Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 20:03:17 Player: mischief_2000 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (3062) 3062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 5608 Bonus ------- High Alert Combat Kills 321 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 37/280 System Corruption 7% Temperature Cool (9) Movement Rolling (200) Ox8 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Cooling System Huge Storage Unit Hardlight Generator > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Large Matter Pod (150) High-capacity Matter Pod (200) Hacking Suite Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Improved Flight Unit > --- UTILITY ---------- Cooling System Huge Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 51 | 7 7 13 16 8 Power 5 | 1 . 2 2 . Engine 5 | 1 . 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 2 2 2 Treads 6 | 2 1 1 1 1 Leg . | . . . . . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 2 4 4 2 2 Device 4 | 1 . 1 1 1 Storage 6 | 1 4 . 1 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 23 | 2 2 5 10 4 Energy Gun 11 | . 1 2 4 4 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 6 | . . 3 3 . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 6 | . . 1 1 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 1 1 . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . 1 1 3 To Critical Strikes . | . . . . . Average Backups 20 | 5 14 24 24 24 Power 1 | . . 1 2 2 Propulsion 8 | 3 7 9 9 8 Utility 3 | . 2 3 3 4 Weapon 7 | 1 3 9 10 9 Tool/Special . | . . . . . Unused Backups 35 | . 6 10 2 17 Power 5 | . 1 2 . 2 Propulsion 12 | . 4 1 . 7 Utility 5 | . . 2 . 3 Weapon 13 | . 1 5 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 98 97 97 Engine 11 | . 14 11 11 11 Treads 16 | . 28 11 10 11 Wheel 7 | . . 10 11 11 Device 13 | . 14 10 17 12 Storage 12 | . 14 11 13 11 Protection 3 | . . 8 . 7 Energy Gun 12 | . 12 2 15 32 Ballistic Gun 4 | . 14 1 . . Ballistic Cannon 13 | . . 28 16 . Peak Build Rating 26 | 7 11 25 26 26 Average Rating 18 | 5 9 22 23 23 On Entrance 12 | . 7 11 23 23 Avg Prop Armor Cover (%) 7 | . . 6 7 7 Naked Turns . | . . . . . Heaviest Build 112 | 13 49 112 109 105 Greatest Support 40 | 40 40 40 20 12 Greatest Overweight (x) 9 | 1 2 9 9 8 Average Overweight (x) 5 | . . 8 7 8 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 17 24 25 25 Most Carried 25 | 8 19 25 25 25 Average Carried 21 | 5 14 24 24 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 8 19 25 25 21 Class Distribution -------------------- 36% | Gunner 33% | Mutant 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Storage Tank | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 2834 | 198 222 1420 899 95 Remotely 812 | . . . 812 . Salvage Created 4349 | 196 417 1390 1531 815 Parts 244 | 17 27 73 85 42 Haulers Intercepted 13 | . 2 5 6 . Recyclers Shooed 4 | . . 3 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 71 | . 9 16 31 15 Guns 31 | . 7 1 12 11 Cannons 21 | . . 15 6 . AOE 18 | . 2 . 12 4 Classes Destroyed 12 | 2 6 2 1 1 Worker 4 | . 1 1 2 . Builder 5 | . 1 3 1 . Tunneler 6 | 6 . . . . Hauler 13 | . 2 5 6 . Recycler 12 | 1 . 8 3 . Operator 1 | . . . 1 . Watcher 9 | . 2 5 2 . Swarmer 17 | . 6 . 8 3 Grunt 39 | . 3 10 16 10 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 13 | . . 5 7 1 Best Kill Streak 13 | 4 3 10 13 3 Combat Bots Only 9 | . 3 4 9 3 Max Kills in Single Turn 4 | 2 2 2 4 3 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 202 | . 33 80 56 33 Missed 59 | . 9 22 22 6 Hits 143 | . 24 58 34 27 Projectile 143 | . 24 58 34 27 Critical Strikes 1 | . . . 1 . Damage Taken 2236 | . 332 652 487 765 Core 475 | . 75 88 61 251 Absorbed by Shields 28 | . . . . 28 Regen/Repaired (Parts) 132 | . 132 . . . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 214 | 14 41 73 61 25 Largest 3 | 2 2 3 3 3 Hottest 149 | 40 100 149 135 135 Shots Fired 549 | 28 71 218 169 63 Gun 269 | 28 70 41 72 58 Cannon 268 | . . 177 91 . Launcher 11 | . . . 6 5 Special 1 | . 1 . . . Kinetic 334 | 28 30 186 90 . Thermal 73 | . 41 32 . . Explosive 11 | . . . 6 5 Electromagnetic 131 | . . . 73 58 Robot Hit Streak 20 | 10 5 8 20 12 Robot Miss Streak 7 | 1 4 7 4 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 284 | 20 37 100 84 43 Core Hits 167 | 8 20 41 60 38 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | 1 3 6 5 . Burn 3 | . 3 . . . Destroy 1 | 1 . . . . Blast 11 | . . 6 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7069 | 272 645 2424 2662 1066 Guns 2711 | 272 520 310 797 812 Cannons 3027 | . . 2114 913 . Explosions 1331 | . 125 . 952 254 Melee . | . . . . . Ramming . | . . . . . Kinetic 3535 | 272 172 2178 913 . Thermal 1308 | . 473 246 335 254 Explosive 617 | . . . 617 . Electromagnetic 1609 | . . . 797 812 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 1 . 1 7 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 6 . 7 6 Message Errors 5 | . 1 . 4 . Matter Fused 6 | . 3 . 1 2 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . 1 . . . Alerts 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 137 | . . 67 70 . Projectiles 67 | . . 67 . . Explosions 70 | . . . 70 . Melee . | . . . . . Knockbacks 24 | . . 14 10 . Impact . | . . . . . Kinetic 24 | . . 14 10 . Secondary . | . . . . . Self-Inflicted Damage 334 | . 76 . 117 141 Shots 10 | . 1 . 4 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 316 | . 135 316 157 48 Average Temperature 48 | . 30 106 12 19 Received Heat Transfer 591 | . 90 225 144 132 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 1 | . . . 1 . Parts Fried 8 | . . . 6 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2539 | . 1210 629 400 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . . 5 5 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 3 | . . 1 3 3 Low Security (%) 68 | 100 100 88 32 . Level 1 11 | . . 11 27 . Level 2 14 | . . . 35 56 Level 3 5 | . . . 4 43 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1002 | 20 139 229 764 1002 Initial 491 | . . . 93 491 Average 193 | 2 40 78 342 698 Influence Increases 2740 | 35 350 663 1161 531 Destroy 0b10 Robot/C 1420 | . 180 320 620 300 Destroy 0b10 Robot/NC 260 | 35 30 110 75 10 Destroy Leader 334 | . 48 110 156 20 Successful Hack 85 | . 32 22 31 . Select Force Hacks 30 | . . . 30 . Disable Machine 195 | . 15 45 135 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 256 | . 15 41 99 101 Lose Combat Pursuer 60 | . 30 15 15 . Influence Decreases 1758 | 35 350 441 627 305 Entered New Map 394 | . . . 129 265 Time Decay 1304 | 35 350 431 488 . Lost Part 60 | . . 10 10 40 Squads Dispatched 9 | . 1 3 5 . Investigation 5 | . . 2 3 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 7 | . 3 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 19 34 36 15 Peak Tracking Total 10 | . 4 10 10 3 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 16 | . 1 3 9 3 Max in Single Turn 2 | . 1 2 2 1 Garrison Relay 1 | . . . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 20 | . 4 5 11 . Terminals 14 | . 3 4 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 60 | . 15 21 24 . Successful 24 | . 6 11 7 . Failed 35 | . 9 9 17 . Catastrophic 6 | . 1 2 3 . Database Lockouts 1 | . . 1 . . Manual 26 | . 8 10 8 . Terminals 38 | . 12 11 15 . Fabricators . | . . . . . Repair Stations 8 | . 3 . 5 . Recycling Units 2 | . . . 2 . Scanalyzers 10 | . . 10 . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 3 3 2 . Part Schematic 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Hauler Manifests 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 3 | . 1 . 2 . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 7 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 4 | . 1 1 2 . Terminals 3 | . 1 1 1 . Botnet 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 4 7 . Full Trace Events 5 | . 1 2 2 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 2 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2055 | 12 1664 379 . . Seismic 2055 | 12 1664 379 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 5771 | 231 1664 1760 1595 521 Spaces Moved 2265 | 110 705 678 574 198 Core 6 | 6 . . . . Treads 871 | 104 705 13 49 . Legs . | . . . . . Wheels 1388 | . . 665 525 198 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 195 200 200 Average Speed 213 | 155 212 212 231 200 Slowest Speed 560 | 160 320 240 560 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 55 | 5 92 47 92 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 10 | . 1 . . 9 Terrain Destroyed 250 | . 13 39 101 97 Melee . | . . . . . Projectile 55 | . 1 39 15 . AOE 195 | . 12 . 86 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 2766 | 138 801 841 713 273 Wait 90 | . 21 22 33 14 Move 2262 | 109 704 677 574 198 Hop . | . . . . . Pick Up 59 | 8 16 25 7 3 Fast Attach 27 | 7 2 7 9 2 Attach 12 | . . 2 3 7 Detach 2 | . . 2 . . Swap 30 | . 9 8 9 4 Drop 54 | . 8 25 17 4 Fire 214 | 14 41 73 61 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 5) 1096 | -10/Materials | Discovered new exit (range 12) 1180 | -10/Materials | Repaired Lgt. Treads 1313 | -10/Materials | Discovered new exit (range 6) 1896 | -10/Materials | Entered another Materials area 1896 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2230 | -9/Materials | Build established: Gunner 2436 | -9/Materials | Discovered new exit (range 11) 2619 | -9/Materials | Build established: Tank 2716 | -9/Materials | Central database locked down 3132 | -9/Materials | Discovered new exit (range 16) 3281 | -9/Materials | Identified exit to Mines 3281 | -9/Materials | Identified exit to Storage 3656 | -9/Materials | Entered Storage 3907 | -9/Storage | Build established: Gunner 4207 | -9/Storage | Destroyed 9 combat bots 4751 | -9/Storage | Discovered new exit (range 10) 5251 | -9/Storage | Identified exit to Garrison 5251 | -9/Storage | Entered Garrison 5325 | -9/Garrison | Triggered checkpoint 5349 | -9/Garrison | Garrison Relay disabled 5439 | -9/Garrison | Triggered checkpoint 5581 | -9/Garrison | Triggered checkpoint 5645 | -9/Garrison | Build established: Tank 5646 | -9/Garrison | Core integrity fell below 50% 5669 | -9/Garrison | Triggered checkpoint 5747 | -9/Garrison | Phase Generator disabled 5764 | -9/Garrison | Crushed by falling debris 5764 | -9/Garrison | Core integrity fell below 20% 5772 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05680_ Switching to secondary target: G-34 Mercenary. 05680_ G-34 Mercenary destroyed. 05684_ Acquired 10 matter. 05708_ Dropped Lgt. Armor Plating. 05708_ Acquired Hardlight Generator. 05741_ Machine disabled. 05749_ System corrupted: IFF burst signal emitted. 05754_ The unstable cave ceiling collapses. 05761_ Heat Sink fried. 05761_ Y-45 Defender destroyed. 05761_ Arm. Wheel+ destroyed. 05764_ The unstable cave ceiling collapses. 05764_ Crushed by falling debris. 05764_ Imp. EM Shotgun destroyed. 05764_ System corrupted by crushing effect (+2). 05764_ Imp. EM Shotgun destroyed. 05764_ System corrupted by crushing effect (+4). 05764_ Hvy. Assault Rifle crushed. 05772_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?# #??????????????????#%!=!! #?????????????? | | ?# # #??????????????????#=%= !"#?????????????? | | ?## #??????????????????### #"#?????????????? | | "## # #????????????????????#^ ###?????????????? | | # #????????????????????# #???????????????? | | # #????????????????????# #???????????????? | | # #????????????????????# #???????????????? | | ## # #????????????????????####???????????????? | | ## #=#???????????????????????????????????????? | | #???????????????????????????????????????? | | !#???????????????????????????????????????? | | [%#???????????????????????????????????????? | | =#???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## ############???????###????????????????????? | | #??????? #????????????????????? | | #?????## ##???????????????????? | | = #?????#!!!!#???????????????????? | | "#############%[ #?????#! !#???????????????????? | | ?# "*%=#?????#! !#???????????????????? | | ???????#######==%#?????#! !#???????????????????? | | ?????????????# [ #?????#! ! #???????##??????????? | | ?????????????# #?????##*Y##??? # ###????????? | | ?????????????# #???####%[ ## ????????? | | ?????????????# ##### #= # # # ????????? | | ?????????????# =[! @ ???????? | | ?????????????# =%=% #???????? | | ?????????????# ## #[* # #???????? | | ?????????????# # ## ## # ????????? | | ?????????????# ##?## ##?## ????????? | | ?????????????# #???# ?????? #????????? | | ?????????????# #??? ??????? #????????? | | ?????????????# #??## ???????? ?????????? | | ?????????????# #???# ???????? #????????? | | ?????????????# #???# ????????## ##?????????? | | ?????????????# #???# ?????????? ???????????? | | ?????????????# ??? ??????????? ???????????? | | ?????????????# ??? ??????????????????????????? | | ?????????????# ??? ??????????????????????????? | | ?????????????# ##???#??????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedZipPower Manual? 0 Play Time 00:35:24 Cumulative 369.1 hours Start 2026.07.27 @ 19:16:57 End 2026.07.27 @ 20:03:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4746251b-387f-48e7-8f7c-9b4db597b028