Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:40:55 Player: YenYu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2560) 2560 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5481 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 217/300 System Corruption 18% Temperature Danger (435) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core (fused) > --- PROPULSION (4) --- Aluminum Leg Wheel > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY (10) --- Enhanced Nuclear Core Enhanced Nuclear Core Medium Matter Pod (100) Improved Sensor Array Improved Light Armor Plating Hacking Suite Improved Spread Laser Heavy Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Shock Rifle Cooled Pulse Rifle Improved Assault Rifle Great Maul > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Medium Matter Pod Improved Sensor Array Improved Light Armor Plating Hacking Suite Relay Coupler [Hunter] Grenade Launcher Grenade Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 76 | 7 4 8 20 37 Power 8 | 1 1 . 3 3 Engine 2 | 1 1 . . . Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 25 | 2 . 2 6 15 Treads 19 | 2 . 2 6 9 Leg 3 | . . . . 3 Wheel 1 | . . . . 1 Hover 2 | . . . . 2 Flight . | . . . . . Utility 11 | 2 1 2 3 3 Device 5 | 1 1 2 . 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 32 | 2 2 4 8 16 Energy Gun 5 | 2 . . . 3 Energy Cannon 4 | . . . . 4 Ballistic Gun 9 | . . 1 4 4 Ballistic Cannon 10 | . 2 3 3 2 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . 1 1 2 2 Corrupted Parts 3 | . . . . 3 System Corruption 6 | . . . . 6 Parts Lost 29 | . . . 8 21 Power 1 | . . . . 1 Propulsion 17 | . . . 4 13 Utility 2 | . . . 1 1 Weapon 9 | . . . 3 6 Highest Loss Streak 10 | . . . 8 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 100 100 93 83 Engine 5 | . 14 11 8 . Core 3 | . . . . 6 Treads 24 | . 28 22 30 21 Device 13 | . 14 33 14 5 Storage 8 | . 14 11 9 7 Processor 7 | . . . 4 13 Protection 3 | . . . 6 2 Energy Gun 2 | . 11 . . 2 Energy Cannon 2 | . . . . 4 Ballistic Gun 2 | . . . 5 2 Ballistic Cannon 12 | . 16 22 12 8 Impact Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 43 | 14 22 25 33 43 Greatest Support 89 | 40 40 43 83 89 Greatest Overweight (x) 13 | . . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 10 Most Carried 10 | 3 8 8 10 10 Average Carried 7 | 1 4 6 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 7 8 10 9 Class Distribution -------------------- 40% | Mutant 20% | Infiltrator-Mutant 14% | Scavenger-Mutant 13% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2193 | 230 160 239 587 977 Remotely . | . . . . . Salvage Created 3214 | 106 83 228 672 2125 Parts 144 | 6 4 8 38 88 Haulers Intercepted 5 | . . 1 3 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 2 4 15 27 Melee 6 | . . . . 6 Guns 11 | . . . 5 6 Cannons 24 | . 2 4 10 8 AOE 3 | . . . . 3 Classes Destroyed 15 | 2 2 2 3 6 Worker 10 | . . . 2 8 Builder 4 | . 1 . . 3 Tunneler 2 | 1 . . . 1 Hauler 5 | . . 1 3 1 Recycler 13 | 1 . 1 . 11 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . . . . 3 Swarmer 7 | . . . . 7 Grunt 21 | . 2 1 9 9 Sentry 8 | . . 3 3 2 Specialist 3 | . . . 2 1 Hunter 2 | . . . . 2 Programmer 6 | . . . . 6 Heavy 1 | . . . 1 . Best Kill Streak 11 | 2 2 4 6 11 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 540 | . 8 24 124 384 Missed 151 | . 4 4 42 101 Damage Taken 5758 | 28 43 296 1409 3982 Core 920 | 14 . 47 154 705 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 27 25 Core Remaining (%) 87 | 94 94 88 72 . Volleys Fired 184 | 3 13 23 69 76 Largest 4 | 2 2 2 2 4 Hottest 255 | 80 80 78 88 255 Shots Fired 396 | 6 26 46 135 183 Gun 147 | 6 4 . 48 89 Cannon 246 | . 22 46 87 91 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 310 | . 22 46 135 107 Thermal 60 | 3 2 . . 55 Explosive 3 | . . . . 3 Electromagnetic 23 | 3 2 . . 18 Robot Hit Streak 17 | 4 3 8 17 17 Robot Miss Streak 17 | . 3 2 17 9 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 313 | 4 12 28 97 172 Core Hits 159 | 2 3 8 58 88 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 9 | . . . . 9 Critical Strikes 16 | . . 2 1 13 Burn 2 | . . . . 2 Destroy 3 | . . . . 3 Blast 3 | . . 2 1 . Smash 8 | . . . . 8 Melee Attacks 53 | . . . . 53 Impact 53 | . . . . 53 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . . . 13 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7714 | 78 267 581 1660 5128 Guns 1711 | 53 12 . 454 1192 Cannons 3120 | . 255 581 1204 1080 Explosions 419 | 25 . . . 394 Melee 2446 | . . . . 2446 Ramming 18 | . . . 2 16 Kinetic 3730 | . 255 581 1658 1236 Thermal 878 | 37 . . . 841 Explosive 251 | . . . . 251 Electromagnetic 391 | 41 12 . . 338 Impact 2446 | . . . . 2446 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . . 37 Message Errors 10 | . . . . 10 Matter Fused 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 1106 | . . . . 1106 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee 1104 | . . . . 1104 Knockbacks 77 | . 5 2 24 46 Impact 14 | . . . . 14 Kinetic 48 | . 5 2 16 25 Secondary 15 | . . . 8 7 Self-Inflicted Damage 86 | 28 . . . 58 Shots 3 | 1 . . . 2 Rammed 6 | . . . 1 5 Targets Rammed 7 | . . . 1 6 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 443 | 48 133 135 174 443 Average Temperature 86 | 24 37 39 61 130 Received Heat Transfer 1269 | . 24 117 369 759 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | . . . . 15 Impact Corruptions 37 | . . . . 37 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1390 | 75 . . . 1315 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 488 | 10 83 235 287 488 Initial 130 | . 6 34 14 130 Average 141 | 6 37 109 136 195 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 67 | 100 100 88 67 48 Level 1 29 | . . 11 32 43 Level 2 3 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 2 6 Investigation 2 | . . . . 2 Extermination 2 | . . . . 2 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 2 1 Communications Jammed 14 | . . . . 14 Distress Signals 14 | . . . . 14 Times Spotted 89 | . 5 6 26 52 Peak Tracking Total 9 | . 3 2 6 9 Tactical Retreats 7 | . . 1 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 2 1 5 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . . 2 4 Terminals 3 | . . . 1 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . 3 9 Successful 6 | . . . 2 4 Failed 6 | . . . 1 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 8 | . . . 2 6 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 1 3 Record 1 | . . . 1 . Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 1 1 Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3164 | 132 372 450 791 1419 Spaces Moved 1282 | 45 199 189 314 535 Core 22 | 8 . . . 14 Treads 1228 | 37 199 189 314 489 Legs 7 | . . . . 7 Wheels . | . . . . . Hover 25 | . . . . 25 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 126 Average Speed 163 | 140 160 160 161 169 Slowest Speed 700 | 160 160 160 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 30 18 36 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 2 . 1 Terrain Destroyed 21 | 2 2 3 1 13 Melee 1 | . . . . 1 Projectile 6 | . 2 3 1 . AOE 14 | 2 . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1881 | 108 226 289 465 793 Wait 178 | 45 . 61 32 40 Move 1278 | 44 198 188 313 535 Hop . | . . . . . Pick Up 75 | 9 8 6 21 31 Fast Attach 1 | . . . . 1 Attach 50 | 7 . 2 13 28 Detach 3 | . . . . 3 Swap 25 | . 4 6 7 8 Drop 27 | . 3 3 9 12 Fire 184 | 3 13 23 69 76 Melee 53 | . . . . 53 Ram . | . . . . . Kick . | . . . . . Crush 7 | . . . 1 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 11) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Build established: Infiltrator-Mutant 948 | -9/Materials | Discovered new exit (range 4) 955 | -9/Materials | Entered another Materials area 955 | -8/Materials | Evolved 2 slots: Propulsion x2 1249 | -8/Materials | Lost 8 parts (4n1u3w) 1636 | -8/Materials | Discovered new exit (range 19) 1702 | -8/Materials | Build established: Scavenger-Mutant 1746 | -8/Materials | Entered Factory 1746 | -7/Factory | Evolved 2 slots: Weapon x2 2321 | -7/Factory | Lost 10 parts (1p6n1u2w) 2680 | -7/Factory | Core integrity fell below 50% 2699 | -7/Factory | System corruption reached 10% 2752 | -7/Factory | Lost 4 parts (2n2w) 3095 | -7/Factory | Core integrity fell below 20% 3157 | -7/Factory | Cargo convoy interrupted 3165 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03158_ I-36 Angel distress signal jammed. 03159_ A-27 Freighter distress signal jammed. 03159_ I-36 Angel distress signal jammed. 03161_ Slug penetrates H-55 Commando. 03161_ A-27 Freighter distress signal jammed. 03161_ I-36 Angel distress signal jammed. 03162_ C-30 ARC bursts open, deploying its payload. 03162_ X-57 Shotgunner unfolds itself. 03162_ P-60 Hacker unfolds itself. 03162_ M-28 Smith unfolds itself. 03162_ Hvy. Particle Cannon destroyed. 03162_ I-36 Angel distress signal jammed. [Achievement: Total Silence] 03163_ A-27 Freighter distress signal jammed. 03163_ Aluminum Leg destroyed. 03163_ I-36 Angel distress signal jammed. 03164_ Power failure, Enh. Nuclear Core shutdown. 03164_ A-27 Freighter distress signal jammed. 03164_ Slug penetrates H-55 Commando. 03164_ I-36 Angel distress signal jammed. 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