Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.28 @ 08:20:30 Player: Trantor Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (161) 805 Value Destroyed (7073) 7073 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (2130) 2130 TOTAL SCORE: 17828 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 829 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 360/600 System Corruption 36% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Energy Well Advanced Target Analyzer Quantum Capacitor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Pulse Thruster Medium Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (25) Advanced Weight Redist. System Makeshift Trap Scanner Encrypted Comm Array Experimental Propulsion Shielding Shock Absorption System Improved Force Field Tesla Rifle Coil Gun Railgun Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Armor Integrity Analyzer Improved Shield Generator Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Disruptor Cannon Makeshift Axe > --- INVENTORY -------- Nuclear Pulse Thruster Medium Storage Unit Advanced Energy Well High-capacity Matter Pod Advanced Weight Redist. System Makeshift Trap Scanner Encrypted Comm Array Improved Armor Integrity Analyzer Experimental Propulsion Shielding Thermal Shield Advanced Thermal Shield Shock Absorption System Advanced Field Recycling Unit Tesla Rifle Long-range Proton Cannon Advanced Plasma Cannon Coil Gun Rocket Launcher Improved Grenade Launcher Improved Remote Datajack Plasma Cutter [Rating: 105] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 . . 1 1 . . . . . . . 1 Utility 5 | . . . . . 2 . . 1 1 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 289 | . 18 20 1 2 63 22 6 30 13 3 4 19 11 4 11 27 35 Power 29 | . 2 2 . . 4 2 . 3 1 1 4 2 . . 1 4 3 Engine 8 | . 2 1 . . 2 . . 2 . 1 . . . . . . . Core 14 | . . 1 . . 2 2 . 1 1 . . . . . . 4 3 Reactor 7 | . . . . . . . . . . . 4 2 . . 1 . . Propulsion 40 | . 6 8 . . 10 . . 3 1 1 . 2 . . 2 2 5 Treads 5 | . 4 . . . 1 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 2 1 . Wheel 24 | . 2 8 . . 8 . . 2 1 1 . . . . . . 2 Hover 7 | . . . . . . . . 1 . . . 2 . . . 1 3 Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 93 | . 5 1 . 2 18 5 4 8 6 1 . 4 8 3 5 8 15 Device 50 | . 1 1 . 1 9 2 3 2 3 1 . 2 4 2 2 7 10 Storage 11 | . 4 . . . 1 . 1 1 . . . 1 . . 1 . 2 Processor 9 | . . . . . 2 . . . 1 . . . 3 . . . 3 Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 22 | . . . . 1 6 3 . 5 2 . . 1 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 127 | . 5 9 1 . 31 15 2 16 5 . . 11 3 1 3 13 12 Energy Gun 8 | . . . . . 7 1 . . . . . . . . . . . Energy Cannon 12 | . . . . . . 2 . 2 . . . 3 . . . . 5 Ballistic Gun 24 | . 4 4 . . 8 . . 1 1 . . 2 . . 1 2 1 Ballistic Cannon 28 | . . . . . 4 3 1 7 2 . . 2 1 1 1 5 1 Launcher 30 | . 1 4 1 . 7 5 . . 1 . . 2 2 . . 4 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . 5 4 1 6 1 . . 2 . . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . . 1 . . . . . . 5 . 2 Parts Lost 70 | . . 3 . . 5 3 . 3 . . . 1 . 3 . 13 39 Power 10 | . . 1 . . 1 1 . . . . . . . . . 2 5 Propulsion 14 | . . 1 . . 2 . . . . . . . . . . 2 9 Utility 29 | . . . . . 1 2 . 2 . . . 1 . 3 . 6 14 Weapon 17 | . . 1 . . 1 . . 1 . . . . . . . 3 11 Highest Loss Streak 13 | . . 2 . . 3 2 . 3 . . . 1 . 3 . 4 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 85 | . 99 99 100 100 86 80 80 81 79 81 81 84 88 84 87 83 64 Engine 4 | . 14 12 . . 5 . . 5 4 5 . . . . . . . Core 3 | . . 1 14 14 3 8 9 1 1 5 1 . . . . 4 5 Reactor 2 | . . . . . . . . . . . 8 10 11 11 11 4 . Treads 4 | . 27 1 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 5 16 11 Wheel 13 | . . 25 28 28 22 18 18 14 20 17 17 12 11 11 11 . 2 Hover 2 | . . . . . . . . 5 . . . 6 11 11 5 3 3 Device 12 | . 13 14 14 8 9 4 9 10 11 10 11 10 5 7 13 23 15 Storage 8 | . 14 14 14 14 9 9 8 7 6 5 5 6 5 5 5 5 6 Processor 6 | . . . . . 8 9 9 7 12 11 11 9 10 11 11 5 6 Protection 6 | . . . . 5 8 13 9 10 7 11 11 10 16 8 2 1 . Energy Cannon 1 | . . . . . . 5 9 3 . . . . . . . . 2 Ballistic Gun 6 | . 23 17 13 . 6 . . . . . . . . . . 4 1 Ballistic Cannon 3 | . . . . . 3 3 7 4 8 11 11 7 4 9 8 4 . Launcher 1 | . 4 . . 14 1 4 . . . . . . 4 1 . . 1 Impact Weapon 1 | . . 9 14 14 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 4 1 5 3 . . 2 . . 2 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 11 89 53 54 56 77 81 76 121 124 138 151 159 155 155 139 139 135 Greatest Support 90 | 20 40 40 20 20 56 56 56 56 84 84 84 84 56 56 56 90 90 Greatest Overweight (x) 17 | . 2 3 2 2 2 1 1 2 1 1 1 2 2 2 2 2 17 Average Overweight (x) 1 | . . 1 2 2 . 1 1 1 1 1 1 1 2 2 2 1 3 Largest Inventory Capacity 25 | . 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 18 20 20 20 20 20 19 21 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 20 20 20 20 20 20 20 25 25 24 25 25 25 25 25 25 25 Average Carried 20 | . 15 19 19 19 19 19 18 21 24 23 24 24 24 25 24 21 20 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 6 20 20 20 20 20 20 20 25 25 24 25 25 25 25 25 25 15 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 7531 | 200 644 518 10 25 1289 502 304 637 209 . 329 490 632 150 227 765 600 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6074 | . 644 326 . . 1553 500 87 511 173 . . 495 210 51 348 678 498 Parts 290 | . 40 11 . . 94 30 6 27 6 . . 24 10 1 4 20 17 Haulers Intercepted 11 | . 2 . . . 5 . . 1 1 . . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . 10 1 2 18 . Prevented 2 | . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 149 | . 13 15 . . 34 18 4 11 3 . . 15 6 3 . 18 9 Guns 49 | . 13 9 . . 21 . . 1 . . . 1 . . . 2 2 Cannons 54 | . . . . . 4 8 4 10 3 . . 7 4 3 . 7 4 AOE 44 | . . 6 . . 9 10 . . . . . 7 2 . . 9 1 Classes Destroyed 14 | . 6 2 . . 5 . . 1 . . . . . . . . . Worker 3 | . . . . . 1 . . 2 . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . . . 5 . . 1 1 . . 2 . . . . . Recycler 2 | . . 1 . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . 1 . 1 . . . . . . . . . Swarmer 35 | . 3 3 . . 4 4 . 1 . . . 9 . 2 . 9 . Grunt 54 | . 10 2 . . 16 8 2 4 . . . 2 4 . . 6 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 17 | . . . . . 8 2 2 . 2 . . . . 1 . 1 1 Specialist 7 | . . . . . 3 4 . . . . . . . . . . . Hunter 7 | . . . . . 2 . . 3 . . . . . . . 2 . Programmer 18 | . . . . . . . . 3 1 . . 4 2 . . . 8 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . Assembled 10 | . . 10 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 6 . . 5 4 3 3 1 . . 5 3 2 . 5 2 Combat Bots Only 6 | . 4 6 . . 5 4 3 2 1 . . 5 3 2 . 5 2 Max Kills in Single Turn 4 | . 1 3 . . 4 3 1 1 1 . . 2 1 1 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 4 3 . . . . . 2 1 . . 4 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Damage Taken 11847 | . 531 445 . . 1484 736 162 1001 307 . . 888 317 454 . 1529 3993 Core 1991 | . 104 90 . . 202 71 . 113 16 . . 51 42 9 . 244 1049 Absorbed by Shields 1055 | . . . . . 120 . 8 . . . . 311 117 140 . 265 94 Regen/Repaired (Parts) 490 | . . . . . 6 . 400 . . . 34 50 . . . . . Core Remaining (%) 69 | 100 . . . 22 . . 50 83 98 . . . . . . 65 . Volleys Fired 542 | . 51 40 . . 96 61 17 51 22 . . 55 16 15 . 43 75 Largest 2 | . 2 2 . . 2 2 2 2 2 . . 2 1 2 . 2 2 Hottest 186 | . 50 60 . . 105 155 155 155 96 . . 186 48 96 . 96 131 Shots Fired 797 | . 101 59 . . 173 76 22 68 28 . . 77 16 21 . 67 89 Gun 350 | . 98 53 . . 144 4 . 5 . . . 8 . . . 16 22 Cannon 375 | . . . . . 20 49 22 63 25 . . 65 13 21 . 41 56 Launcher 71 | . 3 6 . . 9 23 . . 3 . . 4 3 . . 10 10 Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 594 | . 98 53 . . 128 23 17 56 25 . . 62 13 21 . 57 41 Thermal 119 | . . . . . 36 30 5 12 . . . 7 . . . . 29 Explosive 71 | . 3 6 . . 9 23 . . 3 . . 4 3 . . 10 10 Electromagnetic 13 | . . . . . . . . . . . . 4 . . . . 9 Robot Hit Streak 20 | . 13 6 . . 16 10 20 6 12 . . 13 8 5 . 12 12 Robot Miss Streak 4 | . 4 4 . . 4 3 2 2 1 . . 3 1 2 . 3 3 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . Secondary Targets 7 | . 1 1 . . 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 543 | . 60 32 . . 133 36 18 46 18 . . 56 13 14 7 50 60 Core Hits 315 | . 35 29 . . 93 23 4 18 7 . . 31 12 5 3 39 16 Critical Kills 5 | . . . . . 1 . . . . . . . . . . 1 3 Critical Parts Destroyed 11 | . . . . . 1 . . . . . . . . . . . 10 Critical Strikes 38 | . . . . . 6 . 3 6 1 . . 3 3 1 . 2 13 Burn 4 | . . . . . 4 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 15 | . . . . . 2 . . . . . . . . . . 1 12 Blast 17 | . . . . . . . 3 6 . . . 3 3 1 . 1 . Sever 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks 137 | . . . . . 18 50 8 24 6 . . 7 . . 7 14 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing 137 | . . . . . 18 50 8 24 6 . . 7 . . 7 14 3 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17725 | . 841 706 . . 3443 2159 697 1437 585 . . 2070 665 381 501 2372 1868 Guns 4336 | . 661 414 . . 2291 60 . 88 . . . 134 . . . 242 446 Cannons 7920 | . . . . . 344 969 697 1178 542 . . 1435 361 381 . 861 1152 Explosions 4217 | . 180 292 . . 808 1130 . . . . . 501 304 . . 822 180 Melee 1252 | . . . . . . . . 171 43 . . . . . 501 447 90 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9685 | . 661 414 . . 2085 448 564 1059 542 . . 1288 361 381 . 1103 779 Thermal 2444 | . . . . . 550 581 133 207 . . . 257 . . . . 716 Explosive 4217 | . 180 292 . . 808 1130 . . . . . 501 304 . . 822 180 Electromagnetic 127 | . . . . . . . . . . . . 24 . . . . 103 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1252 | . . . . . . . . 171 43 . . . . . 501 447 90 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 1 1 1 1 . . . 3 1 . . 7 10 10 10 10 36 Average Corruption 6 | . 1 1 1 1 . . . 2 1 . . 4 7 10 10 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 257 | . 15 7 2 3 . . . 32 2 . . 16 26 17 16 70 51 Message Errors 63 | . 7 . . 1 . . . 11 1 . . 3 10 4 5 12 9 Matter Fused 69 | . . 3 1 . . . . 5 . . . 7 8 3 6 16 20 Heat Flow Errors 27 | . 1 . . 1 . . . 3 . . . 3 2 3 1 9 4 Energy Discharges 35 | . 3 1 . . . . . 8 . . . . 1 2 2 10 8 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . 1 . . 1 1 1 Data Loss (minor) 24 | . 2 2 . . . . . 2 . . . 1 . 3 1 11 2 Data Loss (major) 12 | . . . . . . . . . . . . . 3 2 . 6 1 Misfires 9 | . 1 . . . . . . 2 1 . . 1 . . . 3 1 Alerts 7 | . . . 1 1 . . . . . . . . 2 . . 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . 1 . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 689 | . . 2 . . . 138 11 98 . . . 57 . . 52 199 132 Projectiles 308 | . . . . . . 87 11 38 . . . 40 . . . 67 65 Explosions 118 | . . 2 . . . 51 . . . . . 17 . . . 31 17 Melee 263 | . . . . . . . . 60 . . . . . . 52 101 50 Knockbacks 52 | . . . . . 10 4 2 10 4 . . 9 6 1 . 4 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . 10 4 2 10 3 . . 7 5 1 . 4 2 Secondary 4 | . . . . . . . . . 1 . . 2 1 . . . . Self-Inflicted Damage 554 | . 30 23 . . 25 145 . 94 . . . 39 . . . 116 82 Shots 16 | . 1 1 . . 1 5 . 1 . . . 1 . . . 4 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 691 | . 107 . . 157 544 264 409 270 165 . . 691 251 497 147 431 209 Average Temperature 134 | . 23 . . 93 142 68 199 107 55 . . 161 101 263 79 164 93 Received Heat Transfer 1990 | . 210 132 . . 629 180 87 189 48 . . 94 66 48 . 298 9 Effects 49 | . . . . . 9 1 3 9 . . . 16 . 5 . 6 . Shutdowns 15 | . . . . . 2 . 2 . . . . 5 . 5 . 1 . Energy Bleed 3 | . . . . . . 1 . 2 . . . . . . . . . Interference 16 | . . . . . 2 . . 7 . . . 2 . . . 5 . Matter Decay 3 | . . . . . 1 . . . . . . 2 . . . . . Short Circuit 6 | . . . . . 1 . 1 . . . . 4 . . . . . Damage (minor) 4 | . . . . . 1 . . . . . . 3 . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Melted 14 | . . . . . 4 1 . . . . . 4 . . . . 5 Heat Transferred 3906 | . . . . . 1295 861 200 300 . . . 350 . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 1265 | . 242 220 . . 616 1265 799 298 244 30 10 707 . . . . 84 Initial 616 | . . 12 . . . 400 616 273 130 30 10 . . . . . 18 Average 239 | . 64 54 . . 291 779 676 165 154 30 9 459 . . . . 31 Maximum Alert Level 4 | . 1 1 . . 2 4 3 1 1 . . 3 . . . . . Low Security (%) 59 | . 93 88 . 100 35 . . 54 91 100 100 14 . . . . 100 Level 1 16 | . 6 11 . . 32 . . 45 8 . . 13 . . . . . Level 2 15 | . . . . . 31 37 49 . . . . 62 . . . . . Level 3 6 | . . . . . . 48 50 . . . . 10 . . . . . Level 4 1 | . . . . . . 13 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . . . 9 . 2 7 6 . . 9 . . . . 6 Investigation 13 | . 1 . . . 5 . . 3 2 . . 1 . . . . 1 Extermination 9 | . . . . . . . . 3 2 . . 1 . . . . 3 Reinforcement 16 | . 2 . . . 4 . 1 . 1 . . 6 . . . . 2 Assault 2 | . . . . . . . . . 1 . . 1 . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . . . 2 . . . 2 . . 2 . . . . 2 Communications Jammed 43 | . . . . . . . . 22 . . . . . . . . 21 Distress Signals 43 | . . . . . . . . 22 . . . . . . . . 21 Times Spotted 257 | . 34 17 . . 54 21 8 25 7 . . 32 7 4 . 24 24 Peak Tracking Total 7 | . 5 6 . . 5 7 2 4 2 . . 6 3 3 . 5 5 Tactical Retreats 13 | . 1 1 . . 1 2 . 2 1 . . . . 1 . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 17 | . 2 . . . 2 6 . 2 2 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 21 | . . 3 . . 3 5 . 3 2 . . 2 . . . . 3 Max in Single Turn 1 | . . 1 . . 1 1 . 1 1 . . 1 . . . . 1 Garrison Access 6 | . . . . . . . 1 2 2 . . 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 80 | . 8 1 5 . 15 3 4 15 8 . . 6 1 . 9 . 5 Terminals 37 | . 7 . . . 9 3 2 9 2 . . 3 . . . . 2 Fabricators 5 | . . . . . . . . 2 2 . . 1 . . . . . Repair Stations 4 | . . . . . 1 . 1 1 . . . 1 . . . . . Recycling Units 6 | . 1 . . . 2 . . . 1 . . . . . . . 2 Scanalyzers 5 | . . . . . 2 . . 1 1 . . . . . . . 1 Garrison Access 7 | . . . . . 1 . 1 2 2 . . 1 . . . . . Total Hacks 268 | . 27 1 50 . 47 4 8 32 21 . . 17 1 . 48 . 12 Successful 179 | . 11 1 50 . 27 1 3 17 8 . . 8 1 . 48 . 4 Failed 89 | . 16 . . . 20 3 5 15 13 . . 9 . . . . 8 Catastrophic 14 | . 1 . . . 4 2 1 1 2 . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 12 . 1 . 20 . 4 16 6 . . 7 . . . . 3 Terminals 101 | . 23 . . . 29 4 4 19 6 . . 10 . . . . 6 Fabricators 12 | . . . . . . . . 5 5 . . 2 . . . . . Repair Stations 12 | . . . . . 3 . 3 3 . . . 3 . . . . . Recycling Units 13 | . 4 . . . 3 . . . 3 . . . . . . . 3 Scanalyzers 17 | . . . . . 10 . . 2 2 . . . . . . . 3 Garrison Access 13 | . . . . . 2 . 1 3 5 . . 2 . . . . . Terminal Hacks 121 | . 4 1 50 . 8 1 . 3 . . . 3 1 . 48 . 2 Record 85 | . . . 49 . . . . . . . . . . . 36 . . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . Robot Analysis 7 | . 1 . . . 1 . . 1 . . . . . . 4 . . Prototype ID Bank 9 | . 2 . . . 2 . . . . . . 1 . . 4 . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . 2 . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . . . . 2 . . . . 1 Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 2 . . . . . . . . Load Schematic 4 | . . . . . . . . 2 2 . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . 2 1 . . . 2 . . . . . Scan Component 4 | . . . . . 1 . 1 1 . . . 1 . . . . . Repair 3 | . . . . . 1 . 1 . . . . 1 . . . . . Recycling Unit Hacks 10 | . 4 . . . 2 . . . 3 . . . . . . . 1 Process 2 | . 1 . . . . . . . 1 . . . . . . . . Report Inventory 4 | . 2 . . . . . . . 1 . . . . . . . 1 Retrieve Matter 2 | . 1 . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer 14 | . . . . . 10 . . 2 1 . . . . . . . 1 Insert Component 8 | . . . . . 5 . . 1 1 . . . . . . . 1 Analyze 6 | . . . . . 5 . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 2 1 . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 2 1 . . 1 . . . . . Unauthorized Hacks 15 | . 3 . . . 4 . . 5 1 . . 2 . . . . . Terminals 15 | . 3 . . . 4 . . 5 1 . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . Botnet 13 | . 3 . . . 3 . . 4 1 . . 2 . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 7 . . . 12 3 3 11 6 . . 6 . . . . 4 Full Trace Events 10 | . . . . . 3 . . 3 2 . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 6 . . 1 . . . . . . 4 . . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 120 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . 13 . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . . . 1 . . . . . Time 126 | . . . . . 38 . 26 . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 30 | . 2 . . . . . . . 28 . . . . . . . . Retrieved Matter 30 | . 2 . . . . . . . 28 . . . . . . . . Retrieved Components 18 | . . . . . 18 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 5 . . 1 1 . . . . . . . 1 Part Schematics Acquired 6 | . . . . . 5 . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 8 . . 3 . . . . . . . . Machine Destruction 11 | . . . . . . 8 . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 27 | . . 1 . 5 . . . 1 . . 20 . . . . . . Largest Group 20 | . . 1 1 5 4 . . 1 . . 20 20 . . . . . Highest-Rated Group 729 | . . 31 31 90 71 . . 26 . . 729 729 . . . . . Highest-Rated Ally 50 | . . 31 31 31 31 . . 26 . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . 3 . . 41 . . . . . . 147 . . . . . Total Damage 4707 | . . 41 . . 462 . . . . . . 4204 . . . . . Kills 29 | . . 2 . . 5 . . . . . . 22 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 1 . . . 1 . . 1 . . . . . . 4 . . Derelict Logs Recovered 9 | . . 2 . . . . . . . . . . 2 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 20824 | . 2936 1054 581 297 3077 1486 558 2585 1254 114 432 1285 858 462 492 1929 1424 Spaces Moved 12141 | 1 1176 754 526 263 2062 782 332 1422 851 93 321 772 611 322 344 926 583 Core 2 | . . . . . . . . . . . . . . . . . 2 Treads 1179 | . 1156 23 . . . . . . . . . . . . . . . Legs 1082 | 1 19 . . . . . . . . . . . . . . 815 247 Wheels 9873 | . 1 731 526 263 2062 782 332 1422 851 93 321 772 611 322 344 111 329 Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 90 105 110 110 95 115 115 100 115 115 115 115 130 130 130 130 120 Average Speed 135 | 120 226 111 110 110 107 115 115 118 115 115 115 125 130 130 130 184 189 Slowest Speed 900 | 120 320 320 110 110 130 115 115 130 115 115 115 130 130 130 130 260 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 2 99 99 92 51 93 55 20 35 18 3 96 26 77 47 62 88 11 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . 1 . 3 . . Known Exits Taken 5 | . . . . . 1 . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 . . . . 1 1 . . Scrap Searched 13 | . . 2 . 3 . . . . . . . . 2 3 . 3 . Spaces Dug 266 | . 8 11 . . 40 123 10 16 6 . . 6 . . . 2 44 Terrain Destroyed 730 | . 15 35 . . 102 205 14 47 44 . . 45 36 3 . 85 99 Melee 73 | . . . . . 18 18 8 16 3 . . 6 . . . 2 2 Projectile 62 | . . . . . 3 3 6 18 4 . . 8 . 3 . 10 7 AOE 595 | . 15 35 . . 81 184 . 13 37 . . 31 36 . . 73 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 15482 | . 1349 917 528 270 2722 1201 470 2218 1090 101 388 995 660 343 376 1053 801 Wait 2032 | . 80 63 . 4 421 248 89 657 174 3 46 119 5 1 . 30 92 Move 12126 | . 1175 753 525 262 2062 781 331 1421 850 93 320 771 610 321 343 925 583 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | . 15 15 1 1 22 8 17 17 8 1 4 9 8 1 3 12 6 Fast Attach 68 | . 1 3 . . 17 1 1 6 . 1 3 1 2 3 9 2 18 Attach 60 | . 1 4 . . 9 3 1 4 2 2 . 5 1 . 1 11 16 Detach 10 | . . 1 . . 2 . . 2 . . . 1 1 . . . 3 Swap 163 | . 16 13 1 2 37 18 4 20 11 . 1 13 8 1 2 14 2 Drop 144 | . 10 20 1 1 38 7 2 16 9 1 7 6 9 1 11 2 3 Fire 542 | . 51 40 . . 96 61 17 51 22 . . 55 16 15 . 43 75 Melee 137 | . . . . . 18 50 8 24 6 . . 7 . . 7 14 3 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 24 . . 8 . . 8 . . . . . Rewire 7 | . . . . . . . . . . . 7 . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 3) 1101 | -10/Materials | Discovered new exit (range 5) 1361 | -10/Materials | Discovered new exit (range 11) 1543 | -10/Materials | Discovered new exit (range 16) 1996 | -10/Materials | Discovered new exit (range 16) 2937 | -10/Materials | Entered Mines 3090 | -10/Mines | Core integrity fell below 50% 3109 | -10/Mines | Assembled infested the area 3114 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3118 | -10/Mines | Found a hidden stash of uninstalled traps 3173 | -10/Mines | Discovered new exit (range 8) 3283 | -10/Mines | Learned location of 1 exit from Materials 3468 | -10/Mines | Escorted by a lone wolf Derelict 3673 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3675 | -10/Mines | Discovered new exit (range 5) 3697 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3708 | -10/Mines | Learned Materials terminal intel 3728 | -10/Mines | Discovered new exit (range 7) 3732 | -10/Mines | Learned location of Storage (-7) 3779 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3991 | -10/Mines | Entered Exiles 3991 | -10/Exiles | Accompanied by 1 ally 4008 | -10/Exiles | Discovered new exit (range 15) 4045 | -10/Exiles | Met 8R-AWN 4066 | -10/Exiles | Met EX-HEX 4119 | -10/Exiles | Met EX-DEC 4129 | -10/Exiles | Learned location of Zion (-7) 4175 | -10/Exiles | Visited The Gauntlet 4360 | -10/Exiles | Met EX-BIN 4379 | -10/Exiles | Aligned with FarCom system 4380 | -10/Exiles | Given EX-Vault access code 4430 | -10/Exiles | Opened EX-Vault 4439 | -10/Exiles | Found 0b10 Alert Chip 4464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4562 | -10/Exiles | Discovered new exit (range 10) 4572 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 4572 | -10/Exiles | Entered Mines 4635 | -9/Mines | Discovered new exit (range 6) 4645 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4869 | -9/Mines | Entered Materials 4869 | -8/Materials | Accompanied by 4 allies 4869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4870 | -8/Materials | Identified exit to Factory 4871 | -8/Materials | Loaded intel: 12 terminal locations 4875 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5037 | -8/Materials | Discovered exit to Factory (range 15) 5174 | -8/Materials | Build established: Scavenger-Mutant 5362 | -8/Materials | Repaired Trap Scanner 5605 | -8/Materials | Lost 3 parts (1n1u1w) 5820 | -8/Materials | Discovered exit to Factory (range 11) 6137 | -8/Materials | Build established: Mutant 7545 | -8/Materials | Found Powered Armor 7547 | -8/Materials | Found Powered Armor 7946 | -8/Materials | Identified exit to Garrison 7946 | -8/Materials | Entered Garrison 8048 | -8/Garrison | Triggered checkpoint 8074 | -8/Garrison | Triggered checkpoint 8122 | -8/Garrison | Garrison Relay disabled 8944 | -8/Garrison | Triggered checkpoint 8951 | -8/Garrison | Discovered new exit (range 13) 9089 | -8/Garrison | Discovered new exit (range 31) 9089 | -8/Garrison | Discovered new exit (range 95) 9089 | -8/Garrison | Discovered new exit (range 72) 9103 | -8/Garrison | Garrison Relay disabled 9432 | -8/Garrison | Entered Materials 9522 | -8/Materials | Garrison activated, responded to threat 9830 | -8/Materials | Repaired Hcp. Storage Unit 9965 | -8/Materials | Discovered exit to Factory (range 3) 9990 | -8/Materials | Entered Factory 9990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10017 | -7/Factory | Identified exit to DSF 10193 | -7/Factory | Fabricated Cmb. Airjet? 11900 | -7/Factory | Lost 3 parts (2u1w) 12093 | -7/Factory | Garrison activated, responded to threat 12148 | -7/Factory | Discovered new exit (range 11) 12259 | -7/Factory | Fabricated Adv. Targeting Computer? 12575 | -7/Factory | Entered another Factory area 12575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13154 | -6/Factory | Discovered new exit (range 15) 13656 | -6/Factory | Discovered new exit (range 4) 13829 | -6/Factory | Entered another Factory area 13829 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13875 | -5/Factory | Spotted B-75 Beast 13943 | -5/Factory | Sucked down chute 13943 | -5/Factory | Entered Waste 13944 | -5/Waste | Joined by Warlord forces that had cleared the area 14308 | -5/Waste | Discovered new exit (range 11) 14375 | -5/Waste | Entered Factory 14375 | -5/Factory | Accompanied by 20 allies 14451 | -5/Factory | Repaired Antimatter Reactor 15014 | -5/Factory | Identified exit to Upper Caves 15575 | -5/Factory | First assault squad dispatched 15660 | -5/Factory | Entered Upper Caves 15680 | -5/Upper Caves | Met a Warlord Commander 15681 | -5/Upper Caves | Learned location of Warlord (-4) 15764 | -5/Upper Caves | Found Encrypted Comm Array 16261 | -5/Upper Caves | System corruption reached 10% 16290 | -5/Upper Caves | Identified exit to Upper Caves 16455 | -5/Upper Caves | Learned Factory stockpile data 16518 | -5/Upper Caves | Entered another Upper Caves area 16654 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16708 | -5/Upper Caves | Lost 3 parts (3u) 16722 | -5/Upper Caves | Learned 4 Factory zone layouts 16791 | -5/Upper Caves | Learned Factory emergency access door positions 16855 | -5/Upper Caves | Spotted B-75 Beast 16965 | -5/Upper Caves | Discovered new exit (range 11) 16980 | -5/Upper Caves | Entered Zhirov 16980 | -5/Zhirov | Discovered new exit (range 3) 17009 | -5/Zhirov | Met Zhirov 17038 | -5/Zhirov | Learned location of Quarantine (-3) 17038 | -5/Zhirov | Learned location of Testing (-2) 17038 | -5/Zhirov | Learned location of Command (-1) 17074 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17146 | -5/Zhirov | Found Alien Artifact 17146 | -5/Zhirov | Identified Integrated Reactor 17146 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17394 | -5/Zhirov | Found Alien Artifact 17472 | -5/Zhirov | Entered Proximity Caves 17592 | -4/Proximity Caves | Identified exit to Factory 17614 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17690 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 17794 | -4/Proximity Caves | Lost 3 parts (1p2u) 17858 | -4/Proximity Caves | Lost 4 parts (2u2w) 17877 | -4/Proximity Caves | Learned 12 Research zone layouts 18396 | -4/Proximity Caves | Spotted B-86 Titan 19401 | -4/Proximity Caves | Entered Factory 19401 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19402 | -4/Factory | Identified exit to Upper Caves 19700 | -4/Factory | Lost 4 parts (1p1n1u1w) 19763 | -4/Factory | Lost 5 parts (1p2u2w) 19819 | -4/Factory | Identified Transdimensional Reconstructor 19819 | -4/Factory | Warped through subspace 19940 | -4/Factory | System corruption reached 10% 19980 | -4/Factory | Lost 5 parts (2n2u1w) 20328 | -4/Factory | Lost 13 parts (2p2n5u4w) 20335 | -4/Factory | Crushed by falling debris 20335 | -4/Factory | System corruption reached 30% 20366 | -4/Factory | Lost 4 parts (1n2u1w) 20413 | -4/Factory | Found Quantum Capacitor 20667 | -4/Factory | Identified exit to Extension 20795 | -4/Factory | Core integrity fell below 50% 20806 | -4/Factory | Lost 3 parts (1n2w) 20820 | -4/Factory | Core integrity fell below 20% 20825 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 20809_ Centrium Wheel destroyed. 20809_ Penetrated by Slug. 20809_ Slug penetrates Wall. 20812_ Penetrated by Slug. 20813_ Slug penetrates Wall. 20813_ Penetrated by Slug. 20816_ Imp. Target Analyzer destroyed. 20816_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 20818_ Penetrated by Slug. 20818_ Mic. Fission Core destroyed. 20818_ Slug penetrates Wall. 20818_ Penetrated by Slug. 20818_ Slug penetrates Wall. 20819_ Wall collapses. 20819_ Penetrated by Slug. 20822_ Slug penetrates P-70 Sage. 20825_ System corrupted: Energy discharge (-240). 20825_ Penetrated by Slug. 20825_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????"T"" #???????????????????? | | ????????????????????h??"""" #???????????????????? | | ????????????????????h?? #???????????????????? | | ??????????????????????? hh #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????>????????????????# #####+#####?????????? | | ???????????????????????# ????????? | | ???????????????????????# @ ????????? | | ???????????????????????# ???????? | | ??#########????????????# ???????? | | ?### ????????????# p ???????? | | ?# # ##???????????##;#p##### ######?????????? | | ?## ## # #???????????# #????????????????? | | ?# ????######### """#????????????????? | | ??# #?????# / """#????????????????? | | ??# ##????# ####### """#????????????????? | | ??# ####?# #????## #????????????????? | | ??# # ### # # """#????????????????? | | ##### # ] ""# """#????????????????? | | # # ""# """#????????????????? | | # T"# ?????????????????? | | # # ""##########????????????????? | | # # ""#????????+?+??????????????? | | # # #?????????????????????????? | | ### ##### #######?????????????????????????? | | ^ # #???????????????????????????????? | | ^ ########??#?????????????????????? | | ^ """"" #?????????????????????? | | ""T"" #?????????????????????? | | # # #?????????????????????? | | ###+######### #??????????????????? | | #?# """"""""" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 EM Shielding 3 Armor Coverage 775 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 11 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Powered Armor | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentSmallSaw Manual? 0 Play Time 05:11:18 Cumulative 237.5 hours Start 2023.09.26 @ 23:13:52 End 2023.09.28 @ 08:20:30 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 86 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c5d95cc-3454-4187-b52f-cb382daf6b21