Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.01 @ 23:49:35 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (4154) 4154 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 8824 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 72 Entered DSFs 500 Friendly Fire -303 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 290/300 System Corruption 5% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Armor Integrity Analyzer Kinecellerator > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Machine Gun > --- INVENTORY (20) --- Improved Ion Engine Angular Momentum Engine Light Treads Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Particle Gun Minigun Minigun Minigun Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Armor Integrity Analyzer Kinecellerator > --- WEAPON ----------- Heavy Ion Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Angular Momentum Engine Light Treads Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink Particle Gun Minigun Minigun Minigun Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Weapon] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . . . . 3 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 114 | 8 5 2 13 24 4 40 . 8 10 Power 13 | 1 . 1 1 4 1 2 . 2 1 Engine 11 | 1 . . 1 4 1 1 . 2 1 Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 1 5 5 2 14 . 1 2 Treads 4 | . . . . . . 4 . . . Leg . | . . . . . . . . . . Wheel 28 | 2 . 1 5 5 2 10 . 1 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 3 2 . 1 . . 15 . 2 3 Device 11 | 2 . . 1 . . 5 . . 3 Storage 4 | 1 2 . . . . . . 1 . Processor 2 | . . . . . . 2 . . . Hackware 3 | . . . . . . 3 . . . Protection 6 | . . . . . . 5 . 1 . Artifact . | . . . . . . . . . . Weapon 43 | 2 3 . 6 15 1 9 . 3 4 Energy Gun 15 | . 1 . 1 8 1 4 . . . Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun 23 | 2 2 . 4 6 . 4 . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 8 | . . . 1 5 1 . . 1 . Parts Lost 32 | . . . . 4 2 15 3 1 7 Power 3 | . . . . 1 . . . 1 1 Propulsion 13 | . . . . 3 2 6 1 . 1 Utility 8 | . . . . . . 4 2 . 2 Weapon 8 | . . . . . . 5 . . 3 Highest Loss Streak 8 | . . . . 1 1 8 3 1 5 To Critical Strikes . | . . . . . . . . . . Average Backups 20 | 1 13 23 23 24 25 22 22 3 8 Power 2 | . 1 1 1 2 2 3 3 1 1 Propulsion 4 | . 4 5 6 4 4 1 3 1 4 Utility 7 | . 3 6 7 8 10 8 7 . . Weapon 6 | . 3 10 7 8 7 7 6 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 54 | . . 3 12 6 1 7 16 . 9 Power 11 | . . . 3 . . 4 2 . 2 Propulsion 12 | . . . 5 2 . . 2 . 3 Utility 14 | . . 1 3 3 . 1 5 . 1 Weapon 13 | . . 2 1 1 1 1 5 . 2 Tool/Special 4 | . . . . . . 1 2 . 1 Average Slot Usage (%) 95 | . 99 100 99 97 96 95 81 68 78 Engine 7 | . 14 13 . 8 11 4 . 6 6 Core 2 | . . . 10 2 . 2 7 . . Treads 2 | . . . . . . 13 . . . Wheel 25 | . 28 28 33 30 29 14 24 17 15 Device 10 | . 14 14 11 11 11 8 4 . 6 Storage 10 | . 14 14 11 11 11 7 5 4 7 Processor 3 | . . . . . . 9 15 15 15 Protection 2 | . . . . . . 9 4 6 4 Energy Gun 14 | . 3 . 10 17 22 19 18 7 2 Ballistic Gun 13 | . 23 28 21 15 10 3 . 4 10 Peak Build Rating 56 | 7 11 16 22 25 31 47 38 30 56 Average Rating 24 | 5 8 11 21 22 24 38 30 23 44 On Entrance 19 | . 7 11 16 22 24 31 37 16 28 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 14 92 92 95 99 102 118 104 70 76 Greatest Support 88 | 32 32 32 42 42 36 88 46 42 56 Greatest Overweight (x) 33 | . 2 3 2 3 4 33 2 2 2 Average Overweight (x) 2 | . 1 2 2 2 3 1 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 Average Capacity 23 | 7 23 25 25 25 25 25 20 15 20 Most Carried 25 | 4 23 25 25 25 25 25 25 5 16 Average Carried 21 | 1 13 24 24 24 24 22 20 2 10 Final Capacity 25 | 8 25 25 25 25 25 25 5 20 20 Final Carried 25 | 4 23 25 25 25 25 25 5 3 16 Class Distribution -------------------- 41% | Scavenger-Gunner 18% | Mutant 15% | Commander-Gunner 11% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Matter Collected 2692 | 344 106 40 422 667 94 614 . 59 346 Remotely 10 | 10 . . . . . . . . . Salvage Created 6500 | 198 177 . 773 1809 409 2547 . 59 528 Parts 300 | 11 9 . 50 76 21 101 . 4 28 Haulers Intercepted 8 | . . . 1 6 . . . 1 . Recyclers Shooed 8 | . . . . 5 1 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 84 | . 4 . 14 24 5 26 . . 11 Guns 77 | . 4 . 14 23 5 24 . . 7 Cannons 4 | . . . . . . . . . 4 AOE 1 | . . . . 1 . . . . . Classes Destroyed 14 | 2 1 . 4 2 2 3 . . . Worker 11 | . . . 3 1 . 7 . . . Builder 3 | . . . . . . 3 . . . Tunneler 6 | 5 . . . . . . . 1 . Hauler 8 | . . . 1 6 . . . 1 . Recycler 27 | 1 . . 1 8 2 15 . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . 1 . 1 . . . Watcher 3 | . . . 1 1 . 1 . . . Swarmer 12 | . . . . 4 1 4 . . 3 Grunt 33 | . 4 . 8 11 . 8 . . 2 Sentry 20 | . . . 6 9 3 2 . . . Specialist 6 | . . . . . . 1 . . 5 Hunter 8 | . . . . . 1 6 . . 1 Programmer 6 | . . . . . 1 5 . . . Best Kill Streak 18 | 6 2 . 4 8 2 18 . 1 4 Combat Bots Only 8 | . 2 . 3 6 1 8 . . 4 Max Kills in Single Turn 3 | 1 1 . 2 2 2 3 . 1 1 Gunslinging 1 | . . . . 1 . 1 . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Hostile Shots Fired 443 | . 22 . 37 67 4 211 4 . 98 Missed 115 | . 9 . 14 20 . 39 1 . 32 Hits 328 | . 13 . 23 47 4 172 3 . 66 Melee 3 | . . . . . . . 3 . . Projectile 325 | . 13 . 23 47 4 172 . . 66 Critical Strikes 7 | . . . . . . 3 3 . 1 Damage Taken 5729 | . 152 56 338 653 243 2641 126 16 1504 Core 923 | . 21 . 84 77 38 425 74 . 204 Absorbed by Shields 43 | . . . . . 43 . . . . Redirected to Shielding 207 | . . . . . . 78 . . 129 Regen/Repaired (Parts) 137 | . . . 107 30 . . . . . Core Remaining (%) 80 | 100 . 91 . . 50 . . . . Volleys Fired 274 | 16 19 . 37 79 14 75 . 3 31 Largest 3 | 2 2 . 3 3 3 3 . 3 3 Hottest 250 | 40 60 . 109 153 153 250 . 173 173 Shots Fired 749 | 32 38 . 111 225 42 210 . 8 83 Gun 710 | 32 38 . 107 225 42 208 . 5 53 Cannon 33 | . . . . . . . . 3 30 Launcher 4 | . . . 4 . . . . . . Special 2 | . . . . . . 2 . . . Kinetic 379 | 32 28 . 74 134 14 48 . 3 46 Thermal 346 | . 10 . 33 91 28 142 . 5 37 Explosive 4 | . . . 4 . . . . . . Electromagnetic 18 | . . . . . . 18 . . . Robot Hit Streak 29 | 4 7 . 29 13 8 29 . 7 9 Robot Miss Streak 6 | 3 1 . 2 6 3 6 . 1 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 16 | . 1 . . 6 1 8 . . . Max Gunslinging Chain 2 | . 1 . . 1 1 2 . . . Shots Hit Robots 539 | 18 28 . 79 163 31 159 . 8 53 Core Hits 366 | 8 10 . 30 120 27 145 . 3 23 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 4 | 1 . . 1 1 . 1 . . . Burn 3 | . . . 1 1 . 1 . . . Destroy 1 | 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11172 | 202 304 . 1333 2832 571 4419 . 194 1317 Guns 10126 | 202 304 . 1191 2628 571 4366 . 112 752 Cannons 647 | . . . . . . . . 82 565 Explosions 399 | . . . 142 204 . 53 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3850 | 202 227 . 706 1332 112 668 . 44 559 Thermal 6769 | . 77 . 485 1296 459 3544 . 150 758 Explosive 346 | . . . 142 204 . . . . . Electromagnetic 207 | . . . . . . 207 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 Average Corruption 4 | . . . . . . 3 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . . . 20 2 8 7 Message Errors 8 | . . . . . . 7 . 1 . Matter Fused 6 | . . . . . . 3 1 1 1 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 7 | . . . . . . 2 . 2 3 Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 6 | . . . . . . 3 . 2 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . . 1 . . 1 Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . . . . 13 . 10 . Projectiles 10 | . . . . . . . . 10 . Explosions 13 | . . . . . . 13 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . . . . 97 . 88 . . . Shots 4 | . . . . 2 . 2 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 423 | . 42 . 30 189 138 423 . 105 356 Average Temperature 73 | . 21 . 7 24 37 134 . 50 153 Received Heat Transfer 970 | . 84 . 138 192 79 432 . . 45 Effects 5 | . . . . . . 2 . . 3 Interference 4 | . . . . . . 1 . . 3 Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 21 | . . . 2 2 . 17 . . . Heat Transferred 11893 | . 175 . 1147 1903 654 6551 . 261 1202 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Maximum Alert Level 2 | . . . . 1 . 2 . . 1 Low Security (%) 76 | 100 100 100 100 82 100 10 100 100 78 Level 1 15 | . . . . 17 . 50 . . 21 Level 2 8 | . . . . . . 38 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Peak Influence 541 | 15 81 3 146 287 90 541 179 83 315 Initial 250 | . . 3 . 53 70 250 179 83 3 Average 127 | 2 21 . 68 153 25 350 156 29 80 Influence Increases 3465 | 30 175 . 537 850 300 1196 . 17 360 Destroy 0b10 Robot/C 1680 | . 80 . 280 480 100 520 . . 220 Destroy 0b10 Robot/NC 310 | 30 . . 30 85 15 140 . 10 . Destroy Leader 422 | . 20 . 114 134 . 102 . 2 50 Allied During Kill 16 | . . . . . 16 . . . . Successful Hack 126 | . 14 . 47 36 13 11 . 5 . Select Force Hacks 150 | . . . . . 150 . . . . Disable Machine 210 | . . . 30 60 . 120 . . . Destroy Structure 106 | . 1 . 21 40 6 38 . . . Advance Influence 250 | . . . . . . 250 . . . Lose Combat Pursuer 195 | . 60 . 15 15 . 15 . . 90 Influence Decreases 3150 | 30 166 9 410 794 483 684 393 131 50 Entered New Map 564 | . . 6 . 74 113 . 333 36 2 Time Decay 2104 | 30 166 3 410 530 313 534 30 88 . Lost Part 295 | . . . . 40 20 150 30 7 48 Lost Ally 37 | . . . . . 37 . . . . Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 17 | . 2 . 3 3 . 4 . 2 3 Investigation 6 | . 1 . 1 2 . 1 . 1 . Extermination 3 | . . . . . . 2 . 1 . Reinforcement 7 | . 1 . 2 . . 1 . . 3 Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Distress Signals 12 | . 3 . 3 4 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 14 . 25 32 8 51 6 . 17 Peak Tracking Total 10 | . 4 . 4 5 4 10 6 . 6 Tactical Retreats 9 | . 2 . 1 1 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Traps Triggered 8 | . 1 1 2 2 . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Machines Disabled 14 | . . . 2 4 . 8 . . . Max in Single Turn 3 | . . . 1 1 . 3 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Machines Accessed 41 | . 5 2 7 10 11 4 . 2 . Terminals 28 | . 5 . 6 8 6 2 . 1 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 5 | . . . . . 5 . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 114 | . 13 2 32 21 20 21 . 5 . Successful 59 | . 6 2 17 10 7 15 . 2 . Failed 53 | . 6 . 15 11 12 6 . 3 . Catastrophic 5 | . 1 . . 2 1 1 . . . Database Lockouts 2 | . 1 . . . 1 . . . . Manual 76 | . 14 . 22 12 23 5 . . . Terminals 76 | . 13 . 23 18 14 6 . 2 . Fabricators 9 | . . . . . . 6 . 3 . Repair Stations 10 | . . . 9 1 . . . . . Recycling Units 6 | . . . . . 6 . . . . Scanalyzers 9 | . . . . . . 9 . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 20 | . 2 2 4 7 2 2 . 1 . Part Schematic 7 | . 2 . 2 1 1 1 . . . Robot Schematic 1 | . . . . 1 . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 4 | . . 2 . 2 . . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . 6 . 1 . Load Schematic 4 | . . . . . . 3 . 1 . Build 3 | . . . . . . 3 . . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 3 | . . . . . . 3 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 18 | . 4 . 7 2 5 . . . . Terminals 11 | . 4 . 6 1 . . . . . Track 1 | . . . 1 . . . . . . Botnet 10 | . 4 . 5 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Patch 2 | . . . 1 1 . . . . . Recycling Units 5 | . . . . . 5 . . . . Tunnel 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 28 | . 4 . 7 6 6 3 . 2 . Full Trace Events 3 | . 1 . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . 2 . 2 1 1 4 . . . Parts Built 6 | . . . . . . 6 . . . Authchips 3 | . . . . . . 3 . . . Time 65 | . . . . . . 65 . . . Total Part Build Rating 14 | . . . . . . 14 . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 3 | . . . 3 . . . . . . Time 138 | . . . 138 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . find_chute 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 20 | . . . . . 20 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Total Allies 20 | . . . . . 20 . . . . Largest Group 19 | . . . . . 19 . . . . Highest-Rated Group 257 | . . . . . 257 . . . . Highest-Rated Ally 27 | . . . . . 27 . . . . Total Orders 3 | . . . . . 3 . . . . STAY 3 | . . . . . 3 . . . . Ally Attacks 19 | . . . . . 19 . . . . Total Damage 307 | . . . . . 307 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Active Infowar (turns) 1090 | 4 762 270 54 . . . . . . Seismic 1090 | 4 762 270 54 . . . . . . Robot Analysis Total 2 | . . . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Turns Passed 7254 | 115 762 270 1082 1489 1390 1508 66 266 306 Spaces Moved 4113 | 55 434 196 603 871 870 648 60 219 157 Core 3 | 2 . . . . . 1 . . . Treads 238 | . . . . . . 238 . . . Legs . | . . . . . . . . . . Wheels 3872 | 53 434 196 603 871 870 409 60 219 157 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 130 123 123 116 105 90 100 100 Average Speed 129 | 98 124 132 123 125 128 162 110 108 114 Slowest Speed 1700 | 100 130 135 123 135 140 1700 116 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 54 48 54 93 95 14 62 7 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . . 5 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 103 | . . . 19 36 4 44 . . . Melee . | . . . . . . . . . . Projectile 5 | . . . . 1 4 . . . . AOE 93 | . . . 19 35 . 39 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac DSF Total 5470 | 84 619 211 881 1110 1113 935 61 238 218 Wait 541 | . 141 . 181 85 1 123 . . 10 Move 4105 | 54 433 195 602 870 869 648 59 218 157 Hop . | . . . . . . . . . . Pick Up 93 | 4 15 7 20 13 1 22 1 2 8 Fast Attach 44 | 8 3 . 2 6 3 10 . 6 6 Attach 26 | . 1 1 2 2 . 16 . 3 1 Detach 10 | 1 4 . . . . 2 . 1 2 Swap 62 | . 2 1 12 20 2 20 . 2 3 Drop 86 | 1 1 7 25 27 3 19 1 2 . Fire 274 | 16 19 . 37 79 14 75 . 3 31 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 220 | . . . . . 220 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Central database locked down 868 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Entered Mines 879 | -10/Mines | Learned location of Storage (-9) 925 | -10/Mines | Met a Derelict bent on vengeance 973 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1045 | -10/Mines | Discovered new exit (range 13) 1079 | -10/Mines | Found the Drone Emporium 1088 | -10/Mines | Found Prototype Device 1107 | -10/Mines | Discovered new exit (range 7) 1148 | -10/Mines | Entered Materials 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1339 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Identified exit to Storage 1482 | -9/Materials | Build established: Scavenger-Gunner 1616 | -9/Materials | Discovered new exit (range 7) 1896 | -9/Materials | Repaired Hvy. Assault Rifle 1951 | -9/Materials | Repaired Corrupted Adv. Treads 2005 | -9/Materials | Repaired Corrupted Arm. Treads 2230 | -9/Materials | Entered Storage 3316 | -9/Storage | Met 01-MTF 3502 | -9/Storage | Garrison activated, responded to threat 3515 | -9/Storage | Build established: Gunner 3548 | -9/Storage | Discovered new exit (range 12) 3706 | -9/Storage | Discovered new exit (range 4) 3719 | -9/Storage | Entered Recycling 3719 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4041 | -9/Recycling | Discovered new exit (range 5) 4263 | -9/Recycling | Build established: Commander-Gunner 4970 | -9/Recycling | Scanned before Scraplab entrance 5008 | -9/Recycling | Angered Scraplab inhabitants 5028 | -9/Recycling | Found Prototype Energy Gun 5028 | -9/Recycling | Identified KN-7UR's Autopenetrator 5109 | -9/Recycling | Entered Factory 5109 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5129 | -7/Factory | Lost 11 allies 5369 | -7/Factory | Lost 3 parts (2n1u) 5440 | -7/Factory | Build established: Tank 6028 | -7/Factory | Cargo convoy interrupted 6085 | -7/Factory | Lost 8 parts (4n2u2w) 6086 | -7/Factory | Destroyed 8 combat bots 6121 | -7/Factory | Core integrity fell below 50% 6295 | -7/Factory | Fabricated Lgt. Treads (x2) 6325 | -7/Factory | Fabricated Plasma Cutter (x2) 6394 | -7/Factory | Build established: Scavenger-Gunner 6449 | -7/Factory | Fabricated Gatling Laser (x2) 6617 | -7/Factory | Sucked down chute 6617 | -7/Factory | Entered Waste 6626 | -7/Waste | Spotted C-40 Crusher 6641 | -7/Waste | Spotted C-40 Crusher 6645 | -7/Waste | Spotted C-40 Crusher 6648 | -7/Waste | Spotted C-40 Crusher 6648 | -7/Waste | Spotted C-40 Crusher 6651 | -7/Waste | Spotted C-40 Crusher 6656 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6656 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6667 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6668 | -7/Waste | Discovered new exit (range 16) 6683 | -7/Waste | Entered Factory 6698 | -7/Factory | Lost 3 parts (1n2u) 6948 | -7/Factory | Identified exit to DSF 6949 | -7/Factory | Entered DSF 6996 | -7/DSF | Additional patrols routed to DSF 7041 | -7/DSF | Core integrity fell below 20% 7107 | -7/DSF | Lost 5 parts (1p2u2w) 7236 | -7/DSF | Sterilization system engaged 7255 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07212_ Penetrated by Slug. 07216_ Acquired Adv. Heat Sink. 07220_ System corrupted: Energy discharge (-117). 07226_ Slug penetrates Wall. 07230_ H-55 Commando destroyed. 07236_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 07237_ Acquired 24 matter. 07241_ C-30 ARC bursts open, deploying its payload. 07241_ S-27 Virus unfolds itself. 07242_ Hvy. Machine Gun destroyed. 07244_ System corrupted: Matter fused (-10). 07244_ Acquired 10 matter. 07245_ S-27 Virus destroyed. 07246_ Acquired 4 matter. 07248_ S-27 Virus destroyed. 07249_ Acquired 4 matter. 07251_ S-27 Virus destroyed. 07252_ Acquired 4 matter. 07255_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????######?####???#?????????????? | | ??????#** #?!!!#?!!#?????#???????? | | ??????#** ##!!!#!!!## ???????? | | ??????#// % "%" ??????? | | ??????#//[%= H " ??????? | | ??????#//s** % ??????? | | ??????# =%%##!!!#!!!"#?? ???????? | | ??????# =%*#?!!!"!!!???? #???????? | | ??????###=@##########??? ##??????? | | ???????# [!!##????????? [[??????? | | ???????# !!+????????? [???????? | | ???????# !!#????????? [???????? | | ???????##= ###????????? ###?????? | | ???????# !=! #????????? #?????? | | ???????# #????????? #?????? | | ???????## ##########?? ????#?? | | ??????### ### #!!!#?? #???!!#?? | | ????###"" = ## #!!!### ###!!!#!! | | ???#""""" = = | | ???#"##""%% | | ??????#""%""## # # !!# #?? | | ??????#""%""######### !!#?????? | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""#??????????????????????? | | ?????????##???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Med. Armor Plating | -9/Storage | Hacked Imp. Ion Engine | -9/Recycling | Hacked Adv. Treads | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Lgt. Treads | x2 | -7/Factory | Authchip Plasma Cutter | x2 | -7/Factory | Authchip Gatling Laser | x2 | -7/Factory | Authchip Repaired ---------- Hvy. Assault Rifle | 34% | -9/Materials Adv. Treads | 87% | -9/Materials | Corrupted Arm. Treads | 97% | -9/Materials | Corrupted Studied --------- Spread Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearArmorActivator Manual? 0 Play Time 00:56:56 Cumulative 138.6 hours Start 2026.06.01 @ 22:55:12 End 2026.06.01 @ 23:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efdd5e13-6804-4ac8-ac80-41a366290149