Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 17:15:48 Player: VLAM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1167) 1167 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2603 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 97/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Signal Interpreter Trap Extractor (0/4) > --- WEAPON (3) ------- Small Laser Heavy Assault Rifle Mining Claw > --- INVENTORY (5) ---- Small Battery (100) Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Armor Plating Trap Extractor > --- WEAPON ----------- Heavy Assault Rifle Mining Claw Mining Claw > --- INVENTORY -------- Small Battery Signal Interpreter Tractor Beam Beam Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Trap Extractor Storage Medium Matter Pod Processor Signal Interpreter Protection Medium Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 62 | 6 16 16 24 Power 6 | 1 2 1 2 Engine 6 | 1 2 1 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 1 11 Treads 5 | . . . 5 Leg 6 | 2 3 . 1 Wheel 7 | . 2 1 4 Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 1 . 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 32 | 2 8 14 8 Energy Gun 7 | 1 2 2 2 Energy Cannon 3 | . . 3 . Ballistic Gun 11 | 1 4 4 2 Ballistic Cannon . | . . . . Launcher 5 | . 2 3 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 27 | . 5 11 11 Power 3 | . 1 1 1 Propulsion 10 | . 2 3 5 Utility 3 | . . 2 1 Weapon 11 | . 2 5 4 Highest Loss Streak 10 | . 5 10 5 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 86 83 67 Engine 9 | . 14 9 6 Treads 7 | . . . 15 Leg 6 | . 18 . . Wheel 10 | . 9 25 6 Device 1 | . . . 2 Storage 6 | . 14 10 . Processor 4 | . 5 10 . Protection 1 | . . . 2 Energy Gun 3 | . 7 . 2 Energy Cannon 1 | . . 3 2 Ballistic Gun 11 | . 15 12 7 Launcher 3 | . 2 4 3 Slashing Weapon 7 | . . . 14 Naked Turns . | . . . . Heaviest Build 22 | 9 13 20 22 Greatest Support 60 | 20 32 42 60 Greatest Overweight (x) 4 | . . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 3 4 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 1 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 904 | 340 167 58 339 Remotely . | . . . . Salvage Created 1365 | 103 472 348 442 Parts 96 | 11 32 28 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 37 | 1 11 11 14 Melee 4 | . . . 4 Guns 18 | 1 5 2 10 Cannons 2 | . . 2 . AOE 13 | . 6 7 . Classes Destroyed 9 | 3 3 3 . Worker 3 | 1 . 2 . Builder 1 | . . 1 . Tunneler 3 | 2 . 1 . Recycler 2 | . 2 . . Mechanic 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 12 | . 3 3 6 Grunt 20 | 1 8 5 6 Sentry 5 | . . 3 2 Best Kill Streak 7 | 2 5 7 5 Combat Bots Only 5 | 1 3 4 5 Max Kills in Single Turn 3 | 1 3 3 1 Gunslinging . | . . . . Exploded 3 | . 3 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 330 | 11 53 66 200 Missed 85 | 4 15 14 52 Damage Taken 2967 | 76 513 863 1515 Core 478 | 21 50 141 266 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 91 71 . . Volleys Fired 119 | 18 39 28 34 Largest 3 | 2 2 3 2 Hottest 101 | 60 65 101 79 Shots Fired 162 | 19 45 44 54 Gun 139 | 19 41 25 54 Cannon 5 | . . 5 . Launcher 17 | . 4 13 . Special 1 | . . 1 . Kinetic 87 | 8 19 25 35 Thermal 26 | . 1 6 19 Explosive 13 | . 4 9 . Electromagnetic 36 | 11 21 4 . Robot Hit Streak 13 | 3 4 11 13 Robot Miss Streak 4 | 3 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 116 | 10 26 26 54 Core Hits 74 | 5 24 30 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 20 | . . . 20 Impact . | . . . . Slashing 20 | . . . 20 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 2949 | 173 651 1211 914 Guns 1266 | 145 327 250 544 Cannons 83 | . . 83 . Explosions 1200 | 28 323 849 . Melee 370 | . . . 370 Ramming 6 | . 1 5 . Kinetic 873 | 52 159 250 412 Thermal 422 | 28 18 244 132 Explosive 922 | . 323 599 . Electromagnetic 356 | 93 150 113 . Impact . | . . . . Slashing 370 | . . . 370 Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 7 | . . 7 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . . 24 Message Errors 8 | . . . 8 Matter Fused 4 | . . . 4 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . 18 2 4 Projectiles . | . . . . Explosions 20 | . 18 2 . Melee 4 | . . . 4 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 137 | . 60 77 . Shots 5 | . 2 3 . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 251 | 12 24 105 251 Average Temperature 40 | 7 11 38 72 Received Heat Transfer 1020 | 42 249 303 426 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1032 | 50 111 548 323 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 . 3 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 427 | 35 344 427 281 Initial 171 | . 22 85 171 Average 151 | 9 157 228 154 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 80 | 100 74 50 91 Level 1 17 | . 25 40 8 Level 2 1 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 1 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 18 15 18 Peak Tracking Total 7 | 1 5 5 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 3 . 3 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 7 . 12 Successful 11 | . 3 . 8 Failed 8 | . 4 . 4 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . . . 8 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . 3 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . . . 7 Recycle Component 4 | . . . 4 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 4 | . . . 4 Recycled Matter 381 | . . . 381 Retrieved Matter 393 | . . . 393 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1841 | 195 555 280 811 Spaces Moved 1080 | 131 386 177 386 Core 124 | 28 . 13 83 Treads 182 | . . . 182 Legs 325 | 103 222 . . Wheels 444 | . 164 164 116 Hover . | . . . . Flight 5 | . . . 5 Fastest Speed 50 | 50 100 93 90 Average Speed 122 | 105 111 100 149 Slowest Speed 320 | 120 120 200 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 24 | 10 38 17 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . 36 66 . Melee . | . . . . Projectile . | . . . . AOE 102 | . 36 66 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1401 | 170 468 234 529 Wait 16 | . . . 16 Move 1077 | 130 385 176 386 Hop . | . . . . Pick Up 52 | 13 13 5 21 Fast Attach 7 | 1 3 3 . Attach 35 | 5 8 7 15 Detach 4 | . 3 1 . Swap 20 | . 5 6 9 Drop 23 | 3 11 7 2 Fire 119 | 18 39 28 34 Melee 16 | . . . 16 Ram 1 | . . 1 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis 30 | . . . 30 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Discovered new exit (range 8) 196 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 531 | -10/Materials | Lost 5 parts (1p2n2w) 683 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Identified exit to Materials 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 813 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Discovered new exit (range 5) 1027 | -9/Materials | Crushed by falling debris 1031 | -9/Materials | Entered Storage 1058 | -9/Storage | Lost 10 parts (1p3n2u4w) 1267 | -9/Storage | Build established: Mutant 1340 | -9/Storage | Core integrity fell below 50% 1438 | -9/Storage | Core integrity fell below 20% 1763 | -9/Storage | Build established: Scavenger-Mutant 1842 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- W-16 Scout sends out distress signal. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Flight Unit destroyed. Beam Rifle destroyed. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. Lgt. Treads destroyed. S-10 Pest destroyed. Flight Unit melted. S-10 Pest destroyed. Acquired 14 matter. Lgt. Treads destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Ion Engine. Ion Engine destroyed. G-34 Mercenary destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????################ | | ??????????????????????????????????# | | ??????????????????????????????????# #### | | ??????????????????????????????????# #??? | | ??????????????????????????????????# +??? | | ??????????????????????????????????# ###+#####??? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ????????????????????????????????### #??????????? | | ????????????????????????????????"!+ ########???? | | ????????????????????????????????#T# ##+## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# % / ! | | ??????????????????????????????????# ####+#####/## | | ??????????????????????????????????# #?#=%= # | | ???????????###????????????????????# #?# %# | | ???????????? ???????????????????# #?# # | | ?????????????# ??????????????????# #?# # | | ?????????????# "%################## ############# | | ?????????????# """*%%@ %k k r a # | | ?????????????# "T"s=############+### # | | ?????????????# = #????????# # """""" # | | ?????? #????????# # "??????# | | ????????### k! #????????# # "??????# | | ??????????# |! #????????# # """""" + | | ??????????# u + ???????# # # | | ??????????# # ??????# # # | | ??????????# ##### # ?????# ########### | | ??????????# ????# #?###????#######?????????# | | ??????????+ ????? #????????????????????????# | | ??????????# ?????? #????????????????????????# | | ??????????###+#+#?????? #????????????????????????# | | ??????????????????????? #????????????????????????# | | ??????????????????????? #????????????????????????# | | ??????????????????????? ?????????????????????????# | | ??????????????????????? ?????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????##?# | | ??????????????????????????????????????????????#T## | | ??????????????????????????????????????????????" # | | ??????????????????????????????????????????????" + | | ??????????????????????????????????????????????" # | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Risk Taker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed CarbideImpulseSabre Manual? 0 Play Time 00:57:14 Cumulative 1.8 hours Start 2024.03.12 @ 18:29:36 End 2024.03.15 @ 17:15:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2267814-1046-4c9e-b3c2-77bf3bd951a3