Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 13:56:53 Player: DuckBoy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (255) 1275 Value Destroyed (10234) 10234 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4542) 4542 TOTAL SCORE: 25511 Bonus ------- High Alert Combat Kills 1545 Follower Combat Kills 277 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -180 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Long-range Terrain Scanner Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Antigrav Array Long-range Terrain Scanner Gamma Rifle Phase Gun Enhanced Quantum Rifle [Rating: 160] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . 1 . . . 1 . . 2 . . . . 1 Utility 11 | . . . . . 3 . . . . . . 2 1 . . . 2 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 7 18 1 . 2 33 19 5 10 4 5 37 65 12 8 16 8 23 2 . 1 64 Power 38 | 1 5 . . . 1 1 . . . 1 3 6 2 2 5 1 3 . . . 7 Engine 16 | 1 5 . . . 1 1 . . . 1 2 3 . . 2 . . . . . . Core 13 | . . . . . . . . . . . 1 3 2 1 3 . 3 . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 7 Propulsion 77 | 2 6 . . . 8 6 3 . 1 . 6 8 3 1 3 3 3 . . . 24 Treads 13 | . 5 . . . 7 . . . . . 1 . . . . . . . . . . Leg 13 | . . . . . . 6 3 . 1 . . . . . . . . . . . 3 Wheel 8 | 2 1 . . . . . . . . . 5 . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 1 . . . . . . . . 12 Flight 30 | . . . . . 1 . . . . . . 7 3 1 3 3 3 . . . 9 Utility 130 | 2 3 1 . . 7 6 2 3 3 2 14 30 4 5 8 4 15 2 . . 19 Device 79 | 1 2 . . . 2 3 . 1 2 1 8 16 1 5 6 3 11 2 . . 15 Storage 9 | 1 1 1 . . 1 1 . . . . 2 2 . . . . . . . . . Processor 11 | . . . . . . . . . . 1 . 5 . . . . 1 . . . 4 Hackware 16 | . . . . . 1 . 1 . . . 1 4 3 . 2 1 3 . . . . Protection 15 | . . . . . 3 2 1 2 1 . 3 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 4 . . 2 17 6 . 7 . 2 14 21 3 . . . 2 . . 1 14 Energy Gun 38 | 2 4 . . . 10 3 . 3 . 1 7 7 . . . . . . . . 1 Energy Cannon 19 | . . . . . 1 1 . 1 . 1 5 5 . . . . . . . . 5 Ballistic Gun 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 9 | . . . . 2 1 . . . . . . 5 1 . . . . . . . . Launcher 24 | . . . . . 5 2 . 3 . . 1 2 1 . . . 1 . . 1 8 Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 . . . . . 2 2 2 . . . 1 . . . 1 Corrupted Parts 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . System Corruption 25 | . . . . . . 21 . . . . . 4 . . . . . . . . . Parts Lost 99 | . 4 . . . 3 7 . 1 . 1 6 17 1 . . 2 4 . 1 . 52 Power 14 | . 1 . . . . . . . . . 1 4 1 . . 1 1 . . . 5 Propulsion 34 | . 1 . . . . 3 . . . . 3 3 . . . . 2 . . . 22 Utility 33 | . 1 . . . 1 2 . . . 1 1 6 . . . 1 1 . 1 . 18 Weapon 18 | . 1 . . . 2 2 . 1 . . 1 4 . . . . . . . . 7 Highest Loss Streak 16 | . 2 . . . 2 5 . 1 . 1 2 7 1 . . 1 3 . 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 100 95 88 99 96 87 86 85 73 85 89 92 87 84 84 79 74 64 Engine 7 | . 13 14 14 14 9 9 9 9 7 7 9 3 . . 6 2 . . . . . Core 1 | . . . . . . . . . . . 4 3 5 5 2 5 7 8 8 8 . Treads 8 | . 22 28 28 28 27 6 . . . . . . . . . . . . . . . Leg 6 | . . . . . . 18 27 27 26 26 6 . . . . . . . . . . Wheel 2 | . 5 . . . . . . . . . 10 6 . . . . . . . . . Flight 4 | . . . . . . . . . . . . 8 29 29 29 32 21 17 17 17 6 Device 14 | . 12 14 14 14 20 15 20 18 15 15 13 12 6 11 5 1 9 15 15 13 15 Storage 7 | . 14 14 14 14 9 9 9 9 7 3 6 4 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . . . 2 7 9 3 . . . . 4 4 4 12 Hackware 8 | . . . . . 4 3 6 9 7 7 6 8 24 29 34 33 31 26 23 21 4 Protection 3 | . . . . . 7 8 9 5 7 7 1 3 . . . . . . . . . Energy Gun 9 | . 27 28 28 5 12 11 18 7 15 8 4 3 . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . 6 8 2 . . . . . . . . 3 Launcher 1 | . . . . . 2 5 . 9 . . . . . . . . . . . . 1 Naked Turns 4 | . . . . . . . . . . . . 4 . . . . . . . . . Heaviest Build 89 | 12 23 33 33 38 47 52 44 52 56 64 89 80 30 36 32 41 50 42 42 47 72 Greatest Support 104 | 26 40 40 40 40 60 60 45 45 60 60 56 56 30 31 32 46 49 49 49 49 104 Greatest Overweight (x) 7 | . . . . . . 3 1 1 1 1 2 1 . 1 . . 1 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 20 20 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 8 13 15 15 15 15 15 15 15 9 14 14 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 9 13 15 15 15 15 15 15 15 15 20 20 10 10 10 10 10 8 7 7 10 Average Carried 11 | 3 6 11 13 15 14 14 14 14 14 9 12 12 9 9 9 9 9 7 7 6 8 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 5 20 10 10 10 10 10 10 10 10 10 10 Final Carried 17 | 6 9 13 15 15 15 15 15 15 14 5 17 8 10 10 10 10 9 7 7 7 8 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 8% | Wizard-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/DSF Wizard-Ninja | -2/Garrison Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Matter Collected 5434 | 230 200 20 . . 686 588 . 433 38 . 507 712 20 318 68 192 16 104 . . 1302 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9832 | 57 710 14 . . 1247 753 . 1008 144 . 1758 1251 20 77 104 405 85 104 . . 2095 Parts 554 | 5 44 3 . . 80 45 . 52 9 . 86 67 4 . 10 21 10 3 . . 115 Haulers Intercepted 7 | . 2 . . . 2 . . . . . 1 1 . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Combat Hostiles Destroyed 187 | . 13 . . . 31 28 . 21 2 . 22 23 . . . 7 3 . . . 37 Melee 7 | . . . . . . . . . . . . 1 . . . 4 1 . . . 1 Guns 43 | . 12 . . . 13 5 . 5 2 . 4 2 . . . . . . . . . Cannons 39 | . . . . . 4 . . 2 . . 15 4 . . . . . . . . 14 AOE 83 | . 1 . . . 14 20 . 11 . . . 11 . . . 3 2 . . . 21 Classes Destroyed 19 | 1 7 . . . 3 4 . 1 1 . 1 1 . . . . . . . . . Worker 14 | . 1 1 . . 2 . . . . . 3 1 . . . . 1 . . . 5 Builder 7 | . 1 . . . 2 . . . . . 2 . . . . . . . . . 2 Tunneler 6 | 2 1 . . . . . . . . . . 1 . . . . . . . . 2 Hauler 7 | . 2 . . . 2 . . . . . 1 1 . . . . . 1 . . . Recycler 9 | . 1 . . . 1 . . . . . 3 . . . . 1 . . . . 3 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 13 | . . . . . . . . . 1 . 5 1 1 . 3 1 1 . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 12 | . 2 . . . 1 . . . 1 . 4 1 . . 1 1 . . . . 1 Swarmer 51 | . 3 . . . 12 13 . 4 . . 4 . . . . 3 . . . . 12 Cutter 8 | . . . . . . 2 . . . . . 3 . . . . 3 . . . . Grunt 65 | . 10 . . . 10 8 . 11 1 . 9 10 . . . . . . . . 6 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Sentry 23 | . . . . . 8 2 . 5 . . 4 1 . . . . . . . . 3 Specialist 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Hunter 12 | . . . . . . 1 . . . . 2 1 . . . 2 . . . . 6 Programmer 20 | . . . . . . . . 1 1 . 2 4 . . . 2 . . . . 10 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 2 4 1 . . 5 7 . 5 1 . 4 4 1 . 1 5 3 1 . . 11 Combat Bots Only 7 | . 3 . . . 5 7 . 5 1 . 4 4 . . . 3 3 . . . 7 Max Kills in Single Turn 5 | 1 2 1 . . 5 3 . 2 1 . 2 3 1 . 1 3 2 1 . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 4 3 . 2 . . . 3 . . . 2 2 . . . 5 Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Hostile Shots Fired 1311 | . 65 . . . 98 82 8 55 3 1 252 208 13 . 18 43 13 . 17 . 435 Missed 457 | . 21 . . . 22 25 2 15 1 . 89 69 7 . 7 24 5 . 6 . 164 Damage Taken 16022 | . 556 . . . 1243 945 99 702 153 26 1893 2440 127 . 219 356 218 . 505 . 6540 Core 3630 | . 114 . . . 106 123 . 103 107 . 255 689 34 . 80 131 29 . 243 . 1616 Absorbed by Shields 41 | . . . . . . 41 . . . . . . . . . . . . . . . Ignored by Resistances 120 | . . . . . . . . . . 12 . 108 . . . . . . . . . Regen/Repaired (Parts) 573 | . 104 . . . 77 . . . . . 56 155 . . 19 . 162 . . . . Core Remaining (%) 68 | 100 . . . 54 . . . 39 . . 48 18 . . 88 88 97 . . 83 . Volleys Fired 587 | 5 76 1 . . 82 56 . 43 13 13 119 58 1 . . . 1 . . 4 115 Largest 2 | 2 2 2 . . 2 2 . 2 2 1 2 2 1 . . . 1 . . 1 2 Hottest 240 | 90 105 80 . . 124 122 . 122 122 80 141 119 5 . . . 46 . . 46 240 Shots Fired 996 | 10 148 2 . . 153 90 1 62 26 14 224 97 1 . . . 1 . . 4 163 Gun 475 | 10 148 2 . . 94 37 1 27 26 . 73 57 . . . . . . . . . Cannon 375 | . . . . . 40 4 . 4 . 14 150 32 . . . . . . . . 131 Launcher 142 | . . . . . 19 49 . 31 . . 1 5 . . . . 1 . . 4 32 Special 4 | . . . . . . . . . . . . 3 1 . . . . . . . . Kinetic 61 | . . . . . 37 . . . . . 4 20 . . . . . . . . . Thermal 623 | 10 113 2 . . 94 37 1 27 26 14 158 10 . . . . . . . . 131 Explosive 69 | . . . . . 11 16 . . . . . 5 . . . . 1 . . 4 32 Electromagnetic 239 | . 35 . . . 11 37 . 35 . . 62 59 . . . . . . . . . Robot Hit Streak 21 | 2 8 1 . . 10 11 2 11 15 . 18 21 8 . . . 9 . . . 14 Robot Miss Streak 7 | 2 6 . . . 7 3 . 2 2 . 4 4 . . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . 1 . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 1 . . . . . . . . . Shots Hit Robots 609 | 5 75 1 . . 93 38 1 34 20 . 134 78 3 2 5 9 9 3 . . 99 Core Hits 404 | 2 31 1 . . 68 39 . 31 10 . 64 54 . . 2 9 8 1 . . 84 Critical Kills 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | 1 4 . . . 7 5 . 2 2 . 4 1 . . . . 1 1 . . 4 Burn 18 | 1 2 . . . 6 5 . 2 2 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 5 | . 2 . . . . . . . . . 2 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 1 1 . . 3 Melee Attacks 167 | . . . . . . . . . . . . 28 12 2 19 26 50 5 1 1 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . . . . . 28 12 2 19 26 34 1 . 1 23 Piercing 21 | . . . . . . . . . . . . . . . . . 16 4 1 . . Sneak Attacks 12 | . . . . . . . . . . . . 1 1 . 1 2 2 2 . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 27516 | 58 1057 19 . . 3043 2295 16 1802 440 . 3558 4180 177 162 320 1048 576 215 . . 8550 Guns 5237 | 58 973 11 . . 1135 362 16 404 358 . 1050 870 . . . . . . . . . Cannons 6503 | . . . . . 453 . . 99 . . 2508 576 . . . . . . . . 2867 Explosions 12739 | . 72 . . . 1438 1933 . 1299 82 . . 2393 . . . 522 160 . . . 4840 Melee 3000 | . . . . . . . . . . . . 341 177 162 320 526 416 215 . . 843 Ramming 37 | . 12 8 . . 17 . . . . . . . . . . . . . . . . Kinetic 759 | . . . . . 430 . . . . . 31 298 . . . . . . . . . Thermal 10172 | 58 729 11 . . 1135 379 16 448 440 . 2577 990 . . . 522 . . . . 2867 Explosive 8597 | . . . . . 1052 910 . . . . . 1635 . . . . 160 . . . 4840 Electromagnetic 4951 | . 316 . . . 409 1006 . 1354 . . 950 916 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2779 | . . . . . . . . . . . . 341 177 162 320 526 334 76 . . 843 Piercing 221 | . . . . . . . . . . . . . . . . . 82 139 . . . Highest Corruption 31 | . . . . . . 20 17 19 1 17 19 8 . . 2 2 1 . 1 1 31 Average Corruption 14 | . . . . . . 14 17 17 1 10 16 7 . . 2 1 1 . 1 1 22 Corruption Purged 18 | . . . . . . 5 . . . . 6 . . . . 2 1 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 320 | . . . . . . 62 8 51 2 9 88 25 . . 1 2 . . . 1 71 Message Errors 72 | . . . . . . 19 1 11 . 1 23 5 . . 1 . . . . . 11 Matter Fused 66 | . . . . . . 17 3 10 . 1 15 7 . . . . . . . 1 12 Heat Flow Errors 44 | . . . . . . 6 1 8 1 2 14 3 . . . 1 . . . . 8 Energy Discharges 33 | . . . . . . 6 1 7 . . 7 2 . . . . . . . . 10 Parts Rejected 5 | . . . . . . . . . . 1 1 . . . . . . . . . 3 Parts Fused 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . Data Loss (minor) 41 | . . . . . . 12 1 7 1 1 8 5 . . . 1 . . . . 5 Data Loss (major) 10 | . . . . . . . . . . 1 4 3 . . . . . . . . 2 Misfires 12 | . . . . . . . 1 2 . 1 4 . . . . . . . . . 4 Alerts 4 | . . . . . . 1 . 2 . . 1 . . . . . . . . . . Misdirections 7 | . . . . . . . . 1 . 1 1 . . . . . . . . . 4 Weapon Failures 21 | . . . . . . 1 . 1 . . 7 . . . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1297 | . . . . . 39 18 . 11 . . 111 266 112 41 120 239 5 . . . 335 Projectiles 173 | . . . . . . . . . . . 111 3 . . . . . . . . 59 Explosions 672 | . . . . . 39 18 . 11 . . . 238 . . . 176 3 . . . 187 Melee 452 | . . . . . . . . . . . . 25 112 41 120 63 2 . . . 89 Knockbacks 9 | . . . . . 5 . . . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 5 . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 722 | . 56 . . . 51 183 . 133 93 . . 58 . . . . . . . . 148 Shots 31 | . 1 . . . 4 11 . 9 1 . . 1 . . . . . . . . 4 Rammed 10 | . 5 2 . . 3 . . . . . . . . . . . . . . . . Targets Rammed 12 | . 7 2 . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 150 315 30 . . 285 267 159 255 81 142 306 229 25 103 20 305 21 . . . 407 Average Temperature 72 | 80 98 19 . . 67 67 63 65 25 33 63 72 7 34 11 101 9 . . . 97 Received Heat Transfer 2794 | . 258 . . . 468 213 54 270 18 . 651 564 27 . 91 9 . . . . 171 Effects 9 | . 1 . . . . . . 1 . . . . . . . 2 . . . . 5 Energy Bleed 4 | . 1 . . . . . . 1 . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 . 3 . . 2 5 . . . . . . . . . Combat Hostiles 11 | . . . . . . 1 . 3 . . 2 5 . . . . . . . . . Parts Fried 33 | . 2 . . . 1 4 . 12 . . 6 8 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . . . 2 . . . . . . . . . 1 Combat Hostiles 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Parts Melted 26 | . . . . . 4 4 . 5 2 . 6 . . . . 1 . . . . 4 Heat Transferred 15279 | 235 1815 25 . . 2766 1197 37 1099 975 . 3591 884 . . . 250 . . . . 2405 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 1 . 4 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Peak Influence 1472 | 10 369 5 . . 468 1472 717 1320 927 276 400 704 496 173 471 425 270 37 27 70 1322 Initial 717 | . 6 . . . . 287 717 466 693 258 186 191 344 173 121 153 117 9 27 12 41 Average 399 | 1 102 3 . . 252 1009 717 939 763 265 199 221 418 173 340 175 134 18 20 44 442 Maximum Alert Level 4 | . 1 . . . 2 4 3 4 3 1 2 3 2 . 2 2 1 . . . 4 Low Security (%) 37 | 100 79 100 . 100 33 . . . . . 56 52 . 100 5 65 64 100 100 100 19 Level 1 30 | . 20 . . . 47 9 . . . 100 43 37 43 . 89 33 35 . . . 44 Level 2 8 | . . . . . 19 5 . 23 4 . . 8 56 . 4 1 . . . . 17 Level 3 14 | . . . . . . 46 100 36 95 . . 1 . . . . . . . . 10 Level 4 8 | . . . . . . 37 . 39 . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . . . 4 . 1 . 3 . 9 9 1 . 3 4 5 1 1 . 7 Investigation 19 | . 3 . . . 1 . . . . . 2 3 1 . 2 3 2 . . . 2 Extermination 8 | . . . . . . . . . 1 . 2 3 . . . . . . . . 2 Reinforcement 21 | . . . . . 2 . . . 2 . 5 3 . . 1 1 3 1 1 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . 3 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Distress Signals 13 | . 3 . . . 1 . . . 1 . 3 2 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 31 . . . 43 28 2 33 10 6 44 62 12 . 27 24 12 . 4 . 58 Peak Tracking Total 12 | . 4 . . . 6 5 2 6 4 6 7 12 10 . 6 7 4 1 4 . 9 Tactical Retreats 54 | . 4 . . . 3 3 . 7 . . 1 13 1 . 6 7 2 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Traps Triggered 23 | . 1 . . . 1 8 . 2 2 . 4 1 1 . 2 . . . . . 1 Indirectly 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Objects Rigged 11 | . . . . . . . . . . . . 6 . . . 5 . . . . . Exploded 6 | . . . . . . . . . . . . 4 . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Machines Disabled 39 | . 1 . . . 5 6 . . 4 . 5 8 . . . 6 . . . . 4 Max in Single Turn 4 | . 1 . . . 1 3 . . 4 . 1 3 . . . 4 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . 1 2 1 . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Machines Accessed 110 | . 9 . 2 . 11 3 2 3 4 . 11 17 6 . 9 15 9 2 . . 7 Terminals 67 | . 7 . . . 8 3 1 3 3 . 5 9 3 . 2 12 4 2 . . 5 Fabricators 12 | . . . . . . . . . . . 3 4 2 . 1 1 1 . . . . Repair Stations 10 | . 1 . . . 1 . . . 1 . 2 1 . . 2 . 2 . . . . Recycling Units 7 | . 1 . . . 1 . . . . . . 2 1 . 1 . . . . . 1 Scanalyzers 5 | . . . . . . . . . . . 1 1 . . 2 . 1 . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . . . . 1 2 1 . . . 1 Total Hacks 448 | . 39 . 2 . 28 7 4 9 10 . 30 59 31 . 41 105 56 7 . . 20 Successful 225 | . 24 . 2 . 13 1 2 2 1 . 16 24 16 . 19 60 35 3 . . 7 Failed 223 | . 15 . . . 15 6 2 7 9 . 14 35 15 . 22 45 21 4 . . 13 Catastrophic 43 | . 1 . . . 4 2 . 2 3 . 6 8 2 . 5 4 4 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 253 | . 25 . 1 . 18 5 2 3 . . 18 43 23 . 22 53 29 4 . . 7 Terminals 311 | . 34 . . . 22 7 2 9 6 . 13 33 14 . 17 95 38 7 . . 14 Fabricators 46 | . . . . . . . . . . . 8 11 12 . 6 7 2 . . . . Repair Stations 26 | . 2 . . . 2 . . . 4 . 5 4 . . 4 . 5 . . . . Recycling Units 28 | . 3 . . . 3 . . . . . . 7 5 . 5 . . . . . 5 Scanalyzers 26 | . . . . . . . . . . . 4 4 . . 8 . 10 . . . . Garrison Access 9 | . . . . . 1 . 2 . . . . . . . 1 3 1 . . . 1 Terminal Hacks 97 | . 16 . 2 . 4 1 . 2 1 . 4 7 2 . 2 39 12 3 . . 2 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Part Schematic 16 | . 2 . . . . . . . . . 2 3 . . . 6 3 . . . . Robot Schematic 8 | . 2 . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 5 | . . . . . . . . . . . . 1 1 . 1 1 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 9 | . 1 . . . 1 . . . 1 . 1 1 1 . 1 1 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . 2 . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 10 | . 2 . . . 1 . . . . . . . . . . 4 2 . . . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 4 | . 1 . . . . . . . . . . . . . . 1 2 . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . . . . . . . . . 1 1 . . . 7 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 1 4 . 1 3 2 . . . . Network Status 4 | . . . . . . . . . . . . 1 1 . 1 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . 1 1 . . . . Build 4 | . . . . . . . . . . . . . 2 . . 1 1 . . . . Repair Station Hacks 15 | . 2 . . . 2 . . . . . 2 2 . . 3 . 4 . . . . Scan Component 7 | . 1 . . . 1 . . . . . 1 1 . . 1 . 2 . . . . Repair 7 | . 1 . . . 1 . . . . . 1 1 . . 1 . 2 . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . 2 . . . 5 . 8 . . . . Insert Component 8 | . . . . . . . . . . . 1 . . . 3 . 4 . . . . Analyze 7 | . . . . . . . . . . . 1 . . . 2 . 4 . . . . Garrison Access Hacks 9 | . . . . . 1 . 2 . . . . . . . 1 3 1 . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 2 1 . . . 1 Coupler Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 75 | . 6 . . . 5 . . . . . 8 13 9 . 7 15 8 . . . 4 Terminals 42 | . 6 . . . 5 . . . . . 2 4 2 . 2 12 8 . . . 1 Track 7 | . 1 . . . . . . . . . . . . . 1 3 2 . . . . Assimilate 5 | . 1 . . . . . . . . . . 1 . . . 1 2 . . . . Botnet 17 | . 3 . . . 2 . . . . . 1 1 2 . 1 4 2 . . . 1 Detonate 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operators 10 | . 1 . . . 3 . . . . . 1 1 . . . 3 1 . . . . Fabricators 20 | . . . . . . . . . . . 5 3 4 . 5 3 . . . . . Report 6 | . . . . . . . . . . . 2 1 1 . 1 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . Liberate 8 | . . . . . . . . . . . 2 2 2 . 1 1 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers 4 | . . . . . . . . . . . 1 . 1 . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . 5 3 . . . . . . . 3 Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . Reject 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Recyclers 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Mask 4 | . . . . . . . . . . . . 2 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . 1 1 1 . 2 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 94 | . 7 . . . 10 3 2 3 4 . 10 16 6 . 7 12 7 1 . . 6 Full Trace Events 15 | . 1 . . . . . . 1 . . 1 2 1 . 2 3 2 . . . 2 Feedback Events 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 8 | . 2 . . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 2 . . . . . . . . . 3 12 . . 2 6 7 . . . . Parts Built 5 | . . . . . . . . . . . . . 3 . . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 260 | . . . . . . . . . . . . . 145 . . 53 62 . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . 18 . . 6 7 . . . . Parts Repaired 7 | . 1 . . . 1 . . . . . 1 1 . . 1 . 2 . . . . Time 272 | . 26 . . . 60 . . . . . 44 35 . . 51 . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 7 . . . . . . 1 . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . 1 . . . 3 . 4 . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 1 . . . 2 . 4 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Used RIF Installer 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 3 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 2 | . . . . . . . . . . . . 2 . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 22 | . . . . . . 18 . 4 . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . 18 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 1 . . . . Robots Rewired 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Total Allies 8 | . 1 . . . . 3 . 2 . . 1 . . . . . 1 . . . . Largest Group 3 | . 1 1 1 1 1 3 . 2 2 1 1 . . . . . 1 . . . . Highest-Rated Group 54 | . 10 10 10 10 10 54 . 40 40 20 16 . . . . . 10 . . . . Highest-Rated Ally 20 | . 10 10 10 10 10 18 . 20 20 20 16 . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 20 . . 8 . 18 . . . . . . . . . . Total Damage 846 | . . . . . . 411 . . 263 . 172 . . . . . . . . . . Kills 11 | . . . . . . 5 . . 4 . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Turns Passed 14851 | 75 1672 208 336 140 2090 1832 196 1075 488 162 1879 1578 164 96 427 412 614 42 21 42 1302 Spaces Moved 12877 | 47 953 122 208 84 1057 871 132 604 292 87 1167 1821 389 278 654 1150 1090 91 52 88 1640 Core 7 | 1 . . . . . . . . . . . 1 . . . . . . . . 5 Treads 2378 | . 676 122 208 84 1057 223 . . . . 8 . . . . . . . . . . Legs 2103 | . . . . . . 648 132 604 292 87 337 . . . . . . . . . 3 Wheels 1636 | 46 277 . . . . . . . . . 822 491 . . . . . . . . . Hover 853 | . . . . . . . . . . . . 165 . . . . . . . . 688 Flight 5900 | . . . . . . . . . . . . 1164 389 278 654 1150 1090 91 52 88 944 Fastest Speed 22 | 50 90 160 160 160 160 160 110 120 120 120 100 26 23 23 25 22 25 33 33 33 25 Average Speed 86 | 88 140 160 160 160 160 183 132 150 147 140 118 56 23 25 26 25 29 33 33 33 44 Slowest Speed 400 | 90 160 160 160 160 160 330 186 190 190 190 260 150 23 93 28 28 102 33 33 33 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . 6 1 . 3 13 1 . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 42 | 3 98 27 59 26 78 81 15 53 11 68 27 56 16 89 18 38 31 3 87 24 37 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . . 1 . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 417 | . . . . . 23 18 . 7 . 12 2 95 9 . 12 15 34 2 . 81 107 Terrain Destroyed 1073 | . 5 . . . 108 106 . 12 4 12 17 203 9 . 12 94 46 2 . 81 362 Melee 98 | . . . . . . . . . . . . 21 9 . 12 15 34 2 . . 5 Projectile 89 | . . . . . 4 . . . . 12 17 5 . . . . . . . . 51 AOE 886 | . 5 . . . 104 106 . 12 4 . . 177 . . . 79 12 . . 81 306 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Fac Fac Was Fac Fac Res Res DSF Gar Acc Total 15271 | 66 1143 132 211 89 1304 1008 156 708 323 113 1430 2220 446 301 875 1211 1307 96 53 94 1985 Wait 993 | 2 67 2 2 2 89 12 12 48 10 6 53 220 14 5 176 34 129 . 1 . 109 Move 12808 | 46 952 121 207 83 1056 870 132 603 292 86 1166 1808 387 277 647 1125 1087 90 51 87 1635 Hop 24 | . . . . . . . . . . . . 6 1 . 3 11 1 . . . 2 Pick Up 127 | 6 11 4 2 1 15 6 1 1 . 1 22 11 10 2 5 3 7 . . . 19 Fast Attach 146 | 7 6 . . . 12 5 1 1 3 3 15 32 5 5 2 3 10 . . . 36 Attach 70 | . 2 . . . 3 5 . 2 1 1 4 14 5 1 1 3 5 2 . 1 20 Detach 24 | . . . . . . . . 1 . 1 2 8 1 1 1 1 1 . . 1 6 Swap 124 | . 10 1 . 2 18 9 4 7 . 1 18 19 2 2 13 2 8 . . . 8 Drop 138 | . 12 1 . 1 26 5 6 2 3 1 19 16 8 6 8 3 10 . . . 11 Fire 587 | 5 76 1 . . 82 56 . 43 13 13 119 58 1 . . . 1 . . 4 115 Melee 164 | . . . . . . . . . . . . 28 12 2 19 26 48 4 1 1 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 7 2 . . 3 . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 14 . . . . 11 . . . . . . . . . 1 Rewire 28 | . . . . . . 26 . . 1 . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -2/Garrison -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 8) 946 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Repaired Lgt. Treads 1147 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Build established: Scavenger-Mutant 1558 | -10/Materials | Discovered new exit (range 6) 1748 | -10/Materials | Entered Mines 1748 | -10/Mines | Accompanied by 1 ally 1790 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1948 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Entered Exiles 1956 | -10/Exiles | Accompanied by 1 ally 1995 | -10/Exiles | Met 8R-AWN 2016 | -10/Exiles | Build established: Mutant 2024 | -10/Exiles | Met EX-HEX 2068 | -10/Exiles | Met EX-BIN 2088 | -10/Exiles | Aligned with FarCom system 2089 | -10/Exiles | Given EX-Vault access code 2128 | -10/Exiles | Opened EX-Vault 2139 | -10/Exiles | Found Cloak of Protection 2143 | -10/Exiles | Found 0b10 Alert Chip 2174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2221 | -10/Exiles | Met EX-DEC 2227 | -10/Exiles | Learned location of Zion (-7) 2277 | -10/Exiles | Discovered new exit (range 10) 2292 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Cloak of Protection 2292 | -10/Exiles | Entered Mines 2292 | -9/Mines | Accompanied by 1 ally 2422 | -9/Mines | Discovered new exit (range 3) 2432 | -9/Mines | Entered Materials 2432 | -8/Materials | Accompanied by 1 ally 2432 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2921 | -8/Materials | Discovered new exit (range 16) 3038 | -8/Materials | Build established: Scavenger-Mutant 3802 | -8/Materials | Discovered new exit (range 16) 4037 | -8/Materials | Repaired Adv. EMP Blaster 4378 | -8/Materials | Discovered new exit (range 10) 4434 | -8/Materials | Garrison activated, responded to threat 4485 | -8/Materials | Identified exit to Garrison 4522 | -8/Materials | Entered Garrison 4621 | -8/Garrison | Triggered checkpoint 4694 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Triggered checkpoint 4738 | -8/Garrison | Destroyed 7 combat bots 4800 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Triggered checkpoint 5015 | -8/Garrison | System corruption reached 10% 5144 | -8/Garrison | Garrison Relay disabled 5144 | -8/Garrison | Garrison Relay disabled 5146 | -8/Garrison | Garrison Relay disabled 5185 | -8/Garrison | Lost 5 parts (1n2u2w) 5245 | -8/Garrison | Discovered new exit (range 12) 5448 | -8/Garrison | Triggered checkpoint 5575 | -8/Garrison | Discovered new exit (range 12) 5645 | -8/Garrison | Triggered checkpoint 5700 | -8/Garrison | Triggered checkpoint 5980 | -8/Garrison | Triggered checkpoint 6103 | -8/Garrison | Discovered new exit (range 8) 6129 | -8/Garrison | Installed Relay Interface Framework 6354 | -8/Garrison | Entered Materials 6541 | -8/Materials | Garrison activated, responded to threat 6550 | -8/Materials | Identified exit to Garrison 6550 | -8/Materials | Entered Garrison 6607 | -8/Garrison | Triggered checkpoint 6607 | -8/Garrison | Triggered checkpoint 6701 | -8/Garrison | Build established: Mutant 6804 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Discovered new exit (range 12) 7072 | -8/Garrison | Triggered checkpoint 7117 | -8/Garrison | Core integrity fell below 50% 7307 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7337 | -8/Garrison | Discovered new exit (range 77) 7337 | -8/Garrison | Discovered new exit (range 52) 7337 | -8/Garrison | Discovered new exit (range 7) 7356 | -8/Garrison | Rescued a captive Derelict 7357 | -8/Garrison | Rescued a captive Derelict 7509 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7625 | -8/Garrison | Entered Factory 7625 | -7/Factory | Accompanied by 2 allies 7625 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7627 | -7/Factory | FarCom data flow suspended 8113 | -7/Factory | Sucked down chute 8113 | -7/Factory | Entered Waste 8118 | -7/Waste | 1 allies followed down the chute 8128 | -7/Waste | EMP discharged 8163 | -7/Waste | Spotted C-40 Crusher 8164 | -7/Waste | Spotted C-40 Crusher 8166 | -7/Waste | Spotted C-40 Crusher 8186 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8220 | -7/Waste | Spotted C-40 Crusher 8220 | -7/Waste | Spotted C-40 Crusher 8221 | -7/Waste | Spotted C-40 Crusher 8228 | -7/Waste | EMP discharged 8228 | -7/Waste | System corruption reached 10% 8261 | -7/Waste | Discovered new exit (range 13) 8275 | -7/Waste | Entered Factory 8646 | -7/Factory | Discovered new exit (range 8) 9150 | -7/Factory | Repaired Lightning Gun 10111 | -7/Factory | Core integrity fell below 50% 10147 | -7/Factory | Discovered new exit (range 5) 10154 | -7/Factory | Entered another Factory area 10154 | -6/Factory | Evolved 2 slots: Utility x2 10270 | -6/Factory | Spotted B-75 Beast 10287 | -6/Factory | Destroyed B-75 Beast 10658 | -6/Factory | Build established: Scavenger-Mutant 10767 | -6/Factory | Repaired Cld. Particle Cannon? 10958 | -6/Factory | Lost 5 parts (2p2u1w) 10985 | -6/Factory | Cargo convoy interrupted 11001 | -6/Factory | Core integrity fell below 50% 11006 | -6/Factory | Released all parts (5) 11035 | -6/Factory | Lost 7 parts (1p2n1u3w) 11479 | -6/Factory | Identified exit to Factory 11562 | -6/Factory | Crushed by falling debris 11706 | -6/Factory | Core integrity fell below 20% 11732 | -6/Factory | Entered another Factory area 11732 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11763 | -5/Factory | Build established: Hacker-Sprinter 11768 | -5/Factory | Discovered new exit (range 12) 11804 | -5/Factory | Identified exit to Factory 11893 | -5/Factory | Fabricated Imp. Antigrav System (x2) 11894 | -5/Factory | Fabricated Adv. ECM Suite (x1) 11896 | -5/Factory | Manually triggered Chute Trap 11896 | -5/Factory | Sucked down chute 11896 | -5/Factory | Entered Waste 11896 | -5/Waste | The area was eerily silent 11957 | -5/Waste | Discovered new exit (range 15) 11992 | -5/Waste | Entered Factory 12111 | -5/Factory | Repaired Broken Adv. Cloaking Device? 12136 | -5/Factory | Discovered new exit (range 9) 12419 | -5/Factory | Entered another Factory area 12419 | -4/Factory | Evolved 2 slots: Propulsion x2 12460 | -4/Factory | Spotted B-86 Titan 12473 | -4/Factory | Hacking Suite fried by hacking feedback 12480 | -4/Factory | Identified exit to Research 12655 | -4/Factory | Build established: Wizard-Sprinter 12675 | -4/Factory | Discovered new exit (range 15) 12704 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12761 | -4/Factory | Discovered new exit (range 6) 12831 | -4/Factory | Entered Research 12831 | -3/Research | Evolved 2 slots: Utility x2 12884 | -3/Research | Repaired Cld. Fission Core 12908 | -3/Research | Identified exit to Research 12980 | -3/Research | Lost 3 parts (1p2n) 13107 | -3/Research | Fabricated Exp. Hacking Suite (x1) 13208 | -3/Research | Found Heavy Servo Lattice 13255 | -3/Research | Repaired Imp. Sensor Array 13445 | -3/Research | Entered another Research area 13445 | -2/Research | Evolved 2 slots: Utility x2 13487 | -2/Research | Identified exit to DSF 13487 | -2/Research | Entered DSF 13499 | -2/DSF | Additional patrols routed to DSF 13503 | -2/DSF | Discovered new exit (range 15) 13508 | -2/DSF | Entered Garrison 13547 | -2/Garrison | Discovered new exit (range 10) 13550 | -2/Garrison | Entered Access 13550 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13691 | -1/Access | System corruption reached 10% 13721 | -1/Access | Lost 6 parts (1p2n2u1w) 13874 | -1/Access | Crushed by falling debris 13905 | -1/Access | Lost 7 parts (3n4u) 14096 | -1/Access | Lost 7 parts (1p4n2u) 14614 | -1/Access | Found Unknown Launcher 14615 | -1/Access | Identified Fusion Bomb Launcher 14642 | -1/Access | Spotted B-99 Colossus 14652 | -1/Access | Core integrity fell below 50% 14667 | -1/Access | System corruption reached 30% 14709 | -1/Access | Lost 6 parts (3n3u) 14722 | -1/Access | Found Fusion Bomb Launcher 14724 | -1/Access | Found Fusion Bomb Launcher 14757 | -1/Access | Found Fusion Bomb Launcher 14774 | -1/Access | Destroyed 7 combat bots 14800 | -1/Access | First assault squad dispatched 14808 | -1/Access | Lost 5 parts (1p2n1u1w) 14826 | -1/Access | Core integrity fell below 20% 14852 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14846_ Penetrated by Slug. 14846_ Adv. Heat Sink destroyed. 14846_ Slug penetrates Wall. 14846_ Penetrated by Slug. 14846_ Slug penetrates Wall. 14847_ The unstable cave ceiling collapses. 14847_ Adv. Heat Sink destroyed. 14847_ Adv. ECM Suite destroyed. 14848_ Penetrated by Slug. 14848_ Slug penetrates B-99 Colossus. 14848_ Acquired 7 matter. 14850_ Penetrated by Slug. 14850_ Imp. Antigrav System destroyed. 14850_ Antigrav Array destroyed. 14850_ Lgt. Quantum Reactor destroyed. 14850_ Fusion Bomb Launcher destroyed. 14850_ Penetrated by Slug. 14850_ Slug penetrates Reinforced Barrier. 14851_ The unstable cave ceiling collapses. 14852_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????? ???????????????????????? | | ???????????##?????""? ???????????????????????? | | ??????#?##?#???? """ ?? #?????????????????? | | ????#?#?###?? ? ?? """ #?????????????????? | | ???#?######## ?? """ #?????????????????? | | ?##?###??#???? ??? = " +?????????????????? | | ?#####??#??## ? ? #?????????????????? | | ?##?#???##???? ??? #?????????????????? | | #################### # #??????????????????? | | # # ## # # ##"""###???????????? | | # # # ???????????? | | # h ???????????? | | #/[ ! BB ??????????????? | | #/[ # BBh #?????????????????? | | #[ =% # #????????????????????? | | # ; % @%##????????????????????? | | # g % ######?????????????????????? | | ########/#"###;;""" % #?#????????????????????????? | | % % "??????????????????????????? | | % "?? ???????????????????????? | | ############### #?? ?#?????????????????????? | | ########## # #?? ???????????????????????? | | #####?#?## ###????? ????????????????????? | | ###?#?#??# " ####? ?????????????????????? | | ###?##?#?# """ #?#??????????????????????????? | | #######?## G #????????????????????????????? | | ##### """ #????????????????????????????? | | #???# " ###??????????????????????????? | | #???# ##???????????????????????????? | | #???# #????????????????????????????? | | #???##########????????????????????????????? | | # ## ############?????????????????????????? | | # ! #???????????????????????? | | # ! #???????????????????????? | | * #! #???????????????????????? | | %#= #???????????????????????? | | [+%[% ????????????????????????? | | ^ ^ =*=#* ????????????????????????? | | ?????????????????????????? | | ###########"##/##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 4 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 65 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 44 Defensive Hacking 46 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Adv. EMP Blaster | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Pulse Rifle | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Hpw. Shock Rifle | -6/Factory | Extracted Com. Matter Pod | -6/Factory | Extracted Imp. EM Pulse Cannon | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Imp. Propulsion Shielding | -6/Factory | Extracted Hyp. Gauss Rifle | -6/Factory | Extracted Angular Momentum Engine | -6/Factory | Extracted HERF Cannon | -6/Factory | Hacked Enh. Nova Cannon | -5/Factory | Scanalyzed Adv. Cloaking Device | -5/Factory | Scanalyzed Hvy. Armored Exoskeleton | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. System Restoration Module | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Lrn. Sensor Array | -3/Research | Hacked Adv. Transmission Jammer | -3/Research | Scanalyzed Adv. Signal Interpreter | -3/Research | Scanalyzed Adv. Terrain Scanner | -3/Research | Scanalyzed Mic. Antimatter Reactor | -3/Research | Scanalyzed Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked A-27 Freighter | -4/Factory | Hacked P-70 Sage | -4/Factory | Hacked O-32 Director | -4/Factory | Hacked M-36 Artificer | -4/Factory | Hacked I-47 Archangel | -4/Factory | Hacked B-60 Warrior | -4/Factory | Hacked Fabricated ------------ Imp. Antigrav System | x2 | -5/Factory | Preloaded Adv. ECM Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGyrokineticChip Manual? 0 Play Time 04:12:10 Cumulative 420.7 hours Start 2024.05.29 @ 20:36:47 End 2024.05.31 @ 13:56:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 260 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae375eca-a3e2-4655-b8d7-266f140dfc45