Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:30:03 Player: Occam Result: Destroyed by as-51816 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (230) 1150 Value Destroyed (6481) 6481 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 12795 Bonus ------- High Alert Combat Kills 153 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -229 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 290/290 System Corruption 2% Temperature Cool (89) Movement Core (2050) Ox40 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Zionite Weapon Casing Hardened Heavy Armor Plating > --- WEAPON (3) ------- Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Zionite Light DM Reactor Medium Treads Compact Wheel Experimental Heat Sink Improved Cooling System Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Compact Matter Pod (125) Zionite Weapon Casing GOLEM Unit Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Precision Assault Rifle Precision Assault Rifle Guided Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Matter Filter Zionite Weapon Casing Hardened Heavy Armor Plating Improved Medium Armor Plating Thief Drone Bay > --- WEAPON ----------- Guided Missile Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Advanced Treads Medium Treads Compact Wheel Experimental Heat Sink Improved Cooling System Compact Matter Pod Structural Scanner Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Authchip [Power] Authchip [Device] Authchip [Armor] Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher Improved Datajack Power Maul [Rating: 63] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Guided Missile Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 2 . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 213 | 1 16 3 33 4 45 74 11 1 5 20 Power 9 | . 2 . 4 . 2 1 . . . . Engine 9 | . 2 . 4 . 2 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 72 | . 7 . 6 3 28 24 3 . . 1 Treads 40 | . 4 . 4 1 17 11 2 . . 1 Leg 1 | . 1 . . . . . . . . . Wheel 31 | . 2 . 2 2 11 13 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 64 | 1 2 2 11 1 6 19 8 . 2 12 Device 32 | 1 1 2 5 1 2 8 5 . 2 5 Storage 4 | . 1 . 2 . . . . . . 1 Processor 2 | . . . 1 . 1 . . . . . Hackware 5 | . . . . . . 5 . . . . Protection 21 | . . . 3 . 3 6 3 . . 6 Artifact . | . . . . . . . . . . . Weapon 68 | . 5 1 12 . 9 30 . 1 3 7 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon 14 | . 1 . 7 . 2 2 . . . 2 Ballistic Gun 30 | . 4 1 3 . 7 15 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . 2 . . . . . 2 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 13 | . . . . . . 10 . 1 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 12 | . . 1 1 . 3 1 . . 2 4 Parts Lost 24 | . 5 . 1 . . 10 . . . 8 Power 1 | . 1 . . . . . . . . . Propulsion 5 | . . . . . . 3 . . . 2 Utility 14 | . 1 . 1 . . 6 . . . 6 Weapon 4 | . 3 . . . . 1 . . . . Highest Loss Streak 5 | . 2 . 1 . . 2 . . . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 100 99 97 100 100 90 85 Engine 8 | . 14 14 11 11 9 7 7 7 7 7 Treads 8 | . 10 14 11 11 9 7 7 7 7 7 Wheel 8 | . 10 14 10 10 8 6 6 7 7 7 Device 12 | . 13 14 10 11 14 12 9 7 11 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 6 | . . . 11 11 9 7 7 7 7 1 Hackware 5 | . . . . . . 11 15 15 6 . Protection 11 | . . . 11 11 12 10 12 15 15 23 Energy Cannon 6 | . 5 14 17 22 11 . . . . 1 Ballistic Gun 13 | . 22 14 3 . 15 20 23 19 6 . Launcher 1 | . . . . . . . . . 4 10 Impact Weapon 1 | . . . . . . 2 . 2 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 147 | 14 50 50 99 100 116 124 117 116 124 147 Greatest Support 48 | 20 20 16 16 16 16 48 16 16 16 16 Greatest Overweight (x) 9 | . 3 3 6 6 7 7 7 7 7 9 Average Overweight (x) 6 | . 2 3 5 6 6 6 6 7 7 7 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 24 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 Average Carried 23 | 6 14 19 24 24 24 24 25 25 24 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 20 25 25 25 25 25 25 24 21 Class Distribution -------------------- 33% | Mutant 9% | Gunner 9% | Hacker-Tank 7% | Tank 7% | Skirmisher 7% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Assassin 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 6635 | 242 530 75 693 40 1032 3201 267 10 61 484 Remotely . | . . . . . . . . . . . Salvage Created 9916 | 81 817 47 1280 346 2606 3781 214 . . 744 Parts 523 | 7 70 7 73 22 113 213 7 . . 11 Haulers Intercepted 15 | . 2 . 5 . 6 2 . . . . Recyclers Shooed 10 | 1 3 . . 1 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 149 | . 13 3 15 4 31 40 4 . . 39 Guns 66 | . 8 . 3 . 12 39 4 . . . Cannons 42 | . 5 3 12 4 18 . . . . . AOE 38 | . . . . . . 1 . . . 37 Classes Destroyed 21 | 2 7 . 3 1 1 4 . . . 3 Worker 23 | . . . 5 3 3 12 . . . . Builder 22 | . 7 . . 2 5 8 . . . . Tunneler 4 | 1 . . 1 2 . . . . . . Hauler 15 | . 2 . 5 . 6 2 . . . . Recycler 23 | 1 2 . 3 1 3 13 . . . . Mechanic 4 | . 1 . 1 . 1 1 . . . . Operator 5 | . 1 . 1 . 1 2 . . . . Drone 1 | . . . . . . . . . . 1 Watcher 13 | . 3 . 2 . 5 3 . . . . Swarmer 12 | . 6 3 3 . . . . . . . Grunt 58 | . 7 . 5 2 19 22 3 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . . . . 2 1 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 20 | . . . 6 . 10 4 . . . . Hunter 3 | . . . . . . 2 1 . . . Programmer 9 | . . . . . . 9 . . . . Heavy 1 | . . . . . . 1 . . . . Z-Light 11 | . . . . . . . . . . 11 Assembled 27 | . . . . 2 . . . . . 25 Golem 2 | . . . . . . . . . . 2 Best Kill Streak 25 | 1 4 3 7 3 5 5 3 . . 25 Combat Bots Only 25 | . 4 3 3 2 3 4 3 . . 25 Max Kills in Single Turn 15 | 1 1 1 2 2 2 2 1 . . 15 Gunslinging 1 | . . . . . 1 . . . . . Exploded 15 | . . . . . . 1 . . . 15 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 639 | . 78 21 42 9 85 300 23 . . 81 Missed 180 | . 22 4 14 2 23 95 6 . . 14 Damage Taken 7456 | . 662 143 382 93 1050 2778 256 . . 2092 Core 1086 | . 140 34 65 45 101 404 20 . . 277 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . 151 Regen/Repaired (Parts) 723 | . . . 84 . 187 368 . . 84 . Core Remaining (%) 70 | 100 . 30 . 72 81 . . . . . Volleys Fired 550 | 8 93 9 80 22 104 192 10 . . 32 Largest 3 | 2 2 2 2 2 3 3 3 . . 2 Hottest 204 | 40 80 80 136 136 204 157 81 . . 138 Shots Fired 1340 | 16 185 18 156 44 312 537 31 . . 41 Gun 964 | 16 165 9 48 . 162 533 31 . . . Cannon 346 | . 20 9 105 44 150 4 . . . 14 Launcher 30 | . . . 3 . . . . . . 27 Special . | . . . . . . . . . . . Kinetic 964 | 16 165 9 48 . 162 533 31 . . . Thermal 328 | . 20 9 105 44 150 . . . . . Explosive 30 | . . . 3 . . . . . . 27 Electromagnetic 18 | . . . . . . 4 . . . 14 Robot Hit Streak 22 | 3 8 3 20 8 17 22 16 . . 11 Robot Miss Streak 5 | 2 4 2 5 3 4 5 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 2 . . . 3 6 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . . Shots Hit Robots 851 | 8 102 8 104 25 200 359 25 . . 20 Core Hits 439 | 3 44 3 41 13 86 144 9 . . 96 Critical Kills 3 | . . . . . 1 1 1 . . . Critical Parts Destroyed 4 | . . . 1 . 1 2 . . . . Critical Strikes 7 | . . . 1 . 2 3 1 . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 6 | . . . 1 . 1 3 1 . . . Melee Attacks 50 | . . . . . . 29 . 1 19 1 Impact 48 | . . . . . . 27 . 1 19 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20248 | 89 1207 129 2127 550 4159 7208 445 . . 4334 Guns 11084 | 89 912 21 638 . 1903 7076 445 . . . Cannons 4979 | . 240 108 1489 550 2256 71 . . . 265 Explosions 4185 | . 55 . . . . 61 . . . 4069 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 11084 | 89 912 21 638 . 1903 7076 445 . . . Thermal 4704 | . 240 108 1489 550 2256 61 . . . . Explosive 4124 | . 55 . . . . . . . . 4069 Electromagnetic 336 | . . . . . . 71 . . . 265 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 3 3 . . . 5 1 1 1 2 Average Corruption 2 | . 2 3 . . . 2 1 1 1 2 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . 1 5 . . . 63 9 3 2 . Message Errors 8 | . 1 . . . . 6 . 1 . . Matter Fused 33 | . . 4 . . . 21 4 2 2 . Heat Flow Errors 7 | . . . . . . 7 . . . . Energy Discharges 7 | . . . . . . 7 . . . . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 10 | . . 1 . . . 8 1 . . . Data Loss (major) 7 | . . . . . . 5 2 . . . Misfires 5 | . . . . . . 4 1 . . . Alerts 2 | . . . . . . 1 1 . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . 29 . 35 . 18 . . . . 124 Projectiles 53 | . . . 35 . 18 . . . . . Explosions 153 | . 29 . . . . . . . . 124 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 155 | . 77 . . . . . . . . 78 Shots 4 | . 1 . . . . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 427 | . 144 160 379 427 381 379 379 . . 243 Average Temperature 85 | . 46 65 89 96 85 84 165 . . 75 Received Heat Transfer 2156 | . 177 . 156 42 513 813 135 . . 320 Effects 9 | . . . 1 1 1 3 3 . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . . . 1 . 2 . . . . Interference 4 | . . . . . . 1 3 . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 19 | . . . 1 2 15 1 . . . . Heat Transferred 8116 | . 481 222 2553 962 3848 50 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 696 | 10 203 65 213 162 435 696 . . . . Initial 140 | . 6 35 15 62 1 140 . . . . Average 150 | 6 111 34 93 74 232 166 . . . . Maximum Alert Level 2 | . 1 . 1 . 2 2 . . . . Low Security (%) 75 | 100 93 100 97 100 41 72 . . . . Level 1 19 | . 6 . 2 . 54 17 . . . . Level 2 4 | . . . . . 4 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 4 1 3 . 6 22 . . . . Investigation 9 | . 1 1 1 . 2 4 . . . . Extermination 8 | . . . . . . 8 . . . . Reinforcement 13 | . 3 . 2 . 1 7 . . . . Assault 3 | . . . . . . 3 . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 15 | . 2 . 5 . 4 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 220 | . 24 5 27 5 45 58 5 . . 51 Peak Tracking Total 37 | . 4 3 4 2 5 6 3 . . 37 Tactical Retreats 3 | . . . 1 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 4 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . Installed 1 | . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 11 | . 2 . 2 1 6 . . . . . Max in Single Turn 2 | . 2 . 1 1 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 48 | . 6 2 13 . 10 16 . 1 . . Terminals 33 | . 6 . 10 . 7 10 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . 1 . 2 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 133 | . 19 2 33 . 25 53 . 1 . . Successful 81 | . 9 2 21 . 15 33 . 1 . . Failed 49 | . 9 . 11 . 10 19 . . . . Catastrophic 11 | . 2 . . . 4 5 . . . . Database Lockouts 3 | . 1 . 1 . . 1 . . . . Manual 82 | . 18 . 21 . 13 30 . . . . Terminals 100 | . 19 . 26 . 19 36 . . . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations 14 | . . . 2 . 4 8 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 42 | . 6 2 10 . 8 15 . 1 . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 10 | . 5 . 3 . 1 1 . . . . Open Door 3 | . . 2 . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 4 | . . . 1 . 2 1 . . . . Unreport Threat 5 | . . . 1 . 2 2 . . . . Locate Traps 3 | . . . 1 . . 2 . . . . Investigation Status 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . . . Recall Investigation 3 | . . . 1 . 1 1 . . . . Recall Reinforcements 3 | . . . . . . 3 . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 12 | . . . 2 . 4 6 . . . . Scan Component 6 | . . . 1 . 2 3 . . . . Repair 6 | . . . 1 . 2 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 18 | . 3 . 5 . 3 7 . . . . Terminals 16 | . 3 . 5 . 3 5 . . . . Assimilate 3 | . . . 2 . . 1 . . . . Botnet 9 | . 2 . 2 . 2 3 . . . . Operators 4 | . 1 . 1 . 1 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 6 . 10 . 6 13 . . . . Full Trace Events 4 | . . . 1 . 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips 1 | . . . . . . 1 . . . . Time 62 | . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired 6 | . . . 1 . 2 3 . . . . Time 240 | . . . 38 . 82 120 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . Non-combat 2 | . . . . . . 2 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . no_distress 2 | . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . 2 1 . 1 . . 3 . Largest Group 3 | . . . 1 1 . 1 . . 3 3 Highest-Rated Group 59 | . . . 10 31 . 10 . . 59 59 Highest-Rated Ally 31 | . . . 10 31 . 10 . . 25 25 Total Orders 3 | . . . . . . 2 . . . 1 STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . 1 Ally Attacks 31 | . . . . . . . . . . 31 Total Damage 263 | . . . . . . . . . . 263 Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 10 | . 5 . 3 . 1 1 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . 1 . Drone Launches 9 | . . . . . . . . . . 9 Drone Recoveries 6 | . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 17693 | 57 1373 427 2617 684 2783 4876 852 798 1624 1602 Spaces Moved 7662 | 26 753 272 1195 189 1093 1936 404 388 752 654 Core . | . . . . . . . . . . . Treads 3 | . . . . . . 3 . . . . Legs 153 | 26 127 . . . . . . . . . Wheels 7506 | . 626 272 1195 189 1093 1933 404 388 752 654 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 145 145 190 190 190 190 205 205 205 Average Speed 191 | 120 137 145 184 190 201 202 198 205 205 217 Slowest Speed 320 | 120 190 145 190 190 205 320 205 205 205 235 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 4 92 57 96 34 85 49 57 60 83 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . 2 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . . . . 4 2 3 . Spaces Dug 53 | . . . 22 . . 27 . 1 2 1 Terrain Destroyed 191 | . 10 . 36 . . 27 . 1 2 115 Melee 31 | . . . . . . 27 . 1 2 1 Projectile . | . . . . . . . . . . . AOE 160 | . 10 . 36 . . . . . . 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 9582 | 37 926 289 1461 470 1483 2504 430 389 799 794 Wait 843 | 3 30 . 98 253 184 207 5 . 12 51 Move 7652 | 25 752 271 1194 188 1092 1935 403 387 751 654 Hop . | . . . . . . . . . . . Pick Up 116 | . 24 2 23 1 21 31 . . 4 10 Fast Attach 38 | 1 3 1 10 . 8 8 1 . 2 4 Attach 48 | . 7 . 6 . 7 18 . . 2 8 Detach 26 | . 3 1 2 . 5 5 . . 2 8 Swap 127 | . 6 2 17 4 30 48 10 1 1 8 Drop 123 | . 8 3 31 2 32 23 1 . 6 17 Fire 550 | 8 93 9 80 22 104 192 10 . . 32 Melee 50 | . . . . . . 29 . 1 19 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Central database locked down 797 | -10/Materials | Discovered new exit (range 8) 1077 | -10/Materials | Core integrity fell below 50% 1095 | -10/Materials | Discovered new exit (range 16) 1303 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Entered Mines 1468 | -10/Mines | Learned Materials stockpile data 1574 | -10/Mines | Found the Drone Emporium 1584 | -10/Mines | Found Prototype Device 1584 | -10/Mines | Identified Thief Drone Bay 1698 | -10/Mines | Met a Derelict shopkeep closing up shop 1774 | -10/Mines | Discovered new exit (range 7) 1797 | -10/Mines | Discovered new exit (range 9) 1858 | -10/Mines | Entered Materials 1858 | -9/Materials | Evolved 2 slots: Utility x2 2211 | -9/Materials | Discovered new exit (range 11) 2748 | -9/Materials | Build established: Scavenger-Mutant 2752 | -9/Materials | Discovered new exit (range 16) 2889 | -9/Materials | Discovered new exit (range 9) 3091 | -9/Materials | Discovered new exit (range 15) 3166 | -9/Materials | Build established: Mutant 3278 | -9/Materials | Central database locked down 3684 | -9/Materials | Discovered new exit (range 15) 3759 | -9/Materials | Discovered new exit (range 8) 3939 | -9/Materials | Repaired Imp. Light Armor Plating 4475 | -9/Materials | Entered Mines 4475 | -9/Mines | Accompanied by 1 ally 4477 | -9/Mines | Discovered new exit (range 12) 4685 | -9/Mines | Assembled infested the area 4720 | -9/Mines | Received a Mining Laser from a helpful Derelict 5159 | -9/Mines | Entered Materials 5159 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5459 | -8/Materials | Build established: Gunner 5865 | -8/Materials | Discovered new exit (range 3) 6194 | -8/Materials | Garrison activated, responded to threat 6591 | -8/Materials | Repaired Imp. Medium Armor Plating 7135 | -8/Materials | Build established: Tank 7337 | -8/Materials | Repaired Minigun 7453 | -8/Materials | Discovered new exit (range 12) 7938 | -8/Materials | Identified exit to Factory 7942 | -8/Materials | Entered Factory 7942 | -7/Factory | Evolved 2 slots: Utility x2 8067 | -7/Factory | Discovered new exit (range 8) 8081 | -7/Factory | Identified exit to Factory 8252 | -7/Factory | Build established: Skirmisher 8919 | -7/Factory | Discovered new exit (range 10) 8991 | -7/Factory | Identified exit to Lower Caves 9364 | -7/Factory | Build established: Assassin 9821 | -7/Factory | Repaired Imp. Sensor Array? 10936 | -7/Factory | Build established: Scavenger-Skirmisher 11459 | -7/Factory | Discovered exit to Factory (range 12) 11500 | -7/Factory | Hacking Suite fried by hacking feedback 11708 | -7/Factory | Fabricated Trap Extractor? 11843 | -7/Factory | Repaired Minigun 11888 | -7/Factory | Repaired Hrd. Heavy Armor Plating 12012 | -7/Factory | Build established: Hacker-Skirmisher 12274 | -7/Factory | Central database locked down 12342 | -7/Factory | First assault squad dispatched 12566 | -7/Factory | Core integrity fell below 50% 12716 | -7/Factory | Build established: Hacker-Tank 12818 | -7/Factory | Entered Lower Caves 12929 | -7/Lower Caves | Learned 4 Factory zone layouts 13036 | -7/Lower Caves | Learned Factory emergency access door positions 13222 | -7/Lower Caves | Build established: Hacker-Skirmisher 13528 | -7/Lower Caves | Build established: Hacker-Tank 13656 | -7/Lower Caves | Discovered new exit (range 8) 13666 | -7/Lower Caves | Identified exit to Lower Caves 13670 | -7/Lower Caves | Entered another Lower Caves area 14442 | -7/Lower Caves | Discovered new exit (range 13) 14466 | -7/Lower Caves | Identified exit to Zion 14468 | -7/Lower Caves | Entered Zion 14473 | -7/Zion | Build established: Hacker-Mutant 14594 | -7/Zion | Discovered new exit (range 16) 14653 | -7/Zion | System corruption cleaned by Quarantine Array 14897 | -7/Zion | Learned location of Quarantine (-2) 15010 | -7/Zion | Learned location of Extension (-5) 15156 | -7/Zion | Found Prototype Launcher 15156 | -7/Zion | Identified Gui. Missile Launcher 15441 | -7/Zion | Build established: Mutant 15612 | -7/Zion | Gained Derelict followers 16070 | -7/Zion | Discovered new exit (range 5) 16072 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16076 | -7/Zion | Identified exit to Deep Caves 16092 | -7/Zion | Entered Deep Caves 16092 | -7/Deep Caves | Accompanied by 3 allies 16458 | -7/Deep Caves | Attacked by Z-Imprinter 16496 | -7/Deep Caves | Destroyed Z-Imprinter 16521 | -7/Deep Caves | Lost 6 allies 16651 | -7/Deep Caves | Build established: Scavenger-Mutant 16775 | -7/Deep Caves | Found Prototype Protection 16775 | -7/Deep Caves | Identified Zio. Weapon Casing 16969 | -7/Deep Caves | Build established: Scavenger-Tank 17160 | -7/Deep Caves | Found Zio. Weapon Casing 17452 | -7/Deep Caves | Build established: Tank 17486 | -7/Deep Caves | Spotted AG-56224 17517 | -7/Deep Caves | Destroyed AG-56224 17524 | -7/Deep Caves | Found GOLEM Unit 17599 | -7/Deep Caves | Spotted AG-91427 17631 | -7/Deep Caves | Core integrity fell below 20% 17636 | -7/Deep Caves | Destroyed AG-91427 17685 | -7/Deep Caves | Triggered Deep Caves wall 17685 | -7/Deep Caves | Spotted AS-33477 17685 | -7/Deep Caves | Spotted AS-68082 17694 | -7/Deep Caves | Destroyed by as-51816 with Assembled Rifle Last Messages --------------- 17690_ as-83185 destroyed. 17690_ as-32280 destroyed. 17690_ as-19525 destroyed. 17690_ as-75518 destroyed. 17690_ as-82414 destroyed. 17690_ as-06419 destroyed. 17690_ Destroyed Asb. Hover Unit. 17690_ as-39117 destroyed. 17690_ QR-7CS(s) destroyed. 17690_ Zio. Light Carapace destroyed. 17691_ Hrd. Medium Armor Plating destroyed. 17691_ Com. Wheel destroyed. 17691_ System corrupted by crushing effect (+2). 17691_ Knocked back. 17692_ as-57346 released from Mobile Assembly Unit. 17692_ as-43613 released from Mobile Assembly Unit. 17693_ Critical hit (Destroy). 17693_ Adv. Treads destroyed. 17693_ Destroyed Asb. Hover Unit. 17693_ as-86268 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????? ??????????????????????????? | | ??????????? #????????????????????????? | | ??????????? # ???????????????????????? | | ?????????? #???##?????????????????? | | ?????????? # ?? #?????????????????? | | ?????????? ?? #?????????????????? | | ?????????"" ?? #?????????????????? | | ????????? ## #?????????????????? | | ????????" # #####?????????????? | | ????????" ??????????????? | | ????????# #???????????????? | | ?????????" ?????????????????? | | ?????????" ###????????????????? | | ?????????" #????????????????? | | ?????????" ;#"##???????????????? | | ????????"" ### #???????????????? | | ??????### * ### ####????????????? | | ???"""" ] # #????????????? | | ??? ####????????????? | | ??" a a ###????????????? | | ??" #????????????? | | ??" aa a@[ ###????????????? | | ??" a a ##????? ???? | | ??" a aa a h #???? #??? | | ??? [a #??## #??? | | ???"""" A #??# #??? | | ??????### #??# ##?? | | ????????"" [ #??# ##? | | ?????????" #??# ## | | ?????????" = = #??# # | | ?????????" = !! #### | | ?????????" g = ## | | ????????? s #? | | ????????" h= hM #??? | | ????????? * ####### | | ????????? = = | | ????????""" * * | | ????????" * | | ?????????" ########## | | ????????" #????????#### | | ?????????" ##???????????## | | ????????" # # #?????????????# | | ????????" #### ## ## ##?????????????? | | ????????""" ???????# ?# ####??????????????? | | ???????????????????#??# #?????????????????? | | ??????????????????????###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1225 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Trap Extractor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNullSpear Manual? 0 Play Time 02:47:19 Cumulative 262.7 hours Start 2024.04.28 @ 14:58:55 End 2024.04.28 @ 18:30:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 23 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: df317d3e-5711-401a-8ca8-9741651a9135