Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 11:27:38 Player: Okami Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (693) 693 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1963 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 229/265 System Corruption 3% Temperature Cool (86) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Terrain Scanner ECM Suite EM Pulse Gun Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scanner ECM Suite > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Small Storage Unit Light Armor Plating EM Pulse Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 6 15 . 16 Power 6 | 1 2 . 3 Engine 6 | 1 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 . 7 Treads . | . . . . Leg 5 | . . . 5 Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight 6 | . 5 . 1 Utility 10 | 1 6 . 3 Device 4 | . 3 . 1 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 6 | 1 2 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . 2 . 6 Power 1 | . . . 1 Propulsion 5 | . 1 . 4 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 6 | . 2 . 6 To Critical Strikes . | . . . . Average Backups 3 | . 3 5 4 Power . | . . 1 . Propulsion . | . 1 1 . Utility 1 | . 1 3 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility 1 | . 1 . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 68 | . 73 42 68 Engine 11 | . 14 14 9 Leg 12 | . . . 21 Wheel 2 | . 7 . . Flight 11 | . 20 28 4 Device 6 | . 7 . 7 Storage 4 | . 3 . 4 Processor 1 | . 3 . . Protection 3 | . . . 5 Energy Gun 13 | . 15 . 14 Peak Build Rating 13 | 6 12 5 13 Average Rating 8 | 4 8 5 8 On Entrance 4 | . 6 5 5 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 21 | 14 14 5 21 Greatest Support 43 | 26 26 8 43 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 8 Average Capacity 6 | 7 5 5 6 Most Carried 6 | . 5 5 6 Average Carried 3 | . 3 5 4 Final Capacity 8 | 8 5 5 8 Final Carried 6 | . 5 5 6 Class Distribution -------------------- 48% | Mutant 25% | Sprinter 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 639 | 224 184 . 231 Remotely . | . . . . Salvage Created 1225 | . 512 . 713 Parts 78 | . 32 . 46 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 11 . 13 Guns 21 | . 9 . 12 AOE 2 | . 1 . 1 Classes Destroyed 6 | . 5 . 1 Builder 2 | . 1 . 1 Recycler 3 | . 1 . 2 Watcher 1 | . 1 . . Swarmer 11 | . 6 . 5 Grunt 9 | . 5 . 4 Sentry 4 | . . . 4 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 3 | . 3 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 183 | . 49 4 130 Missed 64 | . 17 2 45 Hits 119 | . 32 2 85 Projectile 119 | . 32 2 85 Critical Strikes 2 | . . . 2 Damage Taken 1299 | . 352 22 925 Core 556 | . 147 . 409 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . . 3 Regen/Repaired (Parts) 15 | . . . 15 Core Remaining (%) 70 | 100 . 41 . Volleys Fired 82 | . 39 . 43 Largest 2 | . 2 . 2 Hottest 90 | . 85 . 90 Shots Fired 123 | . 42 . 81 Gun 123 | . 42 . 81 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 123 | . 42 . 81 Robot Hit Streak 11 | . 4 . 11 Robot Miss Streak 4 | . 3 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | . 34 . 52 Core Hits 43 | . 18 . 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1394 | . 635 . 759 Guns 1210 | . 514 . 696 Cannons . | . . . . Explosions 125 | . 105 . 20 Melee . | . . . . Ramming 59 | . 16 . 43 Kinetic . | . . . . Thermal 125 | . 105 . 20 Explosive . | . . . . Electromagnetic 1210 | . 514 . 696 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 1 | . . . 1 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Data Loss (minor) 5 | . . . 5 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 24 . 8 Shots 1 | . 1 . . Rammed 6 | . 1 . 5 Targets Rammed 9 | . 1 . 8 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 186 | . 90 . 186 Average Temperature 53 | . 34 . 63 Received Heat Transfer 330 | . 117 12 201 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 6 | . 4 . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 150 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 67 100 93 Level 1 14 | . 32 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 365 | . 365 154 272 Initial 134 | . . 134 52 Average 87 | . 139 137 54 Influence Increases 1066 | . 530 60 476 Destroy 0b10 Robot/C 480 | . 220 . 260 Destroy 0b10 Robot/NC 30 | . 15 . 15 Destroy Leader 122 | . 42 . 80 Successful Hack 4 | . 4 . . Disable Machine 60 | . 30 . 30 Destroy Structure 10 | . 9 . 1 Lose Combat Pursuer 360 | . 210 60 90 Influence Decreases 812 | . 184 272 356 Entered New Map 294 | . . 212 82 Time Decay 486 | . 164 60 262 Lost Part 32 | . 20 . 12 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 30 6 49 Peak Tracking Total 12 | . 6 2 12 Tactical Retreats 16 | . 6 2 8 ECM-based Alert Blocks 24 | . 2 . 22 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 . 9 Successful 8 | . 3 . 5 Failed 6 | . 2 . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Recycling Unit Index 1 | . . . 1 Alert Level 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 692 | . 283 . 409 Sensors 302 | . 162 . 140 Terrain 111 | . . . 111 Seismic 121 | . 121 . . ECM 250 | . 74 . 176 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1974 | 55 657 136 1126 Spaces Moved 2290 | 53 885 402 950 Core 148 | 5 . . 143 Treads . | . . . . Legs 435 | . . . 435 Wheels 181 | 48 133 . . Hover 13 | . . . 13 Flight 1513 | . 752 402 359 Fastest Speed 29 | 50 32 32 29 Average Speed 59 | 86 46 32 82 Slowest Speed 250 | 100 115 32 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 13 | . 5 5 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 59 45 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 9 | . 8 . 1 Melee . | . . . . Projectile . | . . . . AOE 9 | . 8 . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2766 | 58 1096 403 1209 Wait 294 | . 124 7 163 Move 2261 | 52 874 391 944 Hop 13 | . 5 5 3 Pick Up 22 | . 12 . 10 Fast Attach 18 | 6 5 . 7 Attach 22 | . 7 . 15 Detach 19 | . 11 . 8 Swap 7 | . 4 . 3 Drop 19 | . 14 . 5 Fire 82 | . 39 . 43 Melee . | . . . . Ram 6 | . 1 . 5 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 575 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Entered Mines 714 | -10/Mines | Discovered new exit (range 9) 773 | -10/Mines | Learned location of Zion (-7) 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Propulsion x2 944 | -9/Materials | Repaired Hvy. EM Pulse Gun? 968 | -9/Materials | Discovered new exit (range 11) 1014 | -9/Materials | Core integrity fell below 50% 1049 | -9/Materials | Lost 6 parts (1p4n1u) 1289 | -9/Materials | Build established: Mutant 1466 | -9/Materials | Core integrity fell below 20% 1775 | -9/Materials | Build established: Scavenger-Mutant 1975 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01908_ K-01 Serf collects debris. 01917_ C-30 ARC bursts open, deploying its payload. 01917_ S-10 Pest unfolds itself. 01919_ S-10 Pest destroyed. 01925_ Chain reaction triggered in Lgt. Ion Engine. 01925_ S-10 Pest destroyed. 01931_ U-05 Engineer lays Concrete. 01934_ System corrupted: Matter fused (-5). 01934_ U-05 Engineer lays Concrete. 01934_ R-06 Scavenger collects Lgt. Assault Rifle. 01935_ U-05 Engineer lays Concrete. 01937_ R-06 Scavenger collects Flight Unit. 01938_ U-05 Engineer lays Concrete. 01939_ U-05 Engineer builds a Wall. 01940_ U-05 Engineer lays Concrete. 01941_ R-06 Scavenger collects Flight Unit. 01942_ U-05 Engineer lays Concrete. 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"?# ?""????????????????????????????? | | #?????? ?? ????????????????????????????????? | | #??????# ##????????????????????????????????????? | | #??????? ??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Pulse Gun | 70% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed PlasmaConstructMembrane Manual? 0 Play Time 00:34:20 Cumulative 10.1 hours Start 2026.01.08 @ 10:53:13 End 2026.01.08 @ 11:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d9fd5d-0640-4dbf-9f41-6cedb66753ce