Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.19 @ 16:07:23 Player: sideriver81 Result: Destroyed by as-90369 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (62) 310 Value Destroyed (1977) 1977 Prototype IDs (228) 4560 Alien Tech Used (0) 0 Bonus (6947) 6947 TOTAL SCORE: 19394 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 1167 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 10/100 System Corruption 0% Temperature Cool (5) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Zionite Metafield Generator Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Zionite Light DM Reactor Mini Grenade Launcher Great Axe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Target Analyzer Zionite Light Carapace > --- WEAPON ----------- Power Sword Kinetic Spear > --- INVENTORY -------- Zionite Light DM Reactor Zionite Metafield Generator Mini Grenade Launcher Makeshift Axe Great Axe Enhanced Force Lance [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . . . . . . . . Utility 4 | . . . 1 1 1 . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 111 | . 9 1 11 9 . 3 10 6 4 1 1 7 2 8 1 . 3 35 Power 17 | . 1 . 2 . . 1 2 2 2 . . 2 . 1 . . . 4 Engine 6 | . 1 . . . . . . 1 2 . . 1 . . . . . 1 Core 8 | . . . 2 . . 1 2 1 . . . 1 . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 Propulsion 27 | . 3 . 5 1 . 1 5 . . . . 1 . 2 . . . 9 Treads 1 | . 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . Hover 14 | . . . 4 1 . 1 . . . . . . . . . . . 8 Flight 9 | . . . 1 . . . 5 . . . . 1 . 2 . . . . Utility 33 | . 3 . 2 6 . 1 1 1 . 1 . 2 . 1 1 . . 14 Device 14 | . 2 . . 2 . . . . . . . 2 . 1 . . . 7 Storage 4 | . 1 . 1 1 . . . . . . . . . . . . . 1 Processor 5 | . . . 1 2 . . . 1 . . . . . . . . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . Protection 9 | . . . . . . 1 1 . . 1 . . . . 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 34 | . 2 1 2 2 . . 2 3 2 . 1 2 2 4 . . 3 8 Energy Gun 6 | . . . 1 . . . 1 . . . . . . 1 . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . 1 1 . . 1 . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 1 . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 . . 1 2 1 . 1 1 . . . . 1 4 Piercing Weapon 6 | . . . . . . . . . . . . . 2 2 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . 1 1 . . . . . . . . . . 12 Parts Lost 33 | . 1 1 4 . . . . . . 1 . 1 . 1 . . . 24 Power 6 | . 1 . 1 . . . . . . . . . . . . . . 4 Propulsion 15 | . . . 3 . . . . . . . . 1 . . . . . 11 Utility 9 | . . . . . . . . . . 1 . . . 1 . . . 7 Weapon 3 | . . 1 . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . 1 1 3 . . . . . . 1 . 1 . 1 . . . 13 Average Slot Usage (%) 90 | . 91 95 74 44 53 68 93 100 100 100 100 98 100 99 100 100 99 85 Engine 5 | . 14 14 . . . . . . 7 7 7 10 6 6 6 6 6 1 Core 2 | . . . 7 . . 4 6 6 . . . 1 6 6 6 6 6 . Wheel 3 | . 27 28 . . . . . . . . . . . . . . . . Hover 4 | . . . 24 5 7 12 5 . . . . . . . . . . 12 Flight 21 | . . . 1 9 7 7 27 38 38 38 38 32 33 33 33 33 33 10 Device 5 | . 7 14 9 . . . . . . . . 6 6 6 13 13 13 7 Storage 8 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 Processor 12 | . . . 7 12 15 15 15 15 15 15 15 13 13 13 13 13 13 18 Protection 7 | . . . . . . 4 11 15 15 15 15 13 13 12 6 6 6 4 Energy Gun 1 | . 18 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 8 14 2 . . . . . . . . . . . . . . . Impact Weapon 1 | . . 2 9 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 7 7 7 12 14 14 15 15 10 13 6 6 6 5 5 Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 11 14 16 18 7 6 13 20 24 24 24 23 29 25 25 25 25 31 34 Greatest Support 94 | 20 32 32 18 6 6 24 30 32 32 26 26 32 31 31 30 30 30 94 Greatest Overweight (x) 6 | . . . 3 1 . . . . . . . 1 . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 6 | . 6 8 7 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 Most Carried 8 | . 8 8 8 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 6 | . 6 8 7 5 6 5 5 5 5 5 5 5 6 5 5 6 6 5 Final Capacity 8 | 6 8 8 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 4 Final Carried 8 | 6 8 8 6 6 6 6 6 6 6 5 6 6 6 6 6 6 6 4 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Sprinter 28% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 1267 | 195 77 39 91 40 . 90 100 60 80 . 20 30 . 155 55 . . 235 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2216 | . 258 15 404 58 . . . 218 560 . . 80 . 147 71 . . 405 Parts 112 | . 12 . 15 2 . . . 15 19 . . 11 . 10 5 . . 23 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 22 38 . . . . . 4 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 56 | . 5 3 9 1 . . . 5 12 . . 3 . 7 1 . . 10 Melee 31 | . . . 4 1 . . . 4 8 . . . . 4 1 . . 9 Guns 7 | . 5 2 . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . AOE 12 | . . . . . . . . 1 4 . . 3 . 3 . . . 1 Classes Destroyed 10 | . 1 1 3 . . . . 1 . . . 2 . . . . . 2 Worker 2 | . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 22 | . . 3 3 . . . . 2 5 . . 3 . 6 . . . . Grunt 14 | . 5 . 2 . . . . 2 5 . . . . . . . . . Sentry 9 | . . . 4 1 . . . . 2 . . . . 1 1 . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 Assembled 3 | . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 6 | . 2 3 3 1 . . . 2 4 . . 6 . 3 1 . . 5 Combat Bots Only 5 | . 2 3 3 1 . . . 2 4 . . 3 . 3 1 . . 5 Max Kills in Single Turn 5 | . 1 1 1 1 . . . 1 2 . . 5 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 2 . . 3 . 1 . . . 1 Melee 1 | . . . 1 1 . . . 1 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 4053 | . 220 134 316 108 . . 12 83 369 189 . 48 . 243 4 . . 2327 Core 1184 | . 42 31 80 49 . . . 4 90 38 . 2 . 67 . . . 781 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 70 80 91 . . . . . . 81 . . . . . . . Volleys Fired 41 | . 19 7 1 . . . . 1 3 . . 2 . 5 . . . 3 Largest 2 | . 2 2 1 . . . . 1 1 . . 1 . 1 . . . 1 Hottest 120 | . 90 120 20 . . . . 30 30 . . 30 . 30 . . . 30 Shots Fired 66 | . 38 13 1 . . . . 1 3 . . 2 . 5 . . . 3 Gun 46 | . 38 7 1 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . 1 3 . . 2 . 5 . . . 3 Special 6 | . . 6 . . . . . . . . . . . . . . . . Kinetic 17 | . 9 7 1 . . . . . . . . . . . . . . . Thermal 16 | . 10 6 . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . 1 3 . . 2 . 5 . . . 3 Electromagnetic 19 | . 19 . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 22 9 2 . . . . 3 . . . . . 3 . . . 5 Robot Miss Streak 2 | . 1 1 . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 215 | . 32 10 46 8 . . 1 11 37 1 . . . 16 3 . . 50 Core Hits 87 | . 11 4 4 1 . . . 7 18 . . 9 . 10 1 . . 22 Critical Hits 11 | . . . . . . . . 1 4 . . . . 1 . . . 5 Critical Kills 3 | . . . . . . . . . 2 . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . 1 . . . 2 Melee Attacks 210 | . . . 46 10 . . 1 12 43 1 . 6 . 24 3 . 11 53 Impact 47 | . . . 46 1 . . . . . . . . . . . . . . Slashing 109 | . . . . 9 . . 1 12 43 1 . 6 . 3 1 . . 33 Piercing 54 | . . . . . . . . . . . . . . 21 2 . 11 20 Sneak Attacks 4 | . . . 2 . . . . . 1 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . 5 . . . . 2 1 . . 7 Damage Inflicted 7966 | . 373 147 1267 264 . . 36 428 1589 103 . 334 . 846 176 . . 2403 Guns 430 | . 373 51 6 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1197 | . . . . . . . . 67 316 . . 334 . 310 . . . 170 Melee 6243 | . . . 1261 264 . . 36 361 1273 103 . . . 536 176 . . 2233 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 102 | . 45 51 6 . . . . . . . . . . . . . . . Thermal 209 | . 113 96 . . . . . . . . . . . . . . . . Explosive 1197 | . . . . . . . . 67 316 . . 334 . 310 . . . 170 Electromagnetic 215 | . 215 . . . . . . . . . . . . . . . . . Impact 1261 | . . . 1261 . . . . . . . . . . . . . . . Slashing 3525 | . . . . 264 . . 36 361 1273 103 . . . 80 42 . . 1366 Piercing 1457 | . . . . . . . . . . . . . . 456 134 . . 867 Highest Corruption . | . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . 4 180 13 . . 5 . 75 . . . . 58 . . . 21 Projectiles 4 | . . 4 . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . 15 . . . . 5 . . . . Melee 332 | . . . 180 13 . . 5 . 60 . . . . 53 . . . 21 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . . . 3 . 13 . . . . Shots 2 | . . . . . . . . . . . . 1 . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 321 . . . . . . 8 36 2 . . . . . . . 15 Average Temperature 50 | . 200 . . . . . . 4 10 2 . . . . . . . 7 Received Heat Transfer 1158 | . 159 . 129 36 . . . 12 120 30 . . . 42 . . . 630 Effects 3 | . 3 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 1 . 10 . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . 12 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . Heat Transferred 533 | . 333 200 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 350 | . 141 121 350 298 115 33 260 . . . . 199 88 281 . . . . Average Influence 123 | . 74 100 199 221 115 33 116 . . . . 70 73 151 . . . . Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . . 1 . . . . Low Security (%) 78 | . 100 100 41 37 100 100 82 . . . . 100 100 65 . . . . Level 1 21 | . . . 58 62 . . 17 . . . . . . 34 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 1 . . 2 . 1 . . 2 . 1 . . . . Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Reinforcement 3 | . . . . . . . 2 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 14 | . 2 . 6 4 . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 10 15 27 16 . . 4 10 23 4 . 10 3 8 1 . . 32 Peak Tracking Total 33 | . 6 11 8 16 . . 4 3 8 4 . 5 3 3 1 . . 33 Tactical Retreats 16 | . 2 . 7 1 . . . . 5 . . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . . . 1 1 1 . 1 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 6 | . . . . . . . 1 . . . . 1 . . . . 3 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 27 | . 3 . 2 3 2 . 2 . 1 4 . 6 . 2 2 . . . Terminals 16 | . 3 . 2 2 1 . 2 . . . . 5 . 1 . . . . Fabricators 2 | . . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 82 | . 8 . 4 13 2 . 3 . 1 25 . 15 . 2 9 . . . Successful 62 | . 5 . 3 7 1 . 1 . 1 25 . 10 . . 9 . . . Failed 20 | . 3 . 1 6 1 . 2 . . . . 5 . 2 . . . . Catastrophic 1 | . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . 3 9 . . . . . . . 6 . 2 . . 1 . Terminals 41 | . 8 . 4 12 1 . 3 . . . . 12 . 1 . . . . Fabricators 4 | . . . . . . . . . . . . 3 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 . 1 5 1 . 1 . 1 25 . 5 . . 9 . . . Record 19 | . . . . . . . . . . 11 . . . . 8 . . . Part Schematic 9 | . . . . 1 . . . . . 8 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 7 | . 1 . 1 2 . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . 2 . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 5 3 . . . . . . . 8 . 1 . . . . Terminals 6 | . 1 . 2 1 . . . . . . . 2 . . . . . . Assimilate 2 | . . . 1 . . . . . . . . 1 . . . . . . Botnet 4 | . 1 . 1 1 . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 2 1 . 2 . . . . 5 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . . . 8 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . Matter 318 | . . . . . . . . . . . . 318 . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 29 | . . 3 1 . . 20 . . 2 . . 1 . . . . 2 . Largest Group 20 | . . 3 3 1 . 20 20 13 11 . . 1 1 . . . 2 2 Highest-Rated Group 545 | . . 40 40 10 . 545 545 369 323 . . 26 26 . . . 65 65 Highest-Rated Ally 37 | . . 16 16 10 . 35 35 32 32 . . 26 26 . . . 37 37 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 265 | . . . 10 . . . 60 73 91 . . . . . . . . 31 Total Damage 4998 | . . . 118 . . . 1383 1323 1717 . . . . . . . . 457 Kills 42 | . . . 3 . . . 11 6 16 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 115 | . . . . . . . . . . 115 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 3 2 . . . . . 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 4430 | . 288 351 386 183 13 161 148 353 738 31 78 255 49 238 113 36 422 587 Spaces Moved 6984 | 1 183 318 362 384 36 281 197 386 1209 93 243 459 139 514 302 101 1026 750 Core 4 | . . . 2 . . . . . . . . . . . . . . 2 Treads 1 | . 1 . . . . . . . . . . . . . . . . . Legs 7 | 1 6 . . . . . . . . . . . . . . . . . Wheels 494 | . 176 318 . . . . . . . . . . . . . . . . Hover 957 | . . . 255 . . 137 94 . . . . . . . . . . 471 Flight 5521 | . . . 105 384 36 144 103 386 1209 93 243 459 139 514 302 101 1026 277 Fastest Speed 24 | 120 100 100 35 35 35 35 27 27 27 29 29 27 27 27 27 27 27 24 Average Speed 37 | 120 100 100 51 35 35 42 40 30 27 29 29 27 27 27 27 27 27 41 Slowest Speed 350 | 120 160 100 200 105 35 51 51 31 29 29 29 105 27 27 29 27 104 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . 1 6 1 1 1 . . . . 5 4 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 46 58 28 50 1 95 5 52 88 82 44 14 74 8 53 29 88 76 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 32 | . . . . . . . . . 1 28 . . . . 1 . 2 . Known Exits Taken 4 | . 1 . . . . . . 1 . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 . 1 1 1 . . . . 1 1 . Scrap Searched 13 | . . 2 . . . . . 3 3 . 2 . . . 1 . 2 . Spaces Dug 18 | . . . . 2 . . . . . . . 6 . 10 . . . . Terrain Destroyed 87 | . . 2 . 2 . . . 9 12 . . 20 . 27 . . . 15 Melee 18 | . . . . 2 . . . . . . . 6 . 10 . . . . Projectile 2 | . . 2 . . . . . . . . . . . . . . . . AOE 67 | . . . . . . . . 9 12 . . 14 . 17 . . . 15 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 8427 | . 250 326 518 409 35 319 261 600 1553 94 249 570 145 571 327 108 1139 953 Wait 996 | . 23 1 73 5 . 36 43 192 286 . 4 92 8 7 20 8 99 99 Move 6925 | . 182 317 359 371 34 278 194 385 1208 92 242 449 133 505 301 100 1025 750 Hop 20 | . . . 1 6 1 1 1 . . . . 5 1 4 . . . . Pick Up 40 | . 9 . 9 1 . 1 5 1 2 . 1 4 . 1 1 . . 5 Fast Attach 55 | . 2 1 3 8 . 2 6 2 . . 1 2 1 3 1 . 1 22 Attach 15 | . 1 . 3 1 . 1 . . . 1 . 2 . 1 . . . 5 Detach 8 | . . . 4 2 . . . . . . . 1 . . . . . 1 Swap 41 | . 6 . 5 . . . 4 4 4 . . 3 1 4 . . 2 8 Drop 71 | . 8 . 14 5 . . 7 4 2 . 1 4 1 5 2 . 1 17 Fire 41 | . 19 7 1 . . . . 1 3 . . 2 . 5 . . . 3 Melee 188 | . . . 46 10 . . 1 11 36 1 . 6 . 21 2 . 11 43 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 . . . . Rewire 12 | . . . . . . . . . 12 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 434 | -10/Mines | Assembled infested the area 439 | -10/Mines | Assisted by a Guerilla fighting off Assembled 582 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 619 | -10/Mines | Learned Materials stockpile data 625 | -10/Mines | Discovered new exit (range 6) 633 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 640 | -10/Mines | Entered Materials 640 | -9/Materials | Accompanied by 3 allies 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 966 | -9/Materials | Lost 3 parts (1p2n) 1014 | -9/Materials | Discovered new exit (range 9) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Accompanied by 1 ally 1026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -8/Materials | Discovered new exit (range 20) 1209 | -8/Materials | Entered Factory 1209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -7/Factory | Manually triggered Chute Trap 1222 | -7/Factory | Sucked down chute 1222 | -7/Factory | Entered Waste 1223 | -7/Waste | Joined by Warlord forces that had cleared the area 1283 | -7/Waste | Discovered new exit (range 19) 1383 | -7/Waste | Entered Factory 1383 | -7/Factory | Accompanied by 20 allies 1466 | -7/Factory | Discovered new exit (range 8) 1531 | -7/Factory | Entered Lower Caves 1531 | -7/Lower Caves | Accompanied by 13 allies 1533 | -7/Lower Caves | Learned Factory garrison access intel 1634 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1703 | -7/Lower Caves | Build established: Sprinter 1790 | -7/Lower Caves | Learned Factory stockpile data 1836 | -7/Lower Caves | Spotted B-75 Beast 1842 | -7/Lower Caves | Identified exit to Lower Caves 1853 | -7/Lower Caves | Destroyed B-75 Beast 1884 | -7/Lower Caves | Entered another Lower Caves area 1884 | -7/Lower Caves | Accompanied by 11 allies 1912 | -7/Lower Caves | Encountered a Warlord checkpoint 1971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2029 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2151 | -7/Lower Caves | Learned location of Extension (-6) 2567 | -7/Lower Caves | Learned Factory terminal intel 2621 | -7/Lower Caves | Discovered new exit (range 5) 2622 | -7/Lower Caves | Entered Data Miner 2622 | -7/Data Miner | Discovered new exit (range 6) 2627 | -7/Data Miner | Met Data Miner 2634 | -7/Data Miner | Learned location of Section 7 (-2) 2634 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2638 | -7/Data Miner | Received God Mode back door access code from Data Miner 2643 | -7/Data Miner | Interfaced with the Data Conduit 2653 | -7/Data Miner | Entered Proximity Caves 2720 | -6/Proximity Caves | Spotted B-75 Beast 2726 | -6/Proximity Caves | Discovered new exit (range 8) 2731 | -6/Proximity Caves | Entered Factory 2731 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2733 | -6/Factory | Loaded intel: 272 machine locations 2734 | -6/Factory | Loaded intel: 22 terminal locations 2735 | -6/Factory | Loaded intel: 4 garrison access locations 2825 | -6/Factory | Fabricated Kinetic Spear (x1) 2871 | -6/Factory | Discovered new exit (range 5) 2939 | -6/Factory | Build established: Scavenger-Sprinter 2944 | -6/Factory | Discovered new exit (range 5) 2944 | -6/Factory | Identified exit to Lower Caves 2944 | -6/Factory | Identified exit to Extension 2986 | -6/Factory | Sucked down chute 2986 | -6/Factory | Entered Waste 2990 | -6/Waste | 1 allies followed down the chute 2992 | -6/Waste | Spotted C-40 Crusher 2996 | -6/Waste | Spotted C-40 Crusher 3013 | -6/Waste | Spotted C-40 Crusher 3015 | -6/Waste | Spotted C-40 Crusher 3017 | -6/Waste | Discovered new exit (range 14) 3017 | -6/Waste | Spotted C-40 Crusher 3017 | -6/Waste | Spotted C-40 Crusher 3031 | -6/Waste | Found Enh. Force Lance 3035 | -6/Waste | Entered Factory 3036 | -6/Factory | Loaded intel: 245 machine locations 3260 | -6/Factory | Discovered exit to Lower Caves (range 13) 3266 | -6/Factory | Intercept squad dispatched 3273 | -6/Factory | Entered Lower Caves 3285 | -6/Lower Caves | Learned 8 Factory zone layouts 3294 | -6/Lower Caves | Learned location of 1 exit from Research 3294 | -6/Lower Caves | Learned Extension stockpile data 3300 | -6/Lower Caves | Identified exit to Lower Caves 3330 | -6/Lower Caves | Learned 4 Factory zone layouts 3362 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3386 | -6/Lower Caves | Entered another Lower Caves area 3417 | -6/Lower Caves | Discovered new exit (range 18) 3422 | -6/Lower Caves | Entered Zion 3451 | -6/Zion | Discovered new exit (range 14) 3496 | -6/Zion | Received a visual enhancement algorithm 3543 | -6/Zion | Learned 4 Factory zone layouts 3635 | -6/Zion | Gained Derelict followers 3828 | -6/Zion | Discovered new exit (range 4) 3828 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3844 | -6/Zion | Entered Deep Caves 3844 | -6/Deep Caves | Accompanied by 2 allies 3919 | -6/Deep Caves | Attacked by Z-Imprinter 3942 | -6/Deep Caves | Destroyed Z-Imprinter 3969 | -6/Deep Caves | Lost 7 parts (2p2n3u) 3971 | -6/Deep Caves | Found Prototype Protection 3978 | -6/Deep Caves | Found Prototype Device 3978 | -6/Deep Caves | Identified Zio. Metafield Generator 3980 | -6/Deep Caves | Identified Zio. Weapon Casing 3993 | -6/Deep Caves | Found Zio. Weapon Casing 4138 | -6/Deep Caves | Lost 4 parts (4n) 4268 | -6/Deep Caves | Found Prototype Protection 4268 | -6/Deep Caves | Identified Zio. Heavy Carapace 4384 | -6/Deep Caves | Discovered new exit (range 6) 4404 | -6/Deep Caves | Spotted as-57563 4411 | -6/Deep Caves | Triggered Deep Caves wall 4413 | -6/Deep Caves | Core integrity fell below 50% 4430 | -6/Deep Caves | Core integrity fell below 20% 4431 | -6/Deep Caves | Destroyed by as-90369 with Assembled Heavy Rifle Last Messages --------------- 04384_ EXIT=FOUND 04406_ Hover Unit destroyed. 04406_ Discarded Adv. Visual Processing Unit. 04407_ as-57563: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 04409_ Zio. Light Carapace destroyed. 04411_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 04411_ Kinetic Spear follow-up attack on as-57563. 04416_ Zio. Glidesys I destroyed. 04421_ 8M-DJ1(i) suffers critical hit. 04421_ 8M-DJ1(i) destroyed. 04421_ as-57563 suffers critical hit. 04421_ Destroyed GOLEM Unit. 04422_ Zio. Glidesys I destroyed. 04422_ Zio. Light DM Reactor destroyed. 04425_ Power Sword destroyed. 04425_ Sml. Storage Unit destroyed. 04425_ Exp. Heat Sink destroyed. 04429_ Imp. Melee Analysis Suite destroyed. 04430_ Kinetic Spear destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????####? | | ?????????????????????? # ???## ## | | ???????????????????? #??# | | ????????????????? #?# | | ????????? ?# | | ???????? * * #?# | | ??????? ### # | | ???????? M ## # | | ???????? ### | | ????????# * #?## | | ????????# ag * #??## | | ?????????"aa ! #??# | | ?????????"aa b #??# | | ?????????" ! #??# # | | ?????????" aa ! h ##?# # | | ????????""aa ! ! #?# # | | ????????# aa ! #?# # | | ????????" aa s = #?# # | | ????????"aaaaa = ### # | | ????????"G@a = | | ????????""" = = == g | | ????????" | | ????????"" b ## | | ????????" b "# | | ????????"" ### | | ????????" # # #? | | ????????" #### ## ## ##? | | ????????""" ###??# ## ####?## ## | | ?????????" ????#### #?????####? | | ?????????######????????#??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 49 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 74 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Kinetic Spear | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Below That's One Door That Should Stay Closed Universal Adapter Wheee! Challenges ------------ None Game ------ Seed FissionHeatPlating Manual? 0 Play Time 01:53:26 Cumulative 126.6 hours Start 2019.11.19 @ 14:10:57 End 2019.11.19 @ 16:07:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 17 Adventurer 27 Explorer 1 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 61 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97de0ba8-b811-41eb-a22d-86fe2553de1f