Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 13:57:59 Player: Jamuson Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (5518) 5518 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 10678 Bonus ------- High Alert Combat Kills 640 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 54/100 System Corruption 13% Temperature Cool (4) Movement Treading (145) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (7) ------ Weight Redist. System Improved Signal Interpreter Force Field Hacking Suite System Shield > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Gravmag System Gravmag System Improved VTOL Module High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Light Fission Core Gravmag System Gravmag System Gravmag System Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Improved Grenade Launcher Katana [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . 1 . 1 2 1 Weapon 1 | . . . 1 . . . . Parts Attached 166 | 7 6 3 29 7 23 27 64 Power 19 | 1 1 . 5 . 2 4 6 Engine 13 | 1 1 . 5 . 2 3 1 Core 6 | . . . . . . 1 5 Reactor . | . . . . . . . . Propulsion 41 | 2 . 1 7 1 7 5 18 Treads 23 | . . . 6 1 7 5 4 Leg 2 | . . . . . . . 2 Wheel 3 | 2 . 1 . . . . . Hover 11 | . . . . . . . 11 Flight 2 | . . . 1 . . . 1 Utility 52 | 1 3 . 6 1 9 10 22 Device 19 | . . . 2 1 3 2 11 Storage 6 | 1 1 . . . 1 2 1 Processor 3 | . . . . . . 1 2 Hackware 4 | . . . . . . . 4 Protection 20 | . 2 . 4 . 5 5 4 Artifact . | . . . . . . . . Weapon 54 | 3 2 2 11 5 5 8 18 Energy Gun 20 | 1 2 2 6 . . 3 6 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 14 | 2 . . . 1 3 4 4 Ballistic Cannon 7 | . . . 3 2 1 1 . Launcher 6 | . . . 2 2 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 1 1 Parts Lost 52 | . . 7 1 1 4 14 25 Power 5 | . . 1 . . . 1 3 Propulsion 10 | . . 1 . . . 3 6 Utility 13 | . . 1 1 . 2 4 5 Weapon 24 | . . 4 . 1 2 6 11 Highest Loss Streak 13 | . . 5 1 1 1 6 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 91 96 98 100 91 92 81 Engine 8 | . 14 13 11 11 8 6 2 Treads 17 | . . . 21 22 25 22 1 Wheel 2 | . 28 27 . . . . . Hover 3 | . . . . . . . 19 Device 10 | . . . 10 11 8 11 12 Storage 10 | . 14 14 11 11 9 12 5 Processor 2 | . . . . . . 5 5 Hackware 1 | . . . . . . . 10 Protection 8 | . 6 13 10 11 12 7 1 Energy Gun 9 | . 26 26 21 11 1 3 4 Energy Cannon 1 | . . . . . 3 2 1 Ballistic Gun 9 | . 1 . . 10 20 12 2 Ballistic Cannon 3 | . . . 10 11 1 2 . Naked Turns 14 | . . . . . . . 14 Heaviest Build 78 | 12 34 34 44 43 67 78 63 Greatest Support 94 | 26 26 26 43 46 67 66 94 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 15 | 6 9 15 15 15 16 20 9 Most Carried 20 | 4 11 15 15 15 19 20 19 Average Carried 14 | 2 8 13 14 14 15 19 8 Final Capacity 20 | 8 15 15 15 15 20 20 5 Final Carried 19 | 4 11 15 15 15 17 19 4 Class Distribution -------------------- 31% | Tank 17% | Scavenger-Skirmisher 15% | Scavenger-Tank 13% | Mutant 10% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 3974 | 203 130 30 757 268 858 1004 724 Remotely . | . . . . . . . . Salvage Created 6623 | . 356 181 910 216 1566 1802 1592 Parts 393 | . 23 11 62 25 85 104 83 Haulers Intercepted 8 | . 1 . 3 . 2 . 2 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 131 | . 5 5 21 15 33 27 25 Melee 8 | . . . . . . . 8 Guns 79 | . 3 4 9 8 26 21 8 Cannons 21 | . . . 5 3 7 6 . AOE 17 | . 1 . 5 4 . . 7 Classes Destroyed 13 | . 4 2 4 . 1 2 . Worker 10 | . . . 1 1 2 2 4 Builder 8 | . . 1 1 . . 1 5 Hauler 8 | . 1 . 3 . 2 . 2 Recycler 5 | . . . 1 . . 4 . Operator 2 | . 1 . . . . . 1 Watcher 16 | . 2 . 5 . 3 4 2 Swarmer 39 | . . 3 6 13 9 2 6 Grunt 50 | . 5 2 6 2 13 11 11 Brawler 3 | . . . . . . 1 2 Duelist 3 | . . . 2 . . . 1 Sentry 23 | . . . 7 . 10 5 1 Hunter 3 | . . . . . 1 . 2 Programmer 10 | . . . . . . 8 2 Best Kill Streak 13 | . 3 3 8 8 6 6 13 Combat Bots Only 8 | . 2 3 6 7 5 5 8 Max Kills in Single Turn 5 | . 1 1 4 3 2 2 5 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 1 . 2 3 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 8549 | . 114 478 849 362 1187 2186 3373 Core 1513 | . 35 113 126 57 39 264 879 Absorbed by Shields 6 | . . . . . . . 6 Redirected to Shielding 102 | . . . . . . . 102 Regen/Repaired (Parts) 131 | . . . 131 . . . . Core Remaining (%) 69 | 100 . 40 . 54 92 62 . Volleys Fired 370 | . 19 16 60 21 83 83 88 Largest 3 | . 2 2 3 3 3 3 3 Hottest 178 | . 90 90 178 123 123 146 145 Shots Fired 891 | . 38 25 150 59 240 245 134 Gun 708 | . 38 25 103 40 201 193 108 Cannon 166 | . . . 42 18 39 52 15 Launcher 17 | . . . 5 1 . . 11 Special . | . . . . . . . . Kinetic 489 | . 1 . 42 36 201 172 37 Thermal 222 | . . . 103 22 39 31 27 Explosive 17 | . . . 5 1 . . 11 Electromagnetic 163 | . 37 25 . . . 42 59 Robot Hit Streak 25 | . 8 6 14 9 21 25 10 Robot Miss Streak 4 | . 2 3 4 3 4 4 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 8 | . . . . . 4 4 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 618 | . 23 16 82 31 163 174 129 Core Hits 298 | . 10 7 41 17 72 73 78 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Critical Strikes 21 | . 1 1 6 1 1 2 9 Burn 8 | . . . 4 1 1 . 2 Destroy 3 | . . . 2 . . 1 . Corrupt 4 | . 1 1 . . . 1 1 Sever 6 | . . . . . . . 6 Melee Attacks 49 | . . . . . . . 49 Impact . | . . . . . . . . Slashing 49 | . . . . . . . 49 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14315 | . 470 259 2126 785 2786 3636 4253 Guns 8690 | . 439 259 1026 374 2206 2863 1523 Cannons 2239 | . . . 623 226 579 649 162 Explosions 2087 | . 31 . 477 185 . 124 1270 Melee 1294 | . . . . . . . 1294 Ramming 5 | . . . . . 1 . 4 Kinetic 6639 | . 12 . 623 394 2213 2788 609 Thermal 2768 | . 31 . 1026 206 572 503 430 Explosive 1853 | . . . 477 185 . . 1191 Electromagnetic 1756 | . 427 259 . . . 345 725 Impact . | . . . . . . . . Slashing 1294 | . . . . . . . 1294 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 1 . 13 Average Corruption 5 | . . . . . 1 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . 1 . 29 Message Errors 9 | . . . . . . . 9 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 . 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 122 | . . . 36 20 . 12 54 Projectiles 59 | . . . 27 20 . 12 . Explosions 36 | . . . 9 . . . 27 Melee 27 | . . . . . . . 27 Knockbacks 6 | . . . 1 2 1 2 . Impact 1 | . . . . . 1 . . Kinetic 4 | . . . 1 1 . 2 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 209 | . . . 36 . . 69 104 Shots 5 | . . . 1 . . 1 3 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 1 . 1 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . . . 1 . . Highest Temperature 522 | . 243 349 522 264 320 210 318 Average Temperature 100 | . 70 124 156 92 71 36 84 Received Heat Transfer 2329 | . 63 93 285 54 405 669 760 Effects 12 | . . . 12 . . . . Shutdowns 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . 1 1 . . . . 2 Combat Hostiles 3 | . 1 1 . . . . 1 Parts Fried 6 | . 2 1 . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 Combat Hostiles 3 | . . . 2 . . . 1 Parts Melted 12 | . . . 6 1 1 1 3 Heat Transferred 5959 | . . . 2738 592 1073 692 864 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 745 | . 240 133 527 336 745 626 720 Initial 338 | . . 18 . 80 72 338 294 Average 330 | . 109 53 260 235 364 381 487 Maximum Alert Level 3 | . 1 . 2 1 3 2 3 Low Security (%) 30 | 100 80 100 26 41 33 22 . Level 1 28 | . 19 . 60 58 16 23 18 Level 2 38 | . . . 13 . 40 54 80 Level 3 1 | . . . . . 9 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 1 . 3 . 9 14 6 Investigation 5 | . . . 1 . 3 1 . Extermination 10 | . . . . . . 7 3 Reinforcement 10 | . 1 . 2 . 3 2 2 Assault 2 | . . . . . . 1 1 Garrison 6 | . . . . . 3 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 209 | . 9 17 29 18 48 40 48 Peak Tracking Total 10 | . 2 7 4 4 5 5 10 Tactical Retreats 20 | . . 1 . 1 1 . 17 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 7 | . . . 2 . 1 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Most Traps Carried 4 | . . 4 4 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 10 | . . 1 2 1 2 3 1 Max in Single Turn 3 | . . 1 1 1 1 3 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 35 | . 6 . 8 . 10 3 8 Terminals 31 | . 6 . 7 . 9 2 7 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 119 | . 22 . 27 . 34 7 29 Successful 68 | . 14 . 16 . 18 5 15 Failed 50 | . 7 . 11 . 16 2 14 Catastrophic 5 | . . . . . 3 . 2 Database Lockouts 1 | . 1 . . . . . . Manual 69 | . 17 . 14 . 19 5 14 Terminals 113 | . 22 . 25 . 33 6 27 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 1 2 Terminal Hacks 43 | . 10 . 10 . 11 2 10 Part Schematic 2 | . . . . . . . 2 Robot Analysis 7 | . 3 . 2 . 1 . 1 Prototype ID Bank 2 | . . . . . 2 . . Open DSF 2 | . . . . . . 1 1 Branch Access Points 3 | . . . 1 . 2 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 5 | . 1 . 1 . 1 1 1 Alert Level 7 | . 1 . 2 . 1 . 3 Unreport Threat 3 | . . . 1 . 1 . 1 Locate Traps 2 | . 1 . . . 1 . . Dispatch Records 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . 1 . . Registered Components 3 | . 1 . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 4 . 4 . 6 3 5 Terminals 21 | . 4 . 4 . 6 2 5 Assimilate 2 | . . . . . 1 1 . Botnet 18 | . 4 . 4 . 4 1 5 Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 30 | . 5 . 7 . 9 2 7 Full Trace Events 5 | . 1 . . . 4 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . . 1 1 . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 10 | . . . . . 10 10 . Highest-Rated Ally 10 | . . . . . 10 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 7 | . 3 . 2 . 1 . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 10530 | 56 497 514 1621 1037 1971 3222 1612 Spaces Moved 6125 | 48 409 427 771 588 959 1185 1738 Core 29 | 1 . . . . . . 28 Treads 3520 | . . . 771 588 959 1185 17 Legs 52 | . . . . . . . 52 Wheels 883 | 47 409 427 . . . . . Hover 1415 | . . . . . . . 1415 Flight 226 | . . . . . . . 226 Fastest Speed 35 | 50 90 90 160 160 145 145 35 Average Speed 133 | 86 93 105 161 160 155 228 51 Slowest Speed 240 | 90 105 115 240 160 240 235 235 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 5 70 74 84 99 76 27 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 139 | . 5 . 33 18 2 13 68 Melee . | . . . . . . . . Projectile 19 | . . . 9 7 2 1 . AOE 120 | . 5 . 24 11 . 12 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 7712 | 58 486 466 1027 640 1271 1515 2249 Wait 833 | . 38 14 136 24 177 178 266 Move 6114 | 47 408 426 770 587 958 1184 1734 Hop 2 | . . . . . . . 2 Pick Up 71 | 4 8 6 13 . 9 19 12 Fast Attach 66 | 6 2 . 11 . 13 8 26 Attach 50 | . . 2 6 1 3 10 28 Detach 14 | . 1 . . . . 2 11 Swap 51 | 1 4 1 12 6 7 10 10 Drop 88 | . 6 1 19 1 20 19 22 Fire 370 | . 19 16 60 21 83 83 88 Melee 49 | . . . . . . . 49 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . . . 1 . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Entered Mines 625 | -10/Mines | Learned Materials stockpile data 657 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 688 | -10/Mines | Found a hidden stash of uninstalled traps 878 | -10/Mines | Discovered new exit (range 10) 925 | -10/Mines | Discovered new exit (range 6) 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1007 | -10/Mines | Assembled infested the area 1040 | -10/Mines | Core integrity fell below 50% 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Lost 5 parts (1p1n1u2w) 1389 | -9/Materials | Discovered new exit (range 15) 1468 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Build established: Tank 2296 | -9/Materials | Discovered new exit (range 5) 2409 | -9/Materials | Repaired Imp. Treads 2664 | -9/Materials | Build established: Scavenger-Tank 2689 | -9/Materials | Entered Mines 2774 | -9/Mines | Discovered new exit (range 3) 2881 | -9/Mines | Discovered new exit (range 6) 3179 | -9/Mines | Learned location of Storage (-7) 3186 | -9/Mines | Destroyed 7 combat bots 3509 | -9/Mines | Build established: Tank 3726 | -9/Mines | Entered Materials 3726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -8/Materials | Discovered new exit (range 7) 4938 | -8/Materials | Discovered new exit (range 11) 5345 | -8/Materials | Garrison activated, responded to threat 5697 | -8/Materials | Entered Factory 5697 | -7/Factory | Evolved 2 slots: Utility x2 6546 | -7/Factory | Build established: Scavenger-Tank 6882 | -7/Factory | Build established: Scavenger-Skirmisher 7745 | -7/Factory | Discovered new exit (range 15) 7791 | -7/Factory | Identified exit to Storage 8046 | -7/Factory | Discovered new exit (range 15) 8319 | -7/Factory | Garrison activated, responded to threat 8599 | -7/Factory | Lost 6 parts (1p3u2w) 8851 | -7/Factory | Build established: Scavenger-Gunner 8897 | -7/Factory | First assault squad dispatched 8917 | -7/Factory | Identified exit to Factory 8919 | -7/Factory | Entered another Factory area 8919 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9060 | -6/Factory | Identified exit to DSF 9218 | -6/Factory | Build established: Scavenger-Mutant 9303 | -6/Factory | Lost 3 parts (1p1u1w) 9527 | -6/Factory | Discovered new exit (range 14) 9538 | -6/Factory | Identified exit to Factory 9969 | -6/Factory | First assault squad dispatched 10157 | -6/Factory | Core integrity fell below 50% 10164 | -6/Factory | System corruption reached 10% 10185 | -6/Factory | Destroyed 8 combat bots 10212 | -6/Factory | Lost 13 parts (1p5n3u4w) 10319 | -6/Factory | Released all parts (5) 10324 | -6/Factory | Core integrity fell below 20% 10406 | -6/Factory | Discovered exit to Factory (range 8) 10531 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 10517_ Penetrated by Slug. 10517_ Mic. Nuclear Core destroyed. 10518_ H-66 Slayer suffers critical hit (Burn). 10518_ R-10 Processor collects Wheel. 10520_ Pulse Rifle destroyed. 10520_ Slug penetrates Wall. 10521_ H-66 Slayer heat damages Targeting Computer. 10523_ R-10 Processor collects Visual Processing Unit. 10523_ Slug penetrates Wall. 10524_ H-66 Slayer heat short circuits Gauss Rifle. 10527_ Penetrated by Slug. 10527_ Phase Shifter destroyed. 10528_ JO1 X3GO SCKPPMNTCTMV&S6T 10528_ Flexi-carbon Leg melted. 10528_ H-66 Slayer destroyed. 10528_ R-10 Processor collects Corrupted Hover Unit. 10530_ Acquired 14 matter. 10531_ Acquired 50 matter. 10531_ Triggered Tesla Bomb Trap. 10531_ A bubble of electromagnetic force engulfs the area. 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Gravmag System | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedFlightBlaster Manual? 0 Play Time 02:46:15 Cumulative 145.5 hours Start 2022.05.03 @ 09:47:50 End 2022.05.03 @ 13:57:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 44 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: defa6e0e-5e28-43ed-b89b-c2878f379bc2