Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 15:50:14 Player: jimmyl Result: Destroyed by Beast 5a via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (6198) 6198 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2122) 2122 TOTAL SCORE: 14630 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 80 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -102 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 310/310 System Corruption 40% Temperature Cool (12) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Cooling System Target Analyzer Heavy Reflective Plating Medium Insulated Plating Dynamic Insulation System > --- WEAPON (3) ------- Heavy Plasma Cannon Hardcell Cannon Remote Datajack > --- INVENTORY (5) ---- Flexi-carbon Leg Relay Coupler [NC] (38) Relay Coupler [Heavy] (21) Matter Neutralizer Coil Gun Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Target Analyzer Heavy Reflective Plating Medium Insulated Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Flexi-carbon Leg Centrium Wheel Coil Gun Remote Datajack [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 5 | . . . . . 1 . . 2 . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 159 | . 16 . . 3 27 20 8 2 3 17 3 . 19 41 . Power 19 | . 1 . . . 2 3 1 1 . 2 . . 2 7 . Engine 14 | . 1 . . . 2 3 1 1 . 2 . . 1 3 . Core 4 | . . . . . . . . . . . . . 1 3 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 41 | . 5 . . 1 5 5 3 . 2 5 . . 5 10 . Treads 15 | . 3 . . . 3 5 2 . . . . . . 2 . Leg 10 | . . . . . . . . . . . . . 2 8 . Wheel 8 | . 2 . . 1 2 . 1 . 2 . . . . . . Hover 8 | . . . . . . . . . . 5 . . 3 . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | . 5 . . . 5 . 1 1 . 5 2 . 9 9 . Device 13 | . . . . . . . 1 . . 1 1 . 5 5 . Storage 1 | . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . 2 . . . . 1 . . 2 . . Hackware 6 | . . . . . 1 . . . . 2 1 . 2 . . Protection 12 | . 4 . . . 2 . . 1 . 1 . . . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | . 5 . . 2 15 12 3 . 1 5 1 . 3 15 . Energy Gun 12 | . . . . . 4 3 . . . . . . 2 3 . Energy Cannon 5 | . . . . . . 2 1 . . . . . . 2 . Ballistic Gun 25 | . 4 . . . 9 3 1 . . 1 . . . 7 . Ballistic Cannon 7 | . . . . . 1 1 . . . 3 . . 1 1 . Launcher 8 | . 1 . . 2 1 2 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . Unidentified Prototypes 6 | . . . . . . 1 1 . . 1 . . 2 1 . Corrupted Parts 5 | . . . . . . . . . . . . . 1 4 . System Corruption 29 | . . . . . . . . . . . . . 5 24 . Parts Lost 80 | . 5 . . 1 12 11 1 . 5 9 . 5 . 31 . Power 14 | . 1 . . . 1 2 . . 1 1 . 1 . 7 . Propulsion 22 | . . . . 1 5 4 . . 1 3 . 2 . 6 . Utility 20 | . 2 . . . 3 . . . 1 2 . 2 . 10 . Weapon 24 | . 2 . . . 3 5 1 . 2 3 . . . 8 . Highest Loss Streak 13 | . 3 . . 1 6 3 1 . 4 5 . 5 . 13 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 100 80 83 95 91 54 65 73 20 59 77 80 Engine 8 | . 13 14 14 14 8 9 17 14 4 2 6 1 5 3 . Treads 9 | . 13 14 14 14 14 14 18 15 4 . . . . 1 13 Leg 2 | . . . . . . . . . . . . . 6 11 . Wheel 6 | . 13 14 14 14 9 8 5 7 10 2 . . . . . Hover 1 | . . . . . . . . . . 9 20 2 2 . . Device 5 | . . . . . . . 5 7 7 7 6 1 10 13 20 Storage 6 | . 14 14 14 14 9 9 9 7 7 2 . . . . . Processor 5 | . . . . . 3 9 3 . . 7 6 1 7 10 6 Hackware 7 | . . . . . 6 9 9 7 7 14 26 11 9 6 . Protection 4 | . 13 14 14 14 3 . . 7 4 4 . . . 5 13 Energy Gun 4 | . 1 . . . 4 8 7 . . . . . 10 4 . Energy Cannon 2 | . . . . . . 1 8 7 2 . . . . 2 6 Ballistic Gun 10 | . 26 28 28 . 19 9 8 7 1 2 . . . 6 . Ballistic Cannon 1 | . . . . . . . . . . 6 . . 5 2 6 Naked Turns 41 | . . . . . . . . . . . . 28 13 . . Heaviest Build 109 | 13 52 49 49 52 107 109 77 97 97 101 9 9 42 78 71 Greatest Support 90 | 20 20 20 16 16 40 60 40 16 32 32 27 27 37 90 90 Greatest Overweight (x) 33 | . 3 3 3 3 6 3 1 6 6 33 . 2 4 7 . Average Overweight (x) 1 | . 2 2 3 3 1 1 1 6 2 2 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 8 19 20 20 20 20 20 20 20 20 10 5 5 5 5 5 Most Carried 20 | 6 11 11 14 15 20 20 20 20 20 17 4 5 5 5 5 Average Carried 11 | 6 7 11 12 13 15 18 19 18 18 8 1 2 5 3 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 11 11 14 14 19 20 19 20 18 5 1 5 5 5 5 Class Distribution -------------------- 34% | Mutant 20% | Scavenger-Skirmisher 9% | Skirmisher 8% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Hacker-Gunner 4% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Matter Collected 3797 | 200 388 97 . 55 556 451 266 50 . 272 . . 188 1274 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5076 | . 631 97 . . 881 548 404 122 . 1011 . . 188 1194 . Parts 271 | . 46 2 . . 39 35 33 9 . 48 . . 9 50 . Haulers Intercepted 4 | . 2 . . . . . . . . 2 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 105 | . 11 2 . 2 18 20 6 2 . 17 . . 1 26 . Guns 48 | . 9 2 . . 7 6 4 2 . . . . 1 17 . Cannons 26 | . . . . . 5 5 2 . . 10 . . . 4 . AOE 27 | . 2 . . 2 6 9 . . . 7 . . . 1 . Classes Destroyed 19 | . 5 . . 1 4 4 . 1 . 2 . . . 2 . Worker 6 | . 2 . . . 1 . 1 . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . 2 . . . . . Recycler 5 | . . . . . 1 . 1 . . 2 . . 1 . . Carrier 1 | . . . . . . . . . . 1 . . . . . Operator 5 | . 1 . . . . . 1 . . 2 . . 1 . . Watcher 13 | . 3 . . . 2 . 1 . . 6 . . 1 . . Swarmer 15 | . . . . . . 7 2 . . . . . . 6 . Cutter 2 | . . . . . . 2 . . . . . . . . . Grunt 48 | . 11 2 . . 14 . 1 . . 9 . . . 11 . Brawler 1 | . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 17 | . . . . . 3 5 3 1 . 1 . . . 4 . Specialist 2 | . . . . . . 1 . . . 1 . . . . . Hunter 7 | . . . . . . 4 . . . 2 . . . 1 . Programmer 7 | . . . . . . . . 1 . 3 . . 1 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 3 1 . 2 8 4 2 1 . 17 . . 1 3 . Combat Bots Only 9 | . 3 1 . 2 6 4 1 1 . 9 . . 1 3 . Max Kills in Single Turn 9 | . 1 1 . 2 2 3 1 1 . 9 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 2 3 . . . 4 . . . 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Hostile Shots Fired 932 | . 80 13 . 1 104 136 27 31 10 127 . 4 12 387 . Missed 250 | . 7 2 . 1 23 29 7 6 . 44 . . 4 127 . Damage Taken 11988 | . 1026 152 . 51 1781 1682 266 281 618 1924 . 149 116 3900 42 Core 2152 | . 86 40 . 7 178 285 47 25 172 424 . 111 14 721 42 Absorbed by Shields 322 | . . . . . . . . . . . . . . 322 . Ignored by Resistances 92 | . . . . . 71 . . . . . . . . 6 15 Regen/Repaired (Parts) 128 | . 62 . . . . . . 66 . . . . . . . Core Remaining (%) 41 | 100 . . . 46 . . 7 . . 11 . . . . . Volleys Fired 422 | . 76 10 . 2 47 55 50 11 7 13 . . 15 136 . Largest 3 | . 2 2 . 2 3 3 3 2 3 2 . . 2 3 . Hottest 260 | . 60 40 . 60 95 165 190 125 161 69 . . 145 260 . Shots Fired 830 | . 147 20 . 4 123 98 94 11 17 49 . . 25 242 . Gun 634 | . 142 20 . . 98 71 46 11 5 13 . . 20 208 . Cannon 167 | . . . . . 15 22 48 . 7 36 . . 5 34 . Launcher 29 | . 5 . . 4 10 5 . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 546 | . 124 20 . . 102 58 24 11 5 49 . . 5 148 . Thermal 167 | . 18 . . . 6 13 48 . 7 . . . 8 67 . Explosive 26 | . 5 . . 4 10 5 . . 2 . . . . . . Electromagnetic 91 | . . . . . 5 22 22 . 3 . . . 12 27 . Robot Hit Streak 20 | . 11 9 . . 12 9 10 2 4 20 . . 8 17 . Robot Miss Streak 6 | . 3 1 . 2 3 4 4 3 2 1 . . 2 6 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 3 . . . 1 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . 1 . Autonomous 51 | . . . . . 15 8 . . . 28 . . . . . Shots Hit Robots 494 | . 104 16 . . 88 43 30 5 11 32 1 . 12 152 . Core Hits 284 | . 38 5 . 6 44 29 14 3 1 39 . . 8 97 . Critical Kills 5 | . . . . . . . 2 2 . . . . . 1 . Critical Parts Destroyed 6 | . . . . . . 1 . 1 . . . . . 4 . Critical Strikes 28 | . . . . . 4 3 3 3 . 2 . . . 13 . Burn 7 | . . . . . 2 1 . . . . . . . 4 . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 11 | . . . . . . 1 2 3 . . . . . 5 . Blast 5 | . . . . . 2 1 . . . 2 . . . . . Corrupt 4 | . . . . . . . 1 . . . . . . 3 . Melee Attacks 48 | . . . . . . 25 . . . 7 1 2 . 13 . Impact . | . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . 25 . . . . . . . 13 . Piercing 7 | . . . . . . . . . . 7 . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15964 | . 1335 150 . 272 2960 1396 832 43 423 4361 . . 368 3824 . Guns 6544 | . 1060 150 . . 1126 613 344 43 22 56 . . 294 2836 . Cannons 5063 | . . . . . 1062 409 417 . 170 2122 . . 74 809 . Explosions 4175 | . 275 . . 272 772 374 56 . 231 2016 . . . 179 . Melee 150 | . . . . . . . . . . 150 . . . . . Ramming 32 | . . . . . . . 15 . . 17 . . . . . Kinetic 8844 | . 976 150 . . 2074 875 82 43 22 2178 . . 74 2370 . Thermal 2643 | . 84 . . . 227 81 473 . 170 553 . . 80 975 . Explosive 3239 | . 275 . . 272 595 320 . . 224 1463 . . . 90 . Electromagnetic 1056 | . . . . . 64 120 262 . 7 . . . 214 389 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 150 | . . . . . . . . . . 150 . . . . . Highest Corruption 40 | . . . . . . 2 2 3 21 26 . 6 14 40 40 Average Corruption 20 | . . . . . . 1 2 2 12 21 . 6 10 35 40 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 279 | . . . . . . . 13 2 5 62 . 2 32 159 4 Message Errors 63 | . . . . . . . 6 . 1 15 . . 12 27 2 Matter Fused 64 | . . . . . . . 3 . 1 16 . . 3 41 . Heat Flow Errors 25 | . . . . . . . . . . 6 . . 5 14 . Energy Discharges 36 | . . . . . . . 1 . 1 5 . 2 6 20 1 Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 32 | . . . . . . . 2 1 1 8 . . 2 17 1 Data Loss (major) 12 | . . . . . . . . . . 5 . . 1 6 . Misfires 7 | . . . . . . . . . . . . . 1 6 . Alerts 7 | . . . . . . . . . . 3 . . 1 3 . Misdirections 6 | . . . . . . . . . . 3 . . . 3 . Weapon Failures 23 | . . . . . . . . 1 . . . . . 22 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 735 | . . . . 21 174 17 24 . 8 455 . . . 36 . Projectiles 413 | . . . . . 145 4 24 . . 208 . . . 32 . Explosions 298 | . . . . 21 29 13 . . 8 223 . . . 4 . Melee 24 | . . . . . . . . . . 24 . . . . . Knockbacks 22 | . . . . . 3 1 . . . 7 . . 7 4 . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 3 1 . . . 7 . . 6 4 . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1297 | . 8 . . 53 136 108 . . 128 753 . . . 111 . Shots 27 | . 1 . . 2 5 3 . . 3 11 . . . 2 . Rammed 5 | . . . . . . . 1 . . 4 . . . . . Targets Rammed 5 | . . . . . . . 1 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 599 | . 273 37 . 9 241 288 599 . 533 268 . . 236 385 . Average Temperature 98 | . 59 19 . 6 50 48 139 . 271 113 . . 67 107 . Received Heat Transfer 3078 | . 522 90 . . 615 171 117 54 . 243 . . . 1254 12 Effects 11 | . . . . . . . 8 . 2 . . . . 1 . Shutdowns 3 | . . . . . . . 3 . . . . . . . . Energy Bleed 4 | . . . . . . . 2 . 1 . . . . 1 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . Parts Fried 2 | . . . . . . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 4 | . . . . . . . . . . . . . 1 3 . Heat Transferred 4288 | . 200 . . . 446 198 494 . 185 400 . . 200 2165 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Peak Influence 1026 | . 164 65 . 4 325 1026 605 77 12 616 287 115 116 1012 536 Initial 531 | . . . . . . 211 490 . . . 287 100 77 . 531 Average 293 | . 47 45 . . 86 637 167 13 . 264 287 98 46 538 533 Maximum Alert Level 3 | . . . . . 1 3 2 . . 2 1 . . 3 2 Low Security (%) 49 | 100 100 100 . 100 86 . 69 100 100 18 . 100 100 10 . Level 1 19 | . . . . . 13 23 5 . . 79 100 . . 24 . Level 2 13 | . . . . . . 28 24 . . 2 . . . 23 100 Level 3 16 | . . . . . . 47 . . . . . . . 41 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 3 . 2 1 . 5 . . 1 . . Investigation 2 | . . . . . . . . . . 2 . . . . . Extermination 4 | . . . . . . . . 1 . 2 . . 1 . . Reinforcement 8 | . 2 . . . 3 . 2 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Distress Signals 9 | . 2 1 . . 3 . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 22 3 . 4 27 21 12 4 6 40 . 6 4 35 . Peak Tracking Total 9 | . 5 2 . 4 9 4 2 2 6 7 . 6 2 5 . Tactical Retreats 15 | . . 1 . . 3 . 1 . . 1 . 1 . 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Traps Triggered 13 | . 3 . . . . 1 . 1 . . 1 . . 7 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Machines Disabled 45 | . 1 . . . . 4 2 . . 27 . . 2 5 4 Max in Single Turn 10 | . 1 . . . . 2 1 . . 10 . . 1 2 . Garrison Relay 2 | . . . . . . 1 . . . . . . . 1 . Phase Generator 2 | . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Machines Accessed 33 | . 3 . 1 . 2 3 5 3 . 6 . . 5 4 1 Terminals 23 | . 2 . . . 1 3 5 1 . 4 . . 3 4 . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . . . . 2 . 1 . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . Total Hacks 81 | . 10 . 1 . 4 4 14 5 . 19 . . 13 10 1 Successful 29 | . 5 . 1 . 2 3 6 2 . 3 . . 4 2 1 Failed 52 | . 5 . . . 2 1 8 3 . 16 . . 9 8 . Catastrophic 8 | . . . . . . . 1 . . 4 . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . . . 1 . 1 . 8 . . 10 . . . . . Terminals 56 | . 7 . . . 1 4 14 2 . 11 . . 7 10 . Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 10 | . 3 . . . . . . 3 . 4 . . . . . Recycling Units 9 | . . . . . . . . . . 4 . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . . 1 . . Terminal Hacks 20 | . 3 . 1 . 1 3 6 . . 2 . . 2 2 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . . . . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 1 2 5 2 . 5 . . 3 4 . Full Trace Events 4 | . 1 . . . . . . . . 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . Time 58 | . 26 . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . . 3 . . . . . . . 5 . Machine Destruction 8 | . . . . . . 3 . . . . . . . 5 . Attached 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Total Allies 6 | . . . . . . 2 . . . . . . . 4 . Largest Group 3 | . . . . . . 2 . . . . . . . 3 1 Highest-Rated Group 96 | . . . . . . 56 . . . . . . . 96 85 Highest-Rated Ally 85 | . . . . . . 31 . . . . . . . 85 85 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . 2 . . . . . . . 14 1 Total Damage 598 | . . . . . . 60 . . . . . . . 403 135 Kills 4 | . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Turns Passed 12740 | 3 1725 192 324 83 1034 2082 1611 415 131 1349 16 66 1036 2611 62 Spaces Moved 5757 | 3 755 69 221 46 331 1094 417 175 79 663 21 110 552 1199 22 Core 165 | . . . . . . . . . . 3 . 94 25 43 . Treads 1557 | . 168 33 . . 174 522 417 . . . . . . 221 22 Legs 1387 | 3 9 . . . . . . . . . . . 440 935 . Wheels 2143 | . 578 36 221 46 157 572 . 175 79 279 . . . . . Hover 505 | . . . . . . . . . . 381 21 16 87 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 145 145 145 120 105 240 190 115 55 55 50 50 100 160 Average Speed 168 | 120 183 228 145 145 190 156 240 190 135 184 55 54 160 148 160 Slowest Speed 1700 | 120 320 320 145 145 240 240 240 190 190 1700 55 150 300 400 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 89 17 61 30 38 87 39 5 69 17 1 82 10 99 1 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . 1 18 . . 2 . . . 6 . Terrain Destroyed 497 | . 31 . . 14 50 99 39 . 19 156 . . . 89 . Melee 3 | . . . . . . 1 . . . 2 . . . . . Projectile 47 | . . . . . 2 1 33 . 2 . . . . 9 . AOE 447 | . 31 . . 14 48 97 6 . 17 154 . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Was Fac Gar Fac Total 8010 | 2 955 87 225 58 647 1356 952 247 89 769 26 115 671 1762 49 Wait 1381 | . 83 9 4 5 206 119 459 55 . 56 . . 79 279 27 Move 5745 | 2 754 68 220 45 331 1092 416 175 78 662 21 109 552 1198 22 Hop . | . . . . . . . . . . . . . . . . Pick Up 121 | . 19 . 1 2 26 23 9 4 1 4 . 4 . 28 . Fast Attach 36 | . . . . . . 2 1 . . 5 . . 19 9 . Attach 99 | . 10 . . 1 23 17 4 2 2 12 3 . . 25 . Detach 6 | . . . . . 2 3 . . . . . . . 1 . Swap 24 | . 6 . . 2 4 1 3 . 1 . . . . 7 . Drop 56 | . 7 . . 1 8 11 9 . . 6 1 . 6 7 . Fire 422 | . 76 10 . 2 47 55 50 11 7 13 . . 15 136 . Melee 48 | . . . . . . 25 . . . 7 1 2 . 13 . Ram 4 | . . . . . . . . . . 4 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis 26 | . . . . . . 8 . . . . . . . 18 . Rewire 41 | . . . . . . . . . . . . . . 41 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Lost 3 parts (1p1u1w) 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 773 | -10/Materials | Discovered new exit (range 13) 860 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Repaired Lgt. Armor Plating 1251 | -10/Materials | Discovered new exit (range 16) 1729 | -10/Materials | Entered Mines 1813 | -10/Mines | Core integrity fell below 50% 1905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -10/Mines | Discovered new exit (range 5) 1921 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Met 8R-AWN 1981 | -10/Exiles | Met EX-HEX 2024 | -10/Exiles | Met EX-BIN 2048 | -10/Exiles | Aligned with FarCom system 2049 | -10/Exiles | Given EX-Vault access code 2088 | -10/Exiles | Opened EX-Vault 2101 | -10/Exiles | Found AWS/Autocannon 2131 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2148 | -10/Exiles | Exiles lab attacked by MAIN.C 2227 | -10/Exiles | Discovered new exit (range 14) 2245 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2245 | -10/Exiles | Entered Mines 2246 | -9/Mines | Assembled infested the area 2251 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2265 | -9/Mines | Learned location of Zion (-7) 2291 | -9/Mines | Discovered new exit (range 14) 2307 | -9/Mines | Met a Derelict bent on vengeance 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2793 | -8/Materials | Build established: Scavenger-Skirmisher 3220 | -8/Materials | Lost 6 parts (3n1u2w) 3362 | -8/Materials | Identified exit to Garrison 3362 | -8/Materials | Entered Garrison 3406 | -8/Garrison | Triggered checkpoint 3471 | -8/Garrison | Installed Relay Interface Framework 3644 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Triggered checkpoint 3900 | -8/Garrison | Core integrity fell below 50% 3939 | -8/Garrison | Discovered new exit (range 15) 4012 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Build established: Mutant 4085 | -8/Garrison | Discovered new exit (range 5) 4442 | -8/Garrison | Rescued a captive Derelict 4444 | -8/Garrison | Rescued a captive Derelict 4459 | -8/Garrison | Phase Generator disabled 4459 | -8/Garrison | Discovered new exit (range 4) 4730 | -8/Garrison | Build established: Scavenger-Mutant 4774 | -8/Garrison | Lost 3 parts (1n2w) 4974 | -8/Garrison | Garrison Relay disabled 5041 | -8/Garrison | Build established: Skirmisher 5419 | -8/Garrison | Core integrity fell below 20% 5444 | -8/Garrison | Entered Materials 5862 | -8/Materials | Build established: Scavenger-Skirmisher 7004 | -8/Materials | Discovered new exit (range 16) 7055 | -8/Materials | Entered Factory 7055 | -7/Factory | Evolved 2 slots: Utility x2 7336 | -7/Factory | Repaired Imp. Ion Engine 7470 | -7/Factory | Sucked down chute 7470 | -7/Factory | Entered Waste 7485 | -7/Waste | EMP discharged 7485 | -7/Waste | System corruption reached 10% 7486 | -7/Waste | Spotted C-40 Crusher 7490 | -7/Waste | Spotted C-40 Crusher 7505 | -7/Waste | Spotted C-40 Crusher 7509 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7513 | -7/Waste | Crushed by Compactor (1 part destroyed) 7515 | -7/Waste | Spotted C-40 Crusher 7516 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7527 | -7/Waste | Crushed by Compactor (1 part destroyed) 7530 | -7/Waste | Spotted C-40 Crusher 7558 | -7/Waste | Lost 4 parts (1p1n2w) 7562 | -7/Waste | Spotted C-40 Crusher 7585 | -7/Waste | EMP discharged 7588 | -7/Waste | Discovered new exit (range 12) 7601 | -7/Waste | Entered Factory 7807 | -7/Factory | Build established: Mutant 8061 | -7/Factory | Core integrity fell below 50% 8102 | -7/Factory | Lost 5 parts (1p1n1u2w) 8419 | -7/Factory | Build established: Hacker-Gunner 8691 | -7/Factory | Identified exit to Factory 8788 | -7/Factory | Build established: Hacker-Skirmisher 8921 | -7/Factory | Cargo convoy interrupted 8945 | -7/Factory | Core integrity fell below 20% 8949 | -7/Factory | Destroyed 9 combat bots 8950 | -7/Factory | Entered another Factory area 8950 | -6/Factory | Evolved 2 slots: Utility x2 8966 | -6/Factory | Sucked down chute 8966 | -6/Factory | Entered Waste 8969 | -6/Waste | Lost 3 parts (1n1u1w) 8970 | -6/Waste | Spotted C-40 Crusher 8978 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8980 | -6/Waste | Spotted C-40 Crusher 8981 | -6/Waste | EMP discharged 8984 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8987 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8995 | -6/Waste | Spotted C-40 Crusher 8997 | -6/Waste | Spotted C-40 Crusher 8999 | -6/Waste | Spotted C-40 Crusher 9004 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9011 | -6/Waste | Spotted C-40 Crusher 9021 | -6/Waste | Discovered new exit (range 11) 9023 | -6/Waste | Found Prototype Device 9032 | -6/Waste | Entered Factory 9035 | -6/Factory | Lost 5 parts (1p2n2u) 9281 | -6/Factory | Build established: Mutant 9369 | -6/Factory | Discovered new exit (range 15) 9386 | -6/Factory | System corruption reached 10% 9823 | -6/Factory | Build established: Hacker-Gunner 10067 | -6/Factory | Identified exit to Garrison 10068 | -6/Factory | Entered Garrison 10176 | -6/Garrison | Triggered checkpoint 10207 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10228 | -6/Garrison | Garrison Relay disabled 10382 | -6/Garrison | Lost 3 allies 10408 | -6/Garrison | Build established: Scavenger-Gunner 10467 | -6/Garrison | Lost 10 parts (2p3n3u2w) 10524 | -6/Garrison | System corruption reached 30% 10566 | -6/Garrison | Triggered checkpoint 10592 | -6/Garrison | Triggered checkpoint 10636 | -6/Garrison | Triggered checkpoint 10687 | -6/Garrison | Discovered new exit (range 9) 10738 | -6/Garrison | Identified Adv. Kinecellerator 10821 | -6/Garrison | Lost 3 parts (1p2u) 10874 | -6/Garrison | Build established: Scavenger-Mutant 10946 | -6/Garrison | Core integrity fell below 50% 10976 | -6/Garrison | Triggered checkpoint 11132 | -6/Garrison | Discovered new exit (range 10) 11195 | -6/Garrison | Lost 3 parts (1p1n1u) 11316 | -6/Garrison | Phase Generator disabled 11434 | -6/Garrison | Triggered checkpoint 11517 | -6/Garrison | Build established: Scavenger-Gunner 11734 | -6/Garrison | Triggered checkpoint 11795 | -6/Garrison | Discovered new exit (range 8) 11812 | -6/Garrison | Spotted B-86 Titan 11892 | -6/Garrison | Core integrity fell below 20% 11904 | -6/Garrison | Destroyed B-86 Titan 11933 | -6/Garrison | Lost 13 parts (2p2n4u5w) 11938 | -6/Garrison | Rewired B-75 Beast 11993 | -6/Garrison | Found Hvy. Reflective Plating 12418 | -6/Garrison | Build established: Scavenger-Tank 12679 | -6/Garrison | Entered Factory 12679 | -6/Factory | Accompanied by 1 ally 12741 | -6/Factory | Destroyed by Beast 5a via exploding Power Conduit Last Messages --------------- 12618_ ALERT: Garrison interior compromised. 12635_ System corrupted: Component data lost. 12671_ System corrupted: Matter fused (-9). 12671_ Acquired Lgt. Treads. 12679_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 12679_ Receiving FarCom transmissions... 12692_ System corrupted: Energy discharge (-105). 12707_ X/NMEPBP1Y7W01PFLDVQ 4EJKSURQOP 12716_ Connecting with Fabricator... 12716_ Current location identified: Factory >>Build Building Neutrino Core... ETC: 106 12724_ DABA,PVAHI A#BI 1ZXITZ,&OY 12739_ System corrupted: Component data lost. 12741_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?? ???????????????????????? | | ????????????????????# " "g?????????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ????????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????+ +???????????????? | | ##############??????# #???????????????? | | # #??????# #???????????????? | | ? ######## #???????????????? | | ??? # #???????????????? | | ???"" """ # BB #???????????????? | | ???"" """ ! # @ BB #???????????????? | | # """ """ + "F"" #???????????????? | | # # """" #???????????????? | | # """ """ # ###+###########???????????????? | | ? """ """ # #?????????????????????????????? | | ??""" """ #######?????????????????????????????? | | ??? #???????????????????????????????????? | | ???? #???????????????????????????????????? | | ???###########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 825 Resistance: TH 25 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed BackupMolecularProcessor Manual? 0 Play Time 01:15:40 Cumulative 66.5 hours Start 2024.07.16 @ 12:34:43 End 2024.07.16 @ 15:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 410cd338-d6d3-4ad0-9123-1d2b717ffb8d