Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 19:51:45 Player: KTG-V3 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (236) 1180 Value Destroyed (8118) 8118 Prototype IDs (289) 5780 Alien Tech Used (13) 2600 Bonus (54712) 54712 TOTAL SCORE: 80690 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 3137 Follower Combat Kills 346 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -71 Cogmind --------- Core Integrity 948/2100 Matter 290/300 Energy 783/940 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Weapon Cycler Graphene Brace Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Advanced Weapon Cycler Graphene Brace Sigix Broadsword [Rating: 270] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Sigix Exoskeleton Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . 1 . 1 . 1 . . 1 . . . . . . . Utility 11 | . . . 1 . 1 2 1 2 . . . 1 . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 362 | 7 11 10 64 12 60 51 12 19 11 . . 8 15 25 17 1 3 36 . Power 28 | 1 . 2 6 . 2 2 1 1 3 . . . 2 7 . . . 1 . Engine 13 | 1 . 2 6 . 2 2 . . . . . . . . . . . . . Core 8 | . . . . . . . 1 1 3 . . . 1 2 . . . . . Reactor 7 | . . . . . . . . . . . . . 1 5 . . . 1 . Propulsion 54 | 2 1 . 12 . 12 13 5 4 3 . . 1 1 . . . . . . Treads 28 | 2 1 . 11 . 11 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 1 . 1 10 5 4 3 . . 1 1 . . . . . . Utility 189 | 2 6 . 21 8 30 26 5 12 5 . . 5 11 15 15 1 2 25 . Device 114 | 1 3 . 15 7 16 12 1 6 3 . . 3 6 8 15 1 2 15 . Storage 10 | 1 2 . 1 . . 1 . . . . . . . 1 . . . 4 . Processor 16 | . 1 . . . 3 2 1 . . . . 1 . 3 . . . 5 . Hackware 13 | . . . . . 1 5 1 3 1 . . . . 1 . . . 1 . Protection 35 | . . . 5 1 10 6 2 3 1 . . 1 4 2 . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . . . . . . Weapon 91 | 2 4 8 25 4 16 10 1 2 . . . 2 1 3 2 . 1 10 . Energy Gun 14 | 2 . . 1 . 2 . . . . . . . . 1 2 . . 6 . Energy Cannon 32 | . . 3 11 3 8 2 . . . . . . . 1 . . 1 3 . Ballistic Gun 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 14 | . 3 2 5 . 1 3 . . . . . . . . . . . . . Launcher 9 | . . 2 3 1 3 . . . . . . . . . . . . . . Special Weapon 5 | . . 1 . . 1 2 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 3 . 1 3 . 1 . . . 1 1 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 . 2 . . . . . . . 3 5 . . . 6 . Parts Lost 7 | . 1 . 4 . 1 . . . . . . . . . 1 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 4 | . . . 2 . 1 . . . . . . . . . 1 . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 98 91 92 90 93 94 94 94 90 82 68 72 68 77 76 Engine 7 | . 14 13 11 11 9 7 2 . . . . . . . . . . . . Core 1 | . . . . . . . 3 5 10 10 10 9 4 5 . . . . . Treads 20 | . 27 28 32 33 35 8 . . . . . . . . . . . . . Flight 7 | . . . . . . 21 33 23 26 26 26 28 28 17 . . . . . Device 14 | . 14 14 20 21 15 11 5 5 5 5 5 4 8 6 14 25 30 24 15 Storage 9 | . 14 14 11 11 9 5 6 5 5 5 5 4 4 6 9 9 7 5 7 Processor 3 | . . . . . 2 10 7 5 5 5 5 9 9 10 6 . . 11 23 Hackware 6 | . . . . . 5 12 18 25 26 26 26 22 17 6 . . . . . Protection 2 | . . . . . 3 1 5 6 4 5 5 4 5 8 . . . . . Energy Gun 2 | . 1 . . . 1 . . . . . . . . 8 20 19 14 18 7 Energy Cannon 8 | . . 16 17 21 14 . . . . . . . . . . . . . 7 Ballistic Cannon 4 | . 20 11 3 . 1 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 6 5 5 5 5 3 4 2 . . . . . Peak Build Rating 270 | 7 12 13 20 22 40 52 61 89 102 102 102 114 135 220 239 239 243 270 268 Average Rating 55 | 5 8 11 16 19 34 46 58 81 100 102 102 111 123 165 225 229 234 252 266 On Entrance 100 | . 7 10 13 19 20 39 51 61 89 102 102 102 107 135 212 232 229 218 268 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 15 92 93 99 99 109 110 25 27 31 31 31 31 40 56 65 58 61 60 50 Greatest Support 86 | 40 40 40 69 66 86 85 31 29 43 43 34 39 53 60 60 60 60 60 60 Greatest Overweight (x) 4 | 1 2 2 2 1 1 4 . . . . . . . . 1 . 1 . . Average Overweight (x) . | . . 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 18 | 7 20 25 25 25 25 13 10 10 10 10 10 10 10 9 10 10 10 5 5 Most Carried 25 | 6 22 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 9 9 5 Average Carried 18 | 3 16 24 24 24 24 13 9 9 9 10 10 9 9 9 9 9 7 4 4 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 6 22 25 25 25 25 10 10 10 10 10 10 10 10 9 10 10 9 5 5 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 12% | Hacker-Sprinter 12% | Hacker-Scout 9% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5455 | 270 648 204 1000 217 862 572 158 200 110 . . 30 210 312 48 . 192 392 30 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11686 | 123 543 73 1447 373 2370 542 951 367 93 . . 63 215 561 220 . 201 3424 120 Parts 621 | 9 38 8 96 35 116 32 47 20 7 . . 4 7 32 25 . 5 140 . Haulers Intercepted 18 | . 2 . 4 . 6 3 3 . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 2 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 130 | . 14 3 30 10 34 4 . . . . . . 1 5 2 . . 26 1 Melee 2 | . . . . . . 1 . . . . . . 1 . . . . . . Guns 42 | . 2 . 1 . 7 . . . . . . . . 4 2 . . 26 . Cannons 70 | . 12 1 20 7 26 3 . . . . . . . . . . . . 1 AOE 15 | . . 2 9 3 . . . . . . . . . 1 . . . . . Classes Destroyed 19 | 2 4 . 6 . 2 1 . . . . . . 1 1 1 . . 1 . Worker 21 | . . . 3 3 3 2 3 4 3 . . . . . . . . . . Builder 7 | . . . 1 2 2 . 1 . . . . 1 . . . . . . . Tunneler 14 | 2 . . 2 4 2 . 1 1 1 . . . . . 1 . . . . Hauler 18 | . 2 . 4 . 6 3 3 . . . . . . . . . . . . Recycler 14 | 1 2 1 2 . 1 . 3 1 . . . . 1 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . 2 . 1 . . . . . . . . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 27 | . 3 . 1 . 5 5 7 3 . . . 1 1 . . . 1 . . Swarmer 23 | . 6 3 5 6 . . . . . . . . . . . . . 3 . Grunt 57 | . 8 . 13 4 18 . . . . . . . . 1 . . . 13 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . 4 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 22 | . . . 10 . 9 2 . . . . . . . . . . . 1 . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . Programmer 6 | . . . . . . 1 . . . . . . . 2 . . . 3 . Heavy 2 | . . . . . 1 . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 13 | 3 5 3 9 5 6 3 2 4 1 . . 1 1 4 2 . 2 13 1 Combat Bots Only 12 | . 3 3 7 3 3 2 . . . . . . 1 4 2 . . 12 1 Max Kills in Single Turn 4 | 1 1 2 4 3 2 1 1 1 1 . . 1 1 1 1 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . 2 2 2 . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1357 | . 58 5 126 36 149 59 29 . 8 3 . 3 23 231 81 96 72 347 31 Missed 472 | . 9 2 36 8 51 20 18 . 2 1 . 2 14 107 23 51 27 80 21 Intercepted 12 | . . . . . . . . . . . . . . . . . . 12 . Damage Taken 10004 | . 584 56 1238 309 1887 399 138 . 58 25 . 76 139 1397 502 232 646 2247 71 Core 2077 | . 106 . 198 36 172 71 49 . 14 . . . . 345 155 74 188 646 23 Absorbed by Shields 2842 | . . . . . . . . . . . . . . 154 411 142 356 1713 66 Redirected to Shielding 45 | . . . . . . . . . 18 . . . . 27 . . . . . Ignored by Resistances 8878 | . . . . . . . . . . . . . . 1270 938 396 1030 5091 153 Regen/Repaired (Parts) 800 | . 224 . . . 11 . 78 . . . . . 57 332 . . . 98 . Core Remaining (%) 77 | 100 . 57 . 41 68 89 94 100 . . 98 . . 73 . 88 . . 45 Volleys Fired 528 | 7 56 10 93 24 136 17 2 . . . . . . 19 22 4 15 119 4 Largest 3 | 2 2 2 2 2 2 2 1 . . . . . . 2 3 2 2 3 1 Hottest 300 | 100 85 114 135 128 136 128 5 . . . . . . 200 300 200 300 300 300 Shots Fired 1069 | 14 112 18 182 46 236 23 2 . . . . . . 36 52 8 21 315 4 Gun 516 | 14 26 . 1 . 46 . . . . . . . . 36 52 8 20 313 . Cannon 540 | . 86 17 176 44 189 21 . . . . . . . . . . 1 2 4 Launcher 9 | . . 1 5 2 1 . . . . . . . . . . . . . . Special 4 | . . . . . . 2 2 . . . . . . . . . . . . Kinetic 192 | . 103 8 40 . 32 9 . . . . . . . . . . . . . Thermal 435 | 14 9 9 137 44 203 12 . . . . . . . . . . 1 2 4 Explosive 9 | . . 1 5 2 1 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 429 | . . . . . . . . . . . . . . 36 52 8 20 313 . Robot Hit Streak 37 | 4 11 3 10 15 14 5 1 . . . . . . 10 11 . 6 37 9 Robot Miss Streak 6 | 3 5 2 5 4 6 4 1 . . . . . . 2 2 . . 4 . Penetration Max 1 | . . . . . 1 . . . . . . . . 1 1 . . 1 . Secondary Targets 9 | . . . . . 1 . . . . . . . . . . . . 8 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 752 | 8 68 7 117 28 163 42 31 13 4 . . 6 6 21 25 . 4 205 4 Core Hits 333 | 4 24 4 52 23 75 16 14 7 3 . . 3 3 14 10 . 2 78 1 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 23 | . 2 . 1 . 6 3 2 . . . . . . 1 . . . 5 3 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . 3 Blast 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . Sever 11 | . . . . . . 3 2 . . . . . . 1 . . . 5 . Melee Attacks 285 | . . . 9 . 2 67 84 38 22 . . 13 32 15 . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 285 | . . . 9 . 2 67 84 38 22 . . 13 32 15 . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . 5 . . 9 14 6 4 . . 1 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35990 | 111 1117 247 3357 795 4112 2028 1839 837 400 . . 318 577 1863 1880 . 243 14666 1600 Guns 18697 | 111 211 . 14 . 800 . . . . . . . . 1172 1880 . 243 14266 . Cannons 9620 | . 906 131 2293 563 3217 510 . . . . . . . . . . . 400 1600 Explosions 1377 | . . 116 723 232 66 . . . . . . . . 240 . . . . . Melee 6296 | . . . 327 . 29 1518 1839 837 400 . . 318 577 451 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3145 | . 1038 78 558 . 1087 384 . . . . . . . . . . . . . Thermal 7611 | 111 79 53 1749 563 2930 126 . . . . . . . . . . . 400 1600 Explosive 1377 | . . 116 723 232 66 . . . . . . . . 240 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 23857 | . . . 327 . 29 1518 1839 837 400 . . 318 577 1623 1880 . 243 14266 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 5 5 . 1 . . . . . . 10 10 . . . 5 . Average Corruption 3 | . 1 1 3 5 . 1 . . . . . . 10 10 . . . 4 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 170 | . 2 29 39 41 . 6 . . . . . . 2 27 . . . 24 . Message Errors 40 | . . 4 14 7 . 2 . . . . . . 1 8 . . . 4 . Matter Fused 42 | . 1 8 10 12 . 1 . . . . . . 1 3 . . . 6 . Heat Flow Errors 15 | . . 5 2 3 . . . . . . . . . . . . . 5 . Energy Discharges 21 | . . 5 3 7 . 2 . . . . . . . 1 . . . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . 2 2 9 . 1 . . . . . . . 4 . . . 1 . Data Loss (major) 10 | . . 3 3 3 . . . . . . . . . . . . . 1 . Misfires 4 | . . 1 2 . . . . . . . . . . . . . . 1 . Alerts 3 | . 1 . 2 . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . 7 . . . . . Weapon Failures 6 | . . . 1 . . . . . . . . . . 2 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1512 | . 3 6 74 10 22 275 397 179 60 . . . 186 170 . . . . 130 Projectiles 224 | . 3 6 . 3 15 67 . . . . . . . . . . . . 130 Explosions 7 | . . . . 7 . . . . . . . . . . . . . . . Melee 1281 | . . . 74 . 7 208 397 179 60 . . . 186 170 . . . . . Knockbacks 26 | . 14 1 5 . 6 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . 14 1 4 . 6 . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . 32 34 67 . . . . . . . . . . . . . . . Shots 5 | . . 1 2 2 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | 195 96 242 251 240 199 114 91 . 24 29 . 2 182 250 173 73 170 425 . Average Temperature 58 | 114 28 73 54 62 88 51 8 . 24 16 . 2 54 58 58 73 79 105 . Received Heat Transfer 2120 | . 234 . 495 48 675 60 49 . . . . . 9 180 126 8 17 219 . Effects 8 | . . . . 2 . . . . . . . . . 3 . . . 3 . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . 3 . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Melted 30 | . . . 9 3 16 2 . . . . . . . . . . . . . Heat Transferred 10693 | 333 222 111 3145 1073 5587 222 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2289 | 15 122 110 371 217 709 453 273 172 97 . . 175 485 2211 1865 1708 2289 2275 . Initial 1464 | . 9 26 . 60 . 322 72 39 2 . . 89 98 191 1243 1100 1100 1464 . Average 249 | 5 52 15 143 62 289 225 154 96 37 . . 152 295 951 1392 1618 1486 1822 . Maximum Alert Level 5 | . . . 1 1 3 2 1 . . . . . 2 5 5 5 5 5 . Low Security (%) 60 | 100 100 100 66 92 26 57 71 100 100 . . 100 21 . . . . . . Level 1 25 | . . . 33 7 57 41 28 . . . . . 52 26 . . . . . Level 2 4 | . . . . . 14 1 . . . . . . 25 26 . . . . . Level 3 . | . . . . . 1 . . . . . . . . 11 . . 32 . . Level 4 1 | . . . . . . . . . . . . . . . 73 4 3 7 . Level 5 4 | . . . . . . . . . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . 5 . Max Security 2 | . . . . . . . . . . . . . . 35 26 95 64 . . Squads Dispatched 84 | . 2 . 3 . 2 9 10 1 2 . . 2 1 18 9 6 15 4 . Investigation 19 | . 1 . 1 . . 5 9 1 . . . 1 . 1 . . . . . Extermination 7 | . . . . . . 2 1 . 1 . . . 1 1 . . . 1 . Reinforcement 16 | . 1 . 2 . 1 2 . . 1 . . 1 . 4 1 . 3 . . Assault 42 | . . . . . 1 . . . . . . . . 12 8 6 12 3 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 51 | . 2 . 3 . 3 2 . . 4 . . . 1 5 . . 2 29 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 483 | . 25 3 47 10 54 17 20 6 7 6 . 5 21 121 28 19 38 51 5 Peak Tracking Total 42 | . 4 3 5 4 4 5 4 4 5 5 . 3 8 42 23 23 27 17 7 Tactical Retreats 50 | . . . 1 . 6 2 6 2 3 2 . . 5 12 2 1 4 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 18 | . 3 1 2 . 1 1 3 . . . . . 2 . . 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 48 | . 1 1 2 . 5 3 . . . . . . 6 9 4 1 4 12 . Max in Single Turn 3 | . 1 1 1 . 1 1 . . . . . . 1 2 1 1 3 1 . Garrison Access 8 | . . . . . . 2 4 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . 1 . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 132 | . 9 . 9 . 12 22 30 14 6 1 . 4 9 11 4 . . 1 . Terminals 84 | . 7 . 7 . 8 10 14 9 6 1 . 3 7 10 1 . . 1 . Fabricators 11 | . . . . . . 5 5 1 . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 1 1 . . . . . . 1 . . . . . Recycling Units 11 | . 1 . 1 . 2 1 5 1 . . . . . . . . . . . Scanalyzers 12 | . . . 1 . 1 3 1 2 . . . . 1 . 3 . . . . Garrison Access 9 | . . . . . . 2 4 1 . . . 1 1 . . . . . . Total Hacks 365 | . 28 . 30 . 37 58 78 43 22 1 . 15 22 23 6 . . 2 . Successful 216 | . 15 . 17 . 24 44 47 27 13 1 . 8 10 8 1 . . 1 . Failed 147 | . 12 . 13 . 13 14 31 16 8 . . 7 12 15 5 . . 1 . Catastrophic 29 | . 1 . 4 . 2 2 5 4 . . . 1 4 4 2 . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . Manual 140 | . 13 . 10 . 11 25 34 16 19 . . 5 4 3 . . . . . Terminals 224 | . 22 . 23 . 27 20 37 19 22 1 . 12 17 21 1 . . 2 . Fabricators 38 | . . . . . . 19 15 4 . . . . . . . . . . . Repair Stations 16 | . 5 . . . 3 2 4 . . . . . . 2 . . . . . Recycling Units 25 | . 1 . 2 . 2 3 15 2 . . . . . . . . . . . Scanalyzers 44 | . . . 5 . 5 12 1 15 . . . . 1 . 5 . . . . Garrison Access 18 | . . . . . . 2 6 3 . . . 3 4 . . . . . . Terminal Hacks 88 | . 8 . 9 . 14 6 11 6 11 1 . 7 8 6 . . . 1 . Record 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematic 7 | . . . . . . 1 2 3 1 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 3 . 2 . 1 . 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 2 . . . 1 . Level Access Points 4 | . . . . . . . 1 1 1 . . . 1 . . . . . . Branch Access Points 6 | . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . . Emergency Access Points 10 | . . . 1 . 3 . 1 . . . . 1 2 2 . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Index 6 | . . . . . . 1 1 1 1 . . 1 1 . . . . . . Fabricator Index 2 | . . . . . . . . 1 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . 2 1 1 . 1 . . . . . . . . . . Locate Traps 9 | . 1 . . . 3 . 1 . 1 . . 1 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . 2 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . 1 . . 1 1 1 . . . . . Fabricator Hacks 20 | . . . . . . 9 9 2 . . . . . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . . . Load Schematic 12 | . . . . . . 5 6 1 . . . . . . . . . . . Build 6 | . . . . . . 3 2 1 . . . . . . . . . . . Repair Station Hacks 14 | . 4 . . . 2 2 4 . . . . . . 2 . . . . . Scan Component 7 | . 2 . . . 1 1 2 . . . . . . 1 . . . . . Repair 7 | . 2 . . . 1 1 2 . . . . . . 1 . . . . . Recycling Unit Hacks 10 | . 1 . 1 . 2 1 4 1 . . . . . . . . . . . Retrieve Components 10 | . 1 . 1 . 2 1 4 1 . . . . . . . . . . . Scanalyzer 37 | . . . 5 . 3 11 1 15 . . . . 1 . 1 . . . . Insert Component 20 | . . . 3 . 1 6 1 7 . . . . 1 . 1 . . . . Analyze 17 | . . . 2 . 2 5 . 8 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 2 4 1 . . . . 1 . . . . . . Seal Access 8 | . . . . . . 2 4 1 . . . . 1 . . . . . . Unauthorized Hacks 39 | . 2 . 2 . 3 13 14 2 2 . . 1 . . . . . . . Terminals 24 | . 2 . 2 . 3 5 7 2 2 . . 1 . . . . . . . Assimilate 12 | . . . . . . 3 5 1 2 . . 1 . . . . . . . Botnet 9 | . 2 . 1 . 3 1 1 1 . . . . . . . . . . . Operators 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . 6 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Recompile 5 | . . . . . . 4 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 6 . . . . . . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . Mask 4 | . . . . . . 1 3 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 100 | . 8 . 9 . 9 16 20 12 4 . . 2 6 10 3 . . 1 . Full Trace Events 12 | . 1 . 1 . . . 7 1 . . . 1 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 2 . 1 7 2 9 1 . . . . . . . . . . Parts Built 7 | . . . . . . 3 3 1 . . . . . . . . . . . Authchips 4 | . . . . . . 3 . 1 . . . . . . . . . . . Time 488 | . . . . . . 268 170 50 . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . 12 10 5 . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 1 1 2 . . . . . . 1 . . . . . Time 291 | . 52 . . . 68 64 51 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 3 . 10 . 19 2 3 1 . . . . . . . . . . . Parts Scanalyzed 14 | . . . 2 . 1 5 . 6 . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . 1 5 . 6 . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 1 . . . . . . . . . . . . Non-combat 3 | . . . . . . 2 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 1 . . . . . . . . . . . . find_chute 3 | . . . . . . 2 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Total Allies 93 | . . 4 . . . 3 5 1 2 . . . . . 16 . 40 22 . Largest Group 8 | . . 4 3 . . 2 2 1 3 1 . . . . 8 . 7 8 . Highest-Rated Group 112 | . . 71 40 . . 36 52 26 46 10 . . . . 111 . 98 112 . Highest-Rated Ally 31 | . . 31 16 . . 26 26 26 26 10 . . . . 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . 17 . . . . . . . . . . . . . 59 4 . Total Damage 1577 | . . . 202 . . . . . . . . . . . . . 1290 85 . Kills 11 | . . . 1 . . . . . . . . . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 23587 | 128 1938 3013 3084 1489 4964 2291 1943 827 597 94 15 176 532 512 382 81 300 1191 30 Spaces Moved 23605 | 57 623 849 1025 574 1562 3412 5400 1949 1448 394 61 490 1429 1411 662 217 722 1274 46 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 4928 | 53 623 849 1025 574 1562 242 . . . . . . . . . . . . . Legs 3303 | . . . . . . . . . . . . . . 382 662 217 722 1274 46 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 15370 | . . . . . . 3170 5400 1949 1448 394 61 490 1429 1029 . . . . . Fastest Speed 5 | 50 160 320 240 240 240 26 14 23 11 11 24 20 5 5 30 30 30 30 30 Average Speed 73 | 153 234 320 240 240 245 42 23 26 23 23 24 23 21 23 34 30 30 30 30 Slowest Speed 320 | 160 320 320 320 240 250 307 24 27 26 24 24 24 24 30 90 30 90 30 30 Overloaded Moves 100 | . . . . . . . 22 . 3 4 . . 21 50 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 5 14 4 2 . . 2 6 12 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 54 | 5 94 100 94 99 94 64 79 44 33 67 10 14 88 84 19 36 26 35 3 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 . . . . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . 1 . 4 . . . . . 2 1 . . . . . . . . Spaces Dug 279 | . . . 3 6 15 31 46 21 18 . . 7 16 26 14 10 46 20 . Terrain Destroyed 631 | . . 10 60 13 31 34 46 21 18 . . 7 16 73 33 14 56 179 20 Melee 146 | . . . 3 . 1 31 46 21 18 . . 7 16 3 . . . . . Projectile 337 | . . 1 13 . 16 3 . . . . . . . 25 33 14 33 179 20 AOE 148 | . . 9 44 13 14 . . . . . . . . 45 . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Com Ac0 Total 28543 | 80 991 1110 1459 640 2433 4134 5961 2201 1662 393 60 527 1583 1521 780 228 794 1929 57 Wait 3329 | 4 264 228 203 21 589 520 437 181 168 . . 7 92 33 65 1 51 460 5 Move 23497 | 56 622 848 1024 573 1561 3401 5371 1940 1443 393 60 485 1416 1388 661 216 721 1273 45 Hop 43 | . . . . . . 5 14 4 2 . . 2 6 10 . . . . . Pick Up 147 | 6 25 3 23 2 26 18 12 4 6 . . 6 5 5 1 . . 4 1 Fast Attach 158 | 7 4 3 12 3 20 23 1 10 6 . . 1 10 23 14 . . 21 . Attach 64 | . 1 . 6 . 5 17 4 2 2 . . 2 2 4 3 1 3 12 . Detach 36 | . 2 1 . . 3 6 1 2 . . . 1 . 5 3 1 2 9 . Swap 151 | . 6 7 46 9 35 11 7 7 3 . . 5 4 5 1 . . 4 1 Drop 269 | . 11 2 43 8 50 49 11 13 10 . . 5 16 14 10 . 2 24 1 Fire 528 | 7 56 10 93 24 136 17 2 . . . . . . 19 22 4 15 119 4 Melee 285 | . . . 9 . 2 67 84 38 22 . . 13 32 15 . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 17 . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . 8 . . 6 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Discovered exit to Materials (range 15) 908 | -10/Materials | Central database locked down 922 | -10/Materials | Identified exit to Mines 1481 | -10/Materials | Discovered exit to Materials (range 15) 1587 | -10/Materials | Repaired Lgt. Treads 1615 | -10/Materials | Repaired Lgt. Cannon 2067 | -10/Materials | Entered Mines 2168 | -10/Mines | Met a Derelict bent on vengeance 2253 | -10/Mines | Discovered exit to Materials (range 11) 2285 | -10/Mines | Learned 2 Materials zone layouts 2503 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2637 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3032 | -10/Mines | Assembled infested the area 3917 | -10/Mines | Discovered new exit (range 5) 4144 | -10/Mines | Discovered exit to Materials (range 6) 4390 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4547 | -10/Mines | Discovered new exit (range 12) 4777 | -10/Mines | Received a Mining Laser from a helpful Derelict 5080 | -10/Mines | Entered Materials 5080 | -9/Materials | Accompanied by 4 allies 5080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5081 | -9/Materials | Identified exit to Mines 5448 | -9/Materials | Build established: Scavenger-Mutant 6179 | -9/Materials | Discovered new exit (range 15) 6298 | -9/Materials | Build established: Mutant 6738 | -9/Materials | Destroyed 7 combat bots 6787 | -9/Materials | Discovered new exit (range 15) 6983 | -9/Materials | Build established: Scavenger-Mutant 7235 | -9/Materials | Discovered new exit (range 3) 8164 | -9/Materials | Entered Mines 8426 | -9/Mines | Build established: Mutant 8440 | -9/Mines | Core integrity fell below 50% 8530 | -9/Mines | Discovered new exit (range 7) 8961 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8966 | -9/Mines | Found Prototype Device 8979 | -9/Mines | Discovered new exit (range 10) 9103 | -9/Mines | Learned 4 Materials zone layouts 9653 | -9/Mines | Entered Materials 9653 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9654 | -8/Materials | Identified exit to Factory 9960 | -8/Materials | Build established: Scavenger-Mutant 10003 | -8/Materials | Identified Exp. Sensor Array 10395 | -8/Materials | Build established: Mutant 11091 | -8/Materials | Repaired Broken Exp. Sensor Array 13768 | -8/Materials | Discovered exit to Factory (range 4) 14219 | -8/Materials | Build established: Scavenger-Mutant 14453 | -8/Materials | First assault squad dispatched 14617 | -8/Materials | Entered Factory 14617 | -7/Factory | Evolved 2 slots: Utility x2 14618 | -7/Factory | Identified exit to Storage 14858 | -7/Factory | Discovered new exit (range 11) 15437 | -7/Factory | Identified exit to Lower Caves 15577 | -7/Factory | Build established: Hacker-Scout 15584 | -7/Factory | Discovered exit to Lower Caves (range 19) 15691 | -7/Factory | Repaired Broken Imp. Flight Unit? 16027 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 16137 | -7/Factory | Fabricated Cld. VTOL Module (x1) 16208 | -7/Factory | Fabricated Cld. VTOL Module? 16407 | -7/Factory | Discovered new exit (range 7) 16409 | -7/Factory | Identified exit to Factory 16671 | -7/Factory | Fabricated Cld. VTOL Module (x1) 16908 | -7/Factory | Entered another Factory area 16908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17117 | -6/Factory | Discovered new exit (range 4) 17118 | -6/Factory | Identified exit to Factory 17120 | -6/Factory | Identified exit to Lower Caves 17161 | -6/Factory | Discovered exit to Factory (range 9) 17761 | -6/Factory | Build established: Hacker-Sprinter 17904 | -6/Factory | Repaired Hrd. Light Armor Plating 18316 | -6/Factory | Repaired Cld. VTOL Module 18388 | -6/Factory | Fabricated Imp. Utility Shielding? 18835 | -6/Factory | Fabricated Cld. VTOL Module (x1) 18851 | -6/Factory | Entered another Factory area 18851 | -5/Factory | Evolved 2 slots: Utility x2 18903 | -5/Factory | Identified exit to Factory 18939 | -5/Factory | Discovered new exit (range 15) 18942 | -5/Factory | Identified exit to Upper Caves 18971 | -5/Factory | Discovered exit to Upper Caves (range 15) 18973 | -5/Factory | Fabricated Exp. Utility Shielding? 19678 | -5/Factory | Entered another Factory area 19678 | -4/Factory | Accompanied by 1 ally 19678 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19703 | -4/Factory | Identified exit to Upper Caves 19703 | -4/Factory | Identified exit to Extension 19937 | -4/Factory | Identified exit to Research 19971 | -4/Factory | Central database locked down 19973 | -4/Factory | Spotted B-86 Titan 20275 | -4/Factory | Entered Upper Caves 20275 | -4/Upper Caves | Accompanied by 3 allies 20345 | -4/Upper Caves | Discovered new exit (range 15) 20359 | -4/Upper Caves | Identified exit to Upper Caves 20369 | -4/Upper Caves | Entered another Upper Caves area 20379 | -4/Upper Caves | Learned 8 Research zone layouts 20380 | -4/Upper Caves | Discovered exit to Research (range 13) 20384 | -4/Upper Caves | Entered Research 20384 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20385 | -3/Research | Identified exit to Quarantine 20386 | -3/Research | Identified exit to Research 20449 | -3/Research | Identified exit to Armory 20560 | -3/Research | Entered Quarantine 20596 | -3/Quarantine | Found Alien Energy Cannon 20632 | -3/Quarantine | Identified Core Cannon 20679 | -3/Quarantine | Found Alien Artifact 20679 | -3/Quarantine | Identified Phase Redirector 20757 | -3/Quarantine | Found Alien Artifact 20757 | -3/Quarantine | Identified Core Reset Matrix 20757 | -3/Quarantine | Used Core Reset Matrix 20761 | -3/Quarantine | Detected hypermatrix surge 20761 | -3/Quarantine | Sensed 15 artifacts in vicinity 20797 | -3/Quarantine | Found Sigix Broadsword 20818 | -3/Quarantine | Build established: Hacker-Scout 20863 | -3/Quarantine | Cryocooling Duct disabled 20878 | -3/Quarantine | Ambient heat levels rising (+20) 20878 | -3/Quarantine | Non-combat units ordered to evacuate 21011 | -3/Quarantine | Found Subatomic Replicator 21015 | -3/Quarantine | Discovered exit to Research (range 14) 21019 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21025 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21033 | -3/Quarantine | Found Dimensional Node Initializer 21036 | -3/Quarantine | System corruption reached 10% 21060 | -3/Quarantine | Search patrols dispatched 21066 | -3/Quarantine | Spotted Fortress 21080 | -3/Quarantine | Discovered new exit (range 5) 21081 | -3/Quarantine | Identified exit to Section 7 21092 | -3/Quarantine | Entered Section 7 21093 | -3/Section 7 | Sensed 20 artifacts in vicinity 21138 | -3/Section 7 | Spotted S7 Guard 21202 | -3/Section 7 | Found Integrated Dissipator 21202 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21289 | -3/Section 7 | Found Integrity Redistributor 21289 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-26) 21292 | -3/Section 7 | Repaired Mic. Fission Core? 21312 | -3/Section 7 | Spotted B-86 Titan 21341 | -3/Section 7 | Initialized slip node 21349 | -3/Section 7 | Spotted Executioner 21350 | -3/Section 7 | Spotted Executioner 21359 | -3/Section 7 | Spotted B-99 Colossus 21367 | -3/Section 7 | Search patrols dispatched 21374 | -3/Section 7 | Found LRC Armor 21374 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 21377 | -3/Section 7 | Found LRC Insulator 21377 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21379 | -3/Section 7 | Found LRC Armor 21379 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 21411 | -3/Section 7 | Integrated with Sigix Exoskeleton 21447 | -3/Section 7 | Destroyed Executioner 21457 | -3/Section 7 | Destroyed Executioner 21465 | -3/Section 7 | Found Prototype Device 21465 | -3/Section 7 | Identified Adv. Kinecellerator 21468 | -3/Section 7 | Found Prototype Processor 21468 | -3/Section 7 | Identified Exp. Targeting Computer 21474 | -3/Section 7 | Found Prototype Processor 21554 | -3/Section 7 | Spotted Executioner 21554 | -3/Section 7 | Spotted Investigator 21559 | -3/Section 7 | Spotted Executioner 21561 | -3/Section 7 | Warped through subspace to slip node 21569 | -3/Section 7 | Spotted Alpha 7 21570 | -3/Section 7 | Spotted Alpha 7 21586 | -3/Section 7 | Discovered exit to Research (range 15) 21591 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 21604 | -3/Section 7 | Entered Research 21604 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21609 | -2/Research | Emitted hypermatrix ping 21614 | -2/Research | Assembled emerged from beneath the floor 21715 | -2/Research | Build established: Alien-Sigix 21802 | -2/Research | Identified Exp. Core Analyzer 21814 | -2/Research | Discovered new exit (range 17) 21854 | -2/Research | First assault squad dispatched 21865 | -2/Research | Assembled emerged from beneath the floor 21877 | -2/Research | Used Subatomic Replicator to replicate Sigix Sheargun 21986 | -2/Research | Entered Testing 22023 | -2/Testing | Spotted PP-8GMZU45XVR 22054 | -2/Testing | Discovered new exit (range 15) 22067 | -2/Testing | Entered Access 22067 | -1/Access | Evolved 2 slots: Utility x2 22072 | -1/Access | Emitted hypermatrix ping 22077 | -1/Access | Assembled emerged from beneath the floor 22130 | -1/Access | Lost 5 allies 22165 | -1/Access | Assembled emerged from beneath the floor 22184 | -1/Access | Assembled emerged from beneath the floor 22283 | -1/Access | Assembled emerged from beneath the floor 22294 | -1/Access | Assembled emerged from beneath the floor 22353 | -1/Access | Assembled emerged from beneath the floor 22355 | -1/Access | Discovered new exit (range 17) 22363 | -1/Access | Spotted B-99 Colossus 22364 | -1/Access | Spotted B-99 Colossus 22367 | -1/Access | Entered Command 22372 | -1/Command | Emitted hypermatrix ping 22377 | -1/Command | Assembled emerged from beneath the floor 22449 | -1/Command | Discovered new exit (range 16) 22453 | -1/Command | Assembled emerged from beneath the floor 22470 | -1/Command | Assembled emerged from beneath the floor 22495 | -1/Command | Found Unknown Device 22495 | -1/Command | Identified Quantum Capacitor 22508 | -1/Command | Found Prototype Device 22508 | -1/Command | Identified Exp. Actuator Array 22539 | -1/Command | Spotted M Guard 22539 | -1/Command | Spotted M Guard 22539 | -1/Command | Spotted Combat Programmer 22555 | -1/Command | Spotted Combat Programmer 22567 | -1/Command | Destroyed Combat Programmer 22577 | -1/Command | Destroyed Combat Programmer 22629 | -1/Command | Destroyed M Guard 22658 | -1/Command | First assault squad dispatched 22683 | -1/Command | Destroyed M Guard 22683 | -1/Command | All MAIN.C guards destroyed 22697 | -1/Command | Found Prototype Device 22697 | -1/Command | Identified AEGIS Remote Shield 22708 | -1/Command | Found Prototype Device 22708 | -1/Command | Identified Thermal Barrier 22710 | -1/Command | Found Prototype Reactor 22710 | -1/Command | Identified Zero-point Reactor 22762 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22768 | -1/Command | High security lockdown imminent 22786 | -1/Command | Met MAIN.C 22789 | -1/Command | 0b10 Conduit disabled 22794 | -1/Command | Destroyed 12 combat bots 22833 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22833 | -1/Command | Destroyed MAIN.C Shell 22833 | -1/Command | Spotted M Shell/Def 22833 | -1/Command | Spotted M Shell/Atk 22833 | -1/Command | Spotted M Shell/Def 22833 | -1/Command | Spotted M Shell/Atk 22833 | -1/Command | Spotted M Shell/Atk 22833 | -1/Command | Spotted M Shell/Def 22833 | -1/Command | Spotted M Shell/Atk 22833 | -1/Command | Spotted M Shell/Def 22835 | -1/Command | MAIN.C activated Command garrisons 22837 | -1/Command | Discovered new exit (range 16) 22880 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 22891 | -1/Command | Destroyed MAIN.C 22894 | -1/Command | Discovered new exit (range 24) 22894 | -1/Command | Discovered new exit (range 135) 22894 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23382 | -1/Command | Found Exp. System Purifier 23433 | -1/Command | Found Exp. Targeting Computer 23453 | -1/Command | Found Exp. Core Analyzer 23533 | -1/Command | Warped through subspace to slip node 23533 | -1/Command | Discovered new exit (range 5) 23558 | -1/Command | Entered Access_0 23559 | -1/Access_0 | Sensed 2 artifacts in vicinity 23559 | -1/Access_0 | Met Architect 23580 | -1/Access_0 | Core integrity fell below 50% 23581 | -1/Access_0 | Destroyed Architect 23582 | -1/Access_0 | Architect triggered a singularity event 23583 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23584 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23585 | -1/Access_0 | Warped through subspace to slip node 23585 | -1/Access_0 | Discovered new exit (range 8) 23588 | *** | Escaped singularity! Last Messages --------------- 23579_ Destroyed Exp. Phase Shifter. 23579_ Destroyed Prototype Protection. 23580_ Extracted 66 energy. 23580_ Quantum Shear penetrates Wall. 23580_ Penetrated by Quantum Shear. 23581_ Beam penetrates Architect. 23581_ Architect: "If I can't win, no one wins!" 23581_ Architect destroyed. 23582_ A0_COM: Initiating irreversible singularity event. Goodbye. 23583_ A0_COM: 10. 23583_ Acquired data core, extracted unknown sensor trigger ID. 23583_ Acquired 30 matter. 23584_ A0_COM: 9. 23584_ Acquired Hpw. Transdimensional Reconstructor. 23585_ A0_COM: 8. 23585_ Warped through subspace, drawn to slip node. 23585_ EXIT=FOUND 23586_ A0_COM: 7. 23587_ A0_COM: 6. 23588_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 115 Energy Generation 69 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 44 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Utility Shielding | x2 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Sigix Broadsword Integrated Dissipator Core Cannon Integrity Redistributor Dimensional Node Initializer LRC Armor LRC Insulator Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed HybridSmallChronowheel Manual? 0 Play Time 03:52:45 Cumulative 268.4 hours Start 2025.04.21 @ 22:02:28 End 2025.04.23 @ 19:51:45 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 1 Explorer 0 Win Type 6 Total 24 Types 6/3/7/0/0/0/8/0/0 Lore% 60 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8b0d2653-64e4-4d2b-a829-a9d525af95a0