Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 04:20:45 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (418) 418 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1657) 1657 TOTAL SCORE: 7845 Bonus ------- Pacifist 834 Follower Combat Kills 323 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Advanced Signal Interpreter Energy Filter Propulsion Shielding Propulsion Shielding Damper Plating Advanced Shield Generator System Shield System Shield System Shield > --- WEAPON ----------- Heavy Dispersion Rifle Katana > --- INVENTORY -------- Hybrid Antimatter Reactor Armored Wheel Armored Wheel Advanced Hardlight Generator Drone Bay Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 86] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Light Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility System Shield Device Advanced Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Katana Energy Gun Heavy Dispersion Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . 2 2 2 . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 42 | 2 . . 6 1 7 4 3 5 . 5 9 Power 3 | . . . . . 1 1 . . . 1 . Engine 1 | . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . Reactor 2 | . . . . . 1 . . . . 1 . Propulsion 11 | 2 . . 1 . 3 2 . . . . 3 Treads 2 | 2 . . . . . . . . . . . Leg 3 | . . . 1 . 2 . . . . . . Wheel 3 | . . . . . . 2 . . . . 1 Hover 3 | . . . . . 1 . . . . . 2 Flight . | . . . . . . . . . . . . Utility 23 | . . . 5 . 2 1 3 5 . 3 4 Device 6 | . . . . . 1 . 2 . . 1 2 Storage 2 | . . . . . . 1 . . . . 1 Processor 4 | . . . 2 . . . 1 1 . . . Hackware 5 | . . . 3 . . . . 1 . . 1 Protection 6 | . . . . . 1 . . 3 . 2 . Artifact . | . . . . . . . . . . . . Weapon 5 | . . . . 1 1 . . . . 1 2 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 24 | . . . 1 1 . . . . . 7 15 Power 2 | . . . . . . . . . . 2 . Propulsion 4 | . . . 1 1 . . . . . . 2 Utility 14 | . . . . . . . . . . 5 9 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 9 | . . . 1 1 . . . . . 6 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . . . . . 2 2 6 8 9 9 7 Power 1 | . . . . . . 1 1 3 4 1 . Propulsion . | . . . . . . . . . . 1 1 Utility 1 | . . . . . . 1 2 3 3 2 1 Weapon 1 | . . . . . . . 2 2 2 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . . . . . . . 2 . . 4 4 Power 3 | . . . . . . . . . . 3 . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . 2 . . . 1 Weapon 4 | . . . . . . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 28 22 44 53 73 92 85 87 84 86 52 Engine 4 | . . . . . 5 7 6 5 5 1 . Treads 1 | . 28 22 12 3 . . . . . . . Leg 4 | . . . 3 7 10 9 . . . . . Wheel 4 | . . . . . . 5 13 11 10 10 2 Hover 1 | . . . . . 3 . . . . . 1 Device 4 | . . . . . 2 7 8 5 5 6 6 Storage 2 | . . . . . . 2 6 5 5 5 4 Processor 9 | . . . 11 15 15 12 9 7 5 5 4 Hackware 19 | . . . 18 23 23 23 20 20 21 20 15 Protection 7 | . . . . . 2 7 6 16 21 22 8 Slashing Weapon 8 | . . . . 3 7 15 13 11 10 7 3 Peak Build Rating 86 | 2 2 2 19 21 51 49 53 55 56 82 86 Average Rating 42 | 1 2 2 12 19 33 46 47 51 55 66 57 On Entrance 30 | . 2 2 2 19 21 48 45 48 55 56 68 Avg Prop Armor Cover (%) 29 | 41 41 41 37 31 20 . . . . 1 29 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | . . . . 2 46 56 57 57 57 82 90 Greatest Support 32 | 3 3 3 17 3 32 32 24 24 24 24 28 Greatest Overweight (x) 6 | . . . . . 1 2 2 2 2 6 3 Average Overweight (x) . | . . . . . . 1 1 1 2 2 . Largest Inventory Capacity 15 | 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 9 | 5 5 5 5 5 5 8 15 15 15 15 11 Most Carried 15 | . . . . 1 5 8 14 12 14 15 12 Average Carried 6 | . . . . . 2 5 9 11 12 13 7 Final Capacity 15 | 5 5 5 5 5 5 15 15 15 15 15 5 Final Carried 14 | . . . . 1 5 8 12 12 14 10 3 Class Distribution -------------------- 95% | Hacker-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Matter Collected 553 | 80 . . . . 269 25 . . . 160 19 Remotely . | . . . . . . . . . . . . Salvage Created 351 | . . . . . . 25 . . . 220 106 Parts 23 | . . . . . . 1 . . . 10 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 7 | . . . . . . . . . . 3 4 Melee 3 | . . . . . . . . . . 3 . AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 5 | . . . . . . 1 . . . 2 2 Worker 2 | . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . . 4 Sentry 1 | . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . 2 . Best Kill Streak 3 | . . . . . . 1 . . . 1 3 Combat Bots Only 3 | . . . . . . . . . . 1 3 Max Kills in Single Turn 3 | . . . . . . 1 . . . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Hostile Shots Fired 416 | . 9 25 32 13 . 6 . 5 . 95 231 Missed 148 | . 2 9 13 3 . 1 . 1 . 28 91 Hits 268 | . 7 16 19 10 . 5 . 4 . 67 140 Melee 2 | . . . . . . . . . . . 2 Projectile 266 | . 7 16 19 10 . 5 . 4 . 67 138 Critical Strikes 18 | . . . . . . . . . . 8 10 Actively Blocked 2 | . . . . . . . . . . 1 1 Damage Taken 5220 | . 60 185 253 159 . 231 . 77 . 1580 2675 Core 1701 | . 7 49 78 109 . 14 . . . 137 1307 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . 6 . 7 93 Ignored by Resistances 29 | . . . . . . . . . . 29 . Regen/Repaired (Parts) 713 | . . . . . 263 217 . 58 . 175 . Core Remaining (%) 92 | 100 97 87 85 . . 82 100 100 . 88 . Volleys Fired 2 | . . . . . . . . . . . 2 Largest 1 | . . . . . . . . . . . 1 Hottest 39 | . . . . . . . . . . . 39 Shots Fired 2 | . . . . . . . . . . . 2 Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . 1 . . . 6 2 Core Hits 22 | . . 1 1 . . 1 . . . 7 12 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 20 | . . . . . 4 1 2 . 2 8 3 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . 4 1 2 . 2 8 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . Damage Inflicted 1063 | . . 3 11 . . 61 . . . 278 710 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 621 | . . . . . . . . . . . 621 Melee 401 | . . . . . . 61 . . . 255 85 Ramming 41 | . . 3 11 . . . . . . 23 4 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 548 | . . . . . . . . . . . 548 Electromagnetic 73 | . . . . . . . . . . . 73 Impact . | . . . . . . . . . . . . Slashing 401 | . . . . . . 61 . . . 255 85 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 4 . 2 2 2 . . . . 7 Average Corruption 2 | . . 2 . 1 2 2 . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . 1 . 1 12 4 . . . . 2 Message Errors 7 | . . . . . 4 3 . . . . . Matter Fused 3 | . . . . . 2 . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 3 | . . 1 . . 2 . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . 1 Data Loss (major) 2 | . . . . 1 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 100 | . . . . . . . . . . . 100 Projectiles . | . . . . . . . . . . . . Explosions 25 | . . . . . . . . . . . 25 Melee 75 | . . . . . . . . . . . 75 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 62 | . . 1 3 . . . . . . 10 48 Shots 1 | . . . . . . . . . . . 1 Rammed 9 | . . 2 2 . . . . . . 4 1 Targets Rammed 10 | . . 2 3 . . . . . . 4 1 Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 104 | . . . . . 104 . . . . . . Average Temperature 56 | . . . . . 56 . . . . . . Received Heat Transfer 798 | . . 45 99 18 . 45 . 36 . 304 251 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 160 | . . 15 1 . 20 32 57 94 2 75 160 Initial 8 | . . . 1 . . . 1 3 . 1 8 Average 13 | . . 4 . . . 4 8 39 . 45 31 Influence Increases 735 | . . 15 . . 43 52 58 148 4 120 295 Destroy 0b10 Robot/C 240 | . . . . . . 20 20 60 . 60 80 Destroy 0b10 Robot/NC 20 | . . . . . . 10 . . . . 10 Destroy Leader 32 | . . . . . . 2 10 10 . . 10 Allied During Kill 73 | . . . . . . 19 18 33 . 3 . Disable Machine 15 | . . . . . . . . . . . 15 Destroy Structure 130 | . . . . . 43 1 10 30 4 12 30 Partial Spotted 30 | . . 15 . . . . . . . . 15 Lose Combat Pursuer 195 | . . . . . . . . 15 . 45 135 Influence Decreases 615 | . . 10 5 . 43 48 54 156 2 107 190 Entered New Map 20 | . . . 4 . . . 3 5 . 1 7 Time Decay 278 | . . 10 1 . 16 48 31 77 2 . 93 Lost Part 160 | . . . . . . . . . . 70 90 Lost Ally 157 | . . . . . 27 . 20 74 . 36 . Squads Dispatched 11 | . . . 2 . . 1 . 1 . 2 5 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 8 | . . . 2 . . . . 1 . 2 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Distress Signals 4 | . 1 . 1 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 87 | . 5 6 13 5 5 2 . 7 . 11 33 Peak Tracking Total 15 | . 6 6 15 5 4 1 . 3 . 8 15 Tactical Retreats 8 | . . . . . . . . 1 . 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Traps Triggered 4 | . . 1 . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Machines Accessed 3 | . . . . 1 . 1 . . 1 . . Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Total Hacks 6 | . . . . 1 . 4 . . 1 . . Successful 3 | . . . . 1 . 1 . . 1 . . Failed 3 | . . . . . . 3 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 4 . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Total Allies 19 | . . . . . 19 . . . . . . Largest Group 18 | . . . . . 18 10 8 8 3 3 . Highest-Rated Group 434 | . . . . . 434 287 225 225 88 88 . Highest-Rated Ally 35 | . . . . . 35 35 35 35 35 35 . Total Orders 2 | . . . . . . . 2 . . . . EXPLORE 1 | . . . . . . . 1 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 152 | . . . . . 131 5 3 12 . 1 . Total Damage 6037 | . . . . . 5356 185 58 345 . 93 . Kills 17 | . . . . . 11 2 1 3 . . . Allies Corrupted 2 | . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Active Infowar (turns) 1664 | . . . 31 57 810 213 121 200 66 166 . Optics 1111 | . . . 31 57 810 213 . . . . . Sensors 553 | . . . . . . . 121 200 66 166 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 8 | . . . . . . . 8 . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Turns Passed 2481 | 15 30 69 76 57 810 328 262 200 66 181 387 Spaces Moved 2095 | 23 59 133 125 104 568 186 174 144 51 105 423 Core 846 | 23 59 133 124 104 148 . . . . . 255 Treads . | . . . . . . . . . . . . Legs 294 | . . . 1 . 192 101 . . . . . Wheels 727 | . . . . . . 85 174 144 51 105 168 Hover 228 | . . . . . 228 . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 105 105 105 120 120 50 Average Speed 98 | 50 50 50 50 50 109 160 119 117 120 129 83 Slowest Speed 195 | 50 50 50 130 50 195 195 120 120 120 180 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 20 20 20 6 97 10 9 4 2 82 27 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . . . . 4 . 2 . 2 . 2 Terrain Destroyed 27 | . . . . . 4 . 2 . 2 . 19 Melee 10 | . . . . . 4 . 2 . 2 . 2 Projectile . | . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac DSF Res Total 2464 | 24 58 134 133 108 750 213 226 173 53 142 450 Wait 231 | . . . . 2 161 16 28 22 . . 2 Move 2085 | 22 58 132 124 104 567 185 173 143 50 104 423 Hop . | . . . . . . . . . . . . Pick Up 25 | . . . . 1 2 3 5 1 1 11 1 Fast Attach 33 | 2 . . 6 1 5 3 2 4 . 3 7 Attach 7 | . . . . . 1 . 1 1 . 1 3 Detach 5 | . . . . . 1 . 2 . . . 2 Swap 6 | . . . . . 3 2 . . . 1 . Drop 31 | . . . . . 6 3 2 2 . 12 6 Fire 2 | . . . . . . . . . . . 2 Melee 18 | . . . . . 4 1 2 . 2 6 3 Ram 9 | . . 2 2 . . . . . . 4 1 Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 9) 46 | -10/Materials | Entered another Materials area 46 | -9/Materials | Evolved 2 slots: Utility x2 110 | -9/Materials | Discovered new exit (range 11) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Utility x2 186 | -8/Materials | Discovered new exit (range 10) 190 | -8/Materials | Identified exit to Factory 191 | -8/Materials | Entered Factory 191 | -7/Factory | Evolved 2 slots: Utility x2 248 | -7/Factory | Manually triggered Chute Trap 248 | -7/Factory | Sucked down chute 248 | -7/Factory | Entered Waste 249 | -7/Waste | Met a frightened Derelict 285 | -7/Waste | Spotted C-40 Crusher 296 | -7/Waste | Spotted C-40 Crusher 314 | -7/Waste | Spotted C-40 Crusher 314 | -7/Waste | Spotted C-40 Crusher 319 | -7/Waste | Warlord forces began an assault 418 | -7/Waste | Spotted C-40 Crusher 424 | -7/Waste | Build established: Hacker-Mutant 430 | -7/Waste | Allies destroyed C-40 Crusher 465 | -7/Waste | Spotted C-40 Crusher 481 | -7/Waste | Allies destroyed C-40 Crusher 564 | -7/Waste | Discovered new exit (range 20) 954 | -7/Waste | Found Damper Plating 1049 | -7/Waste | Identified exit to Factory 1058 | -7/Waste | Entered Factory 1058 | -7/Factory | Accompanied by 10 allies 1354 | -7/Factory | Discovered new exit (range 8) 1366 | -7/Factory | Identified exit to Factory 1386 | -7/Factory | Entered another Factory area 1386 | -6/Factory | Accompanied by 8 allies 1386 | -6/Factory | Evolved 2 slots: Utility x2 1568 | -6/Factory | Discovered new exit (range 31) 1586 | -6/Factory | Discovered new exit (range 22) 1611 | -6/Factory | Identified exit to Lower Caves 1620 | -6/Factory | Identified exit to Factory 1648 | -6/Factory | Entered another Factory area 1648 | -5/Factory | Accompanied by 8 allies 1648 | -5/Factory | Evolved 2 slots: Utility x2 1815 | -5/Factory | Discovered new exit (range 9) 1825 | -5/Factory | Identified exit to Factory 1848 | -5/Factory | Entered another Factory area 1848 | -4/Factory | Accompanied by 3 allies 1848 | -4/Factory | Evolved 2 slots: Utility x2 1874 | -4/Factory | Lost 5 allies 1913 | -4/Factory | Identified exit to DSF 1914 | -4/Factory | Entered DSF 1914 | -4/DSF | Accompanied by 3 allies 1946 | -4/DSF | Additional patrols routed to DSF 2068 | -4/DSF | Discovered new exit (range 16) 2093 | -4/DSF | Identified exit to Research 2095 | -4/DSF | Entered Research 2095 | -3/Research | Evolved 2 slots: Utility x2 2122 | -3/Research | Lost 6 parts (1p5u) 2359 | -3/Research | Lost 6 parts (5u1w) 2365 | -3/Research | Found Quantum Capacitor 2373 | -3/Research | Spotted B-86 Titan 2422 | -3/Research | Spotted B-86 Titan 2425 | -3/Research | Garrison activated, responded to threat 2436 | -3/Research | Core integrity fell below 50% 2462 | -3/Research | Core integrity fell below 20% 2482 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02459_ Slug penetrates H-77 Assassin. 02459_ U-05 Engineer lays Concrete. 02460_ K-01 Serf collects debris. 02461_ U-05 Engineer lays Concrete. 02462_ Penetrated by Slug. 02462_ Slug penetrates Wall. 02463_ U-05 Engineer builds a Door. 02464_ Penetrated by Slug. 02464_ Slug penetrates Wall. 02464_ P-80 Master resets H-77 Assassin, system corruption cleaned. 02465_ K-01 Serf collects debris. 02466_ Hacking Suite destroyed. 02466_ System Shield destroyed. 02466_ P-80 Master resets P-80 Master, system corruption cleaned. 02467_ Penetrated by Slug. 02476_ System Shield destroyed. 02476_ Slug penetrates Wall. 02479_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ??????????# # #??????????????????????? | | ??????????########### #??????????????????????? | | ???????????? ??# #??????????????????????? | | ???????????? ??# #??????????????????????? | | ???????????? """ ?# #??????????????????????? | | ??????????? """" ?# #??????????????????????? | | ?????????#? """" # #??????????????????????? | | ?????????# """ # #??????????????????????? | | ?????????# + %#??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# " +??????????????????????? | | ?????????# #h h #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# ?#Y ###############????????? | | ?????????#!! ??# #????????? | | ?????????#![ ???# #????????? | | ?????????# ???# #????????? | | ?????????#### ##????# #????????? | | ????????????##??????# p ########## #????????? | | ????????????????????# ########## #????????? | | ????????????????????# p# !# ##### #### | | ????????????????????# # # ^ + | | ????????????????????# # # # | | ????????????????????# # # # | | ????????????????????# + " | | ????????????????????# @###########+############ | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#####???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerArmageddonScanner Manual? 0 Play Time 00:21:04 Cumulative 380.6 hours Start 2025.11.07 @ 04:00:28 End 2025.11.07 @ 04:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebead820-98b7-4132-b244-5d933fc442b0