Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 11:54:27 Player: Epsilon 11 Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1749) 1749 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 4552 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -377 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Large Matter Pod (58) Improved Trap Extractor (0/6) Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- EM Shotgun EM Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Authchip [Processor] Improved Trap Extractor Improved Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Datajack [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 84 | 7 2 16 40 8 11 Power 9 | 2 . 2 4 . 1 Engine 8 | 2 . 1 4 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 14 | 2 . 4 8 . . Treads 4 | . . . 4 . . Leg 8 | . . 4 4 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 1 2 12 4 4 Device 8 | . . . 4 2 2 Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 13 | . . 2 7 2 2 Artifact . | . . . . . . Weapon 37 | 2 1 8 16 4 6 Energy Gun 9 | 1 1 1 4 2 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 15 | 1 . 3 6 1 4 Ballistic Cannon . | . . . . . . Launcher 8 | . . 3 3 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 2 . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 23 | . 1 2 15 . 5 Power 4 | . . . 3 . 1 Propulsion 4 | . . 1 2 . 1 Utility 6 | . . 1 4 . 1 Weapon 9 | . 1 . 6 . 2 Highest Loss Streak 8 | . 1 2 8 . 5 To Critical Strikes 5 | . . . 1 . 4 Average Slot Usage (%) 96 | . 87 97 94 100 99 Engine 9 | . 14 7 7 11 11 Core 1 | . . 6 2 . . Treads 15 | . . . 12 22 21 Leg 5 | . . 26 9 . . Wheel 1 | . 28 . . . . Device 8 | . . . 8 11 11 Storage 11 | . 14 14 11 11 11 Protection 10 | . . 12 11 10 10 Energy Gun 11 | . 14 1 8 20 13 Ballistic Gun 15 | . 14 17 17 12 13 Launcher 1 | . . 7 1 . . Special Melee Weapon 2 | . . . . . 5 Peak Build Rating 25 | 6 8 18 20 25 21 Average Rating 15 | 4 6 15 15 17 17 On Entrance 10 | . 6 8 14 17 18 Naked Turns . | . . . . . . Heaviest Build 51 | 14 14 30 39 51 43 Greatest Support 40 | 26 26 30 40 40 40 Greatest Overweight (x) 2 | . . 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 6 8 8 11 15 15 Most Carried 15 | 1 3 8 15 15 15 Average Carried 10 | . 2 6 9 14 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 1 2 6 15 15 6 Class Distribution -------------------- 54% | Scavenger-Tank 24% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1725 | 188 120 401 751 118 147 Remotely . | . . . . . . Salvage Created 2197 | . 145 206 1661 181 4 Parts 146 | . 15 6 112 13 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 63 | . 5 8 42 5 3 Guns 40 | . 5 4 28 3 . Cannons 6 | . . . 6 . . AOE 16 | . . 4 7 2 3 Classes Destroyed 10 | . 3 2 5 . . Worker 2 | . . . 2 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 16 | . 3 . 11 2 . Grunt 27 | . 2 1 21 3 . Brawler 1 | . . . 1 . . Sentry 9 | . . . 9 . . Demolisher 1 | . . 1 . . . Assembled 9 | . . 6 . . 3 Thug 2 | . . 1 . 1 . Best Kill Streak 5 | . 3 4 5 3 3 Combat Bots Only 5 | . 3 4 5 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 309 | . 14 40 206 11 38 Missed 78 | . 1 11 54 4 8 Damage Taken 3619 | . 175 834 2003 108 499 Core 626 | . 55 168 320 16 67 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . 6 25 . . Ignored by Resistances 11 | . . 11 . . . Regen/Repaired (Parts) 112 | . . . 112 . . Core Remaining (%) 55 | 100 . 10 . . . Volleys Fired 166 | . 13 37 97 6 13 Largest 3 | . 2 2 3 3 3 Hottest 150 | . 70 75 150 113 69 Shots Fired 351 | . 26 66 225 14 20 Gun 290 | . 26 58 179 12 15 Cannon 36 | . . . 36 . . Launcher 24 | . . 8 9 2 5 Special 1 | . . . 1 . . Kinetic 168 | . 13 52 84 4 15 Thermal 122 | . 3 . 119 . . Explosive 24 | . . 8 9 2 5 Electromagnetic 37 | . 10 6 13 8 . Robot Hit Streak 14 | . 3 6 14 5 8 Robot Miss Streak 5 | . 2 5 4 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 218 | . 14 35 147 8 14 Core Hits 130 | . 8 21 86 10 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . 1 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Corrupt 1 | . . 1 . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4237 | . 180 781 2661 300 315 Guns 2360 | . 180 506 1455 98 121 Cannons 508 | . . . 508 . . Explosions 1323 | . . 275 652 202 194 Melee . | . . . . . . Ramming 34 | . . . 34 . . Kinetic 1288 | . 101 433 622 11 121 Thermal 1237 | . 13 . 1224 . . Explosive 1323 | . . 275 652 202 194 Electromagnetic 355 | . 66 73 129 87 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . 7 19 3 . Projectiles 12 | . . . 12 . . Explosions 17 | . . 7 7 3 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . 74 43 . 9 Shots 5 | . . 2 2 . 1 Rammed 1 | . . . 1 . . Targets Rammed 8 | . . . 8 . . Kicked 7 | . . . 7 . . Crushed . | . . . . . . Highest Temperature 388 | . 81 221 388 63 . Average Temperature 88 | . 37 65 106 30 . Received Heat Transfer 1010 | . 81 101 753 75 . Effects 2 | . . 1 1 . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 5 . . Heat Transferred 2891 | . 37 . 2854 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 718 | . 147 117 718 433 . Initial 279 | . . 57 14 279 . Average 338 | . 87 75 451 301 . Maximum Alert Level 3 | . . . 3 2 . Low Security (%) 27 | 100 100 100 8 10 . Level 1 26 | . . . 24 51 . Level 2 40 | . . . 56 37 . Level 3 5 | . . . 10 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 4 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 7 15 60 6 8 Peak Tracking Total 10 | . 3 10 5 3 9 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 53 | . . . 53 . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 2 | . . . . . 2 Traps Extracted 3 | . . . 3 . . Installed 3 | . . . . . 3 Triggered . | . . . . . . Most Traps Carried 3 | . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 8 | . . 1 3 . 4 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 14 | . 1 1 9 1 2 Terminals 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 28 | . 2 1 19 1 5 Successful 21 | . . 1 14 1 5 Failed 7 | . 2 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 7 | . . . 6 . 1 Terminals 10 | . 2 . 8 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 1 2 1 5 Record 4 | . . . . . 4 Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 3 | . . . . 3 . EXPLORE 1 | . . . . 1 . RETURN 2 | . . . . 2 . Ally Attacks 14 | . . 6 8 . . Total Damage 127 | . . 63 64 . . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches 2 | . . . . 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5185 | 44 227 440 1942 891 1641 Spaces Moved 2944 | 38 190 246 975 531 964 Core 4 | 1 . . 3 . . Treads 2035 | . . . 540 531 964 Legs 675 | . . 243 432 . . Wheels 230 | 37 190 3 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 160 160 Average Speed 147 | 88 90 123 144 160 162 Slowest Speed 240 | 90 90 190 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 43 42 76 99 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 172 | . . 53 69 22 28 Melee . | . . . . . . Projectile 6 | . . . 6 . . AOE 166 | . . 53 63 22 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3482 | 44 219 317 1312 559 1031 Wait 138 | . 11 4 113 8 2 Move 2931 | 37 189 237 974 530 964 Hop 4 | . . 4 . . . Pick Up 48 | . 3 10 18 3 14 Fast Attach 25 | 6 1 6 11 1 . Attach 22 | . 1 5 11 . 5 Detach . | . . . . . . Swap 37 | 1 . 5 18 7 6 Drop 43 | . 1 9 9 4 20 Fire 166 | . 13 37 97 6 13 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 7 | . . . 7 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 56 | . . . 53 . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 272 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 290 | -10/Mines | Learned Materials emergency access door positions 326 | -10/Mines | Build established: Mutant 343 | -10/Mines | Assembled infested the area 459 | -10/Mines | Core integrity fell below 50% 590 | -10/Mines | Received a Mining Laser from a helpful Derelict 597 | -10/Mines | Discovered new exit (range 7) 668 | -10/Mines | Core integrity fell below 20% 712 | -10/Mines | Entered Materials 712 | -9/Materials | Accompanied by 1 ally 712 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Identified exit to Mines 1224 | -9/Materials | Lost 8 parts (1p2n2u3w) 1363 | -9/Materials | Core integrity fell below 50% 1596 | -9/Materials | Repaired Hvy. Assault Rifle 1681 | -9/Materials | Discovered new exit (range 16) 1903 | -9/Materials | Build established: Scavenger-Tank 1912 | -9/Materials | First assault squad dispatched 2131 | -9/Materials | Repaired Lgt. Armor Plating 2654 | -9/Materials | Entered Mines 2723 | -9/Mines | Core integrity fell below 20% 2802 | -9/Mines | Found a hidden stash of uninstalled traps 2926 | -9/Mines | Discovered new exit (range 7) 2939 | -9/Mines | Learned Materials interactive machine intel 2945 | -9/Mines | Found the Drone Emporium 2951 | -9/Mines | Found Prototype Device 2951 | -9/Mines | Identified Sensor Drone Bay 3184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3184 | -9/Mines | Discovered new exit (range 5) 3190 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3228 | -9/Mines | Learned Materials security intel 3264 | -9/Mines | Discovered new exit (range 16) 3545 | -9/Mines | Entered Exiles 3573 | -9/Exiles | Discovered new exit (range 14) 3613 | -9/Exiles | Met 8R-AWN 3638 | -9/Exiles | Met EX-HEX 3740 | -9/Exiles | Met EX-BIN 3811 | -9/Exiles | Met EX-DEC 3872 | -9/Exiles | Visited The Gauntlet 3962 | -9/Exiles | Build established: Scavenger-Mutant 4084 | -9/Exiles | Discovered new exit (range 10) 4209 | -9/Exiles | Learned location of Zion (-7) 4294 | -9/Exiles | Aligned with FarCom system 4296 | -9/Exiles | Given EX-Vault access code 4334 | -9/Exiles | Opened EX-Vault 4342 | -9/Exiles | Found Cloak of Protection 4348 | -9/Exiles | Found Superbattery 4352 | -9/Exiles | Found Latent Energy Streamer 4385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4823 | -9/Exiles | Build established: Scavenger-Tank 5076 | -9/Exiles | Attacked by the Exiles 5186 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05179_ Critical hit (Destroy). 05179_ Lgt. Treads destroyed. 05179_ HV Slug penetrates Earth. 05179_ HV Slug penetrates Wall. 05182_ Penetrated by HV Slug. 05182_ Critical hit (Destroy). 05182_ Imp. Ion Engine destroyed. 05182_ HV Slug penetrates Earth. 05182_ Penetrated by HV Slug. 05182_ HV Slug penetrates Earth. 05184_ Penetrated by HV Slug. 05184_ Critical hit (Destroy). 05184_ Imp. Assault Rifle destroyed. 05184_ HV Slug penetrates Earth. 05184_ Penetrated by HV Slug. 05184_ HV Slug penetrates Earth. 05185_ Machine disabled. 05186_ Penetrated by HV Slug. 05186_ HV Slug penetrates Earth. 05186_ Penetrated by HV Slug. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSapperChip Manual? 0 Play Time 00:53:21 Cumulative 153.3 hours Start 2024.09.01 @ 10:56:04 End 2024.09.01 @ 11:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 27 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 60 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 774113b5-1ff1-442b-998a-bf68c24f1d51