Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 20:16:20 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (174) 870 Value Destroyed (8114) 8114 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5127) 5127 TOTAL SCORE: 19691 Bonus ------- High Alert Combat Kills 1206 Follower Combat Kills 674 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -253 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 9/100 System Corruption 16% Temperature Cool (9) Movement Flying (394) Ox5 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Improved Lightning Gun > --- INVENTORY (20) --- Flexi-carbon Leg Improved Flight Unit Improved Cesium-ion Thruster Biomechanical Wings Improved Coolant Injector Compact Matter Pod (0) Relay Coupler [NC] (26) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (25) Relay Coupler [Demolisher] (21) System Backup Module Recalibrator Drone Bay (2/2) Gauss Rifle KE Penetrator Enhanced Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Tri-rail Accelerator > --- INVENTORY -------- Medium Treads Medium Treads Improved Flight Unit Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings Improved Coolant Injector Compact Matter Pod Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] System Backup Module Recalibrator Drone Bay High-powered Shock Rifle Improved Lightning Gun Gauss Rifle Flak Gun KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Remote Datajack Improved Remote Datajack Axe [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Hackware Relay Coupler [Brawler] Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun 01-MTF's Shockpuncher Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . 2 . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 179 | 7 2 1 2 19 7 8 1 20 15 16 5 27 32 17 Power 12 | 1 . . . 4 . . . 1 1 1 . 1 2 1 Engine 11 | 1 . . . 4 . . . 1 1 1 . 1 2 . Core 1 | . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 . . . 10 . 2 . 5 4 3 1 7 5 4 Treads 22 | 2 . . . 7 . 2 . 2 . . . 5 2 2 Leg 15 | . . . . . . . . 2 4 3 1 2 3 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight 5 | . . . . 2 . . . 1 . . . . . 2 Utility 38 | 2 2 . . . 3 1 1 4 . 3 3 10 8 1 Device 7 | . . . . . 1 . . . . . . 4 2 . Storage 7 | 2 2 . . . 1 1 . . . . . . 1 . Processor . | . . . . . . . . . . . . . . . Hackware 21 | . . . . . . . . 4 . 3 3 5 5 1 Protection 3 | . . . . . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 86 | 2 . 1 2 5 4 5 . 10 10 9 1 9 17 11 Energy Gun 7 | 1 . . . 2 . . . . . . . 1 1 2 Energy Cannon 2 | . . 1 . . . . . . 1 . . . . . Ballistic Gun 17 | 1 . . 1 1 4 1 . . 1 . 1 2 4 1 Ballistic Cannon 25 | . . . . 2 . 1 . 6 2 1 . 3 7 3 Launcher 11 | . . . 1 . . 3 . 2 1 3 . 1 . . Special Weapon 15 | . . . . . . . . . 1 5 . 2 3 4 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 3 . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . . . . . Unidentified Prototypes 7 | . . . . 5 . . . . . . . . 2 . Parts Lost 70 | . . 1 1 5 . 2 . 6 2 6 . 14 11 22 Power 7 | . . . 1 . . . . 1 . 1 . 1 1 2 Propulsion 17 | . . . . 2 . . . 3 . 3 . 3 3 3 Utility 17 | . . . . . . 1 . . . . . 4 3 9 Weapon 29 | . . 1 . 3 . 1 . 2 2 2 . 6 4 8 Highest Loss Streak 20 | . . 1 1 2 . 1 . 2 2 3 . 8 5 20 Average Slot Usage (%) 95 | . 100 95 90 94 95 99 91 90 99 99 94 92 93 84 Engine 7 | . 14 14 4 10 9 9 7 6 7 6 6 4 4 2 Treads 8 | . 28 28 22 15 18 18 15 10 . . . 4 3 5 Leg 6 | . . . . . . . . 2 15 14 13 6 7 3 Device 1 | . . . . . 2 . . . . . . 10 3 . Storage 23 | . 28 28 22 22 21 33 30 26 23 23 20 20 17 16 Hackware 14 | . . . . . . . . 9 23 23 27 17 33 36 Protection 1 | . . . . . 7 2 6 3 . . . 1 . . Energy Gun 3 | . 14 4 . 13 9 9 7 3 . . . . . . Energy Cannon 1 | . . 5 11 3 . . . . 5 1 . . . . Ballistic Gun 8 | . 14 14 21 21 18 13 7 . 5 7 6 4 7 2 Ballistic Cannon 10 | . . . . 4 9 8 7 18 10 13 13 13 9 11 Launcher 2 | . . . 9 . . 4 7 5 4 1 . . . . Special Weapon 1 | . . . . . . . . . . 5 6 5 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 144 | 11 70 71 78 87 124 129 140 144 127 128 125 135 132 132 Greatest Support 56 | 40 40 40 40 43 43 43 43 48 35 34 25 40 48 56 Greatest Overweight (x) 24 | . 1 1 1 16 2 2 3 24 6 11 6 12 6 7 Average Overweight (x) 3 | . . 1 1 2 2 2 2 3 3 5 5 4 2 2 Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 18 20 20 20 22 28 28 28 28 28 28 28 28 27 Most Carried 28 | 5 11 13 12 20 22 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 9 12 11 18 20 27 27 26 27 27 27 26 27 26 Final Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 20 Final Carried 28 | 5 11 12 12 20 22 28 28 28 28 28 27 27 28 18 Class Distribution -------------------- 21% | Bothacker-Mutant 20% | Bothacker-Gunner 17% | Hauler-Gunner 10% | Hauler-Mutant 9% | Botlord-Mutant 8% | Botlord-Gunner 6% | Bothacker-Tank 4% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Storage Hauler-Tank | -8/Materials Hauler-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Gunner | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6354 | 305 18 283 88 397 20 669 70 698 744 549 301 755 1161 296 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6059 | 207 18 67 211 867 . 806 187 791 539 506 132 361 1263 104 Parts 332 | 24 3 3 15 51 . 40 6 34 39 26 7 20 54 10 Haulers Intercepted 3 | . . . . . . . . . 1 . . . 2 . Recyclers Shooed 6 | . . . 1 3 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 130 | . . 4 6 18 . 18 3 20 5 20 3 16 9 8 Melee 2 | . . . . . . . . . . . . . 1 1 Guns 50 | . . 3 1 15 . 15 3 1 1 3 2 2 4 . Cannons 51 | . . 1 1 2 . 1 . 18 2 5 1 9 4 7 AOE 27 | . . . 4 1 . 2 . 1 2 12 . 5 . . Classes Destroyed 15 | 3 . 2 2 1 . 2 . 1 2 . . 2 . . Worker 15 | 4 . 1 . . . . . . 6 . 1 . 3 . Builder 4 | . . . . . . . . . 1 . . . 3 . Tunneler 7 | 4 1 . 1 . . . . . 1 . . . . . Hauler 3 | . . . . . . . . . 1 . . . 2 . Recycler 9 | 1 . . 1 2 . . . . 1 . . . 4 . Operator 2 | . . . . 1 . . 1 . . . . . . . Watcher 3 | . . . . . . 1 . . 2 . . . . . Swarmer 39 | . . . 4 3 . 3 . . . 12 . 11 . 6 Grunt 56 | . . 1 . 12 . 11 3 14 1 6 2 2 3 1 Duelist 4 | . . . . . . 2 . . . 2 . . . . Sentry 14 | . . . 2 3 . 2 . 5 1 1 . . . . Hunter 5 | . . . . . . . . . . . . 1 4 . Programmer 9 | . . . . . . . . 1 3 . 1 1 2 1 Behemoth 1 | . . . . . . . . . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 13 | 6 1 1 4 9 . 4 3 4 5 13 2 9 7 4 Combat Bots Only 13 | . . 1 4 7 . 4 3 4 1 13 2 9 4 4 Max Kills in Single Turn 4 | 1 1 1 4 2 . 2 1 1 1 3 2 3 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 1 . 2 . 1 1 3 . 3 . . Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 11903 | . . 341 120 801 . 683 65 1468 380 1136 303 1602 1691 3313 Core 1831 | . . 50 . 136 . 60 . 132 93 182 5 170 231 772 Absorbed by Shields 111 | . . . . . . . . . . . . 111 . . Core Remaining (%) 75 | 100 . 80 . 66 . 89 . . . 41 . 79 . . Volleys Fired 410 | 21 . 28 5 31 . 41 6 49 16 41 28 50 62 32 Largest 4 | 2 . 2 4 4 . 4 3 4 4 3 3 4 4 3 Hottest 229 | 70 . 80 136 144 . 165 126 190 180 141 129 229 148 171 Shots Fired 1008 | 42 . 35 19 108 . 131 18 131 44 71 52 112 175 70 Gun 460 | 42 . 31 9 86 . 89 12 15 8 20 12 29 95 12 Cannon 471 | . . 4 5 22 . 35 6 110 33 33 24 69 74 56 Launcher 30 | . . . 5 . . 7 . 6 3 7 . 2 . . Special 47 | . . . . . . . . . . 11 16 12 6 2 Kinetic 783 | 21 . 28 9 63 . 94 12 113 31 48 36 93 169 66 Thermal 63 | 21 . 7 5 10 . . . . 10 5 . 5 . . Explosive 30 | . . . 5 . . 7 . 6 3 7 . 2 . . Electromagnetic 85 | . . . . 35 . 30 6 12 . . . . . 2 Robot Hit Streak 14 | 8 . 7 4 14 . 7 10 12 8 6 9 8 12 5 Robot Miss Streak 13 | 3 . 3 3 3 . 6 1 5 4 4 5 13 10 11 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 618 | 27 . 25 9 56 . 73 12 87 36 27 34 68 114 50 Core Hits 345 | 13 1 11 11 33 . 33 7 51 28 33 18 37 46 23 Critical Hits 12 | . . . 1 . . . . 1 . . 1 1 6 2 Critical Kills 5 | . . . . . . . . 1 . . 1 1 2 . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . 4 2 Melee Attacks 42 | . . . . . . . . 2 26 . . . 6 8 Impact . | . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . 25 . . . 6 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 12 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16291 | 311 57 328 439 1120 . 1430 361 2261 2286 1521 626 1489 2605 1457 Guns 5275 | 311 . 189 48 789 . 975 314 377 97 196 276 255 1279 169 Cannons 6133 | . . 70 89 150 . 180 47 1698 423 261 348 787 939 1141 Explosions 2964 | . . . 252 149 . 275 . 186 436 1064 . 447 155 . Melee 1652 | . . . . . . . . . 1324 . . . 181 147 Ramming 267 | . 57 69 50 32 . . . . 6 . 2 . 51 . Kinetic 8709 | 100 . 151 48 270 . 479 109 1764 348 375 624 939 2218 1284 Thermal 1257 | 211 . 108 89 272 . 32 . 33 172 82 . 103 155 . Explosive 2579 | . . . 252 . . 243 . 153 420 1064 . 447 . . Electromagnetic 1827 | . . . . 546 . 676 252 311 16 . . . . 26 Impact . | . . . . . . . . . . . . . . . Slashing 1652 | . . . . . . . . . 1324 . . . 181 147 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 . . . . . . . . . 16 Average Corruption 1 | . . . . 1 . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 8 | . . . . 3 . . . . . . . . . 5 Message Errors 1 | . . . . 1 . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 677 | . . 6 . . . 12 . 20 417 30 10 35 72 75 Projectiles 171 | . . 4 . . . . . 20 28 . 10 . 34 75 Explosions 94 | . . . . . . 12 . . . 30 . 35 17 . Melee 412 | . . 2 . . . . . . 389 . . . 21 . Knockbacks 61 | . . 1 . 3 . 2 1 25 1 2 5 5 10 6 Impact 4 | . . 1 . 2 . . . . . . . . 1 . Kinetic 56 | . . . . 1 . 2 1 24 1 2 5 5 9 6 Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 370 | . . . 11 57 . 39 . 116 98 48 1 . . . Shots 13 | . . . 1 1 . 3 . 3 3 2 . . . . Rammed 18 | . 4 4 2 5 . . . . . . 1 . 2 . Targets Rammed 21 | . 4 4 3 5 . . . . 1 . 1 . 3 . Kicked 2 | . . . . . . . . . 1 . . . 1 . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 427 | 280 . 120 84 347 . 268 257 427 231 243 258 150 107 200 Average Temperature 99 | 127 . 44 40 119 . 90 121 140 84 124 69 49 30 58 Received Heat Transfer 3143 | . . 68 9 267 . 306 36 615 66 429 96 417 228 606 Effects 7 | . . . . 3 . . . 4 . . . . . . Energy Bleed 5 | . . . . 2 . . . 3 . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 3 . . 1 . . . . Impact Corruptions 3 | . . 1 . . . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . 1 . . . . . . . 1 . . Heat Transferred 2290 | 629 . 259 185 459 . 50 . 50 222 111 . 225 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1402 | 45 49 25 224 621 215 1372 827 1402 755 808 434 372 251 115 Initial 735 | . 29 18 1 94 215 142 720 578 735 399 424 8 195 53 Average 454 | 23 40 13 120 414 215 852 758 968 586 698 231 166 108 51 Maximum Alert Level 4 | . . . 1 2 1 4 3 4 3 3 2 1 1 . Low Security (%) 32 | 100 100 100 75 7 . . . . . . 38 63 80 100 Level 1 15 | . . . 24 22 100 19 . . . 6 30 36 19 . Level 2 24 | . . . . 69 . 6 . 17 80 33 30 . . . Level 3 20 | . . . . . . 42 100 51 19 60 . . . . Level 4 7 | . . . . . . 31 . 31 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 4 . . 1 . 4 . 3 . 5 . Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 6 | . . . . . . . . . 3 . 1 . 2 . Reinforcement 8 | . . . . 2 . . 1 . . . 2 . 3 . Assault 2 | . . . . 1 . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 5 | . . 1 1 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 243 | . 1 6 10 35 1 33 4 32 18 30 9 28 15 21 Peak Tracking Total 10 | . 1 3 4 7 1 7 3 6 3 7 2 10 3 9 Tactical Retreats 41 | . . . . 6 . 13 . 10 . 6 . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 28 | . . . . 3 . 3 . 6 1 6 . 8 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 35 | . . . 1 6 . 3 . 6 6 2 1 5 4 1 Max in Single Turn 3 | . . . 1 2 . 1 . 2 2 1 1 2 3 1 Garrison Relay 10 | . . . . . . 2 . 3 . 2 . 3 . . Phase Generator 2 | . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 20 | . 2 1 1 4 1 . 2 . 4 . 3 . 2 . Terminals 13 | . 2 1 1 3 . . 1 . 2 . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 67 | . 4 3 5 16 3 . 4 . 14 . 9 . 9 . Successful 40 | . 3 2 4 11 1 . 2 . 7 . 5 . 5 . Failed 27 | . 1 1 1 5 2 . 2 . 7 . 4 . 4 . Catastrophic 4 | . . . . . 1 . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 4 1 2 5 1 . 4 . 10 . 3 . 5 . Terminals 42 | . 4 3 5 9 . . 2 . 7 . 7 . 5 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . 7 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 3 . 2 . 5 . 2 . 4 . Terminal Hacks 12 | . . 2 2 2 . . . . 1 . 3 . 2 . Record 2 | . . 1 . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . 1 . . . . . . . 1 . 1 . Open Door 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 6 . . . . 1 . . . . . Scan Component 4 | . . . . 3 . . . . 1 . . . . . Repair 3 | . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 16 | . 3 . 2 3 . . 1 . 4 . 1 . 2 . Terminals 12 | . 3 . 2 3 . . 1 . 2 . . . 1 . Assimilate 3 | . 1 . 1 1 . . . . . . . . . . Botnet 8 | . 2 . 1 2 . . 1 . 1 . . . 1 . Detonate 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . 1 . 1 . Reprogram 4 | . . . . . . . . . 2 . 1 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 1 4 1 . 2 . 4 . 3 . 2 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . Time 128 | . . . . 128 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 Zone Cloak 1 | . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Robots Hacked 28 | . . . . . . . . 2 . 7 5 8 4 2 Non-combat 3 | . . . . . . . . . . . 2 . 1 . Combat 25 | . . . . . . . . 2 . 7 3 8 3 2 Robot Hacks Applied 29 | . . . . . . . . 2 . 7 6 8 4 2 parse_system 2 | . . . . . . . . . . 1 1 . . . generate_echo 1 | . . . . . . . . . . . . . 1 . start_evac 1 | . . . . . . . . . . . 1 . . . purge_threat 1 | . . . . . . . . . . . 1 . . . amplify_resonance 6 | . . . . . . . . . . 4 . 1 1 . disable_weapons 2 | . . . . . . . . . . . . . 1 1 reboot_system 1 | . . . . . . . . . . . . 1 . . go_dormant 2 | . . . . . . . . . . 1 1 . . . formatsys_high 13 | . . . . . . . . 2 . 1 2 6 1 1 Relay Couplers Released 47 | . . . . . . 9 . 13 . 15 . 10 . . Machine Destruction 39 | . . . . . . 9 . 13 . 7 . 10 . . Programmers 8 | . . . . . . . . . . 8 . . . . Attached 19 | . . . . . . . . 4 . 3 3 5 3 1 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 20 | . . . . 1 . . . 2 2 2 2 6 4 1 Largest Group 3 | . . . . 1 . . . 1 2 2 1 3 3 3 Highest-Rated Group 110 | . . . . 99 . . . 30 110 110 32 81 87 87 Highest-Rated Ally 99 | . . . . 99 . . . 30 55 55 32 41 41 29 Total Orders 7 | . . . . . . . . . . . . 7 . . STAY 4 | . . . . . . . . . . . . 4 . . ROAM 1 | . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . . . . 2 . . Ally Attacks 101 | . . . . 21 . . . 1 13 7 3 40 11 5 Total Damage 2638 | . . . . 774 . . . 35 341 196 83 842 308 59 Kills 26 | . . . . 14 . . . . 4 . 1 5 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 17041 | 384 264 1144 307 1666 227 2003 289 1885 2014 1713 1293 1924 1416 512 Spaces Moved 6472 | 126 141 598 156 645 104 899 101 677 733 561 422 650 490 169 Core 5 | 5 . . . . . . . . . . . . . . Treads 3697 | 121 141 598 156 473 104 899 101 575 . . . 278 164 87 Legs 2591 | . . . . . . . . 101 733 561 422 372 326 76 Wheels . | . . . . . . . . . . . . . . . Hover 171 | . . . . 171 . . . . . . . . . . Flight 8 | . . . . 1 . . . 1 . . . . . 6 Fastest Speed 50 | 50 160 180 180 180 200 200 200 200 215 220 240 210 180 200 Average Speed 222 | 155 177 180 180 214 200 200 218 232 239 273 279 253 196 211 Slowest Speed 1595 | 160 180 180 180 1075 200 200 220 1595 300 450 300 480 300 538 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 25 98 19 76 8 69 1 87 12 54 9 60 11 26 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 24 | . . . . . . 15 . . 5 1 . . 3 . Terrain Destroyed 487 | . . . 48 30 . 75 2 110 77 29 1 70 26 19 Melee 5 | . . . . . . . . . 5 . . . . . Projectile 55 | . . . . 7 . 3 2 1 5 . 1 1 16 19 AOE 427 | . . . 48 23 . 72 . 109 67 29 . 69 10 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8267 | 273 151 633 168 852 127 1019 156 891 914 679 504 842 813 245 Wait 873 | 114 . 1 2 125 . 46 46 110 102 22 43 67 182 13 Move 6458 | 125 140 597 155 644 104 897 101 675 732 560 421 649 489 169 Hop . | . . . . . . . . . . . . . . . Pick Up 115 | 6 4 2 1 14 7 14 2 13 7 6 3 13 21 2 Fast Attach 46 | 6 1 . 1 10 2 . . 3 1 3 . 10 8 1 Attach 60 | 1 . 1 1 2 2 2 1 8 2 4 2 12 11 11 Detach 10 | . 1 . . 4 1 . . 1 . . . 2 . 1 Swap 73 | . 1 . . 7 3 6 . 9 12 9 3 5 13 5 Drop 80 | . . . . 10 8 9 . 11 10 4 2 6 18 2 Fire 410 | 21 . 28 5 31 . 41 6 49 16 41 28 50 62 32 Melee 42 | . . . . . . . . 2 26 . . . 6 8 Ram 4 | . . . . 3 . . . . . . . . . 1 Kick 3 | . . . . . . . . . 1 . 1 . 1 . Crush 15 | . 4 4 3 2 . . . . . . . . 2 . Escape Stasis 76 | . . . . . . 4 . 10 5 30 . 27 . . Rewire 2 | . . . . . . . . . . . 1 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 385 | -11/Scrapyard | Entered Materials 386 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Entered Mines 722 | -10/Mines | Build established: Hauler-Mutant 740 | -10/Mines | Assembled infested the area 745 | -10/Mines | Assisted by a Guerilla fighting off Assembled 919 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1002 | -10/Mines | Learned Materials security intel 1013 | -10/Mines | Discovered new exit (range 9) 1019 | -10/Mines | Discovered new exit (range 13) 1793 | -10/Mines | Entered Materials 1793 | -9/Materials | Evolved 2 slots: Weapon x2 1794 | -9/Materials | Identified exit to Storage 2024 | -9/Materials | Identified exit to Mines 2096 | -9/Materials | Build established: Hauler-Gunner 2100 | -9/Materials | Entered Storage 2136 | -9/Storage | Met 01-MTF 2656 | -9/Storage | Destroyed 7 combat bots 2661 | -9/Storage | Found 01-MTF's Shockpuncher 2842 | -9/Storage | Discovered new exit (range 16) 3627 | -9/Storage | Repaired Rocket Launcher 3654 | -9/Storage | Repaired Lgt. Armor Plating 3700 | -9/Storage | First assault squad dispatched 3725 | -9/Storage | Repaired Mni. Assault Cannon 3766 | -9/Storage | Entered Materials 3766 | -8/Materials | Evolved 2 slots: Utility x2 3993 | -8/Materials | Identified exit to Garrison 3993 | -8/Materials | Entered Garrison 4080 | -8/Garrison | Build established: Hauler-Tank 4248 | -8/Garrison | Spotted B-75 Beast 4254 | -8/Garrison | Spotted B-75 Beast 4661 | -8/Garrison | Spotted B-75 Beast 4781 | -8/Garrison | Build established: Hauler-Gunner 4784 | -8/Garrison | Triggered checkpoint 4875 | -8/Garrison | Discovered new exit (range 8) 4962 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Discovered new exit (range 12) 5258 | -8/Garrison | Triggered checkpoint 5287 | -8/Garrison | Garrison Relay disabled 5488 | -8/Garrison | Discovered new exit (range 13) 5524 | -8/Garrison | Installed Relay Interface Framework 5579 | -8/Garrison | Build established: Hauler-Mutant 5668 | -8/Garrison | Triggered checkpoint 5849 | -8/Garrison | Garrison Relay disabled 5996 | -8/Garrison | Entered Factory 5996 | -7/Factory | Evolved 2 slots: Utility x2 6285 | -7/Factory | Identified exit to Garrison 6285 | -7/Factory | Entered Garrison 6322 | -7/Garrison | Build established: Bothacker-Tank 6572 | -7/Garrison | Triggered checkpoint 6614 | -7/Garrison | Garrison Relay disabled 6774 | -7/Garrison | Triggered checkpoint 6808 | -7/Garrison | Triggered checkpoint 7003 | -7/Garrison | Discovered new exit (range 12) 7112 | -7/Garrison | Triggered checkpoint 7120 | -7/Garrison | Garrison Relay disabled 7310 | -7/Garrison | Triggered checkpoint 7485 | -7/Garrison | Discovered new exit (range 14) 7546 | -7/Garrison | Triggered checkpoint 7619 | -7/Garrison | Build established: Bothacker-Gunner 7777 | -7/Garrison | Discovered new exit (range 9) 7901 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8003 | -7/Garrison | Phase Generator disabled 8004 | -7/Garrison | Triggered checkpoint 8077 | -7/Garrison | Garrison Relay disabled 8170 | -7/Garrison | Entered Factory 8239 | -7/Factory | Identified exit to Garrison 8966 | -7/Factory | Build established: Bothacker-Mutant 9512 | -7/Factory | Build established: Bothacker-Gunner 9770 | -7/Factory | First assault squad dispatched 10184 | -7/Factory | Entered Garrison 10184 | -7/Garrison | Accompanied by 2 allies 10260 | -7/Garrison | Triggered checkpoint 10301 | -7/Garrison | Garrison Relay disabled 10404 | -7/Garrison | Triggered checkpoint 10426 | -7/Garrison | Triggered checkpoint 10444 | -7/Garrison | Triggered checkpoint 10485 | -7/Garrison | Destroyed 13 combat bots 10489 | -7/Garrison | Lost 3 parts (1n2w) 10620 | -7/Garrison | Triggered checkpoint 10762 | -7/Garrison | Discovered new exit (range 10) 10798 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10860 | -7/Garrison | Triggered checkpoint 10862 | -7/Garrison | Core integrity fell below 50% 10902 | -7/Garrison | Lost 3 parts (1p2n) 10983 | -7/Garrison | Garrison Relay disabled 11291 | -7/Garrison | Build established: Bothacker-Mutant 11897 | -7/Garrison | Entered Factory 11897 | -6/Factory | Evolved 2 slots: Utility x2 12227 | -6/Factory | Identified exit to Garrison 12943 | -6/Factory | Discovered new exit (range 15) 13190 | -6/Factory | Entered Garrison 13190 | -6/Garrison | Accompanied by 1 ally 13282 | -6/Garrison | Triggered checkpoint 13359 | -6/Garrison | Garrison Relay disabled 13684 | -6/Garrison | Spotted B-75 Beast 13707 | -6/Garrison | Destroyed B-75 Beast 13707 | -6/Garrison | Triggered checkpoint 13714 | -6/Garrison | Triggered checkpoint 13716 | -6/Garrison | Triggered checkpoint 13760 | -6/Garrison | Destroyed 9 combat bots 13773 | -6/Garrison | Lost 8 parts (1p2n3u2w) 13925 | -6/Garrison | Discovered new exit (range 9) 13978 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 14010 | -6/Garrison | Triggered checkpoint 14098 | -6/Garrison | Garrison Relay disabled 14612 | -6/Garrison | Triggered checkpoint 14693 | -6/Garrison | Discovered new exit (range 13) 14772 | -6/Garrison | Garrison Relay disabled 15032 | -6/Garrison | Phase Generator disabled 15114 | -6/Garrison | Entered Factory 15114 | -5/Factory | Accompanied by 1 ally 15114 | -5/Factory | Evolved 2 slots: Utility x2 15334 | -5/Factory | Build established: Botlord-Mutant 15538 | -5/Factory | Lost 5 parts (1n3u1w) 15603 | -5/Factory | Lost 5 parts (2n3w) 15852 | -5/Factory | Identified exit to Upper Caves 15852 | -5/Factory | Identified exit to Extension 15859 | -5/Factory | Build established: Botlord-Gunner 16260 | -5/Factory | Identified exit to Garrison 16530 | -5/Factory | Entered Garrison 16530 | -5/Garrison | Accompanied by 3 allies 16541 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 16567 | -5/Garrison | Build established: Botlord-Mutant 16690 | -5/Garrison | Triggered checkpoint 16832 | -5/Garrison | Triggered checkpoint 16900 | -5/Garrison | Spotted B-75 Beast 16911 | -5/Garrison | Triggered checkpoint 16967 | -5/Garrison | Core integrity fell below 50% 16985 | -5/Garrison | Crushed by falling debris 16997 | -5/Garrison | System corruption reached 10% 17004 | -5/Garrison | Core integrity fell below 20% 17042 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16999_ Relay Coupler [Brawler] destroyed. 16999_ System corrupted by crushing effect (+2). 17002_ Hacking Suite destroyed. 17002_ System corrupted by crushing effect (+3). 17002_ Knocked back. 17007_ G-50 Soldier Carbon-fiber Leg severed. 17007_ Axe destroyed. 17012_ Hcp. Storage Unit destroyed. 17020_ System corrupted: Component data lost. 17028_ B-60 Warrior heat short circuits Imp. Treads. 17033_ B-60 Warrior heat spikes uncontrollably. 17033_ B-60 Warrior overheating. 17037_ B-60 Warrior heat spikes uncontrollably. 17037_ B-60 Warrior overheating. 17039_ B-60 Warrior heat spikes uncontrollably. 17039_ B-60 Warrior overheating. 17040_ System corrupted: Matter fused (-1). 17040_ B-60 Warrior overheating. 17041_ B-60 Warrior heat short circuits Imp. Treads. 17041_ B-60 Warrior overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????????# ?????????????????????????????????????? | | ?????? ? ????????????????????????????????? | | ??????? ????????????????????????????????? | | ???????? ???????????????????????????????? | | ??????????? ?????##????????????????????????? | | ?????????????#" ####? #????????????????????????? | | ????????# #" ![#"##"####?????????????????????? | | ???? =%%!% #?????????###?????????? | | ???? %*%% #????????? ?????????? | | ???? #|"""#;BB#?????????# #?????????? | | ????? ## ## ## " ##BB#?????????# #?????????? | | ????????# ????# ?#[ " ## #?????????# #?????????? | | ??????????????# ??#%!" ## #????????##/##????????? | | ??????????????# ###="%"; #????????#= #????????? | | ??????????????# / ##bg#####+####= ####?????? | | ??????????????# ##### =+ ## " =[ [ + #??? | | ????????????????????#####g #####=##=###### #?????? | | ??????????????# ########@ #???#=####????# #?????? | | ??????????????# ##### #???????# ?????? | | ??????????????# #???????# "????? | | ??????????????# ######### #######???????# "#???? | | ????????????????????????# #?????????????# #"#???? | | ????????????????????????# #?????????????# ###???? | | ????????????????????????# #?????????????#/#?????? | | ????????????????????????# #####?????????# #?????? | | ????????????????????????# #?????????? ??????? | | ????????????????????????# ##!!#?????????? ??????? | | ????????????????????????# ##!!#?????????? ??????? | | ????????????????????????# #####?????????? ??????? | | ????????????????????????# #?????????????? ??????? | | ????????????????????????# ##############? ??????? | | ????????????????????????# #? ??????? | | ??????????????#?????????# #????????? | | ??????????????# ????????#+##### ## #????????? | | ??????????????# ######### #???####### #????????? | | ??????????????#=! #?????????## ##????????? | | ??????????????#%###########?????????#" "#????????? | | ????????????? ????????????????????#" "#????????? | | ????????????# ?????????????????????#" "#????????? | | ????????????# ?????????????????????#"""#????????? | | ????????????# ??????????????????????#####????????? | | ????????????##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 124 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeHeartSteel Manual? 0 Play Time 01:53:03 Cumulative 103.4 hours Start 2020.11.02 @ 17:56:30 End 2020.11.02 @ 20:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8880cf40-bbd0-4ba4-9d44-95154178c46c