Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 11:02:40 Player: darki Result: Destroyed by as-96568 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (1903) 1903 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 7091 Bonus ------- Follower Combat Kills 45 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -992 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 90/100 System Corruption 8% Temperature Cool (25) Movement Walking (180) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (5) ------ GOLEM Unit GOLEM Unit > --- WEAPON (2) ------- Guided Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Lightpack 2.0 Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Zionite Light DM Reactor Improved Titanium Leg Makeshift Leg Zionite Glidesys I Improved Heat Sink Zionite Biocell Zionite Biocell Medium Matter Pod Makeshift Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Microactuators Advanced ECM Suite Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Hardened Medium Armor Plating Reflective Plating Insulated Plating Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-S Proton Missile Launcher Guided Missile Launcher Rocket Array RU-N14's Throwing Claymores Heavy Flail Impact Mace Great Axe Great Axe Spear [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Lightpack 2.0 Device Microactuators Storage Lightpack 2.0 Processor Armor Integrity Analyzer Protection Zionite Weapon Casing Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 91 | . . 6 . 1 12 14 11 2 20 25 Power 16 | . . . . . 2 5 2 1 2 4 Engine 6 | . . . . . 1 1 1 . 1 2 Core 8 | . . . . . 1 4 1 1 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 30 | . . 3 . . 3 3 6 1 6 8 Treads 8 | . . 1 . . . . 4 . 1 2 Leg 21 | . . 2 . . 2 3 2 1 5 6 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 18 | . . 1 . 1 2 5 3 . . 6 Device 6 | . . . . . 1 2 1 . . 2 Storage 2 | . . 1 . . . 1 . . . . Processor 6 | . . . . 1 1 2 2 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . Weapon 27 | . . 2 . . 5 1 . . 12 7 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . 2 . . 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . . . . . 5 2 Special Weapon 8 | . . . . . . . . . 6 2 Impact Weapon 2 | . . . . . . 1 . . 1 . Slashing Weapon 4 | . . . . . 3 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 2 . . 4 5 Parts Lost 41 | . . 1 . . 2 2 6 3 6 21 Power 7 | . . . . . 1 . . 1 2 3 Propulsion 18 | . . 1 . . 1 1 3 2 4 6 Utility 13 | . . . . . . 1 3 . . 9 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 13 | . . 1 . . 1 2 4 3 6 13 To Critical Strikes 2 | . . . . . . . 1 . 1 . Average Slot Usage (%) 82 | . 85 85 85 97 85 81 80 82 82 77 Engine 5 | . 14 14 14 14 6 1 3 . . 6 Core 7 | . . . . . 1 12 8 14 14 2 Treads 8 | . . . . . . . 7 26 20 3 Leg 20 | . 28 27 28 28 26 28 21 1 7 24 Device 4 | . . . . . 1 4 5 7 7 3 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 6 | . . . . 11 15 10 8 7 7 3 Protection 1 | . . . . . . . . . . 7 Ballistic Gun 6 | . . 26 28 28 11 . . . . . Special Weapon 3 | . . . . . . . . . 7 13 Impact Weapon 2 | . . . . . . . 7 7 3 . Slashing Weapon 4 | . . . . . 6 13 7 7 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 14 14 22 12 12 21 35 37 27 41 46 Greatest Support 68 | 20 20 20 20 20 45 60 68 68 65 64 Greatest Overweight (x) 1 | . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 40 | . 8 10 8 8 8 40 40 40 40 40 Average Capacity 30 | . 8 8 8 8 8 39 40 40 40 36 Most Carried 40 | . 6 8 8 7 7 36 36 40 40 40 Average Carried 24 | . 6 7 7 7 6 14 33 38 37 31 Final Capacity 40 | 8 8 8 8 8 8 40 40 40 40 5 Final Carried 39 | 6 6 8 7 7 6 36 36 39 30 . Class Distribution -------------------- 70% | Hauler-Mutant 25% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1295 | 200 . 80 . . 155 371 190 57 86 156 Remotely . | . . . . . . . . . . . Salvage Created 2021 | . . 209 . . 162 66 373 408 129 674 Parts 78 | . . 16 . . 10 3 10 5 13 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 8 16 . . Prevented 6 | . . . . . . . 3 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 84 | . . 8 . . 4 1 10 8 1 52 Melee 14 | . . . . . 3 1 5 5 . . Guns 10 | . . 8 . . 1 . . . . 1 Cannons 3 | . . . . . . . . . . 3 AOE 49 | . . . . . . . . . 1 48 Classes Destroyed 14 | . . 3 . . 1 2 1 2 2 3 Recycler 1 | . . 1 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 10 | . . 6 . . 1 . 3 . . . Grunt 14 | . . 2 . . 2 . 6 4 . . Brawler 2 | . . . . . . . 1 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 1 | . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Z-Light 9 | . . . . . . . . . . 9 Tinkerer 1 | . . . . . . . . . 1 . Assembled 39 | . . . . . . . . . . 39 Golem 4 | . . . . . . . . . . 4 Mutant 3 | . . . . . . . . . 3 . Best Kill Streak 38 | . . 3 . . 2 1 5 4 1 38 Combat Bots Only 38 | . . 3 . . 2 1 6 4 1 38 Max Kills in Single Turn 11 | . . 1 . . 1 1 1 1 3 11 Gunslinging . | . . . . . . . . . . . Exploded 11 | . . . . . . . . . 1 11 Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5706 | . 12 569 . . 342 507 978 615 596 2087 Core 925 | . 12 143 . . 64 118 105 15 45 423 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . . . . 167 Core Remaining (%) 75 | 100 . . . 38 88 . . . . . Volleys Fired 60 | . . 31 . . 6 . . . 3 20 Largest 2 | . . 2 . . 2 . . . 2 2 Hottest 100 | . . 100 . . 46 . . . 45 60 Shots Fired 95 | . . 45 . . 12 . . . 6 32 Gun 58 | . . 45 . . 12 . . . . 1 Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . . . . . 2 5 Special 30 | . . . . . . . . . 4 26 Kinetic 32 | . . 20 . . 12 . . . . . Thermal 26 | . . 25 . . . . . . . 1 Explosive 37 | . . . . . . . . . 6 31 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . . 10 . . 11 . . . 4 14 Robot Miss Streak 6 | . . 5 . . 1 . . . 1 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 118 | . . 31 . . 12 7 26 19 4 19 Core Hits 228 | . . 13 . . 6 2 4 6 33 164 Critical Kills 4 | . . . . . . . 1 3 . . Critical Parts Destroyed 7 | . . . . . . . 6 1 . . Critical Strikes 15 | . . 1 . . . . 7 7 . . Burn 1 | . . 1 . . . . . . . . Smash 12 | . . . . . . . 7 5 . . Sever 2 | . . . . . . . . 2 . . Melee Attacks 87 | . . . . . 8 12 39 22 5 1 Impact 59 | . . . . . . 1 37 16 5 . Slashing 28 | . . . . . 8 11 2 6 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 1 6 . . Damage Inflicted 10972 | . . 328 . . 208 316 1196 824 954 7146 Guns 450 | . . 328 . . 97 . . . . 25 Cannons . | . . . . . . . . . . . Explosions 7328 | . . . . . . . . . 879 6449 Melee 2447 | . . . . . 111 316 1196 824 . . Ramming 11 | . . . . . . . . . 2 9 Kinetic 250 | . . 153 . . 97 . . . . . Thermal 200 | . . 175 . . . . . . . 25 Explosive 7328 | . . . . . . . . . 879 6449 Electromagnetic . | . . . . . . . . . . . Impact 1832 | . . . . . . . 1196 636 . . Slashing 1351 | . . . . . 111 316 . 188 73 663 Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 8 21 21 21 8 Average Corruption 11 | . . . . . 2 6 19 21 10 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 88 | . . . . . 3 10 41 19 4 11 Message Errors 19 | . . . . . . 1 11 4 . 3 Matter Fused 30 | . . . . . 1 5 12 5 2 5 Heat Flow Errors 12 | . . . . . . 1 6 3 . 2 Energy Discharges 9 | . . . . . 1 1 4 3 . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . 1 1 2 4 1 1 Data Loss (major) 7 | . . . . . . 1 5 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 688 | . . . . . 19 79 348 56 49 137 Projectiles 35 | . . . . . . . . . 21 14 Explosions 151 | . . . . . . . . . 28 123 Melee 502 | . . . . . 19 79 348 56 . . Knockbacks 6 | . . . . . . . 5 1 . . Impact 6 | . . . . . . . 5 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . . 78 150 Shots 9 | . . . . . . . . . 3 6 Rammed . | . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . 1 6 Kicked 7 | . . . . . . . . . 1 6 Crushed . | . . . . . . . . . . . Highest Temperature 588 | . . 300 . . . 136 237 191 11 588 Average Temperature 216 | . . 169 . . . 71 83 87 6 298 Received Heat Transfer 1311 | . 6 99 . . 63 . 243 144 119 637 Effects 21 | . . 3 . . . . . . . 18 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 5 | . . . . . . . . . . 5 Interference 7 | . . 3 . . . . . . . 4 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 . . Impact Corruptions 18 | . . . . . . . 12 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 629 | . . 592 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 211 | . 42 211 . . 183 104 . . . . Initial 89 | . . 16 . . . 89 . . . . Average 54 | . 23 70 . . 52 45 . . . . Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 92 | . 100 81 . 100 100 100 . . . . Level 1 7 | . . 18 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 3 . 1 . . Investigation 1 | . . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 2 9 . . 13 3 19 10 20 64 Peak Tracking Total 32 | . 2 5 . . 4 2 7 11 8 32 Tactical Retreats 8 | . . 1 . . 2 . 3 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . . . . . . 3 2 Max in Single Turn 2 | . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 14 | . 2 . 2 . 4 4 1 . 1 . Terminals 9 | . 2 . . . 4 2 1 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 4 . 24 . 7 10 6 . 4 . Successful 49 | . 3 . 24 . 6 6 6 . 4 . Failed 6 | . 1 . . . 1 4 . . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . 1 1 . . 1 . Terminals 22 | . 4 . . . 7 5 6 . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 3 . 24 . 6 3 6 . 4 . Record 31 | . . . 23 . 1 1 6 . . . Part Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Security Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 3 | . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . 2 2 . Highest-Rated Group 62 | . . . . . . . . 62 62 . Highest-Rated Ally 32 | . . . . . . . . 32 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . 14 . Total Damage 401 | . . . . . . . . . 401 . Kills 8 | . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 6993 | . 98 1007 470 55 378 1030 884 445 1736 890 Spaces Moved 4234 | 1 82 386 387 45 239 656 568 238 1075 557 Core 1 | . . . . . . . . . . 1 Treads 1355 | . . 4 . . . . 86 238 1027 . Legs 2878 | 1 82 382 387 45 239 656 482 . 48 556 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 115 115 160 125 50 Average Speed 132 | 120 120 123 120 120 120 120 124 160 154 126 Slowest Speed 210 | 120 120 190 120 120 120 122 160 160 160 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 45 | 2 26 62 86 19 24 18 63 39 87 72 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . 1 1 1 . Known Exits Taken 4 | . 1 . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . . . . 4 . 5 . Spaces Dug 8 | . . . . . 2 4 . . 2 . Terrain Destroyed 184 | . . . . . 2 4 . . 62 116 Melee 8 | . . . . . 2 4 . . 2 . Projectile 2 | . . . . . . . . . . 2 AOE 174 | . . . . . . . . . 60 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5399 | . 81 873 395 45 304 874 696 283 1142 706 Wait 776 | . . 447 . . 34 149 73 . 13 60 Move 4224 | . 81 385 386 44 238 655 567 237 1074 557 Hop . | . . . . . . . . . . . Pick Up 85 | . . 1 3 . . 35 4 9 8 25 Fast Attach 41 | . . 3 . 1 11 11 5 . 3 7 Attach 39 | . . 1 . . 1 1 6 2 13 15 Detach 18 | . . 1 . . . 2 4 . 7 4 Swap 11 | . . 2 . . . 2 . . 4 3 Drop 43 | . . 2 6 . 7 8 . 1 11 8 Fire 60 | . . 31 . . 6 . . . 3 20 Melee 77 | . . . . . 7 11 37 16 5 1 Ram . | . . . . . . . . . . . Kick 7 | . . . . . . . . . 1 6 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . . . . . 18 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Entered Mines 285 | -10/Mines | Core integrity fell below 50% 302 | -10/Mines | Build established: Mutant 349 | -10/Mines | Learned location of Mines (-9) 419 | -10/Mines | Assembled infested the area 995 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1106 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Met 8R-AWN 1163 | -10/Exiles | Met EX-HEX 1200 | -10/Exiles | Met EX-BIN 1213 | -10/Exiles | Aligned with FarCom system 1214 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1256 | -10/Exiles | Found Lightpack 2.0 1281 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1316 | -10/Exiles | Met EX-DEC 1364 | -10/Exiles | Visited The Gauntlet 1519 | -10/Exiles | Learned location of Zion (-7) 1566 | -10/Exiles | Discovered new exit (range 10) 1576 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1576 | -10/Exiles | Entered Mines 1618 | -9/Mines | Discovered new exit (range 12) 1630 | -9/Mines | Identified exit to Materials 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1939 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2308 | -7/Factory | Build established: Hauler-Mutant 2595 | -7/Factory | Crushed by falling debris 2634 | -7/Factory | Discovered new exit (range 5) 2700 | -7/Factory | Identified exit to Lower Caves 2811 | -7/Factory | Found Prototype Launcher 2895 | -7/Factory | Found Prototype Launcher 3039 | -7/Factory | Entered Lower Caves 3166 | -7/Lower Caves | System corruption reached 10% 3215 | -7/Lower Caves | Lost 4 parts (1n3u) 3434 | -7/Lower Caves | Attracted the attention of an 0b10 base 3580 | -7/Lower Caves | Learned location of Extension (-5) 3580 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3580 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3580 | -7/Lower Caves | Learned Research stockpile data 3580 | -7/Lower Caves | Learned Armory stockpile data 3633 | -7/Lower Caves | Encountered a Warlord checkpoint 3736 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3844 | -7/Lower Caves | Discovered new exit (range 8) 3864 | -7/Lower Caves | Learned Factory garrison access intel 3876 | -7/Lower Caves | Learned Factory emergency access door positions 3923 | -7/Lower Caves | Entered another Lower Caves area 3978 | -7/Lower Caves | Learned Factory terminal intel 4132 | -7/Lower Caves | Encountered a Warlord checkpoint 4233 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4307 | -7/Lower Caves | Lost 3 parts (1p2n) 4343 | -7/Lower Caves | Discovered new exit (range 13) 4368 | -7/Lower Caves | Entered Zion 4368 | -7/Zion | Accompanied by 2 allies 4424 | -7/Zion | System corruption cleaned by Quarantine Array 4466 | -7/Zion | Discovered new exit (range 13) 5081 | -7/Zion | Found Prototype Special Weapon 5083 | -7/Zion | Found Prototype Special Weapon 5086 | -7/Zion | Found Prototype Special Weapon 5089 | -7/Zion | Found Prototype Special Weapon 5090 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5268 | -7/Zion | Rebuked by Imprinter 5409 | -7/Zion | Learned location of Armory (-3) 5509 | -7/Zion | Found Prototype Launcher 5509 | -7/Zion | Identified Gui. Missile Launcher 5830 | -7/Zion | Discovered new exit (range 5) 5832 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5988 | -7/Zion | Identified Rocket Array (x2) 5992 | -7/Zion | Attacked by Zionites 5998 | -7/Zion | Destroyed Imprinter 6090 | -7/Zion | Lost 6 parts (2p4n) 6104 | -7/Zion | Entered Deep Caves 6365 | -7/Deep Caves | Found Prototype Protection 6365 | -7/Deep Caves | Identified Zio. Weapon Casing 6391 | -7/Deep Caves | Z-Facility disabled 6422 | -7/Deep Caves | Found Zio. Weapon Casing 6434 | -7/Deep Caves | Lost 3 parts (1p2n) 6446 | -7/Deep Caves | Found Zio. Weapon Casing 6461 | -7/Deep Caves | Found Prototype Protection 6515 | -7/Deep Caves | Found Zio. Weapon Casing 6729 | -7/Deep Caves | Discovered new exit (range 9) 6822 | -7/Deep Caves | Spotted as-95512 6825 | -7/Deep Caves | Core integrity fell below 50% 6857 | -7/Deep Caves | Destroyed as-95512 6886 | -7/Deep Caves | Lost 3 parts (1n2u) 6888 | -7/Deep Caves | Triggered Deep Caves wall 6893 | -7/Deep Caves | Exposed GOLEM chamber 6902 | -7/Deep Caves | Found GOLEM Unit 6905 | -7/Deep Caves | Found GOLEM Unit 6916 | -7/Deep Caves | Found GOLEM Unit 6930 | -7/Deep Caves | Core integrity fell below 20% 6950 | -7/Deep Caves | Destroyed 38 combat bots 6960 | -7/Deep Caves | Lost 13 parts (2p2n7u2w) 6994 | -7/Deep Caves | Destroyed by as-96568 with Assembled F-torch Last Messages --------------- 06929_ Rocket Array destroyed. 06929_ Destroyed Rocket Array. 06929_ as-53167 destroyed. 06941_ GOLEM Unit springs to life. 06950_ System corrupted: Matter fused (-8). 06964_ Kicked as-96568 out of the way. 06965_ Kicked as-96568. 06966_ Kicked as-96568 out of the way. 06967_ Kicked as-96568. 06973_ System corrupted: Heat flow error (+115). 06980_ Zio. Composite Leg I destroyed. 06980_ Critical hit (Burn: +80). 06982_ Asb. Alloy Leg integration complete. 06982_ GOLEM Unit beginning Asb. Flux Generator integration. 06985_ Acquired Battle Rifle. 06987_ Penetrated by Slug. 06989_ Battle Rifle destroyed. 06990_ /