Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 16:34:35 // Winter2019/RPGLIKE Player: RoboCicero Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (190) 190 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1370 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 271/300 Energy 250/250 System Corruption 3% Temperature Cool (6) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (4) ------ Structural Scanner Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (2) ---- Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Structural Scanner Salvage Targeting Computer Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Terrain Scan Processor Device Structural Scanner Processor Terrain Scan Processor Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 5 | 3 . . 2 Power . | . . . . Propulsion 1 | 1 . . . Utility 3 | 2 . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 4 7 1 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 2 | . . . 2 Flight 2 | . 2 . . Utility 5 | . 3 1 1 Device 1 | . . 1 . Storage . | . . . . Processor 4 | . 3 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 2 . 2 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 89 100 80 Engine 12 | . 14 14 9 Leg 10 | . 25 . . Hover 2 | . . . 8 Flight 14 | . 2 28 15 Device 5 | . . 6 12 Processor 30 | . 32 35 23 Energy Cannon 8 | . 1 14 11 Launcher 4 | . 10 . . Naked Turns . | . . . . Heaviest Build 10 | 6 9 10 10 Greatest Support 25 | 20 25 13 21 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | . 2 2 2 Average Capacity 1 | . 1 2 2 Most Carried 2 | . 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | . 2 2 2 Final Carried 2 | . 2 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 450 | 240 44 126 40 Remotely . | . . . . Salvage Created 271 | . 148 39 84 Parts 12 | . 9 . 3 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 8 | . 4 3 1 Cannons 4 | . . 3 1 AOE 4 | . 4 . . Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Assembled 3 | . . 3 . Best Kill Streak 7 | . 7 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 920 | . 119 647 154 Core 770 | . 102 547 121 Absorbed by Shields . | . . . . Redirected to Core 528 | . 57 350 121 Regen/Repaired (Parts) 47 | . . . 47 Core Remaining (%) 55 | 100 . 11 . Volleys Fired 28 | . 9 10 9 Largest 1 | . 1 1 1 Hottest 68 | . 30 68 68 Shots Fired 28 | . 9 10 9 Gun . | . . . . Cannon 19 | . . 10 9 Launcher 9 | . 9 . . Special . | . . . . Kinetic . | . . . . Thermal 19 | . . 10 9 Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 5 8 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 6 4 8 Core Hits 16 | . 12 3 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 921 | . 637 122 162 Guns . | . . . . Cannons 284 | . . 122 162 Explosions 637 | . 637 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 284 | . . 122 162 Explosive 552 | . 552 . . Electromagnetic 85 | . 85 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles . | . . . . Explosions 20 | . 20 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . 76 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 282 | . 1 282 241 Average Temperature 117 | . 1 143 95 Received Heat Transfer 128 | . 24 20 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 518 | . . 222 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 262 | . 262 79 150 Initial 49 | . . 49 30 Average 65 | . 69 65 83 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 81 100 100 Level 1 6 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 10 20 12 Peak Tracking Total 12 | . 5 12 8 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 18 . 6 Successful 12 | . 8 . 4 Failed 10 | . 9 . 1 Catastrophic . | . . . . Database Lockouts 2 | . 1 . 1 Manual 7 | . 4 . 3 Terminals 22 | . 18 . 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Record 5 | . 3 . 2 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 648 | 57 237 187 167 Spaces Moved 909 | 46 197 427 239 Core 5 | 5 . . . Treads . | . . . . Legs 195 | 41 154 . . Wheels . | . . . . Hover 105 | . . . 105 Flight 604 | . 43 427 134 Fastest Speed 37 | 50 37 37 37 Average Speed 57 | 112 101 37 46 Slowest Speed 120 | 120 120 37 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 38 | 5 39 85 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 53 | . 53 . . Melee . | . . . . Projectile . | . . . . AOE 53 | . 53 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 999 | 49 223 442 285 Wait 28 | . 1 1 26 Move 899 | 45 196 419 239 Hop 3 | . . 3 . Pick Up 5 | . 4 . 1 Fast Attach 15 | 4 6 1 4 Attach 2 | . 1 . 1 Detach 1 | . 1 . . Swap 1 | . . . 1 Drop 11 | . 5 2 4 Fire 28 | . 9 10 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . 5 . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x2) 2 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 137 | -10/Materials | Central database locked down 196 | -10/Materials | Discovered new exit (range 3) 201 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Entered Mines 303 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 346 | -10/Mines | Core integrity fell below 50% 361 | -10/Mines | Learned location of 1 exit from Materials 367 | -10/Mines | Core integrity fell below 20% 403 | -10/Mines | Crushed by falling debris 437 | -10/Mines | Discovered new exit (range 9) 482 | -10/Mines | Entered Materials 483 | -9/Materials | Identified exit to Materials 483 | -9/Materials | Core integrity fell below 50% 483 | -9/Materials | Core integrity fell below 20% 484 | -9/Materials | Reached level 2 514 | -9/Materials | Repaired Ion Engine 549 | -9/Materials | Upgraded with Utility slot (x1) 549 | -9/Materials | Upgraded with Weapon slot (x1) 559 | -9/Materials | Central database locked down 649 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Query(The Assembled) Given this name by the Derelicts, these robots of integrated construction are created seemingly at random by larger mobile factories. They form sudden groups, often in the most unexpected of places, and attack almost everything. I can discern no pattern in their behavior, though as their hostility is not directed solely towards [Complex 0b10] and my robots it seems that their creator's intent is to instigate something larger while disrupting my own operations. ALERT: Central database lockdown, local access denied. ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. System corrupted: Component data lost. Dropped Flight Unit. Acquired Airjet. Dropped Flight Unit. Acquired Airjet. G-34 Mercenary destroyed. System corrupted: Matter fused (-9). K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ #""" # #########?? ##??????????????? | | + + #########???????????????????? | | ######### """ # # ? 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"T" ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Evasion (%) 62 Targeting Accuracy 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Unlikely Earthworm Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Levels Raised 1 | . . . 1 XP Earned 5980 | 3000 755 575 1650 XP Spent 4275 | 1800 850 . 1625 Upgrades 9 | 3 3 . 3 Propulsion Slot 1 | 1 . . . Utility Slot 3 | 2 . . 1 Weapon Slot 1 | . . . 1 Core Integrity 1 | . . . 1 Mass Support 1 | . 1 . . Inventory Capacity 2 | . 2 . . Protomatter Created 17 | . . 17 . Integrity Restored 120 | . . 120 . Core 120 | . . 120 . Protomatter Decayed 41 | . . 7 34 Game ------ Seed OmegaSubatomicVibroblade Manual? 0 Play Time 00:17:03 Cumulative 3.6 hours Start 2023.07.16 @ 16:17:54 End 2023.07.16 @ 16:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c29c632-706a-498e-b5fc-37820308161e