Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 13:30:03 Player: b.J.O. Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1245) 1245 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 4151 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Improved Medium Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Improved Cooling System Small Storage Unit Visual Processing Unit Advanced Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Sensor Array Hardlight Generator Hacking Suite Light EM Pulse Cannon Rocket Launcher Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 61 | 2 5 7 12 35 . Power 6 | . 1 . 1 4 . Engine 4 | . 1 . 1 2 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 17 | . 2 2 5 8 . Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 1 | . . . . 1 . Hover 14 | . 2 2 5 5 . Flight . | . . . . . . Utility 19 | . 2 3 2 12 . Device 6 | . 1 1 . 4 . Storage 2 | . . . 1 1 . Processor 6 | . 1 . 1 4 . Hackware 2 | . . . . 2 . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 19 | 2 . 2 4 11 . Energy Gun 1 | . . . . 1 . Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 11 | 2 . 1 3 5 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 21 | . . 1 2 18 . Power 3 | . . . 1 2 . Propulsion 9 | . . 1 1 7 . Utility 4 | . . . . 4 . Weapon 5 | . . . . 5 . Highest Loss Streak 10 | . . 1 1 10 . Average Slot Usage (%) 82 | . 74 98 95 77 46 Engine 8 | . 12 11 15 4 . Core 2 | . . . . 4 . Hover 20 | . 17 31 25 18 . Device 6 | . 4 11 9 5 . Storage 1 | . . . . 4 . Processor 16 | . 11 11 18 16 30 Hackware 1 | . . . . 1 7 Protection 5 | . . 11 9 4 . Energy Cannon 1 | . . . . 2 . Ballistic Gun 12 | . 28 21 12 7 . Launcher 1 | . . . 5 . . Slashing Weapon 1 | . . . . 2 7 Naked Turns . | . . . . . . Heaviest Build 29 | 3 7 15 21 29 3 Greatest Support 33 | 3 12 18 27 33 3 Greatest Overweight (x) 3 | . . . 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 4 4 6 6 4 Average Capacity 4 | 4 4 4 4 5 4 Most Carried 6 | 4 4 4 4 6 4 Average Carried 4 | 2 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 4 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Mutant 21% | Scavenger-Scout 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1373 | 179 104 134 256 660 40 Remotely . | . . . . . . Salvage Created 1517 | . 123 226 415 753 . Parts 96 | . 9 23 25 39 . Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 23 | . . 4 9 10 . Melee 3 | . . . . 3 . Guns 14 | . . 4 6 4 . Cannons 1 | . . . . 1 . AOE 5 | . . . 3 2 . Classes Destroyed 12 | . 3 3 2 4 . Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 3 | . 1 . 1 1 . Recycler 2 | . . . . 2 . Operator 4 | . 1 . . 3 . Watcher 6 | . 3 2 . 1 . Swarmer 3 | . . . . 3 . Grunt 12 | . . 3 7 2 . Brawler 2 | . . 1 . 1 . Duelist 1 | . . . . 1 . Sentry 4 | . . . 2 2 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 2 4 4 3 . Combat Bots Only 3 | . . 3 3 2 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2765 | . . 141 636 1920 68 Core 815 | . . . 109 638 68 Absorbed by Shields 60 | . . . . 60 . Core Remaining (%) 95 | 100 100 100 80 . . Volleys Fired 107 | . 9 25 27 46 . Largest 2 | . 2 2 2 2 . Hottest 79 | . 40 40 59 79 . Shots Fired 201 | . 18 50 46 87 . Gun 170 | . 18 50 35 67 . Cannon 15 | . . . . 15 . Launcher 16 | . . . 11 5 . Special . | . . . . . . Kinetic 170 | . 18 50 35 67 . Thermal . | . . . . . . Explosive 16 | . . . 11 5 . Electromagnetic 15 | . . . . 15 . Robot Hit Streak 14 | . 6 8 13 14 . Robot Miss Streak 6 | . 2 6 4 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 136 | . 11 25 31 69 . Core Hits 85 | . 8 16 29 32 . Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 15 | . . . . 15 . Impact . | . . . . . . Slashing 15 | . . . . 15 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3570 | . 129 304 1217 1920 . Guns 1533 | . 129 289 387 728 . Cannons 247 | . . . . 247 . Explosions 1124 | . . . 830 294 . Melee 646 | . . . . 646 . Ramming 20 | . . 15 . 5 . Kinetic 1533 | . 129 289 387 728 . Thermal . | . . . . . . Explosive 1124 | . . . 830 294 . Electromagnetic 247 | . . . . 247 . Impact . | . . . . . . Slashing 646 | . . . . 646 . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Effects 29 | . . . . 25 4 Message Errors 4 | . . . . 4 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 7 | . . . . 6 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 2 2 Targeting Errors 6 | . . . . 6 . Overload Shots . | . . . . . . Overflow Damage 174 | . . . 9 165 . Projectiles . | . . . . . . Explosions 26 | . . . 9 17 . Melee 148 | . . . . 148 . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . 7 18 2 . Shots 1 | . . . 1 . . Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 464 | . 6 23 107 464 120 Average Temperature 130 | . 3 9 26 207 69 Received Heat Transfer 874 | . . 72 324 454 24 Effects 12 | . . . . 12 . Shutdowns 4 | . . . . 4 . Interference 7 | . . . . 7 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 632 | . 121 454 632 586 . Initial 287 | . . 50 191 287 . Average 332 | . 48 243 348 434 . Maximum Alert Level 2 | . . 2 2 2 . Low Security (%) 22 | 100 100 38 14 . . Level 1 39 | . . 41 53 41 . Level 2 38 | . . 20 32 58 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 3 3 3 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 9 | . 1 2 3 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 7 21 25 34 1 Peak Tracking Total 8 | . 3 5 8 8 1 Tactical Retreats 15 | . 1 4 3 7 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 1 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 9 | . 3 2 . 4 . Terminals 6 | . 3 2 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 7 5 . 10 . Successful 12 | . 3 2 . 7 . Failed 10 | . 4 3 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 7 5 . 2 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 2 . 2 . Part Schematic 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . . . . 1 . Hacking Detections 6 | . 1 1 . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 54 | . . . . 54 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1788 | 27 150 358 314 775 164 Spaces Moved 2080 | 35 189 428 329 774 325 Core 610 | 35 26 . . 224 325 Treads . | . . . . . . Legs 2 | . . . . 2 . Wheels 3 | . . . . 3 . Hover 1465 | . 163 428 329 545 . Flight . | . . . . . . Fastest Speed 48 | 50 50 52 52 48 50 Average Speed 56 | 50 57 52 64 56 50 Slowest Speed 240 | 50 60 56 116 240 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 46 29 35 14 56 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . . . 1 Spaces Dug 31 | . . . 24 7 . Terrain Destroyed 107 | . . . 88 19 . Melee . | . . . . . . Projectile . | . . . . . . AOE 107 | . . . 88 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2467 | 44 214 512 382 989 326 Wait 142 | . 4 46 1 91 . Move 2075 | 34 188 427 328 773 325 Hop . | . . . . . . Pick Up 38 | 7 5 3 6 16 1 Fast Attach 23 | . 3 3 5 12 . Attach 22 | 2 2 2 2 14 . Detach . | . . . . . . Swap 16 | . . 2 5 9 . Drop 27 | 1 3 3 8 12 . Fire 107 | . 9 25 27 46 . Melee 15 | . . . . 15 . Ram 2 | . . 1 . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 162 | -10/Materials | Discovered new exit (range 17) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 10) 536 | -9/Materials | Entered another Materials area 536 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 848 | -8/Materials | Discovered new exit (range 3) 849 | -8/Materials | Identified exit to Factory 850 | -8/Materials | Entered Factory 850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 961 | -7/Factory | Repaired Airjet 994 | -7/Factory | Repaired Hrd. Light Armor Plating 1393 | -7/Factory | Core integrity fell below 50% 1416 | -7/Factory | Lost 10 parts (2p2n2u4w) 1457 | -7/Factory | Discovered new exit (range 9) 1544 | -7/Factory | Build established: Mutant 1605 | -7/Factory | Core integrity fell below 20% 1624 | -7/Factory | Identified exit to Lower Caves 1625 | -7/Factory | Entered Lower Caves 1654 | -7/Lower Caves | Lost 3 parts (2n1w) 1750 | -7/Lower Caves | Learned location of Extension (-5) 1768 | -7/Lower Caves | Spotted B-75 Beast 1775 | -7/Lower Caves | Discovered new exit (range 2) 1776 | -7/Lower Caves | Identified exit to Lower Caves 1789 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- GOAL=ESCAPE 01657_ System corrupted: Energy discharge (-40). 01713_ Acquired 4 matter. 01714_ Acquired 2 matter. 01715_ Acquired 4 matter. 01716_ Acquired 5 matter. 01723_ MI-BUY(k) breaks down the debris. 01735_ System corrupted: Component data lost. 01750_ Acquired derelict log, extracted data. World map updated: -5/Extension. 01759_ System corrupted: Component data lost. 01760_ Searching scrap... 01760_ Found Adv. Terrain Scanner. 01760_ Found Imp. Shield Generator. 01760_ Found 25 Matter. 01761_ Acquired 25 matter. 01761_ Acquired Imp. Shield Generator. 01775_ EXIT=FOUND 01776_ EXIT=IDENTIFIED: LOWER CAVES 01779_ System corrupted: Heat flow error (+154). 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Shock Rifle | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonParticleRedirector Manual? 0 Play Time 01:29:24 Cumulative 58.7 hours Start 2021.02.15 @ 11:55:22 End 2021.02.15 @ 13:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8242380e-7584-46d1-82ec-e54a8601681f