Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 16:38:20 Player: Selene Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (161) 805 Value Destroyed (4252) 4252 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 12717 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1300/1300 Matter 68/300 Energy 317/325 System Corruption 0% Temperature Cool (10) Movement Flying (28) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Power Amplifier Experimental Cooling System Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite ECM Suite Improved Utility Shielding > --- WEAPON (2) ------- Cooled Plasma Cannon Lance > --- INVENTORY (10) --- Light Antimatter Reactor Q-thruster Impulse Thruster Array Advanced Terrain Scan Processor Precision Energy Filter Compact HERF Cannon Hypervelocity Gauss Rifle Helical Railgun Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Experimental Cooling System Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite ECM Suite Improved Utility Shielding > --- WEAPON ----------- Cooled Plasma Cannon Lance > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Impulse Thruster Array Advanced Terrain Scan Processor Precision Energy Filter Compact HERF Cannon Hypervelocity Gauss Rifle Helical Railgun Advanced Datajack [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 . . . 4 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 1 . . . 2 . . 1 . 1 Utility 8 | . . . 2 1 . . . 2 . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 166 | 8 10 9 28 15 30 2 5 11 4 17 14 7 6 Power 19 | 2 1 1 3 1 5 . . . . 2 2 1 1 Engine 8 | 2 1 1 . . 3 . . . . 1 . . . Core 9 | . . . 3 1 2 . . . . 1 2 . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 36 | 2 4 3 5 2 10 . 1 4 . 1 1 1 2 Treads 15 | . 2 3 2 1 7 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 11 | 2 2 . 3 1 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . 1 4 . 1 1 1 2 Utility 62 | 2 3 2 6 7 8 2 3 5 4 9 4 4 3 Device 24 | 1 1 1 3 1 4 . 2 1 1 3 2 2 2 Storage 5 | 1 1 . . 1 . . 1 . . . . . 1 Processor 10 | . . . 1 1 . . . 1 . 4 2 1 . Hackware 5 | . . . . . . . . 2 1 2 . . . Protection 18 | . 1 1 2 4 4 2 . 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 2 3 14 5 7 . 1 2 . 5 7 1 . Energy Gun 15 | . . . 7 3 4 . . . . 1 . . . Energy Cannon 4 | . . . 1 . 1 . 1 . . . 1 . . Ballistic Gun 12 | 2 2 3 3 . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 8 | . . . 1 2 1 . . 1 . 2 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 15 | . . . 2 1 6 . 1 . 1 2 1 1 . Parts Lost 48 | . 5 4 4 3 14 . . . . 8 6 4 . Power 10 | . 1 . 2 . 3 . . . . . 2 2 . Propulsion 15 | . 1 2 . 2 5 . . . . 2 2 1 . Utility 15 | . 1 1 2 1 5 . . . . 3 1 1 . Weapon 8 | . 2 1 . . 1 . . . . 3 1 . . Highest Loss Streak 6 | . 2 3 1 1 3 . . . . 6 6 2 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 19 | 4 17 19 19 24 24 25 28 11 4 4 4 4 5 Power . | . 1 1 . 1 . . . . . . . . . Propulsion 5 | 3 4 6 6 5 6 8 6 1 . . . . . Utility 7 | . 6 6 6 8 8 11 14 6 1 1 1 . 1 Weapon 5 | . 4 3 5 9 8 6 6 3 2 1 1 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 83 | 2 7 2 10 8 19 1 7 13 1 . 3 2 8 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 26 | 2 . 2 2 3 10 . 2 3 . . . . 2 Utility 31 | . 4 . 4 2 3 1 4 8 . . 2 1 2 Weapon 19 | . 2 . 3 3 6 . . 1 . . 1 1 2 Tool/Special 4 | . . . 1 . . . 1 1 1 . . . . Average Slot Usage (%) 96 | . 98 99 99 99 98 100 94 89 100 98 80 69 79 Engine 2 | . 13 14 1 . 1 . . . . . 3 3 . Core 6 | . . . 9 9 7 9 9 6 6 5 5 3 . Treads 8 | . 8 19 9 8 10 9 9 . . . . . . Wheel 12 | . 18 8 12 17 15 18 18 . . . . . . Flight 5 | . . . . . . . . 24 33 32 22 15 21 Device 14 | . 10 12 15 17 14 18 14 14 6 9 16 17 17 Storage 8 | . 14 14 11 9 9 9 9 1 . . . . 2 Processor 8 | . . . 8 9 9 9 9 10 13 14 16 17 19 Hackware 1 | . . . . . . . . 7 13 11 5 3 . Protection 7 | . 3 . 8 9 12 9 7 7 13 9 . 1 4 Energy Gun 10 | . . . 11 17 17 18 17 2 . . . . . Ballistic Gun 5 | . 28 28 7 . . . . . . . . . . Peak Build Rating 110 | 8 9 11 21 30 35 34 39 53 59 65 70 72 110 Average Rating 31 | 5 8 9 16 28 31 33 34 45 52 58 61 59 98 On Entrance 30 | . 7 9 11 21 30 33 34 37 50 54 28 52 61 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 217 | 15 52 48 55 102 103 98 217 16 16 26 20 21 44 Greatest Support 69 | 26 40 40 46 24 69 20 20 20 20 26 20 21 48 Greatest Overweight (x) 10 | . 5 4 5 8 8 4 10 . . . . . 2 Average Overweight (x) 1 | . 2 2 2 3 3 4 5 . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 25 25 25 35 35 5 5 5 5 10 Average Capacity 20 | 7 19 20 20 24 25 25 29 12 5 5 5 5 8 Most Carried 35 | 8 20 20 20 25 25 25 35 34 5 5 5 5 10 Average Carried 19 | 5 17 19 19 24 24 24 29 11 5 4 4 4 6 Final Capacity 35 | 8 20 20 20 25 25 25 35 5 5 5 5 5 10 Final Carried 35 | 5 18 20 20 25 25 25 35 5 5 5 3 5 10 Class Distribution -------------------- 60% | Mutant 10% | Hauler-Mutant 9% | Scavenger-Mutant 5% | Scout 5% | Hacker-Ninja 3% | Hacker-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Ninja | -6/Factory Scout | -5/Factory Ninja | -4/Factory Ninja | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Matter Collected 3959 | 311 445 338 984 299 501 . 61 . 260 475 154 . 131 Remotely . | . . . . . . . . . . . . . . Salvage Created 5731 | 124 517 278 1374 957 1795 . . . . 477 78 . 131 Parts 273 | 12 34 19 63 46 62 . . . . 22 8 . 7 Haulers Intercepted 14 | . . . 5 4 3 . . . . 2 . . . Recyclers Shooed 4 | . 1 . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 105 | . 12 9 27 21 29 . . . . 4 3 . . Melee 1 | . . . . . . . . . . 1 . . . Guns 74 | . 12 9 18 13 22 . . . . . . . . AOE 24 | . . . 8 7 3 . . . . 3 3 . . Classes Destroyed 13 | 2 4 2 3 . . . . . . 2 . . . Worker 8 | . . 1 2 . 2 . . . . 2 . . 1 Builder 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . Hauler 14 | . . . 5 4 3 . . . . 2 . . . Recycler 9 | 1 . . 2 1 3 . . . . 1 . . 1 Operator 6 | . 1 . 1 1 . . . . . 2 1 . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 14 | . 3 . 4 3 1 . . . . 3 . . . Swarmer 28 | . 3 5 5 11 3 . . . . 1 . . . Cutter 5 | . . . . . . . . . . 2 3 . . Grunt 40 | . 9 2 12 4 13 . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . Sentry 29 | . . 2 8 6 13 . . . . . . . . Best Kill Streak 12 | 5 3 3 12 5 7 . . . . 2 3 . 1 Combat Bots Only 7 | . 3 3 6 4 7 . . . . 2 3 . . Max Kills in Single Turn 6 | 1 1 1 6 3 2 . . . . 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 2 . . . . 2 2 . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Hostile Shots Fired 676 | . 65 58 128 83 178 . . 4 . 75 45 40 . Missed 212 | . 11 9 51 20 43 . . 2 . 37 20 19 . Hits 464 | . 54 49 77 63 135 . . 2 . 38 25 21 . Melee 11 | . . . . . . . . . . 10 1 . . Projectile 453 | . 54 49 77 63 135 . . 2 . 28 24 21 . Critical Strikes 29 | . 1 3 4 3 8 . . . . 6 1 3 . Actively Blocked 1 | . . . . . . . . . . 1 . . . Damage Taken 7247 | . 629 583 1083 898 2051 . . 36 . 980 618 369 . Core 1356 | . 97 103 231 108 280 . . 18 . 259 111 149 . Absorbed by Shields 5 | . . . . . . . . . . . 5 . . Redirected to Shielding 329 | . . . 54 20 122 . . 11 . 122 . . . Ignored by Resistances 46 | . . . . . 46 . . . . . . . . Regen/Repaired (Parts) 313 | . . . 45 93 . . . . . 87 46 42 . Core Remaining (%) 61 | 100 . 20 42 . . . 29 . . 67 88 87 . Volleys Fired 511 | 11 46 34 115 76 132 . . . . 24 65 4 4 Largest 2 | 2 2 2 2 2 2 . . . . 1 1 1 1 Hottest 130 | 40 40 40 130 117 117 . . . . 105 105 35 35 Shots Fired 880 | 22 92 67 196 147 259 . . . . 24 65 4 4 Gun 756 | 22 92 67 188 142 245 . . . . . . . . Cannon 99 | . . . . . 11 . . . . 17 63 4 4 Launcher 25 | . . . 8 5 3 . . . . 7 2 . . Special . | . . . . . . . . . . . . . . Kinetic 263 | 22 92 67 72 . 10 . . . . . . . . Thermal 592 | . . . 116 142 246 . . . . 17 63 4 4 Explosive 25 | . . . 8 5 3 . . . . 7 2 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 13 9 18 13 22 . . . . 5 1 . . Robot Miss Streak 4 | 4 2 4 3 3 2 . . . . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 606 | 13 69 43 131 108 193 . . 1 . 37 2 6 3 Core Hits 255 | 6 29 17 58 43 65 . . . . 21 16 . . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 45 | . 1 . 8 11 21 . . . . 3 . 1 . Burn 37 | . . . 8 11 18 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 173 | . . . 3 . . . . 1 . 129 5 25 10 Impact 1 | . . . 1 . . . . . . . . . . Slashing 132 | . . . 2 . . . . 1 . 129 . . . Piercing 35 | . . . . . . . . . . . 5 21 9 Sneak Attacks 17 | . . . 1 . . . . . . 10 . 3 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14271 | 179 852 481 3271 2545 3610 . . 42 . 2522 404 178 187 Guns 8691 | 179 852 481 2038 1904 3237 . . . . . . . . Cannons 205 | . . . . . 175 . . . . . 30 . . Explosions 3166 | . . . 1183 641 198 . . . . 770 374 . . Melee 2209 | . . . 50 . . . . 42 . 1752 . 178 187 Ramming . | . . . . . . . . . . . . . . Kinetic 2343 | 179 852 481 656 . 175 . . . . . . . . Thermal 7161 | . . . 1990 1904 3237 . . . . . 30 . . Explosive 2543 | . . . 575 641 198 . . . . 770 359 . . Electromagnetic 15 | . . . . . . . . . . . 15 . . Impact 50 | . . . 50 . . . . . . . . . . Slashing 1794 | . . . . . . . . 42 . 1752 . . . Piercing 365 | . . . . . . . . . . . . 178 187 Highest Corruption 1 | . . . . 1 1 1 . . . . . . . Average Corruption 1 | . . . . 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . . 9 14 6 . . . . . . . Message Errors 7 | . . . . 2 3 2 . . . . . . . Matter Fused 6 | . . . . 2 3 1 . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . . Energy Discharges 3 | . . . . 1 1 1 . . . . . . . Data Loss (minor) 7 | . . . . 2 4 1 . . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots 26 | . . . . . 1 . . . . 17 8 . . Overflow Damage 667 | . . . 126 73 10 . . 7 . 247 16 71 117 Projectiles 6 | . . . . . 6 . . . . . . . . Explosions 260 | . . . 126 73 4 . . . . 41 16 . . Melee 401 | . . . . . . . . 7 . 206 . 71 117 Knockbacks 4 | . . . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . . 54 34 . . . . . 197 121 . . Shots 11 | . . . 3 1 . . . . . 4 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 286 | 1 44 32 199 200 98 . . 4 . 286 138 8 . Average Temperature 49 | 1 16 13 84 21 20 . . 4 . 52 82 8 . Received Heat Transfer 2706 | . 357 222 435 351 1062 . . 18 . 72 162 27 . Effects 2 | . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 1 4 . . . . . . . . Combat Hostiles 6 | . . . 1 1 4 . . . . . . . . Parts Melted 56 | . . . 13 17 26 . . . . . . . . Heat Transferred 17224 | . . . 4150 4847 8177 . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 89 | 100 100 100 65 74 100 100 . 100 100 100 100 100 100 Level 1 10 | . . . 34 25 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 322 | 10 71 107 322 313 168 52 . 65 22 199 134 61 27 Initial 120 | . . 1 22 86 120 33 . . 22 . 81 44 7 Average 76 | 2 17 19 114 134 106 14 . 3 8 50 84 33 5 Influence Increases 5089 | 25 392 230 987 769 905 165 . 75 . 833 405 260 43 Destroy 0b10 Robot/C 2120 | . 240 180 540 420 580 . . . . 60 60 40 . Destroy 0b10 Robot/NC 290 | 25 20 5 80 45 45 . . . . 55 5 . 10 Destroy Leader 606 | . 66 30 158 124 188 . . . . 10 10 20 . Successful Hack 394 | . 17 . 30 53 32 15 . . . 165 54 28 . Select Force Hacks 150 | . . . . . . 150 . . . . . . . Disable Machine 360 | . . . 105 30 15 . . . . 165 30 15 . Destroy Structure 464 | . 4 . 59 37 45 . . . . 123 126 52 18 Partial Spotted 300 | . . . . 15 . . . . . 135 60 75 15 Lose Combat Pursuer 405 | . 45 15 15 45 . . . 75 . 120 60 30 . Influence Decreases 5089 | 25 388 175 840 689 1106 240 10 10 65 666 482 335 58 Entered New Map 571 | . . 3 37 120 166 52 10 . 43 . 86 46 8 Time Decay 3333 | 25 338 152 483 539 569 188 . 10 22 475 326 156 50 Lost Part 443 | . 50 20 40 30 130 . . . . 73 60 40 . Lost Ally 208 | . . . . . 105 . . . . . 10 93 . Purge Threat 534 | . . . 280 . 136 . . . . 118 . . . Squads Dispatched 53 | . 3 . 3 3 6 . . . . 20 13 5 . Investigation 28 | . 1 . 1 2 2 . . . . 12 6 4 . Extermination 7 | . . . . . . . . . . 5 1 1 . Reinforcement 12 | . 2 . 2 1 1 . . . . 3 3 . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Distress Signals 14 | . 1 . 5 1 2 . . 1 . 3 . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 237 | . 23 10 39 33 38 . 2 6 . 46 18 20 2 Peak Tracking Total 10 | . 5 3 7 4 8 . 2 6 . 8 8 10 1 Tactical Retreats 33 | . 2 1 1 3 . . . 1 . 12 8 4 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Traps Triggered 12 | . 1 . . 3 3 . . 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . 2 . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Machines Disabled 24 | . . . 7 2 1 . . . . 11 2 1 . Max in Single Turn 4 | . . . 4 1 1 . . . . 2 2 1 . Garrison Access 4 | . . . . . 1 . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Machines Accessed 125 | . 6 . 15 9 17 11 5 1 . 38 13 7 3 Terminals 62 | . 3 . 9 5 14 6 . . . 17 5 1 2 Fabricators 9 | . . . . . . . . 1 . 4 1 2 1 Repair Stations 9 | . 1 . 2 1 . . . . . 3 1 1 . Recycling Units 27 | . 2 . 2 1 2 5 . . . 8 4 3 . Scanalyzers 8 | . . . 2 2 . . . . . 3 1 . . Garrison Access 5 | . . . . . 1 . . . . 3 1 . . Total Hacks 390 | . 22 . 49 29 43 28 16 1 . 128 54 15 5 Successful 223 | . 12 . 28 16 23 18 16 1 . 72 28 9 . Failed 165 | . 10 . 20 13 20 10 . . . 55 26 6 5 Catastrophic 28 | . 1 . 4 2 3 2 . . . 8 5 2 1 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . Manual 168 | . 14 . 23 10 13 17 . . . 62 19 7 3 Terminals 213 | . 14 . 34 18 35 17 . . . 67 23 2 3 Fabricators 27 | . . . . . . . . 1 . 16 4 4 2 Repair Stations 29 | . 1 . 4 3 . . . . . 11 6 4 . Recycling Units 71 | . 7 . 4 4 6 11 . . . 19 15 5 . Scanalyzers 24 | . . . 7 4 . . . . . 9 4 . . Garrison Access 10 | . . . . . 2 . . . . 6 2 . . Terminal Hacks 80 | . 5 . 10 6 14 4 16 . . 19 6 . . Record 9 | . . . . . . . 8 . . . 1 . . Part Schematic 2 | . . . 1 . . 1 . . . . . . . Robot Analysis 12 | . 2 . 1 1 . . 7 . . 1 . . . Prototype ID Bank 10 | . 1 . 2 1 1 3 . . . 1 1 . . Open Door 7 | . . . . . 7 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . 1 1 1 . . . . 1 . . . Unreport Threat 5 | . . . 2 . 2 . . . . 1 . . . Locate Traps 7 | . . . 2 . . . . . . 4 1 . . Disarm Traps 1 | . . . . . . . . . . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 2 | . . . . 1 . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . 1 . . . . 2 1 . . Registered Components 2 | . . . . . . . . . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . Zone Layout 4 | . . . . 1 1 . . . . 2 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . 1 . 7 3 1 . Network Status 6 | . . . . . . . . 1 . 3 1 1 . Load Schematic 3 | . . . . . . . . . . 2 1 . . Build 3 | . . . . . . . . . . 2 1 . . Repair Station Hacks 16 | . . . 3 2 . . . . . 5 3 3 . Scan Component 8 | . . . 2 1 . . . . . 3 1 1 . Repair 6 | . . . 1 1 . . . . . 2 1 1 . Refit 2 | . . . . . . . . . . . 1 1 . Recycling Unit Hacks 21 | . 2 . 2 1 2 5 . . . 4 4 1 . Retrieve Components 21 | . 2 . 2 1 2 5 . . . 4 4 1 . Scanalyzer 19 | . . . 7 4 . . . . . 5 3 . . Insert Component 10 | . . . 3 2 . . . . . 3 2 . . Analyze 9 | . . . 4 2 . . . . . 2 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . . 3 . . . Seal Access 4 | . . . . . 1 . . . . 3 . . . Unauthorized Hacks 71 | . 5 . 6 3 6 9 . . . 29 9 4 . Terminals 42 | . 4 . 4 2 4 4 . . . 18 5 1 . Track 2 | . . . . . . . . . . 2 . . . Assimilate 5 | . 1 . . . . . . . . 3 1 . . Botnet 25 | . 3 . 4 2 4 4 . . . 5 3 . . Disrupt 3 | . . . . . . . . . . 2 . 1 . Skim 7 | . . . . . . . . . . 6 1 . . Fabricators 5 | . . . . . . . . . . 4 . 1 . Liberate 2 | . . . . . . . . . . 1 . 1 . Haulers 2 | . . . . . . . . . . 2 . . . Recompile 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Recycling Units 23 | . . . 2 1 2 5 . . . 7 4 2 . Reject 5 | . . . 2 1 2 . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . Fedlink 12 | . . . . . . . . . . 7 4 1 . Scrapoids 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 93 | . 4 . 13 9 12 7 . . . 31 11 3 3 Full Trace Events 10 | . . . 1 . 2 . . . . 4 2 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 2 . 1 . . . 2 1 . . Parts Built 4 | . . . . . . . . . . 3 1 . . Authchips 1 | . . . . . . . . . . 1 . . . Time 317 | . . . . . . . . . . 244 73 . . Total Part Build Rating 22 | . . . . . . . . . . 19 3 . . Parts Repaired 6 | . . . 1 1 . . . . . 2 1 1 . Time 260 | . . . 38 32 . . . . . 100 30 60 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 44 | . 3 . 12 . 4 11 . . . 6 7 1 . Parts Scanalyzed 9 | . . . 3 2 . . . . . 3 1 . . Part Schematics Acquired 8 | . . . 3 2 . . . . . 2 1 . . Parts Damaged 2 | . . . . . . . . . . 1 1 . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 3 1 Non-combat 4 | . . . . . . . . . . . . 3 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 3 1 parse_system 1 | . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Total Allies 6 | . . . . . . . . . . . 1 5 . Largest Group 5 | . . . . . . . . . . . 1 5 . Highest-Rated Group 235 | . . . . . . . . . . . 10 235 . Highest-Rated Ally 47 | . . . . . . . . . . . 10 47 . Total Orders 4 | . . . . . 4 . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . 27 . Total Damage 555 | . . . . . . . . . . . . 555 . Kills 2 | . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Active Infowar (turns) 11750 | 20 877 691 1796 1663 1185 649 1754 131 87 1632 727 354 184 Sensors 8671 | . . . 1796 478 964 649 1752 131 87 1631 727 306 150 Seismic 3605 | 20 877 691 611 1185 221 . . . . . . . . Machine Analysis 3057 | . . . . . . . . 73 87 1632 727 354 184 Jamming 1 | . . . . . . . . . . . 1 . . ECM 1149 | . . . . . . . 2 39 . 605 179 174 150 Robot Analysis Total 12 | . 2 . 1 1 . . 7 . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches 17 | . . . . . 17 . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Turns Passed 15925 | 128 1222 1073 2599 1813 1928 649 3398 131 87 1632 727 354 184 Spaces Moved 14705 | 80 702 602 1391 955 881 450 1845 253 295 4416 1655 730 450 Core 3 | 3 . . . . . . . . . . . . . Treads 396 | . 17 127 231 . 21 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 6507 | 77 685 475 1160 955 860 450 1845 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7799 | . . . . . . . . 253 295 4416 1655 730 450 Fastest Speed 24 | 50 90 130 105 120 140 140 140 26 26 24 24 27 28 Average Speed 83 | 89 127 154 144 144 145 140 169 26 26 24 26 29 29 Slowest Speed 320 | 100 240 320 240 210 240 140 230 26 26 29 29 32 172 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . . 45 10 3 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 80 98 98 62 94 99 93 9 96 83 37 23 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 10 | . . 2 . . . 5 . . . 3 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . 4 . . . . . . Spaces Dug 178 | . . . 5 12 10 . . . . 78 44 18 11 Terrain Destroyed 363 | . . . 52 42 46 . . . . 119 72 21 11 Melee 97 | . . . . . . . . . . 68 5 17 7 Projectile 90 | . . . . . 4 . . . . 17 61 4 4 AOE 176 | . . . 52 42 42 . . . . 34 6 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Was Fac Fac Fac Res Total 17134 | 111 940 685 1781 1237 1287 471 2131 318 304 4694 1862 830 483 Wait 1123 | 1 143 24 150 148 150 12 237 30 1 91 87 49 . Move 14582 | 79 701 601 1390 954 880 449 1844 253 294 4332 1634 723 448 Hop 52 | . . . . . . . . . . 38 10 3 1 Pick Up 199 | 7 25 9 32 21 36 3 22 7 1 11 9 6 10 Fast Attach 44 | 7 1 1 2 1 3 . 2 4 . 7 6 8 2 Attach 63 | . 4 4 7 5 14 . 2 5 . 6 8 4 4 Detach 14 | . . . 1 . 1 . 2 1 . 5 2 2 . Swap 181 | 3 11 7 48 17 27 2 6 5 5 35 12 2 1 Drop 163 | 3 9 5 33 15 32 5 16 12 3 16 7 4 3 Fire 511 | 11 46 34 115 76 132 . . . . 24 65 4 4 Melee 173 | . . . 3 . . . . 1 . 129 5 25 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 17 . . Rewire 5 | . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 12) 989 | -10/Materials | Discovered new exit (range 7) 1351 | -10/Materials | Entered Mines 1360 | -10/Mines | Met a Derelict bent on vengeance 1408 | -10/Mines | Learned location of Storage (-8) 1476 | -10/Mines | Learned Materials non-interactive machine intel 1516 | -10/Mines | Core integrity fell below 50% 1565 | -10/Mines | Lost 3 parts (2n1u) 1652 | -10/Mines | Discovered new exit (range 6) 1832 | -10/Mines | Discovered new exit (range 9) 2111 | -10/Mines | Discovered new exit (range 6) 2419 | -10/Mines | Build established: Scavenger-Mutant 2424 | -10/Mines | Entered Materials 2424 | -9/Materials | Evolved 2 slots: Utility x2 2425 | -9/Materials | Loaded intel: 41 non-interactive machine locations 2822 | -9/Materials | Build established: Mutant 3329 | -9/Materials | Discovered new exit (range 15) 3621 | -9/Materials | Build established: Scavenger-Mutant 3876 | -9/Materials | Discovered new exit (range 7) 4077 | -9/Materials | Build established: Mutant 4130 | -9/Materials | Core integrity fell below 50% 4505 | -9/Materials | Repaired Lgt. Nuclear Core 4507 | -9/Materials | Discovered new exit (range 10) 4663 | -9/Materials | Central database locked down 4677 | -9/Materials | Discovered new exit (range 14) 5021 | -9/Materials | Identified exit to Materials 5023 | -9/Materials | Entered another Materials area 5023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5057 | -8/Materials | Discovered new exit (range 13) 5082 | -8/Materials | Identified exit to Storage 5155 | -8/Materials | Discovered exit to Storage (range 16) 5365 | -8/Materials | Discovered new exit (range 8) 5742 | -8/Materials | Repaired Arm. Wheel 6836 | -8/Materials | Entered Storage 7037 | -8/Storage | Garrison activated, responded to threat 7838 | -8/Storage | Discovered new exit (range 11) 7892 | -8/Storage | Core integrity fell below 50% 7936 | -8/Storage | Lost 9 allies 7943 | -8/Storage | Lost 3 parts (2n1u) 8011 | -8/Storage | Lost 3 parts (1p1u1w) 8019 | -8/Storage | Destroyed 7 combat bots 8552 | -8/Storage | Build established: Scavenger-Mutant 8759 | -8/Storage | Used back door to open Recycling access 8759 | -8/Storage | Discovered new exit (range 5) 8763 | -8/Storage | Identified exit to Recycling 8764 | -8/Storage | Entered Recycling 9198 | -8/Recycling | Build established: Mutant 9231 | -8/Recycling | Discovered new exit (range 8) 9379 | -8/Recycling | Scanned before Scraplab entrance 9399 | -8/Recycling | Entered Scraplab 9410 | -8/Recycling | Discovered new exit (range 2) 9410 | -8/Recycling | Identified exit to Scraptown 9413 | -8/Recycling | Entered Scraptown 9413 | -8/Scraptown | System corruption cleaned by C-Scrubber 9600 | -8/Scraptown | Visited Symbiants 9635 | -8/Scraptown | Visited Spacefarers 9973 | -8/Scraptown | Visited Cyclists 10025 | -8/Scraptown | Visited UFD Registry 10025 | -8/Scraptown | Registered with UFD as "Deathcircuit" 10041 | -8/Scraptown | Visited The Evicted 10076 | -8/Scraptown | Visited IN-MT5's Study 10146 | -8/Scraptown | Discovered new exit (range 11) 10240 | -8/Scraptown | Visited Comm Corps 10321 | -8/Scraptown | Entered Cyclist Reading Room 10362 | -8/Scraptown | Visited Assassins FH 10443 | -8/Scraptown | Visited Junk Repository 10500 | -8/Scraptown | Visited LU-1G1's Boring Crew 10554 | -8/Scraptown | Visited Botcube Research 10572 | -8/Scraptown | Visited Curators Association 10621 | -8/Scraptown | Visited Analyses Database 10651 | -8/Scraptown | Visited Science Testing Area 10672 | -8/Scraptown | Visited Observation Area 10728 | -8/Scraptown | Visited Scrap Suit Storage 10771 | -8/Scraptown | Visited Science Guys 10819 | -8/Scraptown | Visited Derelict Rescue Squad 10831 | -8/Scraptown | Found DRS Beacon 11002 | -8/Scraptown | Found Scrap Suit 11462 | -8/Scraptown | Build established: Hauler-Mutant 12692 | -8/Scraptown | Met Optimus 12692 | -8/Scraptown | Accepted into 0bPrime 12789 | -8/Scraptown | Civil war broke out across Scraptown 12798 | -8/Scraptown | Discovered new exit (range 5) 12809 | -8/Scraptown | Identified exit to Factory 12811 | -8/Scraptown | Entered Factory 12811 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12942 | -6/Factory | Sucked down chute 12942 | -6/Factory | Entered Waste 12942 | -6/Waste | The area was eerily silent 13014 | -6/Waste | Discovered new exit (range 13) 13028 | -6/Waste | Identified exit to Factory 13029 | -6/Waste | Entered Factory 13041 | -6/Factory | Loaded intel: 8 recycling unit locations 13104 | -6/Factory | Build established: Hacker-Scout 13206 | -6/Factory | Learned location of Protoforge (-3) 13226 | -6/Factory | Discovered new exit (range 9) 13228 | -6/Factory | Identified exit to Factory 13383 | -6/Factory | Identified exit to Lower Caves 13415 | -6/Factory | Fabricated Imp. VTOL Module? 13590 | -6/Factory | Repaired Imp. Propulsion Shielding 13597 | -6/Factory | Central database locked down 13645 | -6/Factory | Build established: Hacker-Ninja 13650 | -6/Factory | Spotted B-75 Beast 13763 | -6/Factory | Fabricated Lgt. Particle Reactor? 13814 | -6/Factory | Found Prototype Launcher 13814 | -6/Factory | Identified Scatter Rocket Array 14072 | -6/Factory | Cargo convoy interrupted 14184 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 14224 | -6/Factory | Learned 4 Extension zone layouts 14284 | -6/Factory | Learned Extension emergency access door positions 14428 | -6/Factory | Learned Extension security intel 14431 | -6/Factory | Repaired Broken Exp. Cooling System? 14485 | -6/Factory | Build established: Scout 14520 | -6/Factory | Found PL-3XN's Ring of Power 14528 | -6/Factory | Learned location of 2 exits from Lower Caves 14661 | -6/Factory | Entered another Factory area 14661 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14662 | -5/Factory | Identified exit to Factory 14690 | -5/Factory | Lost 6 parts (2n2u2w) 14784 | -5/Factory | Allied Derelicts emerged from ambush trap array 14786 | -5/Factory | Loaded intel: 8 recycling unit locations 14822 | -5/Factory | Garrison activated, responded to threat 14895 | -5/Factory | Repaired Imp. VTOL Module 15309 | -5/Factory | Fabricated Missile Launcher? 15388 | -5/Factory | Lost 6 parts (2p2n1u1w) 15388 | -5/Factory | Entered another Factory area 15388 | -4/Factory | Evolved 2 slots: Utility x2 15389 | -4/Factory | Identified exit to Extension 15479 | -4/Factory | Repaired Imp. VTOL Module 15547 | -4/Factory | Spotted B-86 Titan 15589 | -4/Factory | Loaded intel: 8 recycling unit locations 15696 | -4/Factory | Scrapoids reinforcements arrived? 15736 | -4/Factory | Discovered new exit (range 14) 15740 | -4/Factory | Identified exit to Research 15742 | -4/Factory | Entered Research 15742 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15926 | -3/Research | Self-destructed Last Messages --------------- results: 15879_ Garrison Access x1 15889_ Acquired Lgt. Antimatter Reactor. 15892_ Dropped Hvy. Proton Cannon. 15893_ Acquired Prototype Device. 15896_ Dropped Imp. Fusion Compressor. 15897_ Acquired Com. HERF Cannon. 15899_ >> Machine Analyzer network decryption results: 15899_ Terminal x1 15901_ Connecting with Terminal... 15902_ Dropped Adv. Cryofiber Web. 15903_ Acquired Q-thruster. 15908_ >> Machine Analyzer network decryption results: 15908_ Fabricator x3 15921_ ALERT: All DSF locations entering lockdown mode. 15921_ Connecting with Terminal... 15924_ Connecting with Fabricator... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? p?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????#u #####+#########?????????# | | ????????????????????#[ ########## | | ????????????????????# | | ????????????????????#R | | ????????????????????# !!! !! | | ????????????????????# ] !!! !! | | ????????????????????# !@! = !! | | ???????????????###### | | ???????????? | | ??????????? k | | ??????????? ""T"" | | ???????????? """"" | | ???????????? """ / ########"## | | ???????????? != """ "" """ #?????# #? | | ????????????? k!= """ ""F""" ########"## | | ????????????? = """"" | | ?????????????? | | ?????????????? | | ??????????????? k | | ??????????????????######+######+###+############# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????########### | | ???????????????""???????????????"?????# # | | ???????????????""???????"?"?????""????# # | | ???????????????""???????"T"?????G?????# """ # | | ????????????????S???????"""?????""????# ""T"" + | | ???????????????""???????????????"?????# "" "" # | | ???????????????""?????????????????????# # | | ???????????????""?????????????????????# # | | ??????????????????????????????????????# ! # | | ??????????????????????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Power Amplification 20 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Recycling | Hacked Missile Launcher | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Imp. Phase Shifter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Missile Launcher | x1 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 10% | -9/Materials Arm. Wheel | 7% | -8/Materials Imp. Propulsion Shielding | 66% | -6/Factory Exp. Cooling System | 64% | -6/Factory | Broken Imp. VTOL Module | 8% | -5/Factory Imp. VTOL Module | 16% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRiotBroadsword Manual? 0 Play Time 03:00:25 Cumulative 209.8 hours Start 2025.06.30 @ 23:26:14 End 2025.07.03 @ 16:38:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 132 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 616576b9-1906-4367-a29c-fab831a0e8c9