Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.22 @ 13:10:45 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (5490) 5490 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 10836 Bonus ------- High Alert Combat Kills 681 Cogmind --------- Core Integrity 426/1000 Matter 300/300 Energy 309/310 System Corruption 26% Temperature Cool (0) Movement Rolling (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (12) -- Improved Treads Carbon-fiber Leg Wheel Compact Wheel Antigrav System Gyrokinetic Inverter > --- UTILITY (2) ------ Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Micro Fission Core Wheel Compact Wheel Large Storage Unit Large Storage Unit Heavy Proton Missile Launcher Heavy Proton Missile Launcher Power Maul Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Aluminum Leg Improved Titanium Leg Improved Titanium Leg Armored Leg Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Large Storage Unit Power Maul Power Maul Greatsword Greatsword Greatsword [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Heavy Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 10 | . . . 2 2 2 2 2 Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 144 | 6 6 9 5 28 50 4 36 Power 21 | 1 1 1 . 5 8 1 4 Engine 11 | 1 1 1 . 2 5 1 . Core 10 | . . . . 3 3 . 4 Reactor . | . . . . . . . . Propulsion 91 | 2 2 5 2 16 37 3 24 Treads 22 | . . . . 14 3 1 4 Leg 49 | 2 2 5 2 2 31 2 3 Wheel 9 | . . . . . . . 9 Hover 11 | . . . . . 3 . 8 Flight . | . . . . . . . . Utility 7 | 1 . 1 2 1 1 . 1 Device 1 | . . . 1 . . . . Storage 3 | 1 . . 1 . 1 . . Processor 2 | . . . . 1 . . 1 Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 3 2 1 6 4 . 7 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 3 2 1 4 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 2 1 . . Slashing Weapon 8 | . . . . . 3 . 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 88 | . . 5 2 9 44 2 26 Power 8 | . . 1 1 1 4 . 1 Propulsion 67 | . . 2 . 6 35 2 22 Utility 1 | . . 1 . . . . . Weapon 12 | . . 1 1 2 5 . 3 Highest Loss Streak 6 | . . 5 1 2 6 1 6 Average Slot Usage (%) 89 | . 85 84 94 96 90 86 82 Engine 5 | . 14 13 10 5 4 6 . Core 2 | . . . . 2 1 . 4 Treads 12 | . . . . 33 9 7 7 Leg 29 | . 28 26 40 18 43 36 15 Wheel 2 | . . . . . . . 11 Hover 6 | . . . . . 1 15 23 Device 1 | . . . 9 4 . . . Storage 7 | . 14 14 11 9 7 6 5 Processor 4 | . . . . 4 7 6 5 Ballistic Gun 5 | . 25 20 22 9 . . . Impact Weapon 4 | . . . . 8 5 6 . Slashing Weapon 3 | . . . . . 6 . 4 Naked Turns . | . . . . . . . . Heaviest Build 42 | 13 15 23 26 30 31 30 42 Greatest Support 148 | 20 20 27 40 122 148 91 96 Greatest Overweight (x) 3 | . 1 3 . 1 2 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 Average Capacity 9 | 5 6 6 6 10 10 10 10 Most Carried 10 | 4 6 6 7 10 10 7 10 Average Carried 7 | 2 5 5 4 9 6 6 8 Final Capacity 10 | 6 6 6 10 10 10 10 10 Final Carried 10 | 3 6 5 7 9 6 7 10 Class Distribution -------------------- 60% | Scavenger-Mutant 20% | Mutant 11% | Scavenger-Gladiator 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2485 | 245 50 208 234 789 478 58 423 Remotely . | . . . . . . . . Salvage Created 7012 | . 50 181 177 1450 2588 119 2447 Parts 297 | . 7 11 15 80 96 1 87 Haulers Intercepted 6 | . . . . 3 2 . 1 Recyclers Shooed 9 | . . . 2 2 . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 130 | . 1 16 3 36 47 2 25 Melee 72 | . . . . 6 41 . 25 Guns 45 | . 1 16 3 25 . . . Classes Destroyed 14 | . 2 3 3 4 1 . 1 Worker 6 | . . . 1 . 1 . 4 Hauler 6 | . . . . 3 2 . 1 Recycler 7 | . . . 1 1 . . 5 Mechanic 1 | . . . . . . . 1 Watcher 4 | . 1 . 1 1 1 . . Swarmer 25 | . . 6 2 15 . . 2 Grunt 55 | . 1 . . 12 35 . 7 Brawler 4 | . . . . 1 . . 3 Duelist 3 | . . . . 1 2 . . Sentry 15 | . . . 1 5 3 1 5 Demolisher 1 | . . 1 . . . . . Hunter 3 | . . . . 2 1 . . Programmer 15 | . . . . . 6 1 8 Assembled 9 | . . 9 . . . . . Best Kill Streak 10 | . 1 10 2 4 7 1 4 Combat Bots Only 10 | . 1 10 2 4 6 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 12202 | . 32 826 240 2013 4845 535 3711 Core 1701 | . . 100 32 282 684 29 574 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 60 92 48 2 96 . Volleys Fired 128 | . 6 27 14 81 . . . Largest 2 | . 2 2 2 2 . . . Hottest 70 | . 70 46 46 48 . . . Shots Fired 229 | . 12 43 28 146 . . . Gun 229 | . 12 43 28 146 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 225 | . 8 43 28 146 . . . Thermal 4 | . 4 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 2 6 4 15 . . . Robot Miss Streak 7 | . 4 3 4 7 . . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 5 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 567 | . 5 36 22 157 208 22 117 Core Hits 201 | . 4 27 13 53 59 2 43 Critical Hits 15 | . . 3 . 1 3 . 8 Critical Kills 7 | . . 2 . 1 1 . 3 Critical Parts Destroyed 8 | . . 1 . . 2 . 5 Melee Attacks 465 | . . . . 64 238 23 140 Impact 181 | . . . . 64 94 23 . Slashing 284 | . . . . . 144 . 140 Piercing . | . . . . . . . . Sneak Attacks 26 | . . . . 4 4 . 18 Combat Hostiles 2 | . . . . 1 1 . . Follow-up Attacks 29 | . . . . 8 21 . . Damage Inflicted 19494 | . 83 483 243 3178 6949 581 7977 Guns 2217 | . 83 483 243 1408 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 17277 | . . . . 1770 6949 581 7977 Ramming . | . . . . . . . . Kinetic 2179 | . 45 483 243 1408 . . . Thermal 38 | . 38 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 4841 | . . . . 1770 2490 581 . Slashing 12436 | . . . . . 4459 . 7977 Piercing . | . . . . . . . . Highest Corruption 26 | . . . . 2 6 3 26 Average Corruption 4 | . . . . 1 4 2 7 Corruption Purged . | . . . . . . . . Effects 114 | . . . . 10 53 1 50 Message Errors 25 | . . . . 2 11 . 12 Matter Fused 23 | . . . . . 14 . 9 Heat Flow Errors 15 | . . . . 3 7 . 5 Energy Discharges 14 | . . . . 1 5 . 8 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 13 | . . . . 1 4 . 8 Data Loss (major) 1 | . . . . . 1 . . Misdirections 1 | . . . . . . . 1 Targeting Errors 21 | . . . . 3 11 1 6 Overload Shots . | . . . . . . . . Overflow Damage 2057 | . . . . 142 507 90 1318 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 2057 | . . . . 142 507 90 1318 Knockbacks 24 | . . . . 11 13 . . Impact 24 | . . . . 11 13 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | . 18 45 1 269 260 . 383 Average Temperature 74 | . 10 36 1 118 95 . 74 Received Heat Transfer 3194 | . . 80 78 522 1881 60 573 Effects 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . . . 9 7 1 . Impact Corruptions 34 | . . . . 10 18 6 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . 111 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 912 | . 112 198 178 648 912 474 478 Initial 419 | . . 43 11 . 294 419 231 Average 359 | . 66 119 67 404 535 441 245 Maximum Alert Level 3 | . . . . 2 3 2 2 Low Security (%) 28 | 100 100 100 100 14 5 . 30 Level 1 30 | . . . . 32 35 . 51 Level 2 28 | . . . . 53 23 100 18 Level 3 12 | . . . . . 35 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 34 | . 2 . . 9 16 1 6 Investigation 3 | . . . . 2 1 . . Extermination 12 | . . . . . 6 1 5 Reinforcement 11 | . 2 . . 3 5 . 1 Assault 1 | . . . . . 1 . . Garrison 7 | . . . . 4 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 9 | . . . 1 2 . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 238 | . 10 21 9 58 79 2 59 Peak Tracking Total 13 | . 5 13 3 5 8 1 9 Tactical Retreats 34 | . . . 1 5 14 . 14 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 13 | . 2 2 . 4 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 4 | . 1 1 . 1 1 . . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 1 . 3 2 . . Successful 2 | . . 1 . 1 . . . Failed 6 | . 2 . . 2 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 4 | . 2 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 7638 | 83 300 521 404 1540 2633 371 1786 Spaces Moved 4064 | 57 195 348 258 657 1334 238 977 Core 12 | 6 . 6 . . . . . Treads 668 | . . . . 401 239 . 28 Legs 2425 | 51 195 342 258 256 942 161 220 Wheels 385 | . . . . . . . 385 Hover 574 | . . . . . 153 77 344 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 82 112 72 Average Speed 123 | 112 120 124 120 144 125 119 111 Slowest Speed 240 | 120 150 200 120 180 240 124 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 31 42 27 55 41 10 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . 1 . . 3 Terrain Destroyed 4 | . . . . 1 . . 3 Melee 4 | . . . . 1 . . 3 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 5592 | 73 247 392 323 1007 1884 276 1390 Wait 706 | 7 31 5 42 151 255 10 205 Move 4057 | 56 194 347 257 656 1333 237 977 Hop . | . . . . . . . . Pick Up 77 | 4 6 3 4 20 26 1 13 Fast Attach 71 | 5 5 4 2 9 18 3 25 Attach 51 | 1 . 4 2 9 29 . 6 Detach 4 | . . . . . . . 4 Swap 22 | . 1 1 1 10 3 1 5 Drop 51 | . 4 1 1 23 6 1 15 Fire 128 | . 6 27 14 81 . . . Melee 425 | . . . . 48 214 23 140 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 384 | -10/Materials | Entered Mines 410 | -10/Mines | Found a hidden stash of uninstalled traps 442 | -10/Mines | Discovered new exit (range 16) 465 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 497 | -10/Mines | Discovered new exit (range 15) 508 | -10/Mines | Learned location of Storage (-9) 717 | -10/Mines | Assembled infested the area 811 | -10/Mines | Destroyed 10 combat bots 818 | -10/Mines | Lost 5 parts (1p2n1u1w) 905 | -10/Mines | Entered Materials 905 | -9/Materials | Evolved 2 slots: Propulsion x2 1097 | -9/Materials | Discovered new exit (range 3) 1254 | -9/Materials | Discovered new exit (range 14) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Propulsion x2 1598 | -8/Materials | Build established: Scavenger-Mutant 2019 | -8/Materials | Garrison activated, responded to threat 2531 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Core integrity fell below 50% 2816 | -8/Materials | Discovered new exit (range 10) 2849 | -8/Materials | Entered Factory 2849 | -7/Factory | Evolved 2 slots: Propulsion x2 3358 | -7/Factory | Lost 6 parts (5n1w) 3573 | -7/Factory | Garrison activated, responded to threat 3648 | -7/Factory | Lost 3 parts (1p2w) 3898 | -7/Factory | Lost 3 parts (1p2n) 3978 | -7/Factory | Lost 3 parts (3n) 4439 | -7/Factory | Lost 3 parts (2n1w) 4546 | -7/Factory | Lost 3 parts (3n) 4697 | -7/Factory | Core integrity fell below 50% 4724 | -7/Factory | Lost 4 parts (1p2n1w) 4849 | -7/Factory | First assault squad dispatched 5026 | -7/Factory | Lost 4 parts (4n) 5197 | -7/Factory | Core integrity fell below 20% 5336 | -7/Factory | Lost 3 parts (1p2n) 5466 | -7/Factory | Discovered new exit (range 5) 5482 | -7/Factory | Entered another Factory area 5482 | -6/Factory | Evolved 2 slots: Propulsion x2 5798 | -6/Factory | Discovered new exit (range 11) 5853 | -6/Factory | Entered another Factory area 5853 | -5/Factory | Evolved 2 slots: Propulsion x2 6455 | -5/Factory | Build established: Gladiator 6653 | -5/Factory | Lost 6 parts (1p4n1w) 6821 | -5/Factory | Lost 4 parts (3n1w) 7293 | -5/Factory | Build established: Scavenger-Gladiator 7465 | -5/Factory | System corruption reached 10% 7592 | -5/Factory | Lost 4 parts (3n1w) 7623 | -5/Factory | Core integrity fell below 50% 7639 | -5/Factory | Self-destructed Last Messages --------------- 07565_ S-27 Virus suffers critical hit. 07565_ S-27 Virus destroyed. 07567_ System corrupted: Matter fused (-6). 07568_ Destroyed Hvy. Laser. 07572_ Acquired Imp. Treads. 07580_ K-01 Serf collects debris. 07584_ System corrupted: Component data lost. 07587_ K-01 Serf collects debris. 07590_ Acquired 16 matter. 07603_ System corrupted: Component data lost. 07603_ ALERT: Rogue bot located, Programmers report to Factory Zone 2D. 07608_ K-01 Serf destroyed. 07612_ Med. Treads destroyed. 07619_ System corrupted: Component data lost. 07629_ System corrupted: Greatsword targeting data glitched. 07629_ Gyrokinetic Inverter destroyed. 07632_ System corrupted: Greatsword targeting data glitched. 07637_ System corrupted: Matter fused (-5). 07638_ Dropped Greatsword. 07638_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ??????? #????????????????????????????????? ??? | | ??????? #???????????????????????????????# "?? | | ??????# #???????????????????????????????# "?? | | ####### #????###????????????????????????# "?? | | #??? #????????????????????????# "?? | | #? #????????????????????????# """ | | "" """ # ?????????????????????????# """ | | "" """ + ????????????????????????????# | | " """ #????????##########?????????????# """ | | #????????# #?????????????# """ | | ########## #?????????????# """ | | ####### # ## ############### """ | | ??????# # | ## # """ | | ??????# # ! ## # """ | | ??????# # % %!##% %#p ! | | ??????# ##+##+#### u [ pg !*! | | ??????# %% %+%p @# !%%![ | | ####??#######+####% /# ###+############## | | #???# ########## # #???? | | #???# #?# # """ #???? | | #???# #?# # "Y #???? | | #???# #?# # """ ! #???? | | ####???###########?# # "" #???? | | ???????????????????# # "" #???? | | ???????????????????# ######## """ #???? | | ???????????????????# #??????# """ #???? | | ???????????????????# #??????# """ #???? | | ???????????????????# #??????# #???? | | ???????????????????# #??????# #???? | | ???????????????????+ #??????# ] #???? | | ???????????????????# #??????##############???? | | ???????????????????# % ????????????????????????? | | ???????????????????# * ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 48 Melee Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledKineticNullifier Manual? 0 Play Time 00:54:53 Cumulative 185.4 hours Start 2021.01.26 @ 10:16:40 End 2021.04.22 @ 13:10:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 191 Adventurer 3 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6675cebb-b69c-4ab1-8617-17ce61101259