Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 20:38:40 Player: astyreal Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1646) 1646 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6041 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 62/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Armored Wheel Armored Wheel Improved Heat Sink Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Reflective Plating System Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle Gauss Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Reflective Plating Hardlight Generator Heavy Laser Minigun Remote Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . . 2 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 78 | 7 1 2 14 1 12 23 1 17 Power 10 | 1 . . 2 . 1 3 1 2 Engine 6 | 1 . . 2 . 1 1 1 . Core 4 | . . . . . . 2 . 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 5 . 5 9 . 8 Treads 2 | . . . 2 . . . . . Leg 23 | 2 . . 3 . 5 9 . 4 Wheel 6 | . . 2 . . . . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 . . 3 . 3 8 . 3 Device 8 | 1 . . 1 . 3 3 . . Storage 2 | 1 . . . . . 1 . . Processor 3 | . . . 1 . . 1 . 1 Hackware 2 | . . . . . . 1 . 1 Protection 4 | . . . 1 . . 2 . 1 Artifact . | . . . . . . . . . Weapon 18 | 2 1 . 4 1 3 3 . 4 Energy Gun 7 | 1 . . 3 . 2 . . 1 Energy Cannon 3 | . . . . 1 . . . 2 Ballistic Gun 4 | 1 . . 1 . 1 1 . . Ballistic Cannon 3 | . 1 . . . . 2 . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 41 | . . 3 11 1 5 1 . 20 Power 6 | . . . 3 . . . . 3 Propulsion 17 | . . 2 1 1 3 1 . 9 Utility 8 | . . . 3 . . . . 5 Weapon 10 | . . 1 4 . 2 . . 3 Highest Loss Streak 16 | . . 2 4 1 3 1 . 16 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 5 7 7 5 8 7 7 7 4 Power . | . 1 1 . 1 . . . . Propulsion 2 | 3 4 3 3 4 2 2 2 2 Utility 2 | . 1 1 . 1 2 3 3 2 Weapon 1 | . 1 2 1 2 1 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . . 1 3 8 . . Power 2 | . . . . . . 2 . . Propulsion 3 | . . . . . . 3 . . Utility 4 | . . . . . 1 3 . . Weapon 3 | . . . . 1 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 91 71 66 84 99 93 49 Engine 6 | . 14 14 10 . 8 3 6 1 Core 2 | . . . . . . 3 6 5 Leg 24 | . 28 23 12 22 23 29 26 17 Wheel 1 | . . 3 4 . . . . 3 Device 8 | . 14 14 4 . 8 10 6 1 Storage 8 | . 14 14 11 11 9 7 6 1 Processor 6 | . . . 6 11 9 7 6 4 Hackware 3 | . . . . . . 6 6 3 Protection 2 | . . . 1 . . 4 6 2 Energy Gun 9 | . 14 7 11 21 14 7 6 . Ballistic Gun 6 | . 10 . 7 . 6 7 6 1 Ballistic Cannon 3 | . 3 14 . . . 6 6 1 Peak Build Rating 50 | 9 9 9 10 8 21 44 49 50 Average Rating 23 | 5 9 8 7 7 18 37 49 28 On Entrance 16 | . 9 9 7 8 7 15 44 49 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 7 | . . . . . . . . 7 Heaviest Build 100 | 15 16 16 20 11 23 100 44 48 Greatest Support 64 | 20 20 20 40 20 40 60 60 64 Greatest Overweight (x) 4 | 4 . 1 1 . 2 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 9 | 7 8 8 8 8 8 9 7 8 Average Carried 7 | 5 7 7 5 8 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 7 8 8 8 8 7 5 Class Distribution -------------------- 29% | Mutant 19% | Tank 14% | Scavenger-Skirmisher 12% | Scavenger-Gunner 12% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Matter Collected 1534 | 297 . 26 283 10 356 562 . . Remotely . | . . . . . . . . . Salvage Created 1923 | 124 41 . 515 54 706 483 . . Parts 110 | 11 2 . 30 5 31 31 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 41 | . 1 . 12 3 15 10 . . Guns 32 | . . . 12 3 14 3 . . Cannons 8 | . 1 . . . . 7 . . Classes Destroyed 12 | 2 1 . 4 . 2 3 . . Worker 2 | . . . . . 2 . . . Builder 1 | . . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 3 | . . . . . 2 1 . . Swarmer 10 | . . . 2 3 5 . . . Grunt 17 | . 1 . 5 . 7 4 . . Brawler 2 | . . . 1 . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . . 3 . 2 2 . . Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 4 | 4 1 . 4 3 3 4 . . Combat Bots Only 4 | . 1 . 4 3 3 4 . . Max Kills in Single Turn 2 | 1 1 . 1 2 2 2 . . Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Hostile Shots Fired 658 | . 12 54 110 18 75 105 . 284 Missed 224 | . 6 28 35 6 15 31 . 103 Hits 434 | . 6 26 75 12 60 74 . 181 Melee 12 | . . 3 8 . . . . 1 Projectile 422 | . 6 23 67 12 60 74 . 180 AOE 4 | . . 4 . . . . . . Critical Strikes 9 | . . 1 1 . 2 1 . 4 Damage Taken 7187 | . 92 531 994 87 746 834 . 3903 Core 1591 | . 36 95 254 47 176 110 . 873 Absorbed by Shields 54 | . . . . . . . . 54 Ignored by Resistances 18 | . . . . . . . . 18 Core Remaining (%) 64 | 100 . 47 . 24 68 84 . . Volleys Fired 146 | 9 5 . 40 7 49 29 . 7 Largest 3 | 2 2 . 2 2 3 3 . 3 Hottest 185 | 60 70 . 96 96 185 137 . 153 Shots Fired 358 | 18 10 . 77 15 134 85 . 19 Gun 301 | 18 5 . 77 15 121 56 . 9 Cannon 57 | . 5 . . . 13 29 . 10 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 167 | 9 5 . 37 . 46 58 . 12 Thermal 176 | . . . 40 15 88 27 . 6 Explosive . | . . . . . . . . . Electromagnetic 15 | 9 5 . . . . . . 1 Robot Hit Streak 23 | 5 2 . 11 5 23 6 . 4 Robot Miss Streak 10 | 1 1 . 3 1 10 4 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . . 1 1 3 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 206 | 12 6 . 46 10 70 49 . 13 Core Hits 92 | 5 2 . 22 4 30 23 . 6 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 10 | . . . 2 . 3 5 . . Burn 6 | . . . 2 . 3 1 . . Destroy 2 | . . . . . . 2 . . Blast 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3977 | 185 97 . 673 134 1347 1168 . 373 Guns 2977 | 158 24 . 668 126 1170 688 . 143 Cannons 897 | . 73 . . . 176 447 . 201 Explosions 27 | 27 . . . . . . . . Melee . | . . . . . . . . . Ramming 76 | . . . 5 8 1 33 . 29 Kinetic 1828 | 64 73 . 304 . 334 844 . 209 Thermal 1936 | 27 . . 364 126 1012 291 . 116 Explosive . | . . . . . . . . . Electromagnetic 137 | 94 24 . . . . . . 19 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 . 2 . 2 Average Corruption 1 | . . . 1 1 . 2 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . 2 . 12 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 6 | . . . . 1 . 5 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . 1 . . . Projectiles 1 | . . . . . 1 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . 1 . . 1 . 2 . 1 Impact 2 | . . . . 1 . . . 1 Kinetic 2 | . 1 . . . . 1 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 13 | . . . 2 . . . . 11 Shots . | . . . . . . . . . Rammed 6 | . . . 1 . . . . 5 Targets Rammed 20 | . . . 1 1 1 5 . 12 Kicked 14 | . . . . 1 1 5 . 7 Crushed . | . . . . . . . . . Highest Temperature 460 | 20 63 42 198 84 404 460 . 66 Average Temperature 121 | 15 33 18 62 42 148 164 . 33 Received Heat Transfer 1414 | . 51 100 348 . 324 306 . 285 Effects 20 | . . . . . 13 7 . . Shutdowns 4 | . . . . . 2 2 . . Energy Bleed 3 | . . . . . 2 1 . . Interference 7 | . . . . . 7 . . . Matter Decay 2 | . . . . . 1 1 . . Short Circuit 2 | . . . . . 1 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 5 | . . . 1 1 3 . . . Heat Transferred 4406 | 50 . . 1061 298 2220 629 . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 182 | 10 45 9 101 96 182 132 21 45 Initial 79 | . . 9 . 21 9 79 21 11 Average 44 | . 7 1 48 60 77 46 19 10 Influence Increases 1333 | 20 45 . 366 85 441 296 5 75 Destroy 0b10 Robot/C 820 | . 20 . 240 60 300 200 . . Destroy 0b10 Robot/NC 50 | 20 . . . . 20 10 . . Destroy Leader 236 | . 10 . 70 10 74 72 . . Successful Hack 16 | . . . 10 . . 1 5 . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 16 | . . . 1 . 2 13 . . Lose Combat Pursuer 180 | . 15 . 45 . 45 . . 75 Influence Decreases 1313 | 20 20 25 311 114 293 425 34 71 Entered New Map 191 | . . 16 . 34 17 95 24 5 Time Decay 896 | 20 20 9 221 70 226 320 10 . Lost Part 226 | . . . 90 10 50 10 . 66 Squads Dispatched 17 | . . . 4 . 4 6 . 3 Investigation 3 | . . . 2 . . 1 . . Extermination 4 | . . . . . . 4 . . Reinforcement 7 | . . . 2 . 1 1 . 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Distress Signals 5 | . 1 . 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 6 20 18 3 25 16 . 22 Peak Tracking Total 14 | . 4 14 5 3 6 4 . 13 Tactical Retreats 11 | . 1 2 3 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Traps Triggered 5 | . . . 2 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Machines Accessed 12 | . 1 . 4 . 1 5 1 . Terminals 10 | . 1 . 4 . . 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 3 . 4 . 2 18 1 . Successful 13 | . 1 . 3 . 1 7 1 . Failed 15 | . 2 . 1 . 1 11 . . Catastrophic 3 | . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . 3 . 4 . . 8 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . 2 10 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . 3 . . 1 1 . Robot Analysis 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . 1 1 . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 6 . . Recycle Component 2 | . . . . . . 2 . . Process 3 | . . . . . 1 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 . 1 4 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . . . . . . 2 . . Recycled Matter 698 | . . . . . 394 304 . . Retrieved Matter 4 | . . . . . . 4 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 45 | . . 45 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 83 | . . 83 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Active Infowar (turns) 1436 | 29 212 116 137 . . 826 23 93 Optics 152 | . . . . . . 36 23 93 Sensors 775 | . . . . . . 775 . . Terrain 445 | 29 212 116 88 . . . . . Seismic 122 | . . . 122 . . . . . ECM 74 | . . . . . . 15 14 45 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Turns Passed 3421 | 156 212 116 585 142 587 1389 23 211 Spaces Moved 2142 | 84 163 101 374 98 263 918 12 129 Core 20 | 14 . . . . . . . 6 Treads 43 | . . . 43 . . . . . Legs 1866 | 70 163 75 169 98 263 918 12 98 Wheels 213 | . . 26 162 . . . . 25 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 80 80 120 120 120 120 50 Average Speed 120 | 133 120 111 113 120 130 120 120 112 Slowest Speed 260 | 250 120 120 160 120 260 260 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 28 22 38 43 21 19 . 90 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 18 | 5 . . . . . 13 . . Melee . | . . . . . . . . . Projectile 13 | . . . . . . 13 . . AOE 5 | 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Total 2687 | 106 169 105 458 108 411 1137 20 173 Wait 198 | . . 2 6 . 60 122 8 . Move 2134 | 83 162 100 373 97 262 917 11 129 Hop . | . . . . . . . . . Pick Up 45 | 7 1 . 11 1 12 13 . . Fast Attach 36 | 7 . . 3 . 6 3 . 17 Attach 34 | . . 2 16 . 6 7 1 2 Detach 16 | . . 1 6 . 2 4 . 3 Swap 24 | . 1 . 2 1 2 18 . . Drop 32 | . . . . 1 11 19 . 1 Fire 146 | 9 5 . 40 7 49 29 . 7 Melee . | . . . . . . . . . Ram 6 | . . . 1 . . . . 5 Kick 14 | . . . . 1 1 5 . 7 Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 18) 369 | -10/Materials | Entered Mines 370 | -10/Mines | Assembled infested the area 375 | -10/Mines | Assisted by a Guerilla fighting off Assembled 439 | -10/Mines | Lost 3 allies 475 | -10/Mines | Discovered new exit (range 12) 480 | -10/Mines | Core integrity fell below 50% 485 | -10/Mines | Entered Materials 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Core integrity fell below 50% 825 | -9/Materials | Lost 4 parts (1p1u2w) 971 | -9/Materials | Discovered new exit (range 14) 988 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Entered Mines 1190 | -9/Mines | Discovered new exit (range 9) 1211 | -9/Mines | Identified exit to Materials 1212 | -9/Mines | Entered Materials 1212 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1487 | -8/Materials | Garrison activated, responded to threat 1535 | -8/Materials | Lost 3 parts (2n1w) 1790 | -8/Materials | Discovered new exit (range 8) 1798 | -8/Materials | Identified exit to Factory 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x2 1828 | -7/Factory | Discovered new exit (range 3) 1830 | -7/Factory | Identified exit to Lower Caves 1859 | -7/Factory | Discovered new exit (range 8) 1867 | -7/Factory | Identified exit to Storage 2072 | -7/Factory | Build established: Scavenger-Skirmisher 2569 | -7/Factory | Build established: Skirmisher 2906 | -7/Factory | Build established: Tank 3158 | -7/Factory | Discovered new exit (range 19) 3188 | -7/Factory | Entered another Factory area 3188 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3209 | -6/Factory | Identified exit to DSF 3211 | -6/Factory | Entered DSF 3237 | -6/DSF | Discovered new exit (range 19) 3254 | -6/DSF | Additional patrols routed to DSF 3304 | -6/DSF | Released all parts (7) 3352 | -6/DSF | Core integrity fell below 50% 3379 | -6/DSF | Found Prototype Hackware 3379 | -6/DSF | Identified Exp. Hacking Suite 3380 | -6/DSF | Lost 16 parts (2p7n4u3w) 3416 | -6/DSF | Released all parts (3) 3418 | -6/DSF | Core integrity fell below 20% 3422 | -6/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- An alarm sounds. Acquired Hpw. Shock Rifle. Arm. Leg destroyed. Slug penetrates Wall. Arm. Leg destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. Released Arm. Leg. Released Hpw. Shock Rifle. Slammed into X-67 Chaingunner. X-67 Chaingunner knocked back. Slammed into X-67 Chaingunner. Destabilizing: System corrupted (+2). Critical hit (Burn: +37). X-67 Chaingunner misfires. Slammed into G-50 Soldier. Triggered Alarm Trap. An alarm sounds. Slammed into G-50 Soldier. 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[[[[#!!!#!!##"""""#??????? | | """#########!![[[[[########??""?"???????? | | #"##???????#########????????????????????? | | #"#?????????????????????????????????????? | | ""??????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Survived The Infestation Live, Flee, And Rebuild Please Form A Line Spot Them First Challenges ------------ None Game ------ Seed StorageNavigationGun Manual? 0 Play Time 02:05:21 Cumulative 10.5 hours Start 2025.10.27 @ 23:37:41 End 2025.11.05 @ 20:38:40 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff4028a9-c313-4ee7-8c67-1f3141076108