Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 12:53:03 Player: Granite Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2389) 2389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7134 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Transport Network Coupler Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Improved Medium Treads Thunder Leg Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Thunder Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Transport Network Coupler Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Lance Lance > --- INVENTORY -------- Reinforced Fission Core Compact Wheel Advanced Terrain Scan Processor Improved Target Analyzer Advanced ECM Suite [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . 2 . . 1 . . 2 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 93 | 6 5 17 4 18 7 2 9 4 21 Power 17 | 1 . 4 1 4 1 1 . . 5 Engine 8 | 1 . 3 1 1 . 1 . . 1 Core 9 | . . 1 . 3 1 . . . 4 Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 5 . 5 1 . 4 . 5 Treads 6 | . . 4 . 2 . . . . . Leg 7 | . . . . 3 1 . 2 . 1 Wheel 9 | 2 1 1 . . . . 2 . 3 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 29 | 1 2 4 1 3 3 . 3 4 8 Device 14 | . 1 1 . 1 2 . 3 2 4 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . 1 1 . . 1 1 Hackware 3 | . . 1 . . . . . 1 1 Protection 6 | . . 2 1 1 . . . . 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 2 4 2 6 2 1 2 . 3 Energy Gun 6 | . 1 1 . 2 1 . 1 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 7 | 2 1 2 1 1 . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 3 | . . 1 . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 2 | . . . . 1 1 . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . 1 Parts Lost 56 | . 3 13 2 5 2 6 4 4 17 Power 12 | . . 4 . 2 1 2 . . 3 Propulsion 12 | . 1 2 . 1 . 1 2 2 3 Utility 18 | . . 3 1 . . 2 1 2 9 Weapon 14 | . 2 4 1 2 1 1 1 . 2 Highest Loss Streak 8 | . 1 3 2 3 1 5 4 4 8 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 7 | 2 5 4 5 11 13 7 3 3 3 Power . | . 1 . . . 1 . . . . Propulsion 1 | . 1 1 2 2 1 . . . . Utility 2 | . 2 1 1 1 4 4 3 3 2 Weapon 2 | . . . . 5 4 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 1 . . 3 2 4 . . 5 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 1 . 1 . . 2 Utility 3 | . 1 . . . . 1 . . 1 Weapon 5 | . . . . 2 1 . . . 2 Tool/Special 2 | . . . . . . 2 . . . Average Slot Usage (%) 84 | . 96 93 87 95 99 45 45 48 55 Engine 5 | . 14 7 8 5 . . . . . Core 5 | . . 3 . 11 14 4 . . 3 Treads 6 | . . 15 22 8 . . . . . Leg 8 | . . . . 18 23 7 3 . 2 Wheel 5 | . 28 4 . . . . 4 6 2 Device 9 | . 11 13 . 4 6 2 19 18 11 Storage 7 | . 14 11 11 9 7 1 . . . Processor 5 | . . . . 1 9 15 15 18 13 Hackware 5 | . . 2 11 9 7 4 . 2 9 Protection 7 | . . 15 15 8 5 . . . 2 Energy Gun 5 | . 4 9 9 3 8 4 . . . Ballistic Gun 6 | . 23 9 1 5 5 . . . . Ballistic Cannon 2 | . . . 8 6 3 2 . . . Peak Build Rating 64 | 6 7 15 17 32 39 34 23 24 64 Average Rating 21 | 4 6 11 14 26 37 15 14 20 40 On Entrance 14 | . 6 7 9 15 23 38 5 18 24 Avg Prop Armor Cover (%) 7 | . . . . 9 . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 14 30 38 43 51 50 39 11 11 44 Greatest Support 60 | 26 32 40 40 60 39 39 30 20 48 Greatest Overweight (x) 9 | . 1 9 1 3 1 . 3 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 12 15 15 15 15 7 5 5 5 Most Carried 15 | 5 7 9 9 15 15 15 5 5 5 Average Carried 7 | 2 5 4 5 11 13 5 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 14 | 4 5 7 6 14 14 4 4 2 5 Class Distribution -------------------- 41% | Scavenger-Mutant 40% | Mutant 5% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Matter Collected 2327 | 302 292 320 40 787 149 . 29 . 408 Remotely . | . . . . . . . . . . Salvage Created 3253 | 76 569 713 63 896 173 . 55 . 708 Parts 156 | 2 24 46 8 29 10 . 4 . 33 Haulers Intercepted 6 | . 2 2 . . 1 . . . 1 Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 54 | . 8 15 4 20 3 . 1 . 3 Melee 3 | . . . . . . . . . 3 Guns 32 | . 8 14 1 6 2 . 1 . . Cannons 17 | . . . 3 14 . . . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 14 | 1 4 4 . 4 1 . . . . Worker 6 | . . 3 . . 1 . . . 2 Builder 2 | . . 1 . . . . 1 . . Tunneler 2 | . 1 . 1 . . . . . . Hauler 6 | . 2 2 . . 1 . . . 1 Recycler 5 | 1 1 . . . . . . . 3 Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 9 | . . 4 4 . . . 1 . . Grunt 29 | . 8 6 . 13 2 . . . . Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . 5 . 3 . . . . 1 Hunter 2 | . . . . 2 . . . . . Programmer 3 | . . . . . 1 . . . 2 Best Kill Streak 6 | 1 6 5 4 6 3 . 1 . 5 Combat Bots Only 6 | . 3 4 4 6 2 . 1 . 2 Max Kills in Single Turn 2 | 1 2 2 1 2 2 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 748 | . 57 169 31 128 12 4 85 99 163 Missed 218 | . 16 50 5 38 3 . 35 34 37 Hits 530 | . 41 119 26 90 9 4 50 65 126 Melee 10 | . . 5 . 1 . 4 . . . Projectile 520 | . 41 114 26 89 9 . 50 65 126 AOE 1 | . . . . 1 . . . . . Critical Strikes 12 | . . 3 . 3 . 3 . . 3 Actively Blocked 1 | . . 1 . . . . . . . Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 7480 | . 496 1593 209 1458 136 192 707 488 2201 Core 2272 | . 114 370 7 124 31 59 344 213 1010 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 57 | . . 57 . . . . . . . Regen/Repaired (Parts) 146 | . 11 . . 135 . . . . . Core Remaining (%) 58 | 100 54 . 5 77 . . 38 74 . Volleys Fired 212 | 7 44 65 7 65 11 2 4 4 3 Largest 3 | 2 2 2 2 2 3 2 1 1 1 Hottest 147 | 40 40 100 104 137 147 91 80 80 7 Shots Fired 408 | 14 84 121 14 128 33 3 4 4 3 Gun 324 | 14 84 118 7 75 22 2 2 . . Cannon 75 | . . . 7 51 11 . 2 4 . Launcher 1 | . . . . . . 1 . . . Special 8 | . . 3 . 2 . . . . 3 Kinetic 284 | 14 84 57 12 104 13 . . . . Thermal 118 | . . 64 2 24 20 2 2 4 . Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . 1 2 . . Robot Hit Streak 14 | 4 5 12 3 14 9 . 4 5 8 Robot Miss Streak 6 | 3 6 5 4 2 2 . . . . Penetration Max 2 | . . . 1 2 . . . . . Secondary Targets 3 | . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 288 | 7 44 88 6 81 18 . 4 1 39 Core Hits 134 | 2 32 33 5 37 9 . 2 1 13 Critical Kills 8 | . . . 2 6 . . . . . Critical Parts Destroyed 11 | . . . . 11 . . . . . Critical Strikes 27 | . . 3 2 17 . . . . 5 Burn 3 | . . 3 . . . . . . . Destroy 19 | . . . 2 17 . . . . . Impale 5 | . . . . . . . . . 5 Melee Attacks 43 | . . . . . 1 . . . 42 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 42 | . . . . . . . . . 42 Sneak Attacks 7 | . . . . . 1 . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 Damage Inflicted 6285 | 85 866 1361 153 1677 489 26 86 25 1517 Guns 3148 | 85 575 1323 60 792 258 21 34 . . Cannons 1157 | . . . 93 885 102 . 52 25 . Explosions 419 | . 285 . . . 129 5 . . . Melee 1495 | . . . . . . . . . 1495 Ramming 42 | . 6 14 . . . . . . 22 Kinetic 3067 | 85 575 703 139 1426 139 . . . . Thermal 1228 | . . 644 14 251 221 21 52 25 . Explosive 129 | . . . . . 129 . . . . Electromagnetic 324 | . 285 . . . . 5 34 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1495 | . . . . . . . . . 1495 Highest Corruption 8 | . 5 . . . 1 1 1 . 8 Average Corruption 2 | . 1 . . . 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 1 . . . 1 . 3 . 18 Message Errors 4 | . 1 . . . . . . . 3 Matter Fused 8 | . . . . . . . 1 . 7 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 91 | . . . . . . . . . 91 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 91 | . . . . . . . . . 91 Knockbacks 14 | . . . . 13 1 . . . . Impact . | . . . . . . . . . . Kinetic 13 | . . . . 12 1 . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 43 | . 32 . . . . . . . 11 Shots 2 | . 2 . . . . . . . . Rammed 5 | . 1 1 . . . . . . 3 Targets Rammed 6 | . 1 2 . . . . . . 3 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 423 | . 8 19 51 228 423 . 24 42 173 Average Temperature 76 | . 4 5 27 77 140 . 15 21 78 Received Heat Transfer 2001 | . 255 612 . 630 45 . 36 144 279 Effects 3 | . . . . . 3 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 10 | . . 9 . . 1 . . . . Heat Transferred 3016 | . . 1830 37 555 407 37 100 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 96 | 100 89 100 100 88 100 100 100 100 100 Level 1 3 | . 10 . . 11 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 229 | 5 229 89 92 220 116 28 80 15 38 Initial 77 | . . 4 12 26 77 28 . . . Average 44 | . 111 26 9 85 20 6 20 1 8 Influence Increases 2165 | 5 381 476 114 640 146 . 169 15 219 Destroy 0b10 Robot/C 1080 | . 160 300 80 400 60 . 20 . 60 Destroy 0b10 Robot/NC 115 | 5 25 30 5 5 10 . 5 . 30 Destroy Leader 294 | . 44 94 10 102 12 . 10 . 22 Successful Hack 48 | . 17 5 . 10 . . 14 . 2 Disable Machine 180 | . 105 . 15 30 30 . . . . Destroy Structure 58 | . . 2 4 18 34 . . . . Partial Spotted 45 | . . . . . . . . . 45 Lose Combat Pursuer 345 | . 30 45 . 75 . . 120 15 60 Influence Decreases 2135 | 5 370 454 79 538 235 81 169 15 189 Entered New Map 216 | . . 7 21 42 93 53 . . . Time Decay 1655 | 5 340 356 47 446 132 10 155 15 149 Lost Part 264 | . 30 91 11 50 10 18 14 . 40 Squads Dispatched 22 | . 3 2 . 6 3 . 2 2 4 Investigation 8 | . 2 . . 4 1 . 1 . . Extermination 5 | . . . . . 2 . 1 1 1 Reinforcement 8 | . 1 2 . 2 . . . 1 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Distress Signals 8 | . 1 3 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 14 49 4 37 5 6 9 3 17 Peak Tracking Total 7 | . 5 6 4 7 3 6 6 2 7 Tactical Retreats 20 | . 3 5 . 3 . . 4 1 4 ECM-based Alert Blocks 8 | . . 3 . . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 8 | . 3 1 . 2 1 . . . 1 Indirectly 1 | . 1 . . . . . . . . Trap Hack Attempts 43 | . . . . 10 33 . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 11 | . . . . 4 7 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 12 | . 7 . 1 2 2 . . . . Max in Single Turn 2 | . 2 . 1 1 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 26 | . 5 3 . 8 2 . 3 1 4 Terminals 14 | . 4 2 . 4 1 . 2 . 1 Fabricators 2 | . . . . . 1 . . . 1 Repair Stations 4 | . 1 . . 2 . . . . 1 Recycling Units 5 | . . 1 . 1 . . 1 1 1 Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 10 5 . 22 4 . 5 3 5 Successful 32 | . 6 3 . 14 2 . 2 1 4 Failed 22 | . 4 2 . 8 2 . 3 2 1 Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 29 | . 8 4 . 10 2 . 4 . 1 Fabricators 3 | . . . . . 2 . . . 1 Repair Stations 10 | . 2 . . 7 . . . . 1 Recycling Units 9 | . . 1 . 2 . . 1 3 2 Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 4 2 . 5 . . 1 . 1 Record 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Maintenance Status 2 | . 1 . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Zone Layout 4 | . 2 . . 1 . . 1 . . Fabricator Hacks 3 | . . . . . 2 . . . 1 Network Status 2 | . . . . . 1 . . . 1 Build 1 | . . . . . 1 . . . . Repair Station Hacks 7 | . 2 . . 5 . . . . . Scan Component 4 | . 1 . . 3 . . . . . Repair 3 | . 1 . . 2 . . . . . Recycling Unit Hacks 7 | . . 1 . 2 . . 1 1 2 Report Inventory 4 | . . 1 . 1 . . 1 . 1 Retrieve Components 3 | . . . . 1 . . . 1 1 Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Retrieve Study 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 1 . 6 1 . 1 1 1 Full Trace Events 4 | . . . . 2 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . Time 129 | . 53 . . 76 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . 10 . . . . 2 Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . 1 Non-combat 2 | . . . . . 1 . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 1 . . . 2 no_distress 2 | . . . . . 1 . . . 1 find_recycling 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Active Infowar (turns) 2917 | . . 281 . . 991 118 510 221 796 Sensors 1060 | . . . . . 968 43 3 46 . Terrain 23 | . . . . . 23 . . . . Traps 642 | . . . . . . . 502 140 . Seismic 543 | . . . . . . . 479 64 . T.N.C. 1923 | . . . . . 278 118 510 221 796 Jamming 1 | . . . . . . . . 1 . ECM 365 | . . 281 . . . . . 2 82 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Turns Passed 6974 | 66 892 1240 575 1541 995 118 510 241 796 Spaces Moved 4250 | 37 585 649 268 601 484 171 493 285 677 Core 1102 | 10 . 2 . . . 136 376 150 428 Treads 819 | . . 404 268 147 . . . . . Legs 1160 | . . . . 454 484 35 49 . 138 Wheels 1169 | 27 585 243 . . . . 68 135 111 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 160 160 105 50 50 50 50 Average Speed 123 | 79 99 141 203 173 174 61 63 78 94 Slowest Speed 500 | 90 115 500 240 330 175 105 200 100 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 83 38 48 46 12 81 20 9 20 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 58 | . . 1 7 15 35 . . . . Melee . | . . . . . . . . . . Projectile 25 | . . 1 7 15 2 . . . . AOE 33 | . . . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Total 5526 | 59 812 844 283 971 609 181 685 297 785 Wait 736 | . 168 90 . 238 57 5 169 2 7 Move 4242 | 36 584 648 267 600 484 170 492 284 677 Hop . | . . . . . . . . . . Pick Up 113 | 10 8 19 4 25 9 1 10 2 25 Fast Attach . | . . . . . . . . . . Attach 81 | 6 4 15 5 9 7 2 10 4 19 Detach 3 | . . . . . . 1 . . 2 Swap 27 | . 1 3 . 14 5 . . . 4 Drop 24 | . 2 2 . 10 2 . . 1 7 Fire 212 | 7 44 65 7 65 11 2 4 4 3 Melee 39 | . . . . . 1 . . . 38 Ram 4 | . 1 . . . . . . . 3 Kick . | . . . . . . . . . . Crush 2 | . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 43 | . . . . 10 33 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Repaired Corrupted Imp. Terrain Scanner 485 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Derelicts attacked the area 631 | -10/Materials | Discovered new exit (range 9) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Utility x2 1166 | -9/Materials | Lost 3 parts (1p1n1w) 1313 | -9/Materials | Core integrity fell below 50% 1340 | -9/Materials | Lost 3 parts (1p1n1w) 1561 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Discovered new exit (range 12) 2042 | -9/Materials | Core integrity fell below 20% 2199 | -9/Materials | Entered Mines 2202 | -9/Mines | Assembled infested the area 2207 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2211 | -9/Mines | Lost 3 parts (1p2u) 2248 | -9/Mines | Met a Derelict bent on vengeance 2333 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2615 | -9/Mines | Discovered new exit (range 10) 2719 | -9/Mines | Learned Materials stockpile data 2774 | -9/Mines | Entered Materials 2774 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3632 | -8/Materials | Repaired Lgt. Nuclear Core 3865 | -8/Materials | Repaired Hrd. Medium Armor Plating 4112 | -8/Materials | Discovered new exit (range 10) 4238 | -8/Materials | Identified exit to Factory 4315 | -8/Materials | Entered Factory 4315 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4328 | -7/Factory | Lost 3 parts (1n2w) 4388 | -7/Factory | Discovered new exit (range 9) 4402 | -7/Factory | Identified exit to Lower Caves 4819 | -7/Factory | Build established: Mutant 4946 | -7/Factory | Discovered new exit (range 7) 4955 | -7/Factory | Identified exit to Factory 5075 | -7/Factory | Fabricated A-02 Transporter? 5144 | -7/Factory | Cargo convoy interrupted 5310 | -7/Factory | Build established: Scavenger-Skirmisher 5310 | -7/Factory | Sucked down chute 5310 | -7/Factory | Entered Waste 5319 | -7/Waste | Spotted C-40 Crusher 5326 | -7/Waste | Spotted C-40 Crusher 5329 | -7/Waste | Spotted C-40 Crusher 5331 | -7/Waste | Spotted C-40 Crusher 5337 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5342 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5353 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5370 | -7/Waste | Spotted C-40 Crusher 5382 | -7/Waste | Spotted C-40 Crusher 5384 | -7/Waste | Lost 5 parts (2p1n2u) 5389 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5421 | -7/Waste | Discovered new exit (range 12) 5426 | -7/Waste | Identified exit to Factory 5428 | -7/Waste | Entered Factory 5608 | -7/Factory | Core integrity fell below 50% 5629 | -7/Factory | Lost 4 parts (2n1u1w) 5638 | -7/Factory | Build established: Mutant 5718 | -7/Factory | Discovered exit to Factory (range 4) 5938 | -7/Factory | Entered another Factory area 5938 | -6/Factory | Evolved 2 slots: Utility x2 6093 | -6/Factory | Lost 4 parts (2n2u) 6167 | -6/Factory | Discovered new exit (range 9) 6175 | -6/Factory | Identified exit to Factory 6179 | -6/Factory | Entered another Factory area 6179 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6276 | -5/Factory | Found Prototype Launcher 6375 | -5/Factory | Discovered new exit (range 4) 6377 | -5/Factory | Identified exit to Factory 6405 | -5/Factory | Lost 3 parts (3u) 6523 | -5/Factory | Garrison activated, responded to threat 6553 | -5/Factory | Build established: Hacker-Mutant 6640 | -5/Factory | Core integrity fell below 50% 6865 | -5/Factory | Lost 4 parts (1n3u) 6929 | -5/Factory | Core integrity fell below 20% 6937 | -5/Factory | Lost 8 parts (1p2n3u2w) 6975 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Querying network status... 6 records found: (53,89) - Loaded: Centrium Leg (23,127) - Idle (177,8) - Loaded: Enh. Nova Cannon (100,137) - Idle (171,78) - Building: G-50 Soldier (5,178) - Idle 06949_ System corrupted: Substantial component data lost. 06959_ Acquired Imp. Medium Treads. 06960_ Slug penetrates Wall. 06961_ Acquired Imp. Medium Treads. 06964_ System corrupted: Matter fused (-7). 06968_ Slug penetrates Wall. 06968_ Slug penetrates H-66 Slayer. 06972_ Slug penetrates Wall. 06972_ Penetrated by Slug. 06972_ Slug penetrates Wall. 06975_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #####+################???# | | + / *% #???# | | # #################### #???# | | ?????# ####### #??????????????????# #???# | | ??????# #?????# #??????????????????# #???# | | ??????# #?????# #####??????????????#%#???# | | ??????+ #?????# ##T ##########???#?# #???# | | ??????# #?????# + """"""" #?# #???# | | ??????# #?######+######### """"""" ###+######### | | ??????# #?# """ # """"""" ## % ! | | ??????# #?# "Y" """" + """"""" ## | | ??????# ??# ! ! """" # ## ] """ """ | | ??????+ ??# """"?# ## """ """ | | ??????# ??# """"?# = ## ] """ """ | | ??????# ????# # ## | | ???????? #################+######+## ! """ """ | | ##### ???????? #????# """ """ | | ????????? #????# """ """ | | H ????????? #????# [ | | ??????? ############+#### | | ##### ????? A ?? | | ??????? #?????########## ??? | | ??????????##???????????????# ^""""????""" | | ????????????????? ????????# """"??????? | | ?????????????????"""""k##### h """"???"??? | | "????????????????""""" ; @ ^h """"?? ""?? | | ????????????????""""" ##### """""" """" | | "?????????????????"????????# p """""" """" | | "??????????????????????############ """""" """" | | ???????????????????????# # """""" """" | | ???????????????????????# # """""" """" | | ???????????????????????# """ + | | ???????????????????????# """ # | | ???????????????????????# = """ # | | ???????????????????????# = "" # | | ???????????????????????# = "" #########+###### | | ???????????????????????# #???# #???? | | ???????????????????????# """ """ #???# !#???? | | ???????????????????????# """ """ #???# #???? | | ???????????????????????# """ """ #???# #???? | | ???????????????????????# "" "" #???# ##### | | ???????????????????????# "" "" #???# + | | ???????????????????????# #???# ##### | | ???????????????????????# ! #???# #???? | | ???????????????????????##?#########???# ] #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# ! #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# ! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 70 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Terrain Scanner | 50% | -10/Materials | Corrupted Lgt. Nuclear Core | 38% | -8/Materials Hrd. Medium Armor Plating | 56% | -8/Materials Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Heavy Suspicion Hehehe Insider Info Jackpot That Tickles Challenges ------------ None Game ------ Seed FrostGravmagAutohacker Manual? 0 Play Time 01:34:47 Cumulative 57.0 hours Start 2026.01.09 @ 12:33:01 End 2026.01.10 @ 12:53:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3819790c-c902-4332-8325-f1a6510dffb2