Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 15:50:11 Player: Velocity Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (362) 362 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 892 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 119/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Hacking Suite Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Heat Sink Improved Terrain Scanner Hacking Suite Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 13 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | 2 . . Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 6 1 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 7 | 3 8 9 Power 1 | 1 1 2 Propulsion 2 | 1 2 2 Utility 2 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 11 | . 4 7 Power 1 | . . 1 Propulsion 6 | . 4 2 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 98 Engine 13 | . 13 14 Treads 16 | . 18 . Leg 9 | . 7 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 12 | . 11 20 Ballistic Gun 14 | . 15 6 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 14 20 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 6 10 10 Average Carried 7 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 614 | 286 291 37 Remotely . | . . . Salvage Created 601 | 146 361 94 Parts 38 | 6 29 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 11 | . 10 1 AOE 1 | . . 1 Classes Destroyed 8 | 3 5 . Worker 1 | 1 . . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 7 | . 5 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 163 | . 132 31 Missed 33 | . 28 5 Hits 130 | . 104 26 Projectile 130 | . 104 26 Critical Strikes 3 | . . 3 Damage Taken 1407 | . 1050 357 Core 256 | . 191 65 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 3 49 15 Largest 2 | 2 2 2 Hottest 105 | 60 65 105 Shots Fired 115 | 6 84 25 Gun 115 | 6 84 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 82 | 3 74 5 Thermal 23 | 3 10 10 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 10 | 4 10 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | 4 56 20 Core Hits 30 | 4 22 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1094 | 45 720 329 Guns 1015 | 45 706 264 Cannons . | . . . Explosions 65 | . . 65 Melee . | . . . Ramming 14 | . 14 . Kinetic 642 | 12 607 23 Thermal 318 | 33 99 186 Explosive . | . . . Electromagnetic 120 | . . 120 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 453 | . 198 453 Average Temperature 156 | . 54 256 Received Heat Transfer 564 | . 381 183 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 643 | 75 222 346 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 152 | 5 152 57 Initial 24 | . 3 24 Average 47 | 1 54 40 Influence Increases 412 | 15 329 68 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 64 | . 54 10 Successful Hack 13 | . 13 . Destroy Structure 5 | . 2 3 Lose Combat Pursuer 60 | . 45 15 Influence Decreases 380 | 10 272 98 Entered New Map 40 | . 2 38 Time Decay 250 | 10 200 40 Lost Part 90 | . 70 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 23 5 Peak Tracking Total 9 | . 9 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 5 | . 5 . Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Transport Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 855 | 17 817 21 Seismic 855 | 17 817 21 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1018 | 108 825 85 Spaces Moved 516 | 55 445 16 Core 9 | 5 4 . Treads 323 | 50 273 . Legs 184 | . 168 16 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 145 | 150 146 120 Slowest Speed 300 | 160 300 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 68 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 667 | 71 538 58 Wait 27 | . 5 22 Move 514 | 54 444 16 Hop . | . . . Pick Up 17 | 5 12 . Fast Attach 18 | 8 9 1 Attach 6 | . 4 2 Detach 2 | 1 1 . Swap 2 | . 1 1 Drop 12 | . 11 1 Fire 67 | 3 49 15 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 9) 656 | -10/Materials | Lost 4 parts (1p1n2w) 679 | -10/Materials | Core integrity fell below 50% 721 | -10/Materials | Lost 3 parts (1n2w) 889 | -10/Materials | Discovered new exit (range 16) 934 | -10/Materials | Entered Mines 937 | -10/Mines | Core integrity fell below 20% 1014 | -10/Mines | Build established: Scavenger-Mutant 1019 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00937_ G-34 Mercenary destroyed. 00942_ Critical hit (Burn: +37). 00948_ G-47 Trooper misfires. 00950_ Critical hit (Burn: +37). 00966_ G-47 Trooper misfires. 00967_ Chain reaction triggered in Lgt. Nuclear Core. 00967_ G-47 Trooper destroyed. 00967_ Particle Gun destroyed. 00967_ Destroyed Particle Gun. 00970_ Overheating: System interference. 00970_ EM Pulse Gun temporarily disabled. 00970_ Acquired 17 matter. 00972_ Acquired 10 matter. 00973_ Dropped Aluminum Leg. 00974_ Acquired Aluminum Leg. 00975_ Acquired 10 matter. 01013_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????########??? | | ???????????????????????# @ #??? | | ????????????????# ##s !%#??? | | ?????????????????# s = #??? | | ?????????????????## ### #??? | | ??????????????????#????# % #??? | | ???????????????????????## ;;;##??? | | ????????????????????????# # # ???? | | ??????????????????????? #####??? | | ??????????????????????#####??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerThiefBank Manual? 0 Play Time 00:11:54 Cumulative 24.7 hours Start 2025.11.06 @ 22:15:04 End 2025.11.07 @ 15:50:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32cb382c-16e8-4b2f-bab3-2c258a328ea0