Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.18 @ 20:19:25 Player: Anja Psicher Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (796) 796 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3861 Bonus ------- None Cogmind --------- Core Integrity 804/850 Matter 202/300 Energy 240/240 System Corruption 1% Temperature Hot (275) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg > --- UTILITY (7) ------ Advanced Sensor Array Energy Filter Advanced ECM Suite Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Heavy Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Light Deuterium Engine Subdweller Optics System Restoration Module Slug Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Sensor Array Energy Filter Advanced ECM Suite Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Subdweller Optics System Restoration Module Slug Cannon Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 44 | 8 9 16 6 5 Power 7 | 1 1 3 2 . Engine 5 | 1 . 3 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 9 | 2 . 6 1 . Treads 2 | 2 . . . . Leg 3 | . . 2 1 . Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 3 3 3 2 4 Device 8 | 2 1 1 1 3 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 13 | 2 5 4 1 1 Energy Gun 4 | . 2 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . 6 . 1 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . 3 . . Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 8 | 3 11 9 4 4 Power . | . 1 . . 1 Propulsion 2 | 2 3 1 1 . Utility 2 | . 2 2 . 1 Weapon 2 | . 3 3 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . 5 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 3 . 1 Weapon 1 | . . 1 . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 92 | . 100 92 90 63 Engine 8 | . 6 13 4 . Core 4 | . 7 . 9 6 Treads 8 | . 28 . . . Leg 13 | . . 12 28 20 Wheel 6 | . . 14 . . Device 8 | . 14 1 13 11 Storage 7 | . 14 7 . . Processor 2 | . . 5 . . Protection 5 | . . 6 11 12 Energy Gun 2 | . 1 3 . 5 Ballistic Gun 13 | . 25 4 14 6 Ballistic Cannon 10 | . . 20 8 . Peak Build Rating 34 | 9 12 14 18 34 Average Rating 13 | 7 10 13 15 28 On Entrance 9 | . 7 12 10 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 35 | 15 32 35 27 33 Greatest Support 40 | 40 40 40 25 35 Greatest Overweight (x) 3 | . . 3 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 9 | 7 12 10 5 5 Most Carried 15 | 5 15 15 5 5 Average Carried 8 | 3 11 10 4 4 Final Capacity 15 | 8 15 5 5 5 Final Carried 15 | 5 15 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1622 | 306 340 580 396 . Remotely . | . . . . . Salvage Created 848 | 108 340 345 55 . Parts 68 | 18 22 22 6 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 25 | . 10 14 1 . Guns 12 | . 6 5 1 . Cannons 5 | . . 5 . . AOE 8 | . 4 4 . . Classes Destroyed 7 | 1 4 1 1 . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 10 | . 6 4 . . Grunt 4 | . 4 . . . Sentry 1 | . . . 1 . Subdweller 10 | . . 10 . . Best Kill Streak 5 | 2 5 4 1 . Combat Bots Only 5 | . 5 4 1 . Max Kills in Single Turn 3 | 1 3 3 1 . Gunslinging . | . . . . . Exploded 3 | . 3 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 260 | . 32 167 11 50 Missed 98 | . 10 61 7 20 Hits 162 | . 22 106 4 30 Projectile 162 | . 22 106 4 30 AOE 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 1932 | . 186 1471 45 230 Core 290 | . 10 234 . 46 Absorbed by Shields . | . . . . . Ignored by Resistances 509 | . 60 364 12 73 Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 127 | 12 34 67 9 5 Largest 2 | 2 2 2 2 2 Hottest 90 | 40 90 73 65 88 Shots Fired 237 | 24 61 132 11 9 Gun 160 | 24 56 68 3 9 Cannon 70 | . . 62 8 . Launcher 7 | . 5 2 . . Special . | . . . . . Kinetic 205 | 24 45 121 11 4 Thermal 5 | . . . . 5 Explosive 7 | . 5 2 . . Electromagnetic 20 | . 11 9 . . Robot Hit Streak 38 | 12 31 38 1 6 Robot Miss Streak 2 | 1 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 165 | 19 45 92 2 7 Core Hits 49 | 6 19 22 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 3 . . Destroy 2 | . . 2 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3101 | 231 977 1732 31 130 Guns 1835 | 231 641 802 31 130 Cannons 694 | . . 694 . . Explosions 572 | . 336 236 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2270 | 231 545 1407 31 56 Thermal 74 | . . . . 74 Explosive 572 | . 336 236 . . Electromagnetic 185 | . 96 89 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . 11 12 . . Projectiles . | . . . . . Explosions 23 | . 11 12 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 22 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 263 | . 60 . 82 263 Average Temperature 32 | . 15 . 30 135 Received Heat Transfer 804 | . 72 609 36 87 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | 10 206 . 51 . Initial 51 | . . . 51 . Average 23 | 1 48 . 3 . Influence Increases 554 | 25 323 155 51 . Destroy 0b10 Robot/C 300 | . 200 80 20 . Destroy 0b10 Robot/NC 40 | 25 15 . . . Destroy Leader 46 | . 46 . . . Successful Hack 32 | . 22 . 10 . Disable Machine 18 | . 18 . . . Destroy Structure 28 | . 22 . 6 . Lose Combat Pursuer 90 | . . 75 15 . Influence Decreases 554 | 25 318 35 176 . Entered New Map 77 | . . 3 74 . Time Decay 465 | 25 318 20 102 . Lost Part 12 | . . 12 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 18 18 2 7 Peak Tracking Total 8 | . 5 6 1 8 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 6 | . . 6 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 4 | . 2 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 12 | . 7 . 4 1 Terminals 12 | . 7 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 20 . 9 2 Successful 22 | . 15 . 6 1 Failed 9 | . 5 . 3 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . 7 . 5 1 Terminals 31 | . 20 . 9 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 10 . 3 1 Record 1 | . 1 . . . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 2 | . 1 . 1 . Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Surveillance Status 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 5 . 3 . Terminals 8 | . 5 . 3 . Botnet 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2498 | 159 1209 225 761 144 Optics 928 | . . 167 761 . Sensors 134 | . . . . 134 Terrain 136 | 136 . . . . Structural 417 | . 407 10 . . Seismic 873 | 23 802 48 . . ECM 11 | . . . . 11 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4388 | 263 1209 1707 1012 197 Spaces Moved 2733 | 125 658 1069 746 135 Core 7 | 7 . . . . Treads 778 | 118 658 2 . . Legs 1239 | . . 358 746 135 Wheels 709 | . . 709 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 107 120 120 Average Speed 140 | 153 160 135 130 120 Slowest Speed 190 | 160 160 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 9 85 64 93 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . 9 . 7 . Terrain Destroyed 42 | . 23 10 9 . Melee . | . . . . . Projectile 11 | . . 2 9 . AOE 31 | . 23 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3064 | 168 756 1202 778 160 Wait 79 | 19 32 11 6 11 Move 2729 | 124 657 1068 745 135 Hop . | . . . . . Pick Up 30 | 4 9 13 3 1 Fast Attach 19 | 8 1 4 2 4 Attach 10 | . . 5 3 2 Detach 9 | 1 1 3 2 2 Swap 32 | . 18 11 3 . Drop 25 | . 4 16 5 . Fire 127 | 12 34 67 9 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 11) 859 | -10/Materials | Discovered new exit (range 14) 865 | -10/Materials | Identified exit to Mines 938 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Discovered new exit (range 14) 1473 | -10/Materials | Entered Subcaves 1474 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1536 | -10/Subcaves | Lost 3 parts (1p1u1w) 1572 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Discovered new exit (range 12) 1789 | -10/Subcaves | Identified exit to Materials 1893 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1936 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1962 | -10/Subcaves | Learned 2 Materials zone layouts 2008 | -10/Subcaves | Ambushed by Subdweller buried in earth 2190 | -10/Subcaves | Core integrity fell below 20% 2339 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2346 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2556 | -10/Subcaves | Discovered exit to Materials (range 15) 2585 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2603 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3161 | -10/Subcaves | Discovered new exit (range 12) 3180 | -10/Subcaves | Entered Recycling 3181 | -8/Recycling | Met a Zionite searching for Scraptown 3790 | -8/Recycling | Discovered new exit (range 21) 4192 | -8/Recycling | Entered Factory 4192 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4389 | -6/Factory | Self-destructed Last Messages --------------- 04210_ Identified Imp. Heavy Laser. 04237_ Acquired System Restoration Module. 04245_ Acquired Adv. ECM Suite. 04255_ Acquired Adv. Sensor Array. 04311_ K-01 Serf cleans the Nuclear Reactor. 04320_ Connecting with Terminal... 04320_ Current location identified: Factory >>Prototypes Downloading prototype IDs... Cld. Plasma Rifle Biomechanical Wings 04326_ Acquired Energy Filter. 04350_ ALERT: All DSF locations entering lockdown mode. 04383_ Neutrino Reactor explodes. 04383_ Chain reaction triggered in Corrupted Lgt. Fission Core. 04383_ Door malfunctions. 04389_ Y-54 Guardian heat damages Flak Gun. 04389_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | #??????????????? #????????? | | #??????????????? #????????? | | #??????????????? #????????? | | ###+############ #?####?????????? #????????? | | #??????# ###T ########### ####?????? | | #??????# !!! ????? | | #??????# ^!! ??????? | | #??????# ^! """ ""????? | | !]] #??????# ] """ "?"???? | | ] #??????# """ """???? | | !] #??????# ###+##### ??? | | #??????# # ## """ """???? | | #??????# """"""" ? # "T" ## """ """ ""? | | #########??????+ """"""" # ## """ """ """ | | ???????????????# """"""" # """ + | | ???????????????# """"""" # """ ## """ "?? | | ???????????????# # """ ## *!! 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