Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.10 @ 00:01:33 Player: Drago Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (6171) 6171 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 11457 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 539 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 91/150 System Corruption 2% Temperature Cool (21) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VSS Leg > --- UTILITY (5) ------ Machine Analyzer Improved Signal Interpreter Kinecellerator Dynamic Insulation System > --- WEAPON (3) ------- Advanced Assault Cannon Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Long-range Sensor Array Mini Drone Bay (2/3) Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Medium Armored Exoskeleton Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Machine Analyzer Long-range Sensor Array Advanced Targeting Computer Mini Drone Bay > --- WEAPON ----------- Precision Beam Rifle Precision Assault Rifle Great Axe > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Advanced Terrain Scan Processor Dynamic Insulation System Rocket Launcher [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 3 | . . . 1 . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 143 | 6 15 1 31 1 28 10 23 8 20 Power 15 | . 2 . 5 . 1 1 2 2 2 Engine 9 | . 2 . 3 . 1 . . 2 1 Core 5 | . . . 2 . . . 2 . 1 Reactor 1 | . . . . . . 1 . . . Propulsion 37 | 2 6 . 5 1 7 1 8 3 4 Treads 4 | . 2 . . . . . 2 . . Leg 11 | . . . . . 6 . . 1 4 Wheel 12 | 2 4 . 4 1 . . 1 . . Hover 3 | . . . . . . 1 . 2 . Flight 7 | . . . 1 . 1 . 5 . . Utility 55 | 2 4 1 7 . 12 4 12 3 10 Device 26 | 1 2 1 2 . 6 2 4 2 6 Storage 4 | 1 2 . 1 . . . . . . Processor 5 | . . . . . . . 3 1 1 Hackware 2 | . . . . . . . 2 . . Protection 18 | . . . 4 . 6 2 3 . 3 Artifact . | . . . . . . . . . . Weapon 36 | 2 3 . 14 . 8 4 1 . 4 Energy Gun 9 | 1 1 . 1 . 2 3 . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 19 | 1 . . 10 . 5 1 1 . 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . 2 . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 5 . 2 4 1 1 . Parts Lost 49 | . 9 2 12 . 8 . 7 . 11 Power 6 | . 2 . 2 . . . 1 . 1 Propulsion 14 | . 3 . 4 . 1 . 4 . 2 Utility 13 | . 1 . 3 . 3 . 1 . 5 Weapon 16 | . 3 2 3 . 4 . 1 . 3 Highest Loss Streak 6 | . 4 2 3 . 2 . 2 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 2 8 13 13 15 14 14 11 4 4 Power 1 | . 2 3 1 1 1 1 . . . Propulsion 3 | 1 2 6 4 5 4 4 3 . . Utility 5 | . 1 4 5 7 7 7 5 2 2 Weapon 1 | . 1 . 1 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 1 2 . 6 4 1 . 4 Power 4 | . . . . . 1 1 . . 2 Propulsion 4 | . . . . . 2 2 . . . Utility 9 | . . 1 2 . 3 1 1 . 1 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 92 82 91 100 96 97 93 87 79 Engine 5 | . 10 . 4 11 9 2 . 5 6 Core 1 | . . . 4 . . . 1 . . Reactor 1 | . . . . . . 6 5 . . Treads 2 | . 11 . . . . . 5 . . Leg 11 | . . . . . 22 26 11 . 12 Wheel 7 | . 14 28 18 22 3 . 1 . . Flight 1 | . . . . . . . 7 17 1 Device 13 | . 13 14 10 11 12 12 14 17 18 Storage 8 | . 14 14 11 11 9 9 5 . . Processor 3 | . . . . . . . 6 15 14 Protection 8 | . . . 10 11 13 11 7 . 3 Energy Gun 7 | . 11 . 6 11 5 8 7 7 7 Ballistic Gun 15 | . 10 13 23 22 19 15 12 7 8 Slashing Weapon 1 | . . . . . . 2 1 7 3 Peak Build Rating 61 | 6 10 12 22 22 43 44 54 61 61 Average Rating 33 | 4 7 11 18 22 36 41 46 48 53 On Entrance 25 | . 6 10 10 22 22 38 43 45 61 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 9 51 25 48 48 61 54 53 20 47 Greatest Support 70 | 20 40 24 24 26 60 55 55 50 70 Greatest Overweight (x) 4 | . 4 1 4 2 3 1 3 1 1 Average Overweight (x) . | . 1 . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 17 15 15 15 15 15 12 5 5 Most Carried 15 | 6 13 14 15 15 15 15 15 5 5 Average Carried 11 | 3 8 13 13 15 14 14 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 13 14 15 15 15 15 3 5 4 Class Distribution -------------------- 37% | Tank 26% | Mutant 19% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 5391 | 244 389 159 942 160 1369 758 543 219 608 Remotely 424 | . . . . . 166 258 . . . Salvage Created 7482 | 79 483 40 1529 286 1899 1356 643 . 1167 Parts 392 | 5 32 2 102 18 101 63 26 . 43 Haulers Intercepted 13 | . . . 4 . 4 5 . . . Recyclers Shooed 6 | 1 1 . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 142 | . 13 2 28 8 41 19 9 . 22 Guns 133 | . 10 . 25 8 41 19 9 . 21 AOE 9 | . 3 2 3 . . . . . 1 Classes Destroyed 16 | 2 5 . 4 3 1 . . . 1 Worker 6 | . 2 . 1 . 2 . 1 . . Builder 4 | . . . 3 . . 1 . . . Tunneler 3 | 1 . . 2 . . . . . . Hauler 13 | . . . 4 . 4 5 . . . Recycler 9 | 1 . . 3 1 1 1 1 . 1 Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 10 | . 2 . 3 . 3 . 1 . 1 Swarmer 24 | . 3 . 8 3 7 . 1 . 2 Grunt 72 | . 10 2 12 2 24 9 2 . 11 Brawler 4 | . . . . . 2 . 1 . 1 Duelist 4 | . . . . 1 1 . 1 . 1 Sentry 32 | . . . 8 . 7 10 4 . 3 Demolisher 1 | . . . . 1 . . . . . Programmer 4 | . . . . . . . . . 4 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 9 | 2 3 2 9 6 7 6 3 . 4 Combat Bots Only 8 | . 3 2 8 5 6 4 2 . 4 Max Kills in Single Turn 3 | 1 2 2 3 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . 2 2 2 . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 1020 | . 77 14 164 34 147 59 170 . 355 Missed 305 | . 21 4 36 9 34 17 63 . 121 Damage Taken 9073 | . 796 138 1509 310 1663 616 1248 . 2793 Core 1330 | . 109 20 139 37 211 107 189 . 518 Absorbed by Shields 72 | . . . . . 72 . . . . Ignored by Resistances 205 | . . . 17 32 97 38 . . 21 Regen/Repaired (Parts) 822 | . . . . . . . . 642 180 Core Remaining (%) 61 | 100 . 48 . 56 . 42 . . . Volleys Fired 509 | 7 73 5 100 25 111 62 40 12 74 Largest 3 | 2 2 2 3 3 3 3 3 2 3 Hottest 141 | 70 70 50 91 91 133 111 114 89 141 Shots Fired 1277 | 12 120 7 259 68 321 185 111 24 170 Gun 1246 | 12 108 2 249 68 321 185 111 24 166 Cannon 4 | . . . . . . . . . 4 Launcher 21 | . 12 5 4 . . . . . . Special 6 | . . . 6 . . . . . . Kinetic 883 | 7 60 2 219 50 244 123 71 12 95 Thermal 290 | 5 48 . 6 . 74 62 40 12 43 Explosive 21 | . 12 5 4 . . . . . . Electromagnetic 83 | . . . 30 18 3 . . . 32 Robot Hit Streak 22 | 3 17 3 19 5 13 16 20 11 22 Robot Miss Streak 9 | 4 6 2 5 4 9 3 2 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 18 | . . . 5 2 7 2 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 Shots Hit Robots 880 | 5 78 3 173 39 226 127 87 22 120 Core Hits 461 | 3 40 5 80 18 183 47 29 3 53 Critical Kills 3 | . . . 1 . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 21 | 1 . . 1 . . 9 3 3 4 Burn 15 | 1 . . . . . 8 3 2 1 Destroy 4 | . . . 1 . . 1 . 1 1 Sever 2 | . . . . . . . . . 2 Melee Attacks 42 | . . . . . 1 13 13 . 15 Impact . | . . . . . . . . . . Slashing 42 | . . . . . 1 13 13 . 15 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15649 | 76 1268 338 2701 593 3727 2314 1557 393 2682 Guns 13545 | 76 722 . 2159 593 3615 2192 1506 393 2289 Cannons 58 | . . . . . . . . . 58 Explosions 1772 | . 546 338 542 . 112 . . . 234 Melee 274 | . . . . . . 122 51 . 101 Ramming . | . . . . . . . . . . Kinetic 9305 | 27 355 . 1706 359 2983 1262 942 193 1478 Thermal 3737 | 49 367 . 353 . 675 930 564 200 599 Explosive 1307 | . 546 338 189 . . . . . 234 Electromagnetic 1026 | . . . 453 234 69 . . . 270 Impact . | . . . . . . . . . . Slashing 274 | . . . . . . 122 51 . 101 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 6 6 7 2 2 Average Corruption 4 | . . . . . 5 6 5 2 2 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 99 | . . . . . 25 33 14 3 24 Message Errors 26 | . . . . . 5 6 4 3 8 Matter Fused 24 | . . . . . 6 9 5 . 4 Heat Flow Errors 6 | . . . . . 1 3 1 . 1 Energy Discharges 9 | . . . . . 4 2 1 . 2 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . 2 . . 1 Data Loss (minor) 15 | . . . . . 5 4 2 . 4 Data Loss (major) 2 | . . . . . . 2 . . . Misfires 6 | . . . . . 2 2 . . 2 Alerts 2 | . . . . . 1 1 . . . Weapon Failures 4 | . . . . . 1 2 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . 41 2 1 . 44 18 . . . Projectiles . | . . . . . . . . . . Explosions 88 | . 41 2 1 . 44 . . . . Melee 18 | . . . . . . 18 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 285 | . 99 20 47 . 51 . . . 68 Shots 9 | . 3 1 3 . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | 20 53 . 226 166 303 207 69 36 355 Average Temperature 48 | 15 14 . 50 53 41 40 19 18 92 Received Heat Transfer 3334 | . 393 69 468 60 760 315 234 . 1035 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . . . 6 3 . 3 Heat Transferred 8905 | 222 944 . 350 . 1469 2553 1443 592 1332 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Maximum Alert Level 2 | . . . 2 . 1 . . . 2 Low Security (%) 73 | 100 100 100 59 100 82 100 100 100 7 Level 1 23 | . . . 40 . 17 . . . 75 Level 2 2 | . . . . . . . . . 16 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 483 | 5 118 73 393 95 342 171 75 13 483 Initial 98 | . 3 . . . 25 98 75 13 . Average 122 | . 30 31 163 52 128 66 23 1 289 Influence Increases 5405 | 10 460 84 1094 165 1316 670 375 19 1212 Destroy 0b10 Robot/C 3020 | . 260 40 560 140 820 380 180 . 640 Destroy 0b10 Robot/NC 240 | 10 25 . 85 5 55 35 15 . 10 Destroy Leader 756 | . 64 10 164 20 194 130 62 . 112 Allied During Kill 153 | . . . . . . . . . 153 Successful Hack 159 | . 8 . 16 . 60 29 32 . 14 Disable Machine 300 | . 15 15 75 . 30 90 15 . 60 Destroy Structure 252 | . 88 19 44 . 7 6 11 19 58 Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 510 | . . . 150 . 150 . 45 . 165 Influence Decreases 4684 | 5 463 84 1094 100 1107 601 412 32 786 Time Decay 3043 | 5 345 70 578 100 587 443 346 23 546 Lost Part 450 | . 80 14 120 . 70 . 56 . 110 Lost Ally 169 | . . . . . . 20 10 9 130 Purge Threat 1022 | . 38 . 396 . 450 138 . . . Squads Dispatched 33 | . 2 . 2 . 5 1 11 . 12 Investigation 3 | . 1 . . . . . 2 . . Extermination 6 | . . . . . . . 2 . 4 Reinforcement 9 | . 1 . 2 . 2 1 1 . 2 Assault . | . . . . . . . . . . Garrison 15 | . . . . . 3 . 6 . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 14 | . . 1 6 . 4 1 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 24 4 47 22 63 21 19 5 44 Peak Tracking Total 11 | . 3 2 10 11 6 4 7 3 6 Tactical Retreats 21 | . . . 6 . 4 . 3 . 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 10 | . 1 . 3 . 2 . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 20 | . 1 1 5 . 2 6 1 . 4 Max in Single Turn 2 | . 1 1 2 . 1 1 1 . 2 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 46 | . 6 . 6 . 11 10 7 . 6 Terminals 37 | . 6 . 6 . 10 9 3 . 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 2 . 1 Total Hacks 137 | . 16 . 24 . 40 18 24 . 15 Successful 70 | . 6 . 13 . 29 12 7 . 3 Failed 66 | . 10 . 10 . 11 6 17 . 12 Catastrophic 5 | . . . . . 1 . 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 58 | . 7 . 14 . 18 9 7 . 3 Terminals 118 | . 16 . 24 . 39 17 13 . 9 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 11 | . . . . . 1 1 7 . 2 Terminal Hacks 55 | . 4 . 11 . 25 9 4 . 2 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 7 | . 1 . 1 . 5 . . . . Prototype ID Bank 6 | . . . 2 . 2 2 . . . Open Door 3 | . . . . . . 3 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 4 | . . . . . 1 . 1 . 2 Terminal Index 1 | . . . . . . . 1 . . Alert Level 12 | . 1 . 4 . 6 1 . . . Unreport Threat 8 | . 1 . 3 . 3 1 . . . Locate Traps 5 | . . . . . 4 1 . . . Hauler Manifests 2 | . . . . . 1 1 . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 11 | . 2 . 2 . 3 2 2 . . Terminals 11 | . 2 . 2 . 3 2 2 . . Assimilate 1 | . . . . . . . 1 . . Botnet 10 | . 2 . 2 . 3 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 42 | . 6 . 6 . 10 8 6 . 6 Full Trace Events 4 | . 1 . 1 . . . 2 . . Feedback Events 1 | . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 19 | . . . . . . . 1 18 . Largest Group 18 | . . . . . . . . 18 8 Highest-Rated Group 434 | . . . . . . . . 434 234 Highest-Rated Ally 35 | . . . . . . . . 35 31 Total Orders 7 | . . . . . . 4 . . 3 EXPLORE 7 | . . . . . . 4 . . 3 Ally Attacks 232 | . . . . . . . . 136 96 Total Damage 5191 | . . . . . . . . 3376 1815 Kills 21 | . . . . . . . . 11 10 Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Active Infowar (turns) 5557 | 7 345 . 1679 259 337 . 1068 270 1592 Sensors 924 | . . . . . . . 266 8 650 Structural 2275 | . . . 1679 259 337 . . . . Seismic 352 | 7 345 . . . . . . . . Machine Analysis 2930 | . . . . . . . 1068 270 1592 Robot Analysis Total 7 | . 1 . 1 . 5 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . . 4 . . 3 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 10222 | 73 1285 167 1974 259 2233 1246 1093 270 1622 Spaces Moved 6616 | 53 767 145 1356 167 1322 642 905 332 927 Core 6 | 6 . . . . . . . . . Treads 251 | . 241 . . . . . 10 . . Legs 2968 | . . . . . 1049 642 338 12 927 Wheels 2653 | 47 526 145 1356 167 273 . 139 . . Hover 150 | . . . . . . . . 150 . Flight 588 | . . . . . . . 418 170 . Fastest Speed 26 | 50 80 90 90 105 105 126 26 29 110 Average Speed 114 | 76 131 103 111 106 126 126 87 55 133 Slowest Speed 320 | 80 240 105 140 110 200 195 320 140 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 97 18 89 30 83 94 18 97 24 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 30 | . . . 5 . . 2 11 . 12 Terrain Destroyed 250 | . 99 26 38 . 3 2 11 . 71 Melee 25 | . . . . . . 2 11 . 12 Projectile 2 | . . . . . . . . . 2 AOE 223 | . 99 26 38 . 3 . . . 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Total 8164 | 71 932 155 1614 193 1641 930 1093 395 1140 Wait 604 | . 54 3 75 . 128 164 78 26 76 Move 6602 | 52 766 144 1355 166 1321 641 899 331 927 Hop 2 | . . . . . . . 2 . . Pick Up 83 | 6 14 1 21 . 17 8 6 4 6 Fast Attach 82 | 6 3 . 16 . 15 12 13 6 11 Attach 46 | . 9 . 15 . 7 1 10 1 3 Detach 10 | . 2 . 1 . 2 . 1 3 1 Swap 79 | . 8 1 16 1 13 9 13 3 15 Drop 105 | . 3 1 15 1 26 20 18 9 12 Fire 509 | 7 73 5 100 25 111 62 40 12 74 Melee 42 | . . . . . 1 13 13 . 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Lost 4 parts (1p2n1w) 824 | -10/Materials | Discovered new exit (range 9) 908 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Entered Mines 1467 | -10/Mines | Discovered new exit (range 8) 1508 | -10/Mines | Core integrity fell below 50% 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1671 | -9/Materials | Destroyed 8 combat bots 1676 | -9/Materials | Lost 3 parts (1p1n1u) 2013 | -9/Materials | Lost 3 parts (1n2w) 2078 | -9/Materials | Build established: Scavenger-Tank 2386 | -9/Materials | Discovered new exit (range 16) 2526 | -9/Materials | Discovered new exit (range 13) 2526 | -9/Materials | Central database locked down 2564 | -9/Materials | Build established: Tank 2850 | -9/Materials | Discovered new exit (range 15) 3265 | -9/Materials | Discovered new exit (range 16) 3324 | -9/Materials | Build established: Scavenger-Tank 3500 | -9/Materials | Entered Mines 3501 | -9/Mines | Assembled infested the area 3506 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3667 | -9/Mines | Found a hidden stash of uninstalled traps 3679 | -9/Mines | Discovered new exit (range 12) 3755 | -9/Mines | Discovered new exit (range 4) 3759 | -9/Mines | Entered Materials 3759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4438 | -8/Materials | Build established: Tank 4505 | -8/Materials | Garrison activated, responded to threat 4882 | -8/Materials | Discovered new exit (range 11) 4882 | -8/Materials | Discovered new exit (range 3) 5517 | -8/Materials | Identified exit to Storage 5992 | -8/Materials | Entered Storage 6503 | -8/Storage | Used back door to open Recycling access 6503 | -8/Storage | Discovered new exit (range 5) 6669 | -8/Storage | Core integrity fell below 50% 7186 | -8/Storage | Discovered new exit (range 16) 7238 | -8/Storage | Entered Factory 7238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7380 | -7/Factory | Identified exit to DSF 7485 | -7/Factory | Garrison activated, responded to threat 7780 | -7/Factory | Build established: Scavenger-Tank 7899 | -7/Factory | Discovered new exit (range 15) 8038 | -7/Factory | Hacking Suite fried by hacking feedback 8055 | -7/Factory | Garrison activated, responded to threat 8162 | -7/Factory | Fabricated Lrn. Sensor Array? 8331 | -7/Factory | Manually triggered Chute Trap 8331 | -7/Factory | Sucked down chute 8331 | -7/Factory | Entered Waste 8340 | -7/Waste | Spotted C-40 Crusher 8345 | -7/Waste | Warlord forces began an assault 8374 | -7/Waste | Spotted C-40 Crusher 8386 | -7/Waste | Allies destroyed C-40 Crusher 8397 | -7/Waste | Spotted C-40 Crusher 8399 | -7/Waste | Allies destroyed C-40 Crusher 8404 | -7/Waste | Spotted C-40 Crusher 8408 | -7/Waste | Spotted C-40 Crusher 8411 | -7/Waste | Allies destroyed C-40 Crusher 8422 | -7/Waste | Allies destroyed C-40 Crusher 8430 | -7/Waste | Allies destroyed C-40 Crusher 8455 | -7/Waste | Lost 10 allies 8486 | -7/Waste | Discovered new exit (range 15) 8487 | -7/Waste | Spotted C-40 Crusher 8500 | -7/Waste | Allies destroyed C-40 Crusher 8601 | -7/Waste | Entered Factory 8601 | -7/Factory | Accompanied by 8 allies 8737 | -7/Factory | Build established: Mutant 8834 | -7/Factory | Garrison activated, responded to threat 9057 | -7/Factory | Lost 4 allies 9259 | -7/Factory | Garrison activated, responded to threat 9341 | -7/Factory | Core integrity fell below 50% 9757 | -7/Factory | Discovered new exit (range 5) 9805 | -7/Factory | Identified exit to Factory 10144 | -7/Factory | Build established: Scavenger-Mutant 10178 | -7/Factory | Core integrity fell below 20% 10207 | -7/Factory | Lost 6 parts (1p1n2u2w) 10223 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10149_ Fabricator disabled. 10149_ Lightning Gun destroyed. 10149_ P-60 Hacker destroyed. 10152_ Rnf. Deuterium Engine destroyed. 10152_ Critical hit (Burn: +37). 10156_ Hrd. Medium Armor Plating destroyed. 10156_ U-05 Engineer lays Concrete. 10159_ Nuclear Reactor explodes. 10159_ Matter Pump disabled. 10159_ Nuclear Reactor explodes. 10159_ U-05 Engineer lays Concrete. 10176_ Imp. Heat Sink destroyed. 10176_ Y-54 Guardian Imp. Heat Sink severed. 10200_ #