new exit (range 13) 5993 | -7/Zion | Given the Hacking Drone Bay 5997 | -7/Zion | Found Prototype Device 6464 | -7/Zion | Learned Factory emergency access door positions 6528 | -7/Zion | Learned location of Quarantine (-2) 6660 | -7/Zion | Learned location of Armory (-3) 6703 | -7/Zion | Learned location of Warlord (-5) 7144 | -7/Zion | Found Prototype Device 7519 | -7/Zion | Identified Hacking Drone Bay 7520 | -7/Zion | Identified Phasing AFG 7704 | -7/Zion | Attacked by Zionites 7708 | -7/Zion | Allies destroyed Imprinter 7714 | -7/Zion | Extracted access codes from Imprinter's data core 8354 | -7/Zion | P1-3CE came to Zion's defense 8364 | -7/Zion | Core integrity fell below 50% 8405 | -7/Zion | Core integrity fell below 20% 8408 | -7/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 08195_ 39-7SF(z) destroyed. 08206_ Acquired 10 matter. 08225_ DC-GFE(z) emerges from the Twisted Machinery. 08226_ DC-GFE(z) destroyed. 08253_ Acquired 14 matter. 08318_ Imp. Shield Generator destroyed. 08325_ Hvy. Treads destroyed. 08354_ P1-3CE: "Who are you to come after my hometown?" 08356_ Antimatter Reactor destroyed. 08368_ Imp. EM Pulse Cannon destroyed. 08372_ Adv. Sensor Array destroyed. 08372_ Minigun destroyed. 08394_ Hvy. Treads destroyed. 08394_ Damper Plating destroyed. 08394_ Knocked back. 08404_ Adv. EMP Blaster destroyed. 08406_ Dropped Hcp. Storage Unit. 08407_ Dropped Damper Plating. 08407_ Dropped Superbattery. 08408_ Knocked back. 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""## /% """= | | ????????????????????????#""" ""#### ""%/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDefenseScrap Manual? 0 Play Time 01:28:11 Cumulative 199.5 hours Start 2020.12.12 @ 17:57:29 End 2020.12.12 @ 19:48:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 79 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b08f0e9a-a9ed-4593-be84-8dcd832dfe3f