Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 20:31:54 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1370) 1370 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 4881 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 210 Aligned with FarCom 300 Cogmind --------- Core Integrity 677/700 Matter 397/450 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Large Matter Pod Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Armored Treads Armored Treads Improved Heat Sink Medium Storage Unit Sensor Array Particle Charger Improved Light Armor Plating Shock Rifle Shock Rifle Field Laser Pulse Rifle Gatling Laser Heavy Particle Cannon Heavy Assault Rifle AWS/Gauss Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Large Matter Pod Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle AWS/Gauss > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Treads Armored Treads Armored Treads Improved Heat Sink Medium Storage Unit Sensor Array Particle Charger Improved Light Armor Plating Shock Rifle Shock Rifle Field Laser Pulse Rifle Gatling Laser Heavy Particle Cannon Heavy Assault Rifle Light Cannon Light Cannon Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Parts Attached 42 | 7 10 1 4 1 9 10 Power 6 | 1 2 . . . 1 2 Engine 6 | 1 2 . . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 3 2 . . . 2 2 Treads 6 | 1 1 . . . 2 2 Leg . | . . . . . . . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 1 3 1 4 3 Device 4 | . 1 1 1 . 1 . Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 7 | . 1 . 1 . 3 2 Artifact . | . . . . . . . Weapon 11 | 2 3 . 1 . 2 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 7 | . 3 . . . 2 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 3 | . . . . . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 2 | . . . . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 98 100 89 85 83 93 Engine 10 | . 14 14 14 14 9 7 Treads 18 | . 16 14 14 14 18 23 Wheel 7 | . 11 14 14 14 9 . Device 6 | . 11 9 4 . 2 7 Storage 13 | . 14 14 14 14 9 15 Processor 4 | . . . . 1 9 7 Protection 9 | . 1 4 9 12 9 15 Ballistic Gun 8 | . 6 . 9 14 9 10 Ballistic Cannon 11 | . 21 28 8 . 8 5 Naked Turns . | . . . . . . . Heaviest Build 76 | 14 24 24 58 58 64 76 Greatest Support 60 | 20 40 10 10 10 20 60 Greatest Overweight (x) 6 | 2 2 2 5 5 6 1 Average Overweight (x) 2 | . 1 2 2 5 5 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 15 | 6 9 10 12 20 20 20 Most Carried 20 | 6 10 10 12 12 20 20 Average Carried 14 | 3 9 10 10 12 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 6 10 10 12 12 20 20 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Tank 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 989 | 190 311 . 114 . 162 212 Remotely . | . . . . . . . Salvage Created 1600 | . 230 . . 40 606 724 Parts 111 | . 22 . . 2 46 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 32 | . 10 . . 1 10 11 Guns 22 | . 2 . . 1 9 10 Cannons 10 | . 8 . . . 1 1 Classes Destroyed 9 | . 3 . . . 5 1 Worker 4 | . . . . . 2 2 Recycler 2 | . . . . . 1 1 Watcher 5 | . 1 . . . 4 . Swarmer 9 | . 6 . . . 3 . Grunt 12 | . 4 . . 1 4 3 Sentry 6 | . . . . . 1 5 Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 3 . . 1 6 4 Combat Bots Only 4 | . 3 . . 1 4 4 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 1229 | . 263 2 . 33 270 661 Core 94 | . 41 2 . . 28 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 82 94 . Volleys Fired 66 | . 23 . . . 15 28 Largest 3 | . 2 . . . 1 3 Hottest 98 | . 70 . . . 35 98 Shots Fired 205 | . 38 . . 12 67 88 Gun 138 | . 3 . . 12 52 71 Cannon 67 | . 35 . . . 15 17 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 205 | . 38 . . 12 67 88 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 4 . . 16 15 12 Robot Miss Streak 3 | . 2 . . . 2 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Autonomous 108 | . . . . 12 52 44 Shots Hit Robots 139 | . 17 . . 12 54 56 Core Hits 64 | . 12 . . 2 24 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 1 . . . . 2 Destroy 1 | . . . . . . 1 Blast 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3689 | . 361 5 . 309 1576 1438 Guns 3060 | . 40 . . 309 1388 1323 Cannons 563 | . 280 . . . 175 108 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 66 | . 41 5 . . 13 7 Kinetic 3623 | . 320 . . 309 1563 1431 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 1 Average Corruption 1 | . 2 2 2 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 2 8 1 1 . Message Errors 2 | . . 1 1 . . . Matter Fused 2 | . . . 1 . 1 . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 4 | . . 1 3 . . . Data Loss (minor) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . 4 . . . 2 . Impact . | . . . . . . . Kinetic 6 | . 4 . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . 18 2 . . 6 . Shots . | . . . . . . . Rammed 9 | . 5 1 . . 2 1 Targets Rammed 9 | . 5 1 . . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 66 . 111 242 3 27 Average Temperature 41 | . 24 . 60 122 3 14 Received Heat Transfer 255 | . 72 . . 18 42 123 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 443 | . 215 83 . 51 443 328 Initial 200 | . . 83 . . 19 200 Average 140 | . 72 83 . 48 132 224 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 68 | 100 86 100 . 100 73 39 Level 1 29 | . 13 . . . 19 60 Level 2 1 | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . . . 2 5 Investigation 3 | . 3 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 16 . . 2 13 11 Peak Tracking Total 5 | . 5 . . 2 4 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 7 | . 5 . . . 1 1 Terminals 6 | . 5 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 17 . . . 2 3 Successful 4 | . 4 . . . . . Failed 18 | . 13 . . . 2 3 Catastrophic 4 | . 3 . . . 1 . Database Lockouts . | . . . . . . . Manual 15 | . 12 . 1 . 2 . Terminals 19 | . 17 . . . 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . 1 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 3 3 Highest-Rated Group 45 | . . 45 45 40 40 39 Highest-Rated Ally 31 | . . 31 31 16 16 16 Total Orders . | . . . . . . . Ally Attacks 60 | . . . . . 36 24 Total Damage 647 | . . . . . 433 214 Kills 9 | . . . . . 7 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 3588 | 48 744 268 480 157 767 1124 Spaces Moved 2156 | 37 588 240 398 94 370 429 Core 3 | 3 . . . . . . Treads 531 | . 71 . . . 31 429 Legs . | . . . . . . . Wheels 1622 | 34 517 240 398 94 339 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 110 155 170 240 Average Speed 152 | 88 110 110 117 155 189 240 Slowest Speed 400 | 150 160 110 155 155 400 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 82 47 76 20 36 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . . 7 24 20 Melee . | . . . . . . . Projectile 51 | . . . . 7 24 20 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 2368 | 49 645 244 415 105 425 485 Wait 20 | . 4 . . 11 1 4 Move 2150 | 36 587 239 397 93 369 429 Hop . | . . . . . . . Pick Up 42 | 5 6 1 6 . 18 6 Fast Attach 16 | 7 4 1 2 . 1 1 Attach 10 | . . . 1 . 3 6 Detach 3 | 1 2 . . . . . Swap 16 | . 6 . 1 1 5 3 Drop 36 | . 8 2 8 . 11 7 Fire 66 | . 23 . . . 15 28 Melee . | . . . . . . . Ram 8 | . 5 1 . . 2 . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 573 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered new exit (range 10) 714 | -10/Materials | Discovered new exit (range 7) 793 | -10/Materials | Entered Mines 831 | -10/Mines | Found a hidden stash of uninstalled traps 880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 883 | -10/Mines | Found Prototype Device 883 | -10/Mines | Identified Exp. Sensor Array 941 | -10/Mines | Learned Materials stockpile data 1024 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1037 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1037 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1061 | -10/Exiles | Accompanied by 2 allies 1078 | -10/Exiles | Discovered new exit (range 15) 1091 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1098 | -10/Exiles | Met 8R-AWN 1115 | -10/Exiles | Met EX-HEX 1147 | -10/Exiles | Met EX-BIN 1165 | -10/Exiles | Aligned with FarCom system 1166 | -10/Exiles | Given EX-Vault access code 1191 | -10/Exiles | Opened EX-Vault 1196 | -10/Exiles | Found Prototype Device 1196 | -10/Exiles | Identified Cloak of Protection 1203 | -10/Exiles | Found Prototype Ballistic Gun 1203 | -10/Exiles | Identified AWS/Gauss 1245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1275 | -10/Exiles | Met EX-DEC 1310 | -10/Exiles | Visited The Gauntlet 1527 | -10/Exiles | Discovered new exit (range 10) 1541 | -10/Exiles | Left Exiles lab with AWS/Gauss 1541 | -10/Exiles | Entered Mines 1632 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1663 | -9/Mines | Discovered new exit (range 6) 1673 | -9/Mines | Identified exit to Materials 1698 | -9/Mines | Entered Materials 1698 | -8/Materials | Accompanied by 3 allies 1698 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1813 | -8/Materials | Garrison activated, responded to threat 2001 | -8/Materials | Build established: Skirmisher 2430 | -8/Materials | Discovered new exit (range 13) 2456 | -8/Materials | Identified exit to Factory 2465 | -8/Materials | Entered Factory 2465 | -7/Factory | Accompanied by 3 allies 2465 | -7/Factory | Evolved 2 slots: Utility x2 2769 | -7/Factory | Build established: Scavenger-Tank 3323 | -7/Factory | P-60 Hacker assimilated allied Trooper 2a 3589 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Y-54 Guardian. Slug penetrates Wall. Y-54 Guardian Lgt. Treads blasted off. Slug penetrates Y-54 Guardian. U-05 Engineer builds a Wall. Imp. Deuterium Engine destroyed. Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. Acquired 48 matter. K-01 Serf collects debris. Acquired 8 matter. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 9O. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates Wall. Lgt. Cannon destroyed. Slug penetrates P-60 Hacker. Lgt. Cannon destroyed. 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" " " " " #???????? ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeLauncherPit Manual? 0 Play Time 00:32:55 Cumulative 45.3 hours Start 2023.06.01 @ 19:56:44 End 2023.06.01 @ 20:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5832cd06-0e6b-40c5-843d-5ce18f6dbcbf