Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 18:43:37 Player: Misery Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (10811) 10811 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3040) 3040 TOTAL SCORE: 21761 Bonus ------- High Alert Combat Kills 576 Follower Combat Kills 465 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -301 Cogmind --------- Core Integrity 628/1300 Matter 259/400 Energy 12/100 System Corruption 21% Temperature Cool (0) Movement Treading (162) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Improved Targeting Computer Improved Core Analyzer Relay Coupler [NC] (8) > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (24) --- Large Storage Unit Relay Coupler [NC] (32) Relay Coupler [Swarmer] (55) Plasma Rifle Phase Gun Heavy Dispersion Rifle Compact HERF Cannon Improved Remote Datajack Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Improved Phase Shifter Advanced Shield Generator Relay Coupler [Sentry] > --- WEAPON ----------- Gamma Rifle Compact HERF Cannon Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Medium Matter Pod Relay Coupler [Grunt] Relay Coupler [Sentry] Drone Bay Improved Arc Projector Improved Arc Projector Variable Charge Gun Compact HERF Cannon Improved Remote Datajack Advanced Remote Datajack Force Lance [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Arc Projector Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . 1 . . . Utility 8 | . . 1 . 1 1 . . 2 . . 2 . . 1 . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . Parts Attached 329 | 6 7 7 6 14 17 18 29 15 66 19 12 10 28 7 23 21 24 Power 25 | 1 1 1 . 2 2 1 2 1 5 1 1 1 1 . 1 . 4 Engine 13 | 1 1 1 . 2 2 1 2 . 2 1 . . . . . . . Core 10 | . . . . . . . . 1 3 . 1 1 1 . 1 . 2 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 53 | 2 2 1 3 3 1 3 6 4 11 2 1 1 4 1 2 3 3 Treads 33 | . . . 1 2 . 2 3 . 9 2 1 1 4 1 1 3 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 15 | 2 2 1 2 1 1 1 3 . 2 . . . . . . . . Hover 5 | . . . . . . . . 4 . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 106 | 1 2 1 . 8 10 8 6 6 17 6 5 4 14 1 5 6 6 Device 38 | . . . . 1 4 4 2 3 5 . 3 2 6 1 3 2 2 Storage 11 | 1 2 . . . . . 1 . 1 1 1 . 2 . . 1 1 Processor 9 | . . . . . 3 . . 1 . 1 . 1 1 . . . 2 Hackware 17 | . . . . . . 2 . 2 3 2 1 1 3 . 1 2 . Protection 31 | . . 1 . 7 3 2 3 . 8 2 . . 2 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 145 | 2 2 4 3 1 4 6 15 4 33 10 5 4 9 5 15 12 11 Energy Gun 14 | 2 . . . . . . . . 1 . 1 . 3 . 3 . 4 Energy Cannon 14 | . . . . . . . . . . 1 . . . 2 6 5 . Ballistic Gun 69 | . 2 4 3 1 2 1 11 2 20 4 2 3 3 1 3 3 4 Ballistic Cannon 4 | . . . . . 2 . . . . 1 . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 35 | . . . . . . 2 3 1 12 4 2 1 3 1 3 3 . Impact Weapon 4 | . . . . . . 3 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 1 . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 . . . . . . 1 . 1 Parts Lost 92 | . 4 . . 1 5 4 4 . 17 5 1 7 10 . 10 3 21 Power 9 | . . . . . . 1 1 . 2 . . 1 . . . . 4 Propulsion 21 | . 2 . . . 1 1 1 . 3 . 1 1 3 . 2 2 4 Utility 28 | . . . . 1 2 1 1 . 6 1 . 2 3 . 5 1 5 Weapon 34 | . 2 . . . 2 1 1 . 6 4 . 3 4 . 3 . 8 Highest Loss Streak 10 | . 2 . . 1 3 1 4 . 9 5 1 4 4 . 6 2 10 Average Slot Usage (%) 92 | . 98 96 99 99 99 94 96 97 98 85 88 88 89 88 85 82 78 Engine 5 | . 14 11 9 7 12 13 12 5 3 5 5 3 . . . . . Core 4 | . . . . . . . . 4 6 5 5 5 10 9 9 9 5 Treads 12 | . . . 9 15 13 13 12 8 21 11 10 9 11 14 11 11 12 Wheel 6 | . 27 22 18 15 12 13 13 8 . . . . . . . . . Device 5 | . . . . 3 2 4 3 10 4 1 4 5 4 13 12 9 8 Storage 14 | . 27 22 18 15 13 13 13 11 11 11 12 15 15 14 14 14 15 Processor 5 | . . . . . 11 1 . 3 5 6 10 10 9 9 9 5 7 Hackware 5 | . . . . . . . 5 1 9 13 13 11 12 4 5 7 8 Protection 5 | . . 8 9 10 5 6 6 9 7 4 5 2 3 4 2 4 1 Energy Gun 1 | . 17 . . . . . . . . . 3 . 2 6 4 . 2 Energy Cannon 1 | . . . . . . . . . . 2 . . . 4 6 8 3 Ballistic Gun 16 | . 9 32 35 30 23 10 21 21 20 14 15 19 13 3 3 6 2 Ballistic Cannon 1 | . . . . . 2 13 2 . . 1 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 73 85 87 88 116 130 124 97 115 113 118 111 104 115 118 130 128 Greatest Support 178 | 26 32 32 32 32 26 26 26 88 115 140 140 140 140 172 177 178 173 Greatest Overweight (x) 6 | 1 4 3 3 3 4 6 6 4 4 . . . . . . . 1 Average Overweight (x) 1 | . 1 2 2 2 3 5 3 2 . . . . . . . . . Largest Inventory Capacity 24 | 6 20 20 20 20 20 20 20 18 18 18 24 24 24 24 24 24 24 Average Capacity 20 | 5 16 20 20 20 20 20 18 18 18 18 20 24 24 24 24 24 24 Most Carried 24 | 6 16 20 20 20 20 20 20 18 18 18 22 23 24 24 24 24 24 Average Carried 19 | 3 12 18 19 19 19 19 17 17 17 17 17 20 20 22 22 23 18 Final Capacity 24 | 6 20 20 20 20 20 20 18 18 18 18 24 24 24 24 24 24 24 Final Carried 24 | 6 14 20 20 20 20 20 17 18 18 18 22 20 18 24 24 24 10 Class Distribution -------------------- 20% | Scavenger-Mutant 16% | Bothacker-Mutant 12% | Hauler-Mutant 11% | Hauler-Tank 11% | Bothacker-Gunner 9% | Scavenger-Gunner 5% | Hauler-Gunner 5% | Scavenger-Tank 4% | Bothacker-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Tank | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -6/Factory Hauler-Tank | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Matter Collected 8774 | 198 283 296 313 369 271 1240 690 . 1856 456 352 423 848 59 468 340 312 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9868 | . 435 464 171 329 172 1185 678 . 1923 301 382 516 852 120 1018 675 647 Parts 445 | . 24 34 5 22 7 42 29 . 82 13 24 21 44 2 45 17 34 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . 1 . . . Recyclers Shooed 8 | . 2 . . 2 . . 1 . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Combat Hostiles Destroyed 162 | . 11 8 4 5 3 26 9 . 34 6 4 7 10 . 16 9 10 Melee 3 | . . . . . . . . . . . . . . . 1 . 2 Guns 115 | . 9 8 4 5 3 17 8 . 34 4 4 7 8 . 3 . 1 Cannons 33 | . . . . . . 9 . . . 2 . . . . 10 5 7 AOE 2 | . 1 . . . . . 1 . . . . . . . . . . Classes Destroyed 15 | . 4 4 . 2 . 2 . . 2 . . . . . 1 . . Worker 8 | . . 1 1 3 1 . 1 . . . . . 1 . . . . Builder 5 | . 1 . . 1 . . 1 . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . . . . 1 . . . Recycler 5 | . 1 1 . . . . 1 . . . 1 . 1 . . . . Watcher 2 | . . 1 . . . . 1 . . . . . . . . . . Swarmer 31 | . 5 2 1 . . 3 . . 13 2 . 1 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 71 | . 6 4 2 3 . 14 4 . 12 3 . 5 1 . 6 8 3 Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 5 | . . . . . . 2 . . 2 1 . . . . . . . Sentry 18 | . . 2 1 . 3 4 1 . 6 . 1 . . . . . . Hunter 12 | . . . . . . 2 2 . . . . . 4 . . . 4 Programmer 20 | . . . . 2 . 1 1 . . . 3 . 5 . 4 1 3 Behemoth 3 | . . . . . . . . . 1 . . 1 . . 1 . . Thug 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 5 4 1 3 1 4 4 . 10 2 3 3 6 1 4 3 3 Combat Bots Only 10 | . 5 2 1 2 1 4 3 . 10 2 2 3 2 . 4 3 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 2 . 2 1 1 1 2 1 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . 1 . . . . Exploded 1 | . 1 . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Damage Taken 23395 | . 473 359 326 366 541 1753 1058 44 3723 1278 940 1272 2413 58 2750 1111 4930 Core 1798 | . 105 61 30 28 70 68 114 . 274 55 81 75 165 . 84 124 464 Absorbed by Shields 337 | . . . . . . 34 . . . . . . . . 303 . . Reduced by Siege Mode 331 | . . . . . . . . . . . . . . . 331 . . Core Remaining (%) 80 | 100 58 84 94 96 . . 70 . . 67 . . 72 . . . . Volleys Fired 590 | . 42 23 29 28 12 53 35 1 93 36 16 26 57 5 71 27 36 Largest 4 | . 2 3 4 3 4 4 4 1 4 4 4 4 4 3 3 2 4 Hottest 254 | . 80 69 89 69 101 159 131 30 175 184 164 164 196 160 244 204 254 Shots Fired 1509 | . 81 59 74 68 37 181 98 1 264 76 53 93 160 11 115 45 93 Gun 1217 | . 81 59 74 68 36 85 87 . 252 56 50 91 146 10 47 6 69 Cannon 232 | . . . . . 1 94 6 . . 11 . . . . 61 35 24 Launcher . | . . . . . . . . . . . . . . . . . . Special 60 | . . . . . . 2 5 1 12 9 3 2 14 1 7 4 . Kinetic 1192 | . 39 59 74 68 37 179 93 . 246 66 39 87 112 4 36 6 47 Thermal 74 | . . . . . . . . . 6 1 . . . . 43 15 9 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 183 | . 42 . . . . . . . . . 11 4 34 6 29 20 37 Robot Hit Streak 37 | . 7 4 9 8 6 15 9 1 24 33 37 22 14 17 22 10 15 Robot Miss Streak 12 | . 3 4 10 12 3 10 2 . 5 1 2 2 3 1 3 2 3 Penetration Max 2 | . . . . . . 1 . . 2 1 1 1 1 . 1 . 1 Secondary Targets 20 | . . . . . . . . . 11 2 1 3 3 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 1 1 1 . . . . Shots Hit Robots 1053 | . 53 36 40 50 26 110 61 1 180 65 42 73 111 7 90 35 73 Core Hits 446 | . 18 21 11 28 14 97 26 . 77 22 15 22 27 2 26 14 26 Critical Hits 77 | . . . . 2 . 5 2 . 32 7 5 8 6 . 6 1 3 Critical Kills 25 | . . . . 1 . 2 . . 17 1 . . 2 . . . 2 Critical Parts Destroyed 41 | . . . . 1 . 2 2 . 13 5 4 4 4 . 4 1 1 Melee Attacks 39 | . . . . . . 3 6 . . . . . . 13 . 4 13 Impact 9 | . . . . . . 3 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . 13 . 4 13 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21108 | . 708 374 343 668 387 2614 1176 . 3161 997 870 1791 1986 168 2784 1187 1894 Guns 15156 | . 596 374 329 668 358 1402 1066 . 3142 644 785 1791 1947 168 950 108 828 Cannons 5317 | . . . . . 29 1212 110 . . 353 . . . . 1834 1079 700 Explosions 255 | . 112 . . . . . . . . . 50 . 39 . . . 54 Melee 312 | . . . . . . . . . . . . . . . . . 312 Ramming 68 | . . . 14 . . . . . 19 . 35 . . . . . . Kinetic 15656 | . 216 374 329 668 387 2614 1176 . 3018 962 718 1742 1513 46 804 108 981 Thermal 2116 | . 112 . . . . . . . 124 35 50 . 39 . 1248 300 208 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 2956 | . 380 . . . . . . . . . 67 49 434 122 732 779 393 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 312 | . . . . . . . . . . . . . . . . . 312 Highest Corruption 21 | . . . . 1 . . 2 . . . 5 5 13 2 8 11 21 Average Corruption 6 | . . . . 1 . . 2 . . . 3 5 8 2 7 8 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 181 | . . . . 3 . . 7 . . . 3 14 40 1 37 30 46 Message Errors 27 | . . . . 1 . . 3 . . . . 1 4 . 5 7 6 Matter Fused 32 | . . . . . . . . . . . 2 3 5 . 7 10 5 Heat Flow Errors 7 | . . . . . . . . . . . . . 2 . 1 1 3 Energy Discharges 19 | . . . . . . . 2 . . . . 2 2 1 5 4 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . 2 . . . . . . . 1 1 . 4 4 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . 3 . 2 Misfires 9 | . . . . . . . . . . . . 2 4 . 2 1 . Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 Misdirections 6 | . . . . . . . . . . . . . 2 . . 1 3 Targeting Errors 46 | . . . . . . . 2 . . . 1 3 13 . 10 1 16 Weapon Failures 9 | . . . . . . . . . . . . 2 6 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . . . . . . . 18 5 . . . 32 38 56 Projectiles 142 | . . . . . . . . . . 18 . . . . 32 38 54 Explosions . | . . . . . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . 5 . . . . . 2 Knockbacks 26 | . . . . . . 16 . . . 1 1 . . . . . 8 Impact 1 | . . . . . . . . . . . 1 . . . . . . Kinetic 23 | . . . . . . 15 . . . 1 . . . . . . 7 Secondary 2 | . . . . . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 128 | . 24 . 7 . . . . . 9 . 21 . 23 . . . 44 Shots 4 | . 1 . . . . . . . . . 1 . 1 . . . 1 Rammed 6 | . . . 1 . . . . . 4 . 1 . . . . . . Targets Rammed 6 | . . . 1 . . . . . 4 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 174 63 140 63 187 340 318 12 325 351 266 342 333 . 138 198 199 Average Temperature 89 | . 57 24 47 18 67 118 81 12 119 132 87 90 85 . 45 77 91 Received Heat Transfer 3723 | . 180 129 108 90 162 588 204 9 534 405 30 231 27 . 273 147 606 Effects 13 | . . . . . . 3 1 . 4 4 . . 1 . . . . Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . 1 1 . 3 . . . . . . . . Interference 4 | . . . . . . 1 . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 . . Total Turns 46 | . . . . . . . . . . . . . . . 46 . . Longest Duration 46 | . . . . . . . . . . . . . . . 46 . . Robots Corrupted 10 | . 1 . . . . . . . . . . . 3 . 2 4 . Combat Hostiles 9 | . 1 . . . . . . . . . . . 2 . 2 4 . Parts Fried 23 | . 3 . . . . . 1 . . . . . 5 1 7 4 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . . . . 3 . 1 . . . 6 . . Heat Transferred 2764 | . 150 . . . . . . . 185 50 50 . 50 . 1711 296 272 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . 1 . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Peak Influence 925 | . 297 321 315 142 120 925 596 193 814 522 260 233 296 176 425 250 278 Average Influence 270 | . 120 155 214 52 79 564 491 185 462 313 148 141 207 118 248 191 114 Maximum Alert Level 3 | . 1 1 1 . . 3 2 . 3 2 1 1 1 . 2 1 1 Low Security (%) 49 | 100 79 66 43 100 100 6 . 100 21 27 62 65 41 100 44 43 87 Level 1 25 | . 20 33 56 . . 21 8 . 24 35 37 34 58 . 37 56 12 Level 2 20 | . . . . . . 33 91 . 46 36 . . . . 17 . . Level 3 4 | . . . . . . 38 . . 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 . 1 3 . . 4 . . 2 1 . 1 2 . 1 4 Investigation 3 | . 2 . . . . . 1 . . . . . . . . . . Extermination 7 | . . . . 1 . . 1 . . . 1 . 1 1 . 1 1 Reinforcement 12 | . 2 . 1 2 . . 2 . . 1 . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Distress Signals 14 | . . 4 3 3 . . . 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 302 | . 18 18 13 15 3 35 15 1 52 18 14 12 17 5 21 13 32 Peak Tracking Total 13 | . 6 5 4 6 2 4 3 1 12 6 4 6 4 5 5 3 13 Tactical Retreats 31 | . 2 1 3 1 . 2 2 . 7 4 1 1 . . . 2 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Traps Triggered 16 | . 2 . . 1 1 4 3 . 1 1 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Machines Disabled 26 | . 1 . 1 . . 3 1 . 4 4 1 1 4 . 2 . 4 Max in Single Turn 2 | . 1 . 1 . . 1 1 . 1 1 1 1 2 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Garrison Relay 10 | . . . . . . 3 . . 4 . . 1 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Machines Accessed 26 | . 1 1 . 6 2 . 2 3 . 3 3 . 1 1 . 2 1 Terminals 10 | . 1 1 . 3 . . 1 . . 1 1 . . . . 1 1 Fabricators 3 | . . . . 1 . . . . . 1 . . 1 . . . . Repair Stations 5 | . . . . 2 . . 1 1 . . 1 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . 1 . 1 . Total Hacks 53 | . 4 2 . 13 4 . 4 4 . 6 7 . 2 1 . 3 3 Successful 30 | . 2 . . 8 2 . 2 3 . 3 3 . 2 1 . 3 1 Failed 23 | . 2 2 . 5 2 . 2 1 . 3 4 . . . . . 2 Catastrophic 2 | . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . 4 2 . . . . 2 . . 1 . . . . . . . Terminals 23 | . 4 2 . 7 . . 2 . . 1 2 . . . . 2 3 Fabricators 8 | . . . . 2 . . . . . 4 . . 2 . . . . Repair Stations 11 | . . . . 4 . . 2 1 . . 4 . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . 3 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . 1 . 1 . Terminal Hacks 9 | . 1 . . 4 . . . . . 1 . . . . . 2 1 Record 3 | . . . . 1 . . . . . . . . . . . 2 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . . 2 . . 2 . . . . Load Schematic 3 | . . . . 1 . . . . . 1 . . 1 . . . . Build 3 | . . . . 1 . . . . . 1 . . 1 . . . . Repair Station Hacks 6 | . . . . 2 . . 2 . . . 2 . . . . . . Scan Component 4 | . . . . 2 . . 1 . . . 1 . . . . . . Repair 2 | . . . . . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . 1 . . 1 . 1 . Unlock Access 4 | . . . . . 1 . . 1 . . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . 6 1 . 2 2 . 1 2 . . 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built 3 | . . . . 1 . . . . . 1 . . 1 . . . . Matter 306 | . . . . 102 . . . . . 102 . . 102 . . . . Time 101 | . . . . 51 . . . . . 25 . . 25 . . . . Total Part Build Rating 3 | . . . . 1 . . . . . 1 . . 1 . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . . . . Time 48 | . . . . . . . 26 . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Used RIF Installer 3 | . . . . . . 1 . . 1 . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 39 | . . . . . . 2 3 1 10 5 1 2 5 1 6 3 . Non-combat 8 | . . . . . . . . . . 3 . . 2 1 . 2 . Combat 31 | . . . . . . 2 3 1 10 2 1 2 3 . 6 1 . Robot Hacks Applied 48 | . . . . . . 2 3 1 11 6 2 2 9 1 7 4 . parse_system 1 | . . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . generate_anomaly 1 | . . . . . . . . . . . . . 1 . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . . start_evac 3 | . . . . . . . . . . 1 . . . . . 2 . deconstruct_machine 1 | . . . . . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . . . overload_power 5 | . . . . . . . 2 . 1 . . . . . 2 . . disable_weapons 5 | . . . . . . 1 . . 2 . . . 2 . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . overwrite_iff 11 | . . . . . . . 1 . 2 3 . 1 . . 4 . . formatsys_high 12 | . . . . . . 1 . 1 5 . . 1 2 . 1 1 . Relay Couplers Released 37 | . . . . . . 12 . . 15 . . 4 . . 6 . . Machine Destruction 37 | . . . . . . 12 . . 15 . . 4 . . 6 . . Attached 17 | . . . . . . 2 . 2 3 2 1 1 3 . 1 2 . Robots Rewired 7 | . . . . . . . . . 6 . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Total Allies 32 | . . . . . . 1 4 1 13 2 . 2 2 . 5 1 1 Largest Group 7 | . . . . . . 1 3 1 7 1 . 1 1 . 2 1 1 Highest-Rated Group 210 | . . . . . . 29 93 49 210 47 . 49 49 . 111 64 49 Highest-Rated Ally 64 | . . . . . . 29 31 49 49 47 . 49 49 . 64 64 49 Total Orders 5 | . . . . . . . . 2 . . . 1 . . 2 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . GOTO 2 | . . . . . . . . . . . . 1 . . 1 . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . Ally Attacks 114 | . . . . . . 3 22 . 37 16 . 10 10 . 13 3 . Total Damage 2616 | . . . . . . 37 312 . 784 302 . 192 370 . 479 140 . Kills 12 | . . . . . . . . . 3 1 . 3 2 . 2 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . 4 . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Turns Passed 12458 | 61 474 390 349 1116 539 1166 872 220 1905 816 409 405 794 543 892 934 573 Spaces Moved 6463 | 52 278 227 175 766 357 610 521 163 897 415 187 185 334 262 371 429 234 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 3274 | . . . . . . 49 . . 808 415 187 185 334 262 371 429 234 Legs . | . . . . . . . . . . . . . . . . . . Wheels 3081 | 50 278 227 175 766 357 561 521 101 45 . . . . . . . . Hover 106 | . . . . . . . . 62 44 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 130 120 60 60 160 160 160 160 170 176 155 155 Average Speed 144 | 89 110 120 120 120 126 145 122 97 154 160 160 160 162 175 178 174 159 Slowest Speed 280 | 100 140 120 120 120 130 280 140 120 185 163 160 160 170 176 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 48 30 19 25 11 62 17 12 76 13 7 35 7 10 45 15 29 Regions Visited 17 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 1 . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 22 | . . . . . . . 4 . . . . . . 11 . 4 3 Terrain Destroyed 89 | . 9 . . . . 4 8 . 4 . 8 6 14 12 6 10 8 Melee 22 | . . . . . . . 4 . . . . . . 11 . 4 3 Projectile 55 | . . . . . . 4 4 . 4 . 5 6 14 1 6 6 5 AOE 12 | . 9 . . . . . . . . . 3 . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Fac Gar Fac Fac Gar Fac Res Gar Res Tes Total 8398 | 63 368 299 262 913 415 760 684 222 1219 511 261 233 480 312 498 568 330 Wait 530 | . 27 20 40 77 14 39 58 22 47 15 22 8 41 13 8 62 17 Move 6447 | 51 277 226 174 765 357 609 520 163 896 414 187 183 333 261 369 428 234 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 196 | 6 13 13 6 15 8 9 15 9 19 10 11 6 13 8 18 12 5 Fast Attach 51 | 6 1 3 . . 3 . 5 3 12 5 2 1 2 2 3 3 . Attach 110 | . 4 . 3 3 7 8 5 2 10 7 4 6 13 3 11 6 18 Detach 4 | . . . . . . 1 . . . 3 . . . . . . . Swap 168 | . 2 4 3 11 7 10 19 10 44 7 6 3 13 2 9 12 6 Drop 147 | . 2 10 6 14 7 6 21 10 16 14 5 . 8 5 9 14 . Fire 590 | . 42 23 29 28 12 53 35 1 93 36 16 26 57 5 71 27 36 Melee 39 | . . . . . . 3 6 . . . . . . 13 . 4 13 Ram 5 | . . . 1 . . . . . 4 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . . Escape Stasis 22 | . . . . . . 22 . . . . . . . . . . . Rewire 86 | . . . . . . . . . 78 . 7 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Garrison -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -3/Garrison -3/Research -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 474 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1188 | -8/Materials | Discovered new exit (range 15) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -7/Factory | Build established: Hauler-Tank 1718 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 2371 | -7/Factory | Discovered new exit (range 7) 2391 | -7/Factory | Entered another Factory area 2391 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2600 | -6/Factory | Lost 3 parts (1n2u) 2821 | -6/Factory | Discovered new exit (range 12) 2867 | -6/Factory | Identified exit to Factory 2930 | -6/Factory | Identified exit to Garrison 2930 | -6/Factory | Entered Garrison 3124 | -6/Garrison | Triggered checkpoint 3149 | -6/Garrison | Triggered checkpoint 3304 | -6/Garrison | Triggered checkpoint 3363 | -6/Garrison | Triggered checkpoint 3422 | -6/Garrison | Discovered new exit (range 15) 3428 | -6/Garrison | Triggered checkpoint 3537 | -6/Garrison | Discovered new exit (range 11) 3559 | -6/Garrison | Installed Relay Interface Framework 3618 | -6/Garrison | Triggered checkpoint 3691 | -6/Garrison | Garrison Relay disabled 3865 | -6/Garrison | Garrison Relay disabled 3970 | -6/Garrison | Discovered new exit (range 9) 3988 | -6/Garrison | Triggered checkpoint 4020 | -6/Garrison | Garrison Relay disabled 4072 | -6/Garrison | Triggered checkpoint 4096 | -6/Garrison | Entered Factory 4315 | -6/Factory | Allied Derelicts emerged from ambush trap array 4525 | -6/Factory | Lost 4 parts (1p1n1u1w) 4871 | -6/Factory | Repaired Lgt. Treads 4902 | -6/Factory | Discovered exit to Factory (range 16) 4968 | -6/Factory | Entered another Factory area 4968 | -5/Factory | Evolved 2 slots: Utility x2 5188 | -5/Factory | Identified exit to Garrison 5188 | -5/Factory | Entered Garrison 5188 | -5/Garrison | Accompanied by 1 ally 5195 | -5/Garrison | Expanded RIF knowledge: Program Shield 5315 | -5/Garrison | Lost 4 parts (2p2u) 5352 | -5/Garrison | Garrison Relay disabled 5592 | -5/Garrison | Spotted B-75 Beast 5638 | -5/Garrison | Destroyed B-75 Beast 5670 | -5/Garrison | Triggered checkpoint 5691 | -5/Garrison | Lost 9 parts (2n2u5w) 5695 | -5/Garrison | Destroyed 10 combat bots 5872 | -5/Garrison | Triggered checkpoint 6062 | -5/Garrison | Triggered checkpoint 6066 | -5/Garrison | Triggered checkpoint 6294 | -5/Garrison | Discovered new exit (range 10) 6312 | -5/Garrison | Triggered checkpoint 6357 | -5/Garrison | Garrison Relay disabled 6502 | -5/Garrison | Triggered checkpoint 6598 | -5/Garrison | Garrison Relay disabled 6623 | -5/Garrison | Build established: Scavenger-Mutant 6918 | -5/Garrison | Discovered new exit (range 13) 6948 | -5/Garrison | Triggered checkpoint 7000 | -5/Garrison | Garrison Relay disabled 7093 | -5/Garrison | Entered Factory 7093 | -5/Factory | Accompanied by 1 ally 7103 | -5/Factory | Build established: Scavenger-Gunner 7138 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 7303 | -5/Factory | Garrison activated, responded to threat 7412 | -5/Factory | Build established: Bothacker-Mutant 7413 | -5/Factory | Lost 5 parts (1u4w) 7613 | -5/Factory | Identified exit to Factory 7909 | -5/Factory | Entered another Factory area 7909 | -4/Factory | Evolved 2 slots: Utility x2 7992 | -4/Factory | Build established: Bothacker-Gunner 8019 | -4/Factory | Repaired Remote Datajack 8318 | -4/Factory | Identified exit to Garrison 8318 | -4/Factory | Entered Garrison 8352 | -4/Garrison | Triggered checkpoint 8417 | -4/Garrison | Garrison Relay disabled 8486 | -4/Garrison | Spotted B-86 Titan 8571 | -4/Garrison | Lost 4 parts (2u2w) 8592 | -4/Garrison | Triggered checkpoint 8630 | -4/Garrison | Destroyed B-86 Titan 8710 | -4/Garrison | Discovered new exit (range 8) 8723 | -4/Garrison | Entered Factory 8750 | -4/Factory | Discovered new exit (range 24) 8750 | -4/Factory | Discovered new exit (range 48) 8962 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 9073 | -4/Factory | Discovered new exit (range 8) 9204 | -4/Factory | Found Prototype Slashing Weapon 9262 | -4/Factory | System corruption reached 10% 9336 | -4/Factory | Lost 4 parts (1n1u2w) 9430 | -4/Factory | Lost 3 parts (1n2w) 9517 | -4/Factory | Entered Research 9517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9683 | -3/Research | Build established: Scavenger-Gunner 10026 | -3/Research | Spotted B-86 Titan 10037 | -3/Research | Identified exit to Garrison 10060 | -3/Research | Entered Garrison 10149 | -3/Garrison | Build established: Scavenger-Mutant 10156 | -3/Garrison | Triggered checkpoint 10202 | -3/Garrison | Garrison Relay disabled 10371 | -3/Garrison | Spotted B-86 Titan 10421 | -3/Garrison | Destroyed B-86 Titan 10438 | -3/Garrison | Triggered checkpoint 10444 | -3/Garrison | Triggered checkpoint 10470 | -3/Garrison | Lost 6 parts (1n4u1w) 10593 | -3/Garrison | Discovered new exit (range 15) 10631 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 10700 | -3/Garrison | Triggered checkpoint 10703 | -3/Garrison | Garrison Relay disabled 10952 | -3/Garrison | Entered Research 10952 | -3/Research | Accompanied by 1 ally 11713 | -3/Research | Discovered new exit (range 15) 11796 | -3/Research | System corruption reached 10% 11868 | -3/Research | Found Enh. Force Lance 11886 | -3/Research | Entered Testing 12167 | -3/Testing | P-80 Master assimilated allied Assassin 8a 12242 | -3/Testing | Lost 6 parts (2n1u3w) 12350 | -3/Testing | Unstable Terrabomb Derivative detonated 12436 | -3/Testing | Lost 10 parts (2p2n2u4w) 12441 | -3/Testing | Spotted Striker 12444 | -3/Testing | Core integrity fell below 50% 12459 | -3/Testing | Self-destructed Last Messages --------------- 12391_ System corrupted: Matter fused (-5). 12391_ U-05 Engineer builds a Wall. 12392_ Railgun destroyed. 12394_ Lgt. Particle Reactor destroyed. 12396_ U-05 Engineer builds a Wall. 12405_ Mic. Fission Core destroyed. 12411_ G-67 Veteran misfires. 12412_ System corrupted: Matter fused (-6). 12427_ = AZUVAG4U|HN1W XWQH0NT 12441_ Penetrated by Slug. 12441_ Slug penetrates Wall. 12447_ Penetrated by Slug. 12447_ Critical hit. 12447_ Mic. Fission Core destroyed. 12449_ Penetrated by Slug. 12449_ Slug penetrates Field Manipulator. 12450_ System corrupted: Component data lost. 12450_ Penetrated by Slug. 12450_ Slug penetrates Field Manipulator. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ???? " " " + ??????? | | ???? " " "" " ???????? | | ???? " " " " ??????? | | ???? " " " " ??????? | | ????# " " " " ??????? | | ????# " " " ""+"???????? | | ?????# """#/#""""" ""??????? | | ?????## " " ??????? | | ??????## " ! ! " "+""""#??????? | | ???????## # = " " ""???????? | | ????????### # " " ""???????? | | ??????????### # " " ?????? | | ????#####???###" !" "# !?????? | | ????# ######## ! ! # "%#?##?#???????? | | ????# / # " ?????????? | | ????# ##############+###? ??????? | | ????## ##????????????? ?? ???????? | | ?????# #?????????????? ???? ???????? | | ?????# #?????????????? ???????????????? | | ?????# #?????????????? ??????????????? | | ?????# #?????????????? """ ""?????????????? | | ?????# #?????????????? """ """????????????? | | ?????# #?????????????? """ ""?????????????? | | ?????# #?????########??"????"?????????????? | | ?????# #?##### gKx !#??"??????????????????? | | ?????# #?# #g"""@ #?????????????????????? | | ?????# #?# #g"""" +?????????????????????? | | ?????# ### ; """" #?????????????????????? | | ?????# ggY """ #?????????????????????? | | ?????# # Y #?????????????????????? | | ?????# """ ########?????????????????????? | | ?????# """ #????????????????????????????? | | ?????# """ ???????????????????????????? | | ?????# #?????????????????????????? | | ?????+ #?????????????????????????? | | ?????####### ####?????????????????????????? | | ???????????# #????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????##????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 38 Energy Capacity 500 Matter Stores 346 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Corruption Prevention 20 Armor Coverage 600 Resistance: TH 15 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Factory Defaults Just What I Needed Tester Challenges ------------ None Game ------ Seed DeepMolecularCanceller Manual? 0 Play Time 05:28:41 Cumulative 65.4 hours Start 2019.11.26 @ 20:18:04 End 2019.12.06 @ 18:43:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6427d556-ea04-418b-84b9-9caba1f7d9e4