Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 21:08:03 Player: Dakka Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (556) 556 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 1970 Bonus ------- Follower Combat Kills 119 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit ECM Suite Hacking Suite > --- WEAPON (3) ------- Light Cannon Light Cannon Mace > --- INVENTORY (10) --- Improved Ion Engine Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit ECM Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Mace > --- INVENTORY -------- Improved Ion Engine [Rating: 16] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Structural Scanner Storage Medium Matter Pod Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 34 | 5 5 4 20 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads 5 | . . . 5 Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 1 2 Device 2 | . 1 . 1 Storage 2 | . 1 . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 1 11 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 2 . . Special Weapon 2 | . . . 2 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 . 2 Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 7 | . . . 7 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 94 | . 95 100 93 Engine 11 | . 14 11 10 Treads 15 | . . . 19 Wheel 6 | . 28 22 1 Device 10 | . 11 11 10 Storage 10 | . 12 11 10 Hackware 9 | . . 11 11 Energy Gun 6 | . . 11 6 Ballistic Gun 7 | . 15 . 6 Ballistic Cannon 3 | . . . 4 Launcher 2 | . 11 11 . Impact Weapon 3 | . . . 4 Special Melee Weapon 4 | . . 11 4 Naked Turns . | . . . . Heaviest Build 33 | 7 12 17 33 Greatest Support 40 | 26 26 32 40 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 4 4 10 Average Capacity 6 | 4 4 4 7 Most Carried 4 | 1 4 4 4 Average Carried 2 | . 3 3 2 Final Capacity 10 | 4 4 4 10 Final Carried 4 | 1 4 4 3 Class Distribution -------------------- 44% | Scavenger-Mutant 28% | Mutant 27% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 792 | 197 59 89 447 Remotely . | . . . . Salvage Created 652 | . 113 89 450 Parts 55 | . 16 8 31 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 14 | . 7 1 6 Melee 1 | . . . 1 Guns 6 | . . 1 5 AOE 7 | . 7 . . Classes Destroyed 9 | . 4 2 3 Builder 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 5 | . 2 . 3 Watcher 2 | . . . 2 Swarmer 6 | . 6 . . Grunt 4 | . 1 . 3 Sentry 4 | . . 1 3 Best Kill Streak 7 | . 7 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1451 | . 96 29 1326 Core 437 | . 8 . 429 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 78 | . 13 6 59 Largest 2 | . 1 2 2 Hottest 200 | . 30 80 200 Shots Fired 100 | . 13 8 79 Gun 77 | . 4 6 67 Cannon 4 | . . . 4 Launcher 15 | . 9 2 4 Special 4 | . . . 4 Kinetic 41 | . 4 . 37 Thermal 44 | . . 6 38 Explosive 15 | . 9 2 4 Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 2 9 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . 2 10 56 Core Hits 46 | . 17 4 25 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 60 | . . 5 55 Impact 46 | . . . 46 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 18 | . . 5 13 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1588 | . 403 63 1122 Guns 555 | . 17 51 487 Cannons 18 | . . . 18 Explosions 472 | . 386 12 74 Melee 392 | . . . 392 Ramming 79 | . . . 79 Kinetic 268 | . 17 . 251 Thermal 377 | . . 51 326 Explosive 472 | . 386 12 74 Electromagnetic . | . . . . Impact 392 | . . . 392 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Effects 33 | . . . 33 Message Errors 7 | . . . 7 Matter Fused 8 | . . . 8 Heat Flow Errors 1 | . . . 1 Energy Discharges 5 | . . . 5 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 3 | . . . 3 Targeting Errors 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 135 | . 7 . 128 Projectiles . | . . . . Explosions 7 | . 7 . . Melee 128 | . . . 128 Knockbacks 4 | . . . 4 Impact 3 | . . . 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 49 | . 22 . 27 Shots 1 | . 1 . . Rammed 47 | . . . 47 Targets Rammed 47 | . . . 47 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | . . 15 150 Average Temperature 19 | . . 6 21 Received Heat Transfer 456 | . . 9 447 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . . 8 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 964 | . . 148 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 255 | . 205 92 255 Initial 86 | . . 86 21 Average 102 | . 68 52 115 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 89 100 82 Level 1 14 | . 10 . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 2 25 Peak Tracking Total 5 | . 3 1 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 3 3 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 9 13 15 Successful 33 | . 7 12 14 Failed 4 | . 2 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 26 | . 7 7 12 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . 2 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 22 | . 5 6 11 Record 6 | . 2 . 4 Part Schematic 1 | . . . 1 Prototype ID Bank 2 | . . 1 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 3 | . 1 . 2 Dispatch Records 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Investigation 2 | . . . 2 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 3 5 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 3 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 11 | . . 3 8 Non-combat 10 | . . 3 7 Combat 1 | . . . 1 Robot Hacks Applied 13 | . . 4 9 parse_system 4 | . . 2 2 no_distress 7 | . . 1 6 find_recycling 2 | . . 1 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 41 | . . . 41 Total Damage 348 | . . . 348 Kills 7 | . . . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2347 | 41 301 188 1817 Spaces Moved 1387 | 37 291 162 897 Core 10 | 1 . . 9 Treads 815 | . . . 815 Legs . | . . . . Wheels 562 | 36 291 162 73 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 133 | 88 90 97 156 Slowest Speed 400 | 90 90 100 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 29 | 3 43 18 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 109 | . 73 23 13 Melee 3 | . . . 3 Projectile 1 | . . . 1 AOE 105 | . 73 23 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1672 | 42 318 179 1133 Wait 40 | . . . 40 Move 1384 | 36 290 161 897 Hop . | . . . . Pick Up 13 | 1 5 1 6 Fast Attach 19 | 5 3 1 10 Attach 10 | . 1 2 7 Detach 5 | . 1 1 3 Swap 5 | . 1 1 3 Drop 11 | . 4 1 6 Fire 78 | . 13 6 59 Melee 60 | . . 5 55 Ram 18 | . . . 18 Kick . | . . . . Crush 29 | . . . 29 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 484 | -9/Materials | Discovered new exit (range 4) 531 | -9/Materials | Entered Storage 573 | -9/Storage | Identified exit to Recycling 654 | -9/Storage | Lost 4 parts (1n3w) 917 | -9/Storage | Build established: Scavenger-Mutant 1309 | -9/Storage | Repaired Cld. Ion Engine 1344 | -9/Storage | Core integrity fell below 50% 1362 | -9/Storage | Core integrity fell below 20% 1387 | -9/Storage | Lost 8 parts (1p2n2u3w) 1391 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2296 | -9/Storage | Build established: Commander-Mutant 2349 | -9/Storage | Crushed by falling debris 2349 | -9/Storage | Smashed by cave-in Last Messages --------------- 02233_ System corrupted: Lgt. Cannon misfires. 02244_ System corrupted: Mace targeting data glitched. 02253_ ,BN&8,ETPUPRB:G2A>LHC0C9Y| 02271_ System corrupted: Energy discharge (-61). 02288_ Acquired 4 matter. 02301_ Connecting with Door Terminal... 02303_ Door Terminal disabled. 02320_ System corrupted: Mace targeting data glitched. 02330_ System corrupted: Substantial component data lost. 02335_ K-01 Serf collects debris. 02347_ Sneak attack on U-05 Engineer. 02347_ Destroyed Wheel. 02347_ U-05 Engineer system corrupted by crushing effect. 02348_ U-05 Engineer system terminally corrupted. 02348_ Structural Scanner fried. 02348_ Terrain Scan Processor fried. 02348_ Welding Torch fried. 02348_ Terrain Scanner fried. 02349_ The unstable cave ceiling collapses. 02349_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????>?###??????????????????????? | | ??????????????#;############???????????? | | ???????????""""@## #???????????? | | ??????????## gg### """" #???????????? | | ??????????# g##?# ""????#???????????? | | ??????????##u%#??# ""???? #???????????? | | ???????????# #??# "????" #???????????? | | ?????#####?# #??# "???" #???????????? | | ?????# ### %#??# """" #???????????? | | ?????# ## %##?# #???????????? | | ?????# #% ####+##+#####?????? ?? | | ?????# + %% * % %##### ? | | ?????# T## %%%% % %% + ? | | ?????###### %%###" %#### ? | | ??????######+#####T #????????????? | | ??????# ##" ##########???? | | ??????# ## # #???? | | ??????# ## # """"" ##??? | | ??????# " " ## # """"" #??? | | ??????# """%" " + # """"" ##??? | | ??????# """ "R" # / % % #???? | | ??????# """ ## # """ #???? | | ??###?# #T || # """ % #???? | | ###T####+######### % ! # """ #???? | | # # ######### # #???? | | # ^ + #######+##???? | | # ]]*^%# #?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 364 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed GrenadePropulsionNanosword Manual? 0 Play Time 00:40:51 Cumulative 6.9 hours Start 2022.02.06 @ 20:21:47 End 2022.02.06 @ 21:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcfd6490-21db-49cf-a5d5-69487d01167f