Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 17:51:24 Player: Lunace Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1410) 1410 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 4793 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -162 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System Nuclear Pulse Array > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Relay Coupler [NC] (3) > --- WEAPON (2) ------- Heavy Missile Launcher Scythe > --- INVENTORY (10) --- Micro Fission Core Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Terrain Scan Processor Advanced System Shield Advanced Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit System Shield Improved Datajack Scythe [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 55 | 7 2 1 . . 19 21 5 Power 5 | 1 . . . . 2 2 . Engine 3 | 1 . . . . 1 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 4 5 . Treads 4 | 2 . . . . 2 . . Leg 4 | . . . . . 2 2 . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 2 | . . . . . . 2 . Utility 16 | 2 . . . . 6 6 2 Device 3 | 1 . . . . . 2 . Storage 3 | 1 . . . . 1 1 . Processor 3 | . . . . . 2 1 . Hackware 3 | . . . . . . 2 1 Protection 4 | . . . . . 3 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 2 1 . . 7 8 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 2 2 . . . 5 5 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 22 | . . . . . 4 16 2 Power 3 | . . . . . 1 2 . Propulsion 8 | . . . . . 1 6 1 Utility 5 | . . . . . 1 3 1 Weapon 6 | . . . . . 1 5 . Highest Loss Streak 8 | . . . . . 4 8 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 100 94 75 82 Engine 6 | . 14 14 14 14 3 . . Core 3 | . . . . . 5 4 7 Treads 19 | . 28 28 28 28 24 9 . Leg 4 | . . . . . 7 11 . Hover 1 | . . . . . . . 9 Flight 2 | . . . . . . . 16 Device 9 | . 14 14 14 14 9 8 . Storage 10 | . 14 14 14 14 9 8 9 Processor 6 | . . . . . 12 9 9 Hackware 2 | . . . . . . 1 16 Protection 2 | . . . . . 4 4 . Ballistic Gun 14 | . 26 25 14 14 15 11 . Launcher 3 | . . 2 14 14 2 2 . Slashing Weapon 1 | . . . . . . 1 6 Special Melee Weapon 1 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 37 | 15 15 16 16 16 37 37 18 Greatest Support 60 | 40 40 40 40 40 60 60 20 Greatest Overweight (x) 8 | . . . . . . 8 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 Average Capacity 10 | 6 8 8 8 8 10 14 10 Most Carried 13 | 1 4 6 8 7 11 13 10 Average Carried 6 | . 1 5 6 7 8 10 6 Final Capacity 15 | 8 8 8 8 8 15 10 10 Final Carried 11 | 1 4 6 7 7 11 5 10 Class Distribution -------------------- 76% | Mutant 15% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1624 | 268 104 51 375 . 332 410 84 Remotely . | . . . . . . . . Salvage Created 958 | 23 132 28 . 10 501 174 90 Parts 79 | 3 17 9 . 7 34 6 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 39 | . 6 6 . 4 14 6 3 Melee 2 | . . . . . . 2 . Guns 17 | . 6 . . . 9 2 . AOE 20 | . . 6 . 4 5 2 3 Classes Destroyed 10 | 1 3 . . . 5 . 1 Builder 1 | . 1 . . . . . . Tunneler 2 | 1 . 1 . . . . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 20 | . 6 6 . 4 4 . . Grunt 15 | . . . . . 6 7 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 9 | 1 3 7 . 4 9 3 3 Combat Bots Only 9 | . 3 6 . 4 9 3 3 Max Kills in Single Turn 3 | 1 2 3 . 2 3 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 . 2 3 1 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 363 | . 36 5 . 6 89 213 14 Missed 111 | . 5 2 . 3 27 70 4 Damage Taken 3463 | . 248 42 . 29 973 2013 158 Core 636 | . 49 7 . 20 127 388 45 Absorbed by Shields 62 | . . . . . . 62 . Regen/Repaired (Parts) 120 | . 120 . . . . . . Core Remaining (%) 84 | 100 . . . 69 . . . Volleys Fired 108 | 2 16 4 . 3 38 41 4 Largest 2 | 2 2 1 . 1 2 2 1 Hottest 53 | 40 40 30 . 30 53 48 39 Shots Fired 182 | 4 32 4 . 3 74 61 4 Gun 158 | 4 32 . . . 70 52 . Cannon . | . . . . . . . . Launcher 24 | . . 4 . 3 4 9 4 Special . | . . . . . . . . Kinetic 158 | 4 32 . . . 70 52 . Thermal . | . . . . . . . . Explosive 24 | . . 4 . 3 4 9 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 2 2 1 . 3 6 13 5 Robot Miss Streak 6 | 1 6 2 . . 3 2 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 123 | 2 13 1 . 3 51 47 6 Core Hits 84 | 1 9 8 . 3 33 19 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 24 | . . . . . 1 10 13 Impact . | . . . . . . . . Slashing 18 | . . . . . 1 9 8 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3833 | 26 201 371 . 267 1331 1093 544 Guns 1515 | 26 201 . . . 726 562 . Cannons . | . . . . . . . . Explosions 2165 | . . 371 . 267 530 453 544 Melee 137 | . . . . . 75 62 . Ramming 16 | . . . . . . 16 . Kinetic 1515 | 26 201 . . . 726 562 . Thermal 31 | . . . . . 31 . . Explosive 2134 | . . 371 . 267 499 453 544 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 137 | . . . . . 75 62 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 105 | . . . . 11 59 30 5 Projectiles . | . . . . . . . . Explosions 105 | . . . . 11 59 30 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 217 | . . 21 . . 82 114 . Shots 8 | . . 1 . . 1 6 . Rammed 14 | . . . . . . 14 . Targets Rammed 16 | . . . . . . 16 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 121 | . . . . . 42 121 . Average Temperature 29 | . . . . . 15 38 . Received Heat Transfer 1423 | . . . . . 414 946 63 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 431 | 5 185 169 . 118 431 369 418 Initial 192 | . 3 . . . 45 192 155 Average 192 | . 88 30 . 97 214 306 243 Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 47 | 100 100 100 . 100 35 7 12 Level 1 50 | . . . . . 56 92 86 Level 2 2 | . . . . . 8 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . 1 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 10 6 . 4 22 16 15 Peak Tracking Total 10 | . 3 3 . 2 10 8 8 Tactical Retreats 6 | . . . . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . 1 1 1 . Max in Single Turn 1 | . . . . 1 1 1 . Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . 6 . 2 . 5 . 2 Terminals 8 | . 4 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 52 | . 24 . 2 . 19 . 7 Successful 34 | . 15 . 2 . 12 . 5 Failed 18 | . 9 . . . 7 . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 32 | . 18 . . . 9 . 5 Terminals 34 | . 17 . . . 13 . 4 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 8 | . 3 . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 9 | . 4 . 2 . 3 . . Record 2 | . . . 2 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 4 | . 3 . . . 1 . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 16 | . 7 . . . 6 . 3 Terminals 11 | . 5 . . . 4 . 2 Botnet 8 | . 4 . . . 3 . 1 Operators 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Monitor 1 | . . . . . 1 . . Reject 1 | . 1 . . . . . . Recyclers 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Watchers 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 6 . . . 4 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . 1 3 Non-combat 3 | . . . . . . . 3 Combat 1 | . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 1 3 map_route 1 | . . . . . . . 1 relay_feed 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . 1 . formatsys_low 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . . 1 1 Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 16 | . . . . . . 16 10 Highest-Rated Ally 16 | . . . . . . 16 10 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 35 | . . . . . . 35 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3056 | 67 486 190 275 210 749 675 404 Spaces Moved 1741 | 33 212 112 171 123 353 290 447 Core 15 | 2 . . . . . 13 . Treads 1135 | 31 212 112 171 123 353 133 . Legs 85 | . . . . . . 85 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 506 | . . . . . . 59 447 Fastest Speed 39 | 50 160 160 160 160 160 39 39 Average Speed 130 | 153 160 160 160 160 162 166 39 Slowest Speed 450 | 160 160 160 160 160 165 450 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 51 36 55 38 36 46 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 13 | . . . . . . 5 8 Terrain Destroyed 164 | . . 28 . 21 45 21 49 Melee 8 | . . . . . . . 8 Projectile . | . . . . . . . . AOE 156 | . . 28 . 21 45 21 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2287 | 42 326 118 173 133 451 386 658 Wait 304 | . 92 . . 8 23 2 179 Move 1735 | 32 211 111 170 122 353 289 447 Hop . | . . . . . . . . Pick Up 28 | 1 4 2 2 . 8 4 7 Fast Attach 30 | 7 2 . . . 11 9 1 Attach 12 | . . . . . 2 7 3 Detach 2 | . . . . . . 1 1 Swap 13 | . . 1 . . 6 5 1 Drop 15 | . 1 . 1 . 9 2 2 Fire 108 | 2 16 4 . 3 38 41 4 Melee 24 | . . . . . 1 10 13 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 15 | . . . . . . 15 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Repaired Assault Rifle 470 | -10/Materials | Repaired Assault Rifle 506 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered Mines 637 | -10/Mines | Learned Materials non-interactive machine intel 696 | -10/Mines | Learned location of Zion (-6) 737 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 737 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Entered Exiles 744 | -10/Exiles | Found Exiles lab abandoned 1003 | -10/Exiles | Discovered new exit (range 10) 1019 | -10/Exiles | Entered Mines 1026 | -9/Mines | Learned location of 1 exit from Lower Caves 1208 | -9/Mines | Discovered new exit (range 10) 1229 | -9/Mines | Entered Materials 1229 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1230 | -8/Materials | Loaded intel: 36 non-interactive machine locations 1528 | -8/Materials | Lost 4 parts (1p1n1u1w) 1542 | -8/Materials | Destroyed 9 combat bots 1978 | -8/Materials | Identified exit to Garrison 1978 | -8/Materials | Entered Garrison 2020 | -8/Garrison | Triggered checkpoint 2068 | -8/Garrison | Garrison Relay disabled 2227 | -8/Garrison | Build established: Scavenger-Mutant 2330 | -8/Garrison | Core integrity fell below 50% 2358 | -8/Garrison | Lost 8 parts (2p3n1u2w) 2380 | -8/Garrison | Installed Relay Interface Framework 2514 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Build established: Mutant 2613 | -8/Garrison | Core integrity fell below 20% 2619 | -8/Garrison | Spotted B-75 Beast 2641 | -8/Garrison | Lost 5 parts (1n2u2w) 2649 | -8/Garrison | Discovered new exit (range 10) 2652 | -8/Garrison | Identified exit to Materials 2653 | -8/Garrison | Entered Materials 3057 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Access door sealed. 02973_ Acquired Imp. Terrain Scan Processor. 02975_ Field Propulsion Drive destroyed. 02993_ Adv. System Shield destroyed. 03005_ Jacked W-25 Informer... >>relay_feed Installed feed listener. 03013_ Acquired 68 matter. 03014_ Acquired Power Shielding. 03015_ Dropped Power Shielding. 03017_ Acquired System Shield. 03039_ C-30 ARC bursts open, deploying its payload. 03039_ G-50 Soldier unfolds itself. 03039_ G-47 Trooper unfolds itself. 03045_ Acquired Hvy. Missile Launcher. 03048_ G-47 Trooper destroyed. 03051_ L-31 Rogue destroyed. 03053_ G-47 Trooper destroyed. 03055_ Destroyed Lgt. Angular Momentum Engine. 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