Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 23:57:21 Player: puppuppit Result: Destroyed by as-09389 with Assembled Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (351) 1755 Value Destroyed (5949) 5949 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1829) 1829 TOTAL SCORE: 12933 Bonus ------- High Alert Combat Kills 1400 Follower Combat Kills 143 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -214 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 19/100 System Corruption 0% Temperature Cool (38) Movement Flying (34) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Improved Heat Sink Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Advanced Beam Rifle YOLO Cannon EM Surge Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Pulse Rifle Pulse Rifle YOLO Cannon Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 189 | 10 30 9 55 8 1 20 55 1 Power 24 | 1 8 . 5 1 . 4 5 . Engine 23 | 1 8 . 5 1 . 3 5 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 59 | 4 9 3 24 1 . 3 15 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 21 | 4 9 . 6 . . . 2 . Hover 27 | . . 3 18 1 . 3 2 . Flight 11 | . . . . . . . 11 . Utility 20 | 2 6 1 3 . 1 . 7 . Device 4 | 1 1 . 1 . . . 1 . Storage 4 | 1 2 . . . 1 . . . Processor 7 | . 1 . 1 . . . 5 . Hackware 2 | . . 1 1 . . . . . Protection 3 | . 2 . . . . . 1 . Artifact . | . . . . . . . . . Weapon 86 | 3 7 5 23 6 . 13 28 1 Energy Gun 13 | . . . . . . . 13 . Energy Cannon 4 | . . . . . . . 4 . Ballistic Gun 46 | 3 5 3 19 4 . 8 4 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 21 | . 2 2 4 2 . 5 5 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 2 . Parts Lost 53 | . 5 2 17 2 . 3 22 2 Power 4 | . 1 . . . . . 2 1 Propulsion 28 | . . 1 12 1 . 2 11 1 Utility 4 | . 2 . 1 . . . 1 . Weapon 17 | . 2 1 4 1 . 1 8 . Highest Loss Streak 8 | . 2 2 3 1 . 1 8 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 96 82 88 100 68 98 73 98 Engine 6 | . 11 . 1 11 11 6 4 7 Wheel 7 | . 28 . 4 . . . . . Hover 19 | . . 27 27 33 33 32 4 . Flight 3 | . . . . . . . 21 36 Device 1 | . 1 . . . . . 4 9 Storage 10 | . 14 14 11 11 11 11 3 . Processor 7 | . . . 7 11 11 11 12 18 Hackware 1 | . . 11 3 . . . . . Protection 2 | . 11 . . . . . . . Energy Gun 2 | . . . . . . . 12 25 Ballistic Gun 24 | . 27 27 32 32 2 31 5 . Peak Build Rating 35 | 9 10 12 19 18 19 20 35 34 Average Rating 15 | 7 7 10 14 17 14 19 22 32 On Entrance 15 | . 9 9 12 18 18 15 20 34 Naked Turns 3 | . . . . . . . 3 . Heaviest Build 26 | 14 22 19 26 23 22 23 26 12 Greatest Support 36 | 26 20 20 36 22 22 22 22 14 Greatest Overweight (x) 4 | . 1 . 1 1 . 1 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 6 5 Most Carried 10 | 5 10 10 10 10 10 9 7 5 Average Carried 7 | 1 9 8 8 9 9 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 5 10 9 10 10 10 6 5 4 Class Distribution -------------------- 35% | Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Gunner 14% | Gunner 9% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 7576 | 267 1580 480 2487 575 24 1404 759 . Remotely . | . . . . . . . . . Salvage Created 11036 | 172 1760 535 3310 783 . 2616 1739 121 Parts 781 | 15 144 47 241 66 . 170 96 2 Haulers Intercepted 10 | . 1 . 5 . . . 4 . Recyclers Shooed 16 | . 2 . 3 1 . 7 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 163 | . 27 5 55 15 . 19 26 16 Guns 95 | . 22 5 36 7 . 10 12 3 Cannons 1 | . . . . . . . 1 . AOE 66 | . 5 . 19 8 . 9 12 13 Classes Destroyed 20 | 3 8 . 4 1 . . 3 1 Worker 68 | 1 14 2 16 8 . 20 7 . Builder 41 | . 8 3 14 2 . 10 4 . Tunneler 35 | 4 3 7 4 4 . 12 1 . Hauler 10 | . 1 . 5 . . . 4 . Recycler 35 | 1 2 2 4 5 . 16 5 . Mechanic 3 | . 1 . 1 . . . 1 . Operator 7 | . 3 . 2 . . . 2 . Watcher 12 | . 3 . 5 . . . 4 . Swarmer 35 | . 6 3 4 14 . 1 7 . Cutter 3 | . . . . . . . 3 . Grunt 79 | . 19 2 34 . . 16 8 . Brawler 6 | . . . 3 . . 2 1 . Duelist 4 | . . . 3 . . 1 . . Protector 3 | . . . 3 . . . . . Sentry 12 | . . . 8 . . . 4 . Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . Subdweller 2 | . 2 . . . . . . . Assembled 16 | . . . . . . . . 16 Best Kill Streak 18 | 3 9 3 18 7 . 9 11 16 Combat Bots Only 16 | . 6 2 14 6 . 3 7 16 Max Kills in Single Turn 6 | 1 3 1 5 3 . 2 3 6 Gunslinging 1 | . . . 1 . . . 1 . Exploded 6 | . 3 . 5 3 . 2 3 6 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 506 | . 86 31 168 26 . 44 132 19 Missed 195 | . 21 12 63 5 . 22 63 9 Damage Taken 4945 | . 733 224 1525 322 . 442 1541 158 Core 1168 | . 121 110 217 58 . 101 517 44 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 37 | 100 . 7 . . . 6 . . Volleys Fired 750 | 24 175 51 205 46 . 140 94 15 Largest 3 | 2 2 2 3 3 . 3 3 3 Hottest 183 | 40 50 40 89 79 . 79 183 183 Shots Fired 1910 | 48 350 100 604 131 . 408 226 43 Gun 1845 | 48 348 98 592 126 . 392 203 38 Cannon 13 | . . . . . . . 13 . Launcher 52 | . 2 2 12 5 . 16 10 5 Special . | . . . . . . . . . Kinetic 1680 | 48 348 98 592 126 . 392 76 . Thermal 172 | . . . . . . . 134 38 Explosive 52 | . 2 2 12 5 . 16 10 5 Electromagnetic 6 | . . . . . . . 6 . Robot Hit Streak 20 | 7 11 7 14 10 . 15 11 20 Robot Miss Streak 7 | 5 5 4 7 4 . 5 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 1 4 . . 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 1095 | 29 207 52 331 68 . 244 148 16 Core Hits 558 | 9 85 25 165 40 . 117 81 36 Critical Kills 5 | . 2 . 1 . . 1 1 . Critical Parts Destroyed 4 | . 1 . 2 . . . 1 . Critical Strikes 20 | . 3 . 3 . . 1 11 2 Burn 11 | . . . . . . . 9 2 Meltdown 1 | . . . . . . . 1 . Destroy 8 | . 3 . 3 . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22067 | 316 2879 747 6692 1508 . 4517 4187 1221 Guns 15625 | 316 2665 679 4832 1092 . 3287 2414 340 Cannons 439 | . . . . . . . 439 . Explosions 6003 | . 214 68 1860 416 . 1230 1334 881 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 13639 | 316 2665 679 4832 1092 . 3287 768 . Thermal 2906 | . . 44 . . . 84 2438 340 Explosive 5474 | . 214 24 1860 416 . 1146 933 881 Electromagnetic 48 | . . . . . . . 48 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . Average Corruption 1 | . . . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . 7 3 3 10 . . Message Errors 8 | . . . 4 1 1 2 . . Matter Fused 6 | . . . . . 2 4 . . Heat Flow Errors 2 | . . . 1 . . 1 . . Energy Discharges 2 | . . . . 1 . 1 . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 2 | . . . . 1 . 1 . . Weapon Failures 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 86 | . . . 44 5 . . 27 10 Projectiles 17 | . . . . . . . 17 . Explosions 69 | . . . 44 5 . . 10 10 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 245 | . . . 54 3 . 83 81 24 Shots 9 | . . . 2 1 . 3 2 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 411 | . 9 3 301 30 . 304 411 333 Average Temperature 46 | . 3 3 43 11 . 33 77 111 Received Heat Transfer 1488 | . 369 84 558 . . 198 270 9 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 15 | . 1 . . . . . 13 1 Heat Transferred 5251 | . . 50 . . . 100 4334 767 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1465 | 30 619 374 1465 1072 . 734 791 771 Initial 534 | . 19 239 120 534 . . 272 514 Average 553 | 12 433 284 851 877 . 475 413 598 Maximum Alert Level 4 | . 2 1 4 3 . 3 3 3 Low Security (%) 9 | 100 8 . 4 . . 6 23 . Level 1 30 | . 29 99 15 . . 29 28 . Level 2 35 | . 61 . 25 13 . 52 32 93 Level 3 15 | . . . 16 86 . 11 16 6 Level 4 9 | . . . 37 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 28 | . 8 1 14 . . 1 4 . Investigation 13 | . 5 1 7 . . . . . Extermination . | . . . . . . . . . Reinforcement 10 | . 3 . 2 . . 1 4 . Assault 5 | . . . 5 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 13 | . 5 1 4 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 247 | . 47 10 77 23 . 23 40 27 Peak Tracking Total 20 | . 5 3 11 20 . 3 6 19 Tactical Retreats 16 | . 5 2 . 1 . 1 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused 6 | . . 2 1 . . . . 3 Traps Extracted . | . . . . . . . . . Installed 8 | . . 2 1 . . . . 5 Triggered 6 | . . 2 1 . . . . 3 Most Traps Carried 2 | . . 2 1 . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 27 | . 1 3 6 2 . 5 5 5 Max in Single Turn 4 | . 1 1 2 1 . 4 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 31 | . 5 1 9 1 5 . 10 . Terminals 20 | . 5 . 7 1 . . 7 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 130 | . 15 1 32 7 50 . 25 . Successful 80 | . 5 1 12 2 50 . 10 . Failed 48 | . 10 . 20 4 . . 14 . Catastrophic 9 | . 3 . 2 1 . . 3 . Database Lockouts 2 | . . . . 1 . . 1 . Manual 41 | . 9 . 13 7 1 . 11 . Terminals 69 | . 15 . 26 7 . . 21 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 76 | . 5 1 10 2 50 . 8 . Record 49 | . . . . . 49 . . . Robot Analysis 12 | . 3 . 3 2 . . 4 . Prototype ID Bank 8 | . 2 . 4 . . . 2 . Open Door 1 | . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 1 . . . 1 . Scan Component 1 | . . . 1 . . . . . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 5 . 9 1 . . 7 . Full Trace Events 13 | . 4 . 8 . . . 1 . Feedback Events 2 | . . . 2 . . . . . Corruption 1 | . . . 1 . . . . . Hackware Fried 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 4 1 . . Highest-Rated Group 71 | . . . . 71 71 16 . . Highest-Rated Ally 31 | . . . . 31 31 16 . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . 4 . 24 . . Total Damage 319 | . . . . 63 . 256 . . Kills 5 | . . . . 1 . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 12 | . 3 . 3 2 . . 4 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 6873 | 127 1421 748 1606 539 255 1050 996 131 Spaces Moved 6910 | 51 985 878 1367 661 441 1047 1321 159 Core 6 | 3 . . . . . . 3 . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1263 | 48 985 7 195 . . . 28 . Hover 4358 | . . 871 1172 661 441 1047 166 . Flight 1283 | . . . . . . . 1124 159 Fastest Speed 28 | 50 80 56 52 52 52 52 28 30 Average Speed 55 | 83 80 56 58 52 52 54 38 30 Slowest Speed 250 | 90 95 80 116 112 52 116 250 30 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . . . 12 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 3 98 97 90 94 91 91 70 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 13 | . . . . . . 13 . . Terrain Destroyed 416 | . 13 21 42 46 . 164 97 33 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 5 . AOE 411 | . 13 21 42 46 . 164 92 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 8429 | 86 1276 1034 1746 756 471 1235 1611 214 Wait 388 | . 40 78 68 39 17 20 107 19 Move 6878 | 50 984 877 1366 660 440 1046 1296 159 Hop 12 | . . . . . . . 12 . Pick Up 72 | 2 16 8 21 2 3 3 10 7 Fast Attach 70 | 7 10 1 16 . . . 36 . Attach 45 | . 2 4 17 2 . 8 12 . Detach 29 | . 4 . 7 . 2 2 14 . Swap 74 | 3 18 4 22 6 1 12 7 1 Drop 103 | . 27 9 23 1 8 4 23 8 Fire 750 | 24 175 51 205 46 . 140 94 15 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 8 | . . 2 1 . . . . 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Discovered new exit (range 5) 1121 | -10/Materials | Discovered new exit (range 7) 1228 | -10/Materials | Derelicts attacked the area 1276 | -10/Materials | Discovered new exit (range 16) 1500 | -10/Materials | Discovered new exit (range 12) 1549 | -10/Materials | Entered Mines 1552 | -10/Mines | Met a Derelict shopkeep closing up shop 1640 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Found a hidden stash of uninstalled traps 1730 | -10/Mines | Discovered new exit (range 9) 1738 | -10/Mines | Learned location of Zion (-7) 1766 | -10/Mines | Core integrity fell below 50% 1947 | -10/Mines | Core integrity fell below 20% 2053 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2175 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2179 | -10/Mines | Found Prototype Device 2297 | -10/Mines | Entered Materials 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2298 | -9/Materials | Identified exit to Storage 2480 | -9/Materials | Hacking Suite fried by hacking feedback 2575 | -9/Materials | Discovered new exit (range 3) 3034 | -9/Materials | Build established: Gunner 3097 | -9/Materials | First assault squad dispatched 3112 | -9/Materials | Discovered new exit (range 10) 3188 | -9/Materials | Destroyed 14 combat bots 3194 | -9/Materials | Lost 3 parts (2n1w) 3372 | -9/Materials | Lost 3 parts (1n2w) 3455 | -9/Materials | Discovered new exit (range 14) 3534 | -9/Materials | Core integrity fell below 50% 3578 | -9/Materials | Sterilization system engaged 3578 | -9/Materials | Non-combat units ordered to evacuate 3580 | -9/Materials | Destroyed 8 combat bots 3678 | -9/Materials | Combat units ordered to evacuate 3791 | -9/Materials | Discovered new exit (range 10) 3797 | -9/Materials | Build established: Scavenger-Gunner 3878 | -9/Materials | Ambient heat levels rising (+10) 3903 | -9/Materials | Entered Mines 3924 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3936 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3992 | -9/Mines | Discovered new exit (range 10) 4072 | -9/Mines | Discovered new exit (range 9) 4149 | -9/Mines | Assembled infested the area 4167 | -9/Mines | Escorted by a lone wolf Derelict 4227 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4287 | -9/Mines | Learned Materials terminal intel 4338 | -9/Mines | Discovered new exit (range 5) 4380 | -9/Mines | Central database locked down 4442 | -9/Mines | Entered Exiles 4442 | -9/Exiles | Accompanied by 4 allies 4459 | -9/Exiles | Met 8R-AWN 4476 | -9/Exiles | Met EX-HEX 4489 | -9/Exiles | Met EX-BIN 4496 | -9/Exiles | Aligned with FarCom system 4496 | -9/Exiles | Given EX-Vault access code 4518 | -9/Exiles | Opened EX-Vault 4522 | -9/Exiles | Found YOLO Cannon 4536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4551 | -9/Exiles | Met EX-DEC 4577 | -9/Exiles | Visited The Gauntlet 4676 | -9/Exiles | Discovered new exit (range 10) 4697 | -9/Exiles | Left Exiles lab with YOLO Cannon 4697 | -9/Exiles | Entered Mines 4697 | -8/Mines | Accompanied by 3 allies 4739 | -8/Mines | Discovered new exit (range 8) 4991 | -8/Mines | Build established: Scavenger-Skirmisher 5149 | -8/Mines | Core integrity fell below 20% 5355 | -8/Mines | Discovered new exit (range 12) 5747 | -8/Mines | Entered Materials 5747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5748 | -8/Materials | Loaded intel: 12 terminal locations 5791 | -8/Materials | Identified exit to Garrison 5882 | -8/Materials | Lost 3 parts (2n1w) 5941 | -8/Materials | Lost 7 parts (1p2n4w) 6026 | -8/Materials | Core integrity fell below 50% 6061 | -8/Materials | Lost 8 parts (1p3n1u3w) 6134 | -8/Materials | Core integrity fell below 20% 6179 | -8/Materials | Lost 3 parts (3n) 6200 | -8/Materials | Discovered new exit (range 7) 6281 | -8/Materials | Destroyed 7 combat bots 6503 | -8/Materials | Build established: Scavenger-Sprinter 6643 | -8/Materials | Central database locked down 6743 | -8/Materials | Entered Garrison 6826 | -8/Garrison | Assembled breached garrison interior 6874 | -8/Garrison | Destroyed by as-09389 with Assembled Rifle Last Messages --------------- 06866_ Field strength at 37. 06867_ Field strength at 30. 06867_ Dropped EM Surge Trap. 06867_ Installed EM Surge Trap. 06868_ Field strength at 23. 06869_ Field strength at 16. 06869_ as-51346 destroyed. 06869_ as-80520 destroyed. 06869_ as-55317 destroyed. 06869_ as-09745 destroyed. 06869_ Field strength at 80. 06870_ Field strength at 73. 06871_ Field strength at 66. 06872_ Cesium-ion Thruster destroyed. 06872_ as-49436 destroyed. 06872_ as-70051 destroyed. 06872_ as-31490 destroyed. 06872_ as-36382 destroyed. 06872_ Destroyed Asb. Hover Unit. 06872_ as-92313 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? a ??????????????? | | ???????????????????????????????a% ??????????????? | | ?????????????????????????????? aa ???????????????? | | ??????????????????????????????a #???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????% % ##??????????????? | | ???????????????????????????? #??????????????? | | ??????????????????????????## aa #??????????????? | | ?????????????????????????? ##??????????????? | | ????????????????????????## #??????????????? | | ######################### #??????????????? | | ^ #??????????????? | | = @ #??????????????? | | [[ ^%*% ###??????????????? | | ########### ####### ###### ###????????????????? | | #?????##### #?????# #?????? #??????????????????? | | #??#### ####??# ??????#??????????????????? | | ???# #??# #????????????????????????? | | ???#""" ^ ""#??# #????????????????????????? | | ???# " "&&#??# ###????????????????????????? | | ???# #### "&&#??# #??????????????????????????? | | ???# ^%=%! """#??# #??????????????????????????? | | ???# #??# #??????????????????????????? | | ???#"" """#??# #??????????????????????????? | | ???# "" " #??# ??????????????????????????? | | ???#&&" " "^" #??# ??????????????????????????? | | ???#""" " " "" #??? ??????????????????????????? | | ??????########?##??? #??????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 14 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaAngularMultitool Manual? 0 Play Time 01:24:50 Cumulative 484.2 hours Start 2024.09.23 @ 22:34:33 End 2024.09.23 @ 23:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 249f37aa-b8b8-4a02-9a45-d2fea50d5c09