Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 08:15:06
Player: MrElektro
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (63) 315
Value Destroyed (2325) 2325
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (71) 71
TOTAL SCORE: 4551
Bonus
-------
Follower Combat Kills 71
Cogmind
---------
Core Integrity 0/550
Matter 300/300
Energy 100/100
System Corruption 3%
Temperature Cool (9)
Movement Treading (145)
Location -8/Materials
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
Advanced Treads
> --- UTILITY (4) ------
Advanced Targeting Computer
Power Shielding
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Aluminum Leg
Peak State
------------
> --- POWER ------------
Light Ion Engine
Improved Ion Engine
> --- PROPULSION -------
Aluminum Leg
Carbon-fiber Leg
Cesium-ion Thruster
> --- UTILITY ----------
Medium Storage Unit
Seismic Detector
Light Armor Plating
Hardened Medium Armor Plating
> --- WEAPON -----------
Heavy Assault Rifle
Rocket Launcher
> --- INVENTORY --------
Light Nuclear Core
Heat Sink
Structural Scanner
Advanced Targeting Computer
Power Shielding
Beam Rifle
Light EM Pulse Cannon
EMP Blaster
[Rating: 21]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Advanced Treads
Leg Aluminum Leg
Hover Unit Hover Unit
Flight Unit Cesium-ion Thruster
Utility Medium Storage Unit
Device Seismic Detector
Storage Medium Storage Unit
Processor Advanced Targeting Computer
Protection Light Armor Plating
Weapon Heavy Assault Rifle
Energy Gun Improved Medium Laser
Energy Cannon Light EM Pulse Cannon
Ballistic Gun Heavy Assault Rifle
Launcher Rocket Launcher
Special Weapon Welding Torch
Build | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Slots Evolved 4 | . . 2 . 2
Power 1 | . . . . 1
Propulsion 1 | . . 1 . .
Utility 2 | . . 1 . 1
Weapon . | . . . . .
Parts Attached 79 | 7 11 10 12 39
Power 15 | 1 3 2 3 6
Engine 14 | 1 3 2 3 5
Core 1 | . . . . 1
Reactor . | . . . . .
Propulsion 24 | 2 2 3 2 15
Treads 2 | . . . . 2
Leg 16 | 2 2 3 2 7
Wheel . | . . . . .
Hover 2 | . . . . 2
Flight 4 | . . . . 4
Utility 20 | 2 3 2 2 11
Device 12 | 2 2 2 1 5
Storage 1 | . 1 . . .
Processor 1 | . . . . 1
Hackware . | . . . . .
Protection 6 | . . . 1 5
Artifact . | . . . . .
Weapon 20 | 2 3 3 5 7
Energy Gun 8 | 2 3 2 . 1
Energy Cannon 3 | . . . 1 2
Ballistic Gun 6 | . . 1 4 1
Ballistic Cannon . | . . . . .
Launcher 2 | . . . . 2
Special Weapon 1 | . . . . 1
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes 2 | . . 1 1 .
Corrupted Parts 1 | . . . . 1
System Corruption 3 | . . . . 3
Parts Lost 37 | . 2 5 5 25
Power 8 | . 1 1 1 5
Propulsion 11 | . . 2 3 6
Utility 10 | . 1 . 1 8
Weapon 8 | . . 2 . 6
Highest Loss Streak 21 | . 2 3 3 21
To Critical Strikes . | . . . . .
Average Slot Usage (%) 90 | . 97 98 86 88
Engine 12 | . 13 11 10 14
Leg 21 | . 27 32 21 13
Hover 1 | . . . . 4
Device 14 | . 14 21 16 9
Storage 10 | . 13 11 11 8
Protection 7 | . . . 4 16
Energy Gun 10 | . 28 16 10 1
Ballistic Gun 8 | . . 5 11 8
Launcher 1 | . . . . 4
Naked Turns . | . . . . .
Heaviest Build 41 | 7 17 23 27 41
Greatest Support 35 | 20 20 30 30 35
Greatest Overweight (x) 10 | . 1 . 6 10
Average Overweight (x) . | . . . . 1
Largest Inventory Capacity 10 | 5 10 10 10 10
Average Capacity 9 | 5 9 10 10 9
Most Carried 10 | 4 10 10 10 10
Average Carried 8 | . 6 8 8 8
Final Capacity 10 | 5 10 10 10 5
Final Carried 10 | 4 10 9 10 1
Class Distribution
--------------------
69% | Mutant
30% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -9/Storage
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -9 -9 -8
----------- Run | Yrd Mat Mat Sto Mat
Matter Collected 1253 | 264 111 60 301 517
Remotely . | . . . . .
Salvage Created 2519 | 49 263 468 809 930
Parts 146 | 3 11 26 50 56
Haulers Intercepted . | . . . . .
Recyclers Shooed 2 | . . 1 . 1
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Combat Hostiles Destroyed 59 | 1 7 9 19 23
Melee 2 | . . . . 2
Guns 45 | 1 7 9 19 9
Cannons 3 | . . . . 3
AOE 9 | . . . . 9
Classes Destroyed 8 | 1 2 1 2 2
Worker 1 | . 1 . . .
Builder 1 | . . . . 1
Tunneler 1 | . . . . 1
Watcher 1 | . . . 1 .
Swarmer 10 | . 3 . 3 4
Grunt 28 | 1 4 4 5 14
Duelist 1 | . . . 1 .
Sentry 20 | . . 5 10 5
Best Kill Streak 6 | 1 3 6 4 6
Combat Bots Only 6 | 1 3 6 3 5
Max Kills in Single Turn 2 | 1 2 1 1 2
Gunslinging 1 | . 1 . . .
Exploded 2 | . . . . 2
Melee 1 | . . . . 1
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Sto Mat
Hostile Shots Fired 553 | 4 32 64 149 304
Missed 153 | 1 6 18 42 86
Damage Taken 4418 | 25 229 525 958 2681
Core 867 | . 51 56 198 562
Absorbed by Shields . | . . . . .
Redirected to Shielding 61 | . . . . 61
Ignored by Resistances 1291 | 9 67 152 297 766
Regen/Repaired (Parts) 136 | . 16 19 23 78
Core Remaining (%) 71 | 100 79 . 36 .
Volleys Fired 174 | 4 20 34 57 59
Largest 2 | 2 2 2 2 2
Hottest 124 | 90 90 90 124 89
Shots Fired 319 | 7 40 55 114 103
Gun 280 | 7 40 55 112 66
Cannon 15 | . . . 2 13
Launcher 24 | . . . . 24
Special . | . . . . .
Kinetic 109 | . . 4 55 50
Thermal 159 | 4 40 40 59 16
Explosive 10 | . . . . 10
Electromagnetic 41 | 3 . 11 . 27
Robot Hit Streak 20 | 7 16 17 13 20
Robot Miss Streak 3 | . 2 1 3 3
Penetration Max . | . . . . .
Secondary Targets 3 | . 2 . 1 .
Max Gunslinging Chain 1 | . 1 . 1 .
Shots Hit Robots 226 | 7 32 42 85 60
Core Hits 138 | 2 14 18 38 66
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Critical Strikes 5 | . 1 1 3 .
Burn 5 | . 1 1 3 .
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 4336 | 92 389 534 1429 1892
Guns 3071 | 92 389 528 1401 661
Cannons 224 | . . . 21 203
Explosions 975 | . . . . 975
Melee . | . . . . .
Ramming 66 | . . 6 7 53
Kinetic 1303 | . . 21 755 527
Thermal 1705 | 50 389 383 667 216
Explosive 439 | . . . . 439
Electromagnetic 823 | 42 . 124 . 657
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 3 | . . . . 3
Average Corruption 3 | . . . . 3
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Effects 2 | . . . . 2
Message Errors 1 | . . . . 1
Matter Fused 1 | . . . . 1
Overload Shots . | . . . . .
Overflow Damage 1 | . . . . 1
Projectiles . | . . . . .
Explosions 1 | . . . . 1
Melee . | . . . . .
Knockbacks 1 | . . . . 1
Impact 1 | . . . . 1
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 25 | . . . . 25
Shots 2 | . . . . 2
Rammed 26 | . . . . 26
Targets Rammed 33 | . . 1 2 30
Kicked 6 | . . 1 2 3
Crushed 1 | . . . . 1
Highest Temperature 444 | 112 217 193 117 444
Average Temperature 98 | 60 95 67 24 161
Received Heat Transfer 2703 | 18 168 294 369 1854
Effects 10 | . . . . 10
Shutdowns 4 | . . . . 4
Interference 5 | . . . . 5
Short Circuit 1 | . . . . 1
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried 2 | . . . . 2
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 6 | 1 4 1 . .
Heat Transferred 4427 | 148 1091 1090 1665 433
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 2 | . . . . 2
Alert | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Peak Influence 271 | 20 134 227 271 224
Initial 47 | . 11 28 31 47
Average 103 | 4 54 89 143 93
Maximum Alert Level 1 | . . 1 1 1
Low Security (%) 88 | 100 100 88 77 94
Level 1 11 | . . 11 22 5
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 9 | . . . 5 4
Investigation 1 | . . . . 1
Extermination . | . . . . .
Reinforcement 5 | . . . 2 3
Assault 2 | . . . 2 .
Garrison 1 | . . . 1 .
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded 3 | . . . 1 2
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Distress Signals 6 | . 1 1 2 2
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 96 | 1 9 11 40 35
Peak Tracking Total 7 | 1 4 4 7 5
Tactical Retreats 2 | . . 1 1 .
Traps | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Traps Triggered 3 | . 2 1 . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -9 -8
---------- Run | Yrd Mat Mat Sto Mat
Machines Disabled 7 | . . 1 . 6
Max in Single Turn 2 | . . 1 . 2
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Machines Accessed 12 | . 2 2 3 5
Terminals 6 | . 1 1 2 2
Fabricators . | . . . . .
Repair Stations 4 | . 1 1 1 1
Recycling Units 2 | . . . . 2
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks 34 | . 6 6 12 10
Successful 29 | . 5 4 10 10
Failed 5 | . 1 2 2 .
Catastrophic . | . . . . .
Database Lockouts . | . . . . .
Manual 9 | . . 3 5 1
Terminals 22 | . 3 4 10 5
Fabricators . | . . . . .
Repair Stations 10 | . 3 2 2 3
Recycling Units 2 | . . . . 2
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks 17 | . 2 2 8 5
Record 15 | . . 2 8 5
Emergency Access Points 1 | . 1 . . .
Locate Traps 1 | . 1 . . .
Fabricator Hacks . | . . . . .
Repair Station Hacks 10 | . 3 2 2 3
Scan Component 6 | . 2 1 1 2
Repair 4 | . 1 1 1 1
Recycling Unit Hacks 2 | . . . . 2
Recycle Component 1 | . . . . 1
Process 1 | . . . . 1
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 4 | . . 1 2 1
Full Trace Events 2 | . . . 1 1
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired 4 | . 1 1 1 1
Time 104 | . 26 26 26 26
Parts Recycled 1 | . . . . 1
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -9 -8
------------ Run | Yrd Mat Mat Sto Mat
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -9 -8
-------- Run | Yrd Mat Mat Sto Mat
Total Allies 2 | . . . 2 .
Largest Group 2 | . . . 2 2
Highest-Rated Group 62 | . . . 62 62
Highest-Rated Ally 31 | . . . 31 31
Total Orders . | . . . . .
Ally Attacks 31 | . . . 8 23
Total Damage 339 | . . . 64 275
Kills 6 | . . . 2 4
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -9 -8
------- Run | Yrd Mat Mat Sto Mat
Robot Analysis Total . | . . . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -9 -8
------------- Run | Yrd Mat Mat Sto Mat
Turns Passed 4306 | 115 571 631 1534 1455
Spaces Moved 2082 | 88 381 396 718 499
Core 32 | 21 . . 6 5
Treads 24 | . . . . 24
Legs 1884 | 67 381 396 712 328
Wheels . | . . . . .
Hover 142 | . . . . 142
Flight . | . . . . .
Fastest Speed 50 | 50 120 120 120 120
Average Speed 155 | 103 121 120 168 200
Slowest Speed 550 | 120 190 120 350 550
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 37 | 5 45 21 81 35
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 61 | . . . . 61
Melee . | . . . . .
Projectile . | . . . . .
AOE 61 | . . . . 61
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -9 -8
--------- Run | Yrd Mat Mat Sto Mat
Total 2821 | 102 447 497 935 840
Wait 367 | . 26 45 116 180
Move 2078 | 87 380 395 717 499
Hop . | . . . . .
Pick Up 51 | 3 9 9 16 14
Fast Attach 25 | 7 7 1 2 8
Attach 53 | . 4 9 10 30
Detach 15 | 1 1 . 2 11
Swap 1 | . . . . 1
Drop 23 | . . 3 12 8
Fire 174 | 4 20 34 57 59
Melee . | . . . . .
Ram . | . . . . .
Kick 6 | . . 1 2 3
Crush 27 | . . . . 27
Escape Stasis . | . . . . .
Rewire 1 | . . . 1 .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [Sub])
-9/Materials
-9/Storage
-8/Materials
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
76 | -11/Scrapyard | Discovered new exit (range 8)
116 | -11/Scrapyard | Entered Materials
131 | -10/Materials | Discovered new exit (range 15)
317 | -10/Materials | Build established: Mutant
362 | -10/Materials | Repaired Lgt. Ion Engine
588 | -10/Materials | Discovered new exit (range 15)
687 | -10/Materials | Entered another Materials area
687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
720 | -9/Materials | Discovered new exit (range 9)
1031 | -9/Materials | Lost 3 parts (1n2w)
1216 | -9/Materials | Repaired Structural Scanner
1318 | -9/Materials | Entered Storage
1428 | -9/Storage | Repaired Ion Engine
1718 | -9/Storage | Garrison activated, responded to threat
2084 | -9/Storage | Lost 3 parts (2n1u)
2151 | -9/Storage | Core integrity fell below 50%
2616 | -9/Storage | Discovered new exit (range 12)
2742 | -9/Storage | Met a pair of Derelict thieves
2852 | -9/Storage | Entered Materials
2852 | -8/Materials | Accompanied by 2 allies
2852 | -8/Materials | Evolved 2 slots: Power x1, Utility x1
3162 | -8/Materials | Build established: Scavenger-Mutant
3750 | -8/Materials | Repaired Aluminum Leg
3928 | -8/Materials | Lost 4 parts (1p2n1w)
4222 | -8/Materials | Core integrity fell below 50%
4261 | -8/Materials | Core integrity fell below 20%
4307 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
K-01 Serf collects debris.
Slammed into G-50 Soldier.
G-50 Soldier destroyed.
[Achievement: Fist Fight]
Acquired 24 matter.
K-01 Serf collects debris.
Slammed into G-47 Trooper.
Electrolysis Chamber disabled.
K-01 Serf collects debris.
Slammed into G-47 Trooper. <x2>
K-01 Serf collects debris.
Slammed into G-47 Trooper. <x2>
G-47 Trooper knocked back.
Lgt. Ion Engine destroyed.
Slammed into G-47 Trooper.
K-01 Serf collects debris.
Slammed into G-47 Trooper. <x3>
K-01 Serf collects debris.
Slammed into G-47 Trooper.
[Achievement: First Step to Greatness]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 21
Energy Capacity 430
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 375
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Power Shielding 33
Evasion (%) 55
Targeting Accuracy 8
Recoil Reduction 1
Particle Charging 15
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Crack Shot
First Step to Greatness
Fist Fight
Librarian
One Hack Too Far
Part-time Mechanic
Risk Taker
Troublemaker
Uninvited Guest
Challenges
------------
None
Game
------
Seed MassDeuteriumComputer
Manual? 0
Play Time 01:04:30
Cumulative 1.0 hours
Start 2024.04.11 @ 21:16:46
End 2024.04.13 @ 08:15:06
Sessions 6
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 1
Rogue 0
Adventurer 1
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 1
Gallery% 3
Achievement% 3
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 2
Font 36/Smallcaps
Map View 76x50
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 580e80c0-7d01-4e9f-84d6-be40e08c8a1e