Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 08:15:06 Player: MrElektro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (2325) 2325 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4551 Bonus ------- Follower Combat Kills 71 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ Advanced Targeting Computer Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Heat Sink Structural Scanner Advanced Targeting Computer Power Shielding Beam Rifle Light EM Pulse Cannon EMP Blaster [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 79 | 7 11 10 12 39 Power 15 | 1 3 2 3 6 Engine 14 | 1 3 2 3 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 2 2 3 2 15 Treads 2 | . . . . 2 Leg 16 | 2 2 3 2 7 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 4 | . . . . 4 Utility 20 | 2 3 2 2 11 Device 12 | 2 2 2 1 5 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 20 | 2 3 3 5 7 Energy Gun 8 | 2 3 2 . 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 6 | . . 1 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 37 | . 2 5 5 25 Power 8 | . 1 1 1 5 Propulsion 11 | . . 2 3 6 Utility 10 | . 1 . 1 8 Weapon 8 | . . 2 . 6 Highest Loss Streak 21 | . 2 3 3 21 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 98 86 88 Engine 12 | . 13 11 10 14 Leg 21 | . 27 32 21 13 Hover 1 | . . . . 4 Device 14 | . 14 21 16 9 Storage 10 | . 13 11 11 8 Protection 7 | . . . 4 16 Energy Gun 10 | . 28 16 10 1 Ballistic Gun 8 | . . 5 11 8 Launcher 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 41 | 7 17 23 27 41 Greatest Support 35 | 20 20 30 30 35 Greatest Overweight (x) 10 | . 1 . 6 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | . 6 8 8 8 Final Capacity 10 | 5 10 10 10 5 Final Carried 10 | 4 10 9 10 1 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1253 | 264 111 60 301 517 Remotely . | . . . . . Salvage Created 2519 | 49 263 468 809 930 Parts 146 | 3 11 26 50 56 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 59 | 1 7 9 19 23 Melee 2 | . . . . 2 Guns 45 | 1 7 9 19 9 Cannons 3 | . . . . 3 AOE 9 | . . . . 9 Classes Destroyed 8 | 1 2 1 2 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 10 | . 3 . 3 4 Grunt 28 | 1 4 4 5 14 Duelist 1 | . . . 1 . Sentry 20 | . . 5 10 5 Best Kill Streak 6 | 1 3 6 4 6 Combat Bots Only 6 | 1 3 6 3 5 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 553 | 4 32 64 149 304 Missed 153 | 1 6 18 42 86 Damage Taken 4418 | 25 229 525 958 2681 Core 867 | . 51 56 198 562 Absorbed by Shields . | . . . . . Redirected to Shielding 61 | . . . . 61 Ignored by Resistances 1291 | 9 67 152 297 766 Regen/Repaired (Parts) 136 | . 16 19 23 78 Core Remaining (%) 71 | 100 79 . 36 . Volleys Fired 174 | 4 20 34 57 59 Largest 2 | 2 2 2 2 2 Hottest 124 | 90 90 90 124 89 Shots Fired 319 | 7 40 55 114 103 Gun 280 | 7 40 55 112 66 Cannon 15 | . . . 2 13 Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 109 | . . 4 55 50 Thermal 159 | 4 40 40 59 16 Explosive 10 | . . . . 10 Electromagnetic 41 | 3 . 11 . 27 Robot Hit Streak 20 | 7 16 17 13 20 Robot Miss Streak 3 | . 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 226 | 7 32 42 85 60 Core Hits 138 | 2 14 18 38 66 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 3 . Burn 5 | . 1 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4336 | 92 389 534 1429 1892 Guns 3071 | 92 389 528 1401 661 Cannons 224 | . . . 21 203 Explosions 975 | . . . . 975 Melee . | . . . . . Ramming 66 | . . 6 7 53 Kinetic 1303 | . . 21 755 527 Thermal 1705 | 50 389 383 667 216 Explosive 439 | . . . . 439 Electromagnetic 823 | 42 . 124 . 657 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots 2 | . . . . 2 Rammed 26 | . . . . 26 Targets Rammed 33 | . . 1 2 30 Kicked 6 | . . 1 2 3 Crushed 1 | . . . . 1 Highest Temperature 444 | 112 217 193 117 444 Average Temperature 98 | 60 95 67 24 161 Received Heat Transfer 2703 | 18 168 294 369 1854 Effects 10 | . . . . 10 Shutdowns 4 | . . . . 4 Interference 5 | . . . . 5 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | 1 4 1 . . Heat Transferred 4427 | 148 1091 1090 1665 433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 271 | 20 134 227 271 224 Initial 47 | . 11 28 31 47 Average 103 | 4 54 89 143 93 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 88 | 100 100 88 77 94 Level 1 11 | . . 11 22 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 5 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault 2 | . . . 2 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . 1 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | 1 9 11 40 35 Peak Tracking Total 7 | 1 4 4 7 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 12 | . 2 2 3 5 Terminals 6 | . 1 1 2 2 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 6 6 12 10 Successful 29 | . 5 4 10 10 Failed 5 | . 1 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . 3 5 1 Terminals 22 | . 3 4 10 5 Fabricators . | . . . . . Repair Stations 10 | . 3 2 2 3 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 2 2 8 5 Record 15 | . . 2 8 5 Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 3 2 2 3 Scan Component 6 | . 2 1 1 2 Repair 4 | . 1 1 1 1 Recycling Unit Hacks 2 | . . . . 2 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 1 1 1 Time 104 | . 26 26 26 26 Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 62 | . . . 62 62 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 31 | . . . 8 23 Total Damage 339 | . . . 64 275 Kills 6 | . . . 2 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4306 | 115 571 631 1534 1455 Spaces Moved 2082 | 88 381 396 718 499 Core 32 | 21 . . 6 5 Treads 24 | . . . . 24 Legs 1884 | 67 381 396 712 328 Wheels . | . . . . . Hover 142 | . . . . 142 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 155 | 103 121 120 168 200 Slowest Speed 550 | 120 190 120 350 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 45 21 81 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . . 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2821 | 102 447 497 935 840 Wait 367 | . 26 45 116 180 Move 2078 | 87 380 395 717 499 Hop . | . . . . . Pick Up 51 | 3 9 9 16 14 Fast Attach 25 | 7 7 1 2 8 Attach 53 | . 4 9 10 30 Detach 15 | 1 1 . 2 11 Swap 1 | . . . . 1 Drop 23 | . . 3 12 8 Fire 174 | 4 20 34 57 59 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 1 2 3 Crush 27 | . . . . 27 Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Lgt. Ion Engine 588 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Lost 3 parts (1n2w) 1216 | -9/Materials | Repaired Structural Scanner 1318 | -9/Materials | Entered Storage 1428 | -9/Storage | Repaired Ion Engine 1718 | -9/Storage | Garrison activated, responded to threat 2084 | -9/Storage | Lost 3 parts (2n1u) 2151 | -9/Storage | Core integrity fell below 50% 2616 | -9/Storage | Discovered new exit (range 12) 2742 | -9/Storage | Met a pair of Derelict thieves 2852 | -9/Storage | Entered Materials 2852 | -8/Materials | Accompanied by 2 allies 2852 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3162 | -8/Materials | Build established: Scavenger-Mutant 3750 | -8/Materials | Repaired Aluminum Leg 3928 | -8/Materials | Lost 4 parts (1p2n1w) 4222 | -8/Materials | Core integrity fell below 50% 4261 | -8/Materials | Core integrity fell below 20% 4307 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Slammed into G-50 Soldier. G-50 Soldier destroyed. [Achievement: Fist Fight] Acquired 24 matter. K-01 Serf collects debris. Slammed into G-47 Trooper. Electrolysis Chamber disabled. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper knocked back. Lgt. Ion Engine destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????? ##?????????????????????? | | ????????? ????????? ##?????????????????????? | | ????????? ==!???????? # ?????????????????????? | | ????????? =!!??????## # ?????????????????????? | | ????????? =!???????## # ?????????????????????? | | ????????? ???????## # ?????????????????????? | | ?????????! ???????## # ?????????????????????? | | ????????? ???????## # ?????????????????????? | | ????????? ???????## # ?????????????????????? | | ?????????#+#???????## # ?????????????????????? | | ?????????# #???????## + ?????????????????????? | | ?????????# #???????## # ?????????????????????? | | ########## #??????### # ????????????????????? | | ### ########## ###### ##? ###????????? | | "" # !####### ####### / ##????????? | | """ =# !%*%!%=%% ]% ##????????? | | """ + ====[*= [ %[ T ##????????? | | """ [#= ![=%! =* ##????????? | | " # ####### ####### ##????????? | | ### ###########+##########???###????????? | | [### #????# #????????????????????? | | ########?# #????#k"T" #????????????????????? | | ???###???#/##???# #????????????????????? | | ???# ?? #???# ! %#????????????????????? | | ###? ?? #???# "" ""@#????????????????????? | | #? 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""" #???###########????????????????????? | | " #??? #??????????????????????????????????? | | " #???? ???????????????????????????????????? | | " #???? ???????????????????????????????????? | | #??###+###???????????????????????????????????? | | ###### $%###########?????????????????????????? | | %[ /! ???????????????????????? | | ^ ???????????????????????? | | ???????????????????????? | | ##+### ############????????????????????????? | | # #######???????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # "" #?????????????????????????????????????????? | | # "Y #?????????????????????????????????????????? | | # "" #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #####??????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Librarian One Hack Too Far Part-time Mechanic Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed MassDeuteriumComputer Manual? 0 Play Time 01:04:30 Cumulative 1.0 hours Start 2024.04.11 @ 21:16:46 End 2024.04.13 @ 08:15:06 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 580e80c0-7d01-4e9f-84d6-be40e08c8a1e