Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 17:55:41 Player: perambulator Result: Destroyed by BK-RE6(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (249) 249 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 719 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 202/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Assault Rifle Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 6 1 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 9 | . 5 4 Power 3 | . 2 1 Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 5 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 5 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 86 | . 87 80 Engine 8 | . 10 . Core 4 | . 3 12 Leg 26 | . 26 24 Storage 14 | . 14 14 Protection 4 | . 4 . Ballistic Gun 27 | . 27 28 Peak Build Rating 10 | 6 10 8 Average Rating 6 | 5 6 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 23 | 13 23 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 2 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 2 6 6 Average Carried 4 | 1 4 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 427 | 181 246 . Remotely . | . . . Salvage Created 268 | . 238 30 Parts 19 | . 15 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 3 | . 2 1 Swarmer 5 | . 5 . Grunt 4 | . 4 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 96 20 Missed 25 | . 22 3 Hits 91 | . 74 17 Projectile 91 | . 74 17 Critical Strikes 1 | . 1 . Damage Taken 1124 | . 783 341 Core 251 | . 147 104 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 52 | . 41 11 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 98 | . 77 21 Gun 98 | . 77 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 98 | . 77 21 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 42 17 Core Hits 27 | . 22 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 719 | . 513 206 Guns 701 | . 495 206 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic 701 | . 495 206 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 14 2 Message Errors 3 | . 3 . Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 2 1 Parts Rejected 1 | . 1 . Data Loss (minor) 3 | . 2 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 232 | . 232 . Average Temperature 30 | . 30 . Received Heat Transfer 417 | . 327 90 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 129 | . 129 . Initial . | . . . Average 33 | . 37 . Influence Increases 235 | . 235 . Destroy 0b10 Robot/C 180 | . 180 . Destroy Leader 40 | . 40 . Disable Machine 15 | . 15 . Influence Decreases 235 | . 178 57 Entered New Map 28 | . . 28 Time Decay 148 | . 128 20 Lost Part 59 | . 50 9 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 862 | 82 702 78 Spaces Moved 546 | 62 446 38 Core 11 | 5 6 . Treads . | . . . Legs 535 | 57 440 38 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 115 121 120 Slowest Speed 250 | 150 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 71 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 654 | 69 535 50 Wait 26 | . 26 . Move 544 | 61 445 38 Hop . | . . . Pick Up 10 | 2 8 . Fast Attach 10 | 6 4 . Attach 4 | . 3 1 Detach . | . . . Swap 1 | . 1 . Drop 2 | . 2 . Fire 52 | . 41 11 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Lost 5 parts (2p1n1u1w) 777 | -10/Materials | Discovered new exit (range 6) 785 | -10/Materials | Entered Subcaves 786 | -10/Subcaves | Approached by a straggling Scientist 856 | -10/Subcaves | Core integrity fell below 20% 863 | -10/Subcaves | Destroyed by BK-RE6(R) with Subdweller Laser Last Messages --------------- T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE SY-9T9(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." SY-9T9(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." System corrupted: Component data lost. 1M-SD9(R) destroyed. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. System corrupted: Energy discharge (-54). Subatomizers dissect the Disposable Heat Sink. Lgt. Nuclear Core destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ??###" ?????????????????????????????????????????? | | ??#"" #????????????????????????????????????????? | | ?? ##??????????????????????????????????????? | | ??? ##????????????????????????????????????? | | ????" #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# ????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ????## #????????????????????????????????????? | | ???## #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# ## ##?????????######????????????????????? | | ????????# #????????## #????????????????????? | | ????????# ########?## #????????????????????? | | ????????# #### # ### #?????????????????????? | | ????????# # #??????????????????????? | | ???????## # R c @#??????????????????????? | | ???????# ### # #????????????????? | | ???????## #?#### ### #????????????????? | | ????????## #????###??#R #???????????????? | | ?????????# " ####?????????? #??????????????? | | ?????????#"# #?????????????? ?????????????? | | ?????????###" ?????????????? ???????????? | | ???????????""" ?????????????? ## ??????????? | | ???????????"" ?????????????&! ## #????????????? | | ??????????? """" ?????????????%!#?? ???????????? | | ??????????? # ????????????&##???"????????????? | | ??????????? ? ## ?????????????#?????????????????? | | ????????????? ??? ??????????????????????????????? | | ????????????? ????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactNanofilamentsDetonator Manual? 0 Play Time 00:07:42 Cumulative 1.1 hours Start 2025.05.27 @ 17:44:39 End 2025.05.27 @ 17:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 480bf810-f235-4a0b-b4c3-d2459bb01e17