Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 04:33:21 Player: LandRaider Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (131) 655 Value Destroyed (3846) 3846 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (9824) 9824 TOTAL SCORE: 23005 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 1105 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3850 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1527 Cogmind --------- Core Integrity 0/1550 Matter 429/1000 Energy 9/100 System Corruption 6% Temperature Cool (-666) Movement Core (200) Ox3 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Long-range Phase Cannon > --- INVENTORY (5) ---- Quantum Reactor Armor Integrity Analyzer Improved Force Booster ECM Suite Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Advanced Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Transmission Jammer X0-1V1's Piety Tracker > --- WEAPON ----------- Long-range Phase Cannon Ragnarok Missile Launcher Heavy Scimitar of Distortion > --- INVENTORY -------- Quantum Reactor Impulse Thruster Armor Integrity Analyzer Improved Force Booster ECM Suite Layered Light Armor Plating Advanced Shield Generator Assault Cannon Hardcell Cannon Enhanced Force Lance [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . 4 2 . . . 2 2 . . . . 2 . . . . 2 2 . Power 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 . . Utility 7 | . . . 2 1 . . . 1 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 128 | 7 7 2 44 19 1 2 1 12 13 . 4 2 . 3 1 2 3 . . 3 2 Power 18 | 1 3 . 7 2 . . . 1 3 . . . . . . . 1 . . . . Engine 9 | 1 1 . 4 1 . . . 1 1 . . . . . . . . . . . . Core 7 | . 2 . 3 1 . . . . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 33 | 2 1 1 12 5 . . . 7 4 . . . . 1 . . . . . . . Treads 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . Leg 12 | . 1 . 10 1 . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 2 . . . 7 4 . . . . 1 . . . . . . . Utility 48 | 2 1 1 14 6 . 2 1 3 5 . 3 2 . 1 1 1 2 . . 2 1 Device 29 | 1 . 1 8 3 . 1 . 1 5 . 2 2 . 1 1 1 1 . . 1 . Storage 6 | 1 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . Processor 7 | . . . 3 1 . . 1 1 . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . 2 1 . 1 . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 2 . 11 6 1 . . 1 1 . 1 . . 1 . 1 . . . 1 1 Energy Gun 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 5 4 . . . . . . . . . . . 1 . . . . . Launcher 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 3 . 1 . 1 6 . 2 . . . 1 . 2 . . 1 1 Parts Lost 50 | . 3 4 17 . 1 . . 1 . . . . . . . . . . . . 24 Power 8 | . 1 . 4 . 1 . . . . . . . . . . . . . . . 2 Propulsion 16 | . 1 1 6 . . . . 1 . . . . . . . . . . . . 7 Utility 17 | . . 1 5 . . . . . . . . . . . . . . . . . 11 Weapon 9 | . 1 2 2 . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 24 | . 3 4 4 . 1 . . 1 . . . . . . . . . . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 12 13 12 14 14 14 15 9 4 4 9 10 10 9 10 10 10 10 8 9 8 Power . | . 1 2 1 . . . . . . . . . . . . . . . . . 1 Propulsion 3 | 2 4 3 3 3 7 7 7 4 1 1 1 1 1 . 2 2 2 2 1 1 . Utility 3 | . 3 4 1 3 3 3 3 1 . 1 4 6 6 5 5 5 5 5 4 4 4 Weapon 4 | . 2 3 5 6 4 4 4 3 1 2 3 2 3 3 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . 7 4 . . . 3 . . . . . 3 . 4 . . . 1 5 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 3 . . . 1 . . . . . . . . . . . 1 1 Utility 10 | . . . . . . . . 1 . . . . . 2 . 4 . . . . 3 Weapon 9 | . . . 6 1 . . . 1 . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 85 89 85 84 85 88 93 94 94 94 94 94 93 95 95 95 93 89 59 Engine 5 | . 3 . 4 9 12 7 7 4 9 5 5 5 5 5 5 5 1 . . . . Core 6 | . 10 13 4 4 1 7 7 6 1 5 5 5 5 5 5 5 5 5 4 4 2 Treads 4 | . 22 11 4 . . . . . . . . . . . . . . . . . . Leg 6 | . 4 13 17 12 . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 . 7 14 14 14 6 . . . . . . . . . . . . . Flight 6 | . . . . . . . . 15 27 27 27 27 27 30 30 30 30 30 31 29 19 Device 18 | . 14 15 20 18 21 14 14 20 26 27 22 22 22 24 26 30 25 25 25 25 19 Storage 7 | . 14 13 8 7 7 7 7 3 . . 4 5 5 5 5 5 5 5 4 4 3 Processor 9 | . . . 7 12 14 14 14 13 16 16 16 16 16 15 12 10 10 10 9 8 4 Protection 2 | . . . 1 3 . 6 7 4 . . . . . . . . 4 5 4 3 . Energy Gun 2 | . 12 4 . 4 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 15 11 1 1 . . . 2 5 5 2 . . . . . . . . . . Ballistic Cannon 4 | . . . 8 5 9 7 7 3 . . 2 5 5 2 . 6 10 10 5 3 . Launcher 1 | . . . . . 4 7 7 3 . . . . 3 5 5 1 . . . 2 3 Peak Build Rating 156 | 7 12 24 50 62 62 65 61 74 115 115 115 112 112 125 130 130 130 130 143 155 156 Average Rating 55 | 5 10 14 33 59 60 58 59 68 106 114 110 108 106 120 127 129 129 130 142 148 94 On Entrance 86 | . 7 12 20 50 62 59 59 61 74 114 115 109 112 106 125 130 128 130 130 143 150 Avg Prop Armor Cover (%) 7 | . 8 9 7 2 . . . . . . . . . . . . . . . . 5 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 75 | 11 30 31 49 55 53 52 52 55 37 37 46 51 51 50 49 57 58 58 62 75 64 Greatest Support 69 | 40 40 20 43 63 56 56 56 56 52 37 53 53 53 61 61 61 61 61 69 69 69 Greatest Overweight (x) 15 | 1 1 2 7 15 . . . 2 1 . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 14 15 15 15 15 15 15 10 5 5 9 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 7 14 14 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 9 10 10 Average Carried 12 | 4 12 13 12 14 14 14 15 9 4 4 9 9 10 9 10 9 10 10 8 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 14 12 15 15 14 15 15 4 4 5 10 10 10 10 10 10 10 10 8 10 4 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Waste Scientist-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Scientist-Sprinter | -3/Research Scientist-Sprinter | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Matter Collected 5355 | 290 203 . 1253 749 . 122 296 485 154 757 4 56 9 23 758 27 163 . . . 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4033 | 117 629 . 1252 720 57 . 219 357 140 . 159 . 100 115 . 26 89 . 26 27 . Parts 201 | 5 40 . 67 24 1 . 9 7 4 . 8 . 14 11 . 3 . . 4 4 . Haulers Intercepted 7 | . 2 . 1 1 . . . 1 1 . 1 . . . . . . . . . . Recyclers Shooed 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 6 . . . . . 11 . . . 2 . . . . Prevented 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . 1 . . . . . . . . . . Broken 1 | . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 91 | . 12 . 32 14 . . 9 5 1 . 1 . 7 5 . 1 2 . . 2 . Guns 23 | . 12 . 5 5 . . . 1 . . . . . . . . . . . . . Cannons 32 | . . . 19 8 . . 2 . . . . . . . . 1 2 . . . . AOE 32 | . . . 6 . . . 7 4 . . 1 . 7 5 . . . . . 2 . Classes Destroyed 18 | 2 3 . 7 2 1 . . 1 . . . . . 2 . . . . . . . Worker 6 | . . . 4 . . . . 2 . . . . . . . . . . . . . Builder 11 | . . . 6 1 . . . 2 . . . . . . . 1 . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 1 . . . 1 1 . 1 . . . . . . . . . . Recycler 6 | 1 . . 2 3 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . Drone 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Swarmer 29 | . . . 7 3 . . 3 . . . . . 7 5 . 1 1 . . 2 . Grunt 47 | . 12 . 19 9 . . 2 3 1 . . . . . . . 1 . . . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Sentry 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 . 7 4 . . 5 4 1 . 1 . 7 5 . 1 2 . 1 2 . Combat Bots Only 7 | . 4 . 5 3 . . 5 2 1 . 1 . 7 5 . 1 2 . . 2 . Max Kills in Single Turn 3 | 1 1 . 2 2 1 . 3 2 1 . 3 . 2 3 . 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 1 . . 1 . 2 3 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Hostile Shots Fired 723 | . 70 7 265 66 4 . 16 70 4 . 4 . 24 5 . 5 6 2 4 12 159 Missed 185 | . 12 1 49 23 1 . 7 26 1 . 2 . 11 1 . 3 3 1 2 5 37 Hits 538 | . 58 6 216 43 3 . 9 44 3 . 2 . 13 4 . 2 3 1 2 7 122 Melee 84 | . . . 67 . . . . . . . . . . . . . . . . . 17 Projectile 454 | . 58 6 149 43 3 . 9 44 3 . 2 . 13 4 . 2 3 1 2 7 105 Critical Strikes 33 | . 2 . 5 5 . . 1 . . . . . . . . 1 . . . . 19 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8711 | . 722 119 2577 664 111 . 138 500 61 . 84 . 173 43 . 47 67 18 58 186 3143 Core 2423 | . 149 38 421 44 41 . 16 104 . . . . 24 . . . . . 29 . 1557 Absorbed by Shields 82 | . . . . . . . . . . . . . 66 16 . . . . . . . Redirected to Shielding 151 | . . . 21 20 . . . . . . . . . . . . . . . 110 . Ignored by Resistances 74 | . . . . . . . . 74 . . . . . . . . . . . . . Regen/Repaired (Parts) 359 | . . . . 38 . 293 . . 3 . . . 13 . . 12 . . . . . Core Remaining (%) 78 | 100 . 25 33 . . . 87 89 . . . . 97 . . . . 100 97 . . Volleys Fired 440 | 10 84 9 126 70 7 . 31 33 1 . 28 1 8 4 . 10 4 . . 13 1 Largest 2 | 2 2 2 2 2 1 . 1 2 1 . 1 1 1 1 . 2 2 . . 2 1 Hottest 105 | 40 100 100 97 98 30 . 37 52 15 . 37 37 30 30 . 92 92 . . 100 105 Shots Fired 646 | 20 139 10 216 98 7 . 31 38 1 1 28 1 8 4 . 20 8 . . 15 1 Gun 267 | 20 136 2 44 33 . . . 10 1 1 20 . . . . . . . . . . Cannon 314 | . . . 165 65 . . 23 12 . . 8 1 . . . 20 8 . . 11 1 Launcher 54 | . . . 7 . 7 . 8 16 . . . . 8 4 . . . . . 4 . Special 11 | . 3 8 . . . . . . . . . . . . . . . . . . . Kinetic 438 | 20 80 1 155 67 . . 23 22 1 1 28 1 . . . 20 8 . . 11 . Thermal 154 | . 59 9 54 31 . . . . . . . . . . . . . . . . 1 Explosive 54 | . . . 7 . 7 . 8 16 . . . . 8 4 . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 8 13 . 11 20 7 . 9 7 5 . 6 . 1 . . 3 7 . . 8 . Robot Miss Streak 12 | 1 6 . 12 2 . . 4 1 . 1 4 . 1 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 371 | 16 80 . 126 69 1 . 15 19 2 . 21 . 1 2 . 4 4 . 1 1 9 Core Hits 231 | 6 34 . 63 22 6 . 15 30 1 . 11 1 12 21 . 1 3 . 1 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 4 6 . . 2 . . . . 1 . . . . . . . . . Burn 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Blast 9 | . . . 2 4 . . 2 . . . . 1 . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 68 | . . . 15 2 . . . 3 6 . 2 . . 9 . . . . 5 11 15 Impact 20 | . . . 15 2 . . . 3 . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . 6 . 2 . . . . . . . . 7 11 Piercing 22 | . . . . . . . . . . . . . . 9 . . . . 5 4 4 Sneak Attacks 12 | . . . 7 2 . . . . 1 . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 13781 | 136 925 . 3977 2063 243 . 755 1838 144 25 880 26 433 1042 . 118 102 . 85 510 479 Guns 2554 | 136 925 . 574 468 . . . 134 24 25 268 . . . . . . . . . . Cannons 4489 | . . . 1973 1419 . . 351 304 . . 163 26 . . . 118 102 . . 33 . Explosions 5104 | . . . 920 . 243 . 404 1400 . . 365 . 433 862 . . . . . 477 . Melee 1596 | . . . 472 176 . . . . 120 . 84 . . 180 . . . . 85 . 479 Ramming 38 | . . . 38 . . . . . . . . . . . . . . . . . . Kinetic 5418 | 136 412 . 1888 1434 . . 351 438 24 25 431 26 . . . 118 102 . . 33 . Thermal 1625 | . 513 . 659 453 . . . . . . . . . . . . . . . . . Explosive 4813 | . . . 920 . 243 . 404 1400 . . 365 . 433 571 . . . . . 477 . Electromagnetic 291 | . . . . . . . . . . . . . . 291 . . . . . . . Impact 648 | . . . 472 176 . . . . . . . . . . . . . . . . . Slashing 511 | . . . . . . . . . 120 . 84 . . . . . . . . . 307 Piercing 437 | . . . . . . . . . . . . . . 180 . . . . 85 . 172 Highest Corruption 9 | . . . 1 5 5 . 1 1 . 8 8 8 . . 9 9 9 1 . . 6 Average Corruption 3 | . . . 1 4 5 . 1 1 . 8 8 8 . . 9 9 9 1 . . 3 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . 8 22 3 . 1 . . 3 11 3 . . 1 4 3 . . . 2 Message Errors 13 | . . . 1 5 2 . . . . . 2 1 . . . 1 . . . . 1 Matter Fused 17 | . . . 2 5 . . 1 . . 2 3 . . . . 2 2 . . . . Heat Flow Errors 8 | . . . 1 5 . . . . . . 1 . . . . 1 . . . . . Energy Discharges 5 | . . . 2 1 . . . . . 1 . . . . . . 1 . . . . Data Loss (minor) 7 | . . . 1 3 . . . . . . . 1 . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . . . . . Alerts 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . 3 . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 804 | . . . 278 230 . . 38 37 . . 22 . 5 98 . 22 . . . 74 . Projectiles 272 | . . . 94 124 . . 11 . . . 21 . . . . 22 . . . . . Explosions 149 | . . . 2 . . . 27 37 . . 1 . 5 3 . . . . . 74 . Melee 383 | . . . 182 106 . . . . . . . . . 95 . . . . . . . Knockbacks 42 | . . . 26 15 . . 1 . . . . . . . . . . . . . . Impact 4 | . . . 2 2 . . . . . . . . . . . . . . . . . Kinetic 36 | . . . 23 12 . . 1 . . . . . . . . . . . . . . Secondary 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 25 . 41 . . . . . 35 . 41 . . . . . . . . Shots 5 | . . . 2 . 1 . . . . . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . 9 . . . . . . . . . . . . . . . . . . Kicked 9 | . . . 9 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 348 8 357 242 . . 54 2 95 . 238 3 . 38 . 88 7 . . . . Average Temperature 71 | . 87 6 76 100 . . 18 2 41 . 67 2 . 15 . 49 7 . . . . Received Heat Transfer 2124 | . 444 18 1116 315 9 . . 150 18 . 9 . . . . . 9 . 9 27 . Effects 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 4 2 . . . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 8 2 . . . 1 . . . . . . . . . . . . . Impact Corruptions 13 | . . . 8 5 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3441 | . 1184 . 1221 1036 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . 6 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Maximum Alert Level 3 | . . . 2 2 . . . 3 2 . 1 . . 2 . 2 . . 1 . . Low Security (%) 54 | 100 100 . 34 43 . . . . . 100 82 . . 6 100 38 . . . 100 100 Level 1 16 | . . . 26 19 . . . 55 . . 17 . . 2 . 4 . . 100 . . Level 2 26 | . . . 39 37 . . . 10 100 . . . . 91 . 56 . . . . . Level 3 1 | . . . . . . . . 34 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 928 | 5 154 . 486 601 . . . 928 462 155 336 . . 524 179 625 . . 228 186 126 Initial 454 | . 3 . . 212 . . . 379 454 155 66 . . 160 179 118 . . 208 128 103 Average 240 | 1 63 . 265 329 . . . 537 444 126 144 . . 467 175 371 . . 215 130 56 Influence Increases 5943 | 15 463 . 1103 793 15 . 266 1139 90 . 370 39 209 452 . 631 78 . 30 217 33 Destroy 0b10 Robot/C 2500 | . 240 . 640 440 . . 160 340 20 . 60 20 160 100 . 220 60 . . 40 . Destroy 0b10 Robot/NC 200 | 15 20 . 70 25 . . 15 30 5 . 5 . . 5 . 5 . . 5 . . Destroy Leader 414 | . 68 . 84 72 . . 2 94 2 . 2 10 10 10 . 60 . . . . . Allied During Kill 850 | . . . . 61 . . 89 262 . . 67 9 39 110 . 195 18 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . . . . Successful Hack 249 | . 29 . 42 111 . . . 18 . . 2 . . 24 . 9 . . 2 . 12 Select Force Hacks 180 | . 30 . 30 . . . . . 30 . 30 . . . . 60 . . . . . Disable Machine 315 | . 30 . 120 30 . . . 30 15 . . . . 75 . . . . . 15 . Destroy Structure 410 | . 1 . 72 24 . . . 35 8 . 34 . . 68 . 22 . . 8 132 6 Advance Influence 300 | . . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 150 | . . . . . . . . . . . . . . 60 . 45 . . 15 15 15 Lose Combat Pursuer 195 | . 45 . 45 30 15 . . 30 . . . . . . . 15 . . . 15 . Miscellaneous 170 | . . . . . . . . . . . 170 . . . . . . . . . . Influence Decreases 5943 | 10 402 66 635 728 278 270 140 337 574 349 149 248 61 195 343 181 290 98 111 260 218 Entered New Map 2807 | . 2 33 . 256 198 270 . 47 474 289 29 118 21 95 333 51 230 78 101 100 82 Time Decay 2350 | 10 370 33 475 452 50 . 140 140 80 60 100 110 40 60 10 50 40 20 10 80 20 Lost Part 326 | . 30 . 160 . 10 . . 10 . . . . . . . . . . . . 116 Lost Ally 460 | . . . . 20 20 . . 140 20 . 20 20 . 40 . 80 20 . . 80 . Squads Dispatched 40 | . 4 . 5 7 . . . 7 7 . 1 . . 2 . 5 . . . 1 1 Investigation 24 | . 3 . 3 4 . . . 3 4 . 1 . . 2 . 4 . . . . . Extermination 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . Reinforcement 9 | . 1 . 2 1 . . . 2 1 . . . . . . 1 . . . . 1 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Distress Signals 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 21 2 41 21 15 . 8 20 5 . 4 . 8 7 5 3 3 2 1 8 6 Peak Tracking Total 9 | . 5 2 5 4 9 . 4 5 4 . 3 . 5 5 4 2 3 2 1 6 7 Tactical Retreats 14 | . 3 . 3 4 1 . . 1 . . . . . . . 1 . . . 1 . ECM-based Alert Blocks 5 | . . . . 5 . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Traps Triggered 8 | . 2 . 1 1 . . . 1 1 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Machines Disabled 21 | . 2 . 8 2 . . . 2 1 . . . . 5 . . . . . 1 . Max in Single Turn 4 | . 1 . 1 1 . . . 1 1 . . . . 4 . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Machines Accessed 48 | . 7 . 9 11 1 . . 2 5 . 3 1 . 2 . 4 . . 2 . 1 Terminals 17 | . 6 . 4 7 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . Repair Stations 5 | . . . 1 2 . . . . 1 . . . . . . 1 . . . . . Recycling Units 7 | . 1 . 1 . . . . 1 1 . 1 . . . . 2 . . . . . Scanalyzers 8 | . . . 2 1 . . . . 1 . 1 . . 1 . . . . 1 . 1 Garrison Access 5 | . . . 1 1 . . . 1 1 . . . . . . . . . 1 . . Total Hacks 126 | . 20 . 33 28 1 . . 7 10 . 8 1 . 4 . 10 . . 3 . 1 Successful 73 | . 13 . 25 13 1 . . 1 2 . 5 1 . 2 . 8 . . 1 . 1 Failed 52 | . 7 . 7 15 . . . 6 8 . 3 . . 2 . 2 . . 2 . . Catastrophic 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 88 | . 10 . 11 14 . 1 . 13 12 . 3 . . . . 9 . . 1 4 10 Terminals 57 | . 17 . 21 19 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . 1 . . 1 . 3 . . . . . Repair Stations 7 | . . . 1 4 . . . . 1 . . . . . . 1 . . . . . Recycling Units 20 | . 3 . 2 . . . . 3 3 . 3 . . . . 6 . . . . . Scanalyzers 21 | . . . 6 3 . . . . 2 . 4 . . 3 . . . . 2 . 1 Garrison Access 12 | . . . 3 2 . . . 4 2 . . . . . . . . . 1 . . Terminal Hacks 26 | . 7 . 13 4 1 . . . . . . 1 . . . . . . . . . Record 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 15 | . . . 5 2 . . . . . . 4 . . 2 . . . . 1 . 1 Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 3 2 . . . . . . 4 . . 2 . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 5 . 5 6 . . . 1 2 . 1 . . . . 4 . . . . . Terminals 11 | . 4 . 3 4 . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . 4 . 3 2 . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . . Patch 4 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . . Recycling Units 7 | . 1 . 1 . . . . . 1 . 1 . . . . 3 . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 6 | . 1 . 1 . . . . . 1 . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 7 8 . . . 2 4 . 1 . . 2 . 2 . . 2 . . Full Trace Events 9 | . . . 1 2 . . . 2 2 . . . . 1 . 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . 16 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 3 2 . . . . . . 3 . . 2 . . . . 1 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 20 | . . . 20 . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Total Allies 51 | . . . . 3 . 6 . 6 3 20 . . . 1 . 7 . . . 5 . Largest Group 22 | . . . . 3 1 6 6 8 3 22 22 16 15 14 2 8 3 . . 5 . Highest-Rated Group 907 | . . . . 48 13 215 215 260 210 907 907 732 681 656 92 525 288 . . 356 . Highest-Rated Ally 96 | . . . . 16 13 40 40 40 70 70 70 70 70 70 46 96 96 . . 82 . Zionite Dispatches 4 | . . . . . . . . 1 1 . . . . . . 1 . . . 1 . Light 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Fire 1 | . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 237 | . . . . 36 2 . 16 75 . . 10 16 7 6 1 52 7 . . 9 . Total Damage 5427 | . . . . 473 34 . 228 1417 . . 233 526 70 213 22 1567 408 . . 236 . Kills 39 | . . . . 8 . . 1 14 . . 2 1 1 . . 10 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 238 | . 15 . 20 . 40 . . 20 20 . 2 . . 20 . . . . . 5 96 Average Entertainment 14 | . 15 6 13 8 14 . 12 14 13 33 33 17 7 4 24 24 14 9 4 6 30 Good Acts 66 | . . 1 6 6 3 . 5 5 6 . 2 3 1 2 5 4 3 3 1 6 4 Bad Acts 29 | . . . 9 3 1 . 1 . 4 5 1 2 . . . . . . . 2 1 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Active Infowar (turns) 6728 | 55 1207 226 1219 661 119 1107 492 292 163 132 213 170 . 138 31 108 98 48 26 169 54 Sensors 3941 | . . . 691 490 119 1107 492 292 160 132 213 170 . . . . . . . 21 54 Traps 421 | . . . . . . . . . . . . . . . . 26 98 48 26 169 54 Seismic 2705 | 55 1207 226 1217 . . . . . . . . . . . . . . . . . . Jamming 871 | . . . . . . . . . 150 132 80 . . 138 31 108 10 . 25 169 28 ECM 171 | . . . . 171 . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 1 . 1 . . . . 1 . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . 1 1 . . . . . . . . . . . 2 Branch Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Turns Passed 8041 | 114 1207 248 1794 1134 119 1112 492 292 172 132 213 226 81 139 31 108 98 48 26 169 86 Spaces Moved 7245 | 48 510 105 759 771 114 1105 399 356 359 201 261 391 118 304 134 253 377 225 40 302 113 Core 14 | 7 . . 5 1 . . . . . . . . . . . . . . . . 1 Treads 815 | 41 510 72 192 . . . . . . . . . . . . . . . . . . Legs 897 | . . . 562 335 . . . . . . . . . . . . . . . . . Wheels 2198 | . . 33 . 435 114 1105 399 112 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3321 | . . . . . . . . 244 359 201 261 391 118 304 134 253 377 225 40 302 112 Fastest Speed 11 | 50 160 110 120 90 90 90 90 17 11 24 24 24 24 20 21 21 21 21 18 18 18 Average Speed 77 | 149 186 199 164 105 90 90 90 46 23 24 24 24 24 20 21 21 21 21 18 29 23 Slowest Speed 800 | 160 240 240 400 800 90 90 90 170 93 24 24 24 24 21 21 21 21 21 18 90 100 Overloaded Moves 20 | . . . . . . . . 6 13 . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 1 . . . . . 3 . . . . 1 . . Potential Cave-ins 9 | . . . 3 . . . . . . . . . . . . 2 . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 77 11 54 22 22 89 64 9 10 87 6 64 19 8 89 7 57 23 2 9 27 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 13 | . 1 1 1 . . 3 1 . 1 . 1 . . . . 2 1 1 . . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . 3 1 . . . . 2 1 . . . 4 2 . . . Spaces Dug 61 | . . . 13 4 . . . 3 4 . . . . 7 . 3 1 . 4 20 2 Terrain Destroyed 411 | . . . 80 22 27 . 47 30 4 . 13 . 64 43 . 12 3 . 4 60 2 Melee 31 | . . . 2 . . . . 3 4 . . . . 7 . . . . 4 10 1 Projectile 77 | . . . 28 22 . . 1 . . . . . . . . 12 3 . . 10 1 AOE 303 | . . . 50 . 27 . 46 27 . . 13 . 64 36 . . . . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Fac Was Fac Upp Upp Fac Was Fac Upp Upp Res Res Tes Total 8860 | 71 639 117 1053 976 122 1222 500 440 442 283 383 520 161 356 136 288 388 224 46 347 146 Wait 675 | . 27 . 41 46 . 110 68 13 19 82 74 124 35 8 1 14 . . . 6 7 Move 7217 | 47 509 104 758 770 113 1104 398 353 359 200 260 390 117 299 133 252 376 224 37 301 113 Hop 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . Pick Up 83 | 7 5 . 21 18 . . 1 2 7 1 5 1 . 3 . 4 1 . . 6 1 Fast Attach 86 | 7 5 . 23 11 . 4 . 6 13 . 6 1 . 1 1 1 2 . . 2 3 Attach 44 | . 2 2 17 6 1 . . 6 2 . . . . 2 . . . . 2 2 2 Detach 27 | . 3 . 6 9 . 1 . 2 3 . 1 . . 1 . . . . . . 1 Swap 55 | . 2 2 17 7 1 . 1 7 6 . 1 2 1 2 . 2 1 . 1 2 . Drop 118 | . 2 . 20 29 . 3 1 14 22 . 6 1 . 3 1 5 4 . . 4 3 Fire 440 | 10 84 9 126 70 7 . 31 33 1 . 28 1 8 4 . 10 4 . . 13 1 Melee 67 | . . . 15 2 . . . 3 6 . 2 . . 9 . . . . 5 11 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . 9 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . 8 . . . . . . . . . . . . . . . . 1 Rewire 22 | . . . . . . . . . . . . . . 22 . . . . . . . Trap 4 | . . . . . . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / Zhi) -3/Research -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 7) 607 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Core integrity fell below 50% 917 | -10/Materials | Lost 3 parts (1p1n1w) 1089 | -10/Materials | Identified exit to Mines 1185 | -10/Materials | Discovered new exit (range 10) 1191 | -10/Materials | Build established: Scavenger-Mutant 1308 | -10/Materials | Discovered new exit (range 5) 1311 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1322 | -10/Materials | Entered Subcaves 1442 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1493 | -10/Subcaves | Utility slot count permanently improved by X0-1V1 (+1) 1566 | -10/Subcaves | Learned location of Mines (-10) 1568 | -10/Subcaves | Discovered new exit (range 2) 1570 | -10/Subcaves | Entered Materials 1570 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1579 | -8/Materials | Lost 4 parts (1n1u2w) 1671 | -8/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1720 | -8/Materials | Build established: Mutant 1926 | -8/Materials | Central database locked down 2181 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x5) 2324 | -8/Materials | Lost 4 parts (1n1u2w) 2549 | -8/Materials | X0-1V1 caused items to flee you 2676 | -8/Materials | Build established: Scavenger-Mutant 2706 | -8/Materials | Core integrity restored by X0-1V1 (+121) 2731 | -8/Materials | Discovered new exit (range 9) 2782 | -8/Materials | Deuterium Engine reconfigured into Item Mimic 2787 | -8/Materials | Lost 3 parts (2p1u) 2815 | -8/Materials | Core integrity fell below 50% 2832 | -8/Materials | Items stopped fleeing you 2843 | -8/Materials | Lost 3 parts (1n2u) 2955 | -8/Materials | Identified exit to Factory 3173 | -8/Materials | X0-1V1 foreshadows a heat wave 3300 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3349 | -8/Materials | Ambient heat levels rising (+10) 3354 | -8/Materials | Lost 4 parts (1p2n1u) 3364 | -8/Materials | Entered Factory 3364 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3378 | -7/Factory | Core integrity permanently improved by X0-1V1 (+200) 3639 | -7/Factory | Mic. Nuclear Core reconfigured into Item Mimic 4138 | -7/Factory | Discovered new exit (range 8) 4163 | -7/Factory | Build established: Mutant 4182 | -7/Factory | X0-1V1 sent you into danger 4425 | -7/Factory | Identified exit to Lower Caves 4498 | -7/Factory | Entered Lower Caves 4498 | -7/Lower Caves | Accompanied by 1 ally 4530 | -7/Lower Caves | Learned Factory terminal intel 4588 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4592 | -7/Lower Caves | X0-1V1 sent you into danger 4602 | -7/Lower Caves | X0-1V1 activates XOMVISION 4614 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4616 | -7/Lower Caves | Identified exit to Zion 4617 | -7/Lower Caves | Entered Zion 4693 | -7/Zion | Gained Derelict followers 4743 | -7/Zion | Discovered new exit (range 12) 4752 | -7/Zion | Identified exit to Proximity Caves 4833 | -7/Zion | Learned location of Armory (-3) 5005 | -7/Zion | Found Prototype Device 5005 | -7/Zion | Identified Bomb Factory No. 2 5180 | -7/Zion | Visited the Megawrench Repair Shop 5183 | -7/Zion | Megawrench repaired 6 parts 5393 | -7/Zion | Met Imprinter 5409 | -7/Zion | Imprinted 5411 | -7/Zion | Declared Zion's savior 5470 | -7/Zion | Received a visual enhancement algorithm 5471 | -7/Zion | Ran a visual enhancement algorithm 5729 | -7/Zion | Entered Proximity Caves 5729 | -6/Proximity Caves | Accompanied by 6 allies 5878 | -6/Proximity Caves | Identified exit to Factory 5878 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 5912 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5925 | -6/Proximity Caves | Spotter reported a threat 5929 | -6/Proximity Caves | Spotter reported a threat 5932 | -6/Proximity Caves | X0-1V1 rewrote 20-3C5(h) IFF filter 6221 | -6/Proximity Caves | Entered Factory 6221 | -6/Factory | Accompanied by 5 allies 6221 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6222 | -6/Factory | Loaded intel: 28 terminal locations 6234 | -6/Factory | Zion Fire squad teleported in 6264 | -6/Factory | Ran a visual enhancement algorithm 6343 | -6/Factory | Identified exit to Extension 6343 | -6/Factory | X0-1V1 revealed exit location to -6/Extension 6385 | -6/Factory | Garrison activated, responded to threat 6425 | -6/Factory | Discovered new exit (range 13) 6428 | -6/Factory | Identified exit to Factory 6478 | -6/Factory | Retrieved Zion intel report: Branch Access 6478 | -6/Factory | Identified exit to Lower Caves 6487 | -6/Factory | Lost 6 allies 6513 | -6/Factory | Entered another Factory area 6513 | -5/Factory | Accompanied by 1 ally 6513 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6523 | -5/Factory | X0-1V1 sent you to a vault 6537 | -5/Factory | Found Prototype Slashing Weapon 6537 | -5/Factory | Identified Hvy. Scimitar of Distortion 6581 | -5/Factory | Discovered new exit (range 4) 6582 | -5/Factory | Identified exit to Upper Caves 6644 | -5/Factory | Spotted B-75 Beast 6644 | -5/Factory | Sensors blinded by X0-1V1 6666 | -5/Factory | Retrieved Zion intel report: Component Schematics 6667 | -5/Factory | Zion Light squad teleported in 6685 | -5/Factory | X0-1V1 downgraded hostiles (x1) 6685 | -5/Factory | Sucked down chute 6685 | -5/Factory | Entered Waste 6686 | -5/Waste | Joined by Warlord forces that had cleared the area 6694 | -5/Waste | Build established: Sprinter 6730 | -5/Waste | Discovered new exit (range 12) 6733 | -5/Waste | Identified exit to Factory 6804 | -5/Waste | X0-1V1 vaporized surrounding terrain (radius 22) 6817 | -5/Waste | Entered Factory 6817 | -5/Factory | Accompanied by 21 allies 6837 | -5/Factory | 3 allies followed down the chute 6846 | -5/Factory | Identified exit to Factory 6846 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 6905 | -5/Factory | X0-1V1 activates XOMVISION 6945 | -5/Factory | Lost 3 allies 6951 | -5/Factory | Discovered exit to Upper Caves (range 11) 6993 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 7030 | -5/Factory | Entered Upper Caves 7030 | -5/Upper Caves | Accompanied by 16 allies 7072 | -5/Upper Caves | Spotted B-75 Beast 7091 | -5/Upper Caves | Learned location of 1 exit from Factory 7116 | -5/Upper Caves | Discovered new exit (range 7) 7117 | -5/Upper Caves | Identified exit to Upper Caves 7204 | -5/Upper Caves | Allies destroyed B-75 Beast 7256 | -5/Upper Caves | Entered another Upper Caves area 7256 | -5/Upper Caves | Accompanied by 15 allies 7292 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 7317 | -5/Upper Caves | Destroyed 7 combat bots 7337 | -5/Upper Caves | Entered Factory 7337 | -4/Factory | Accompanied by 14 allies 7337 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7338 | -4/Factory | Identified exit to Research 7412 | -4/Factory | Discovered new exit (range 8) 7427 | -4/Factory | Identified exit to Upper Caves 7476 | -4/Factory | Sucked down chute 7476 | -4/Factory | Entered Waste 7479 | -4/Waste | Spotted C-40 Crusher 7480 | -4/Waste | Spotted C-40 Crusher 7489 | -4/Waste | Spotted C-40 Crusher 7490 | -4/Waste | Found Prototype Device 7490 | -4/Waste | Identified Thermal Barrier 7491 | -4/Waste | EMP discharged 7495 | -4/Waste | Identified exit to Factory 7495 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 7497 | -4/Waste | Spotted C-40 Crusher 7498 | -4/Waste | Spotted C-40 Crusher 7505 | -4/Waste | Spotted C-40 Crusher 7507 | -4/Waste | Entered Factory 7531 | -4/Factory | X0-1V1 sent you to a vault 7542 | -4/Factory | 1 allies followed down the chute 7543 | -4/Factory | Zion Light squad teleported in 7602 | -4/Factory | 8 allies followed down the chute 7605 | -4/Factory | Discovered exit to Upper Caves (range 4) 7615 | -4/Factory | Entered Upper Caves 7615 | -4/Upper Caves | Accompanied by 3 allies 7617 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7628 | -4/Upper Caves | Found Prototype Protection 7628 | -4/Upper Caves | Identified Zio. Weapon Casing 7646 | -4/Upper Caves | Identified exit to Upper Caves 7646 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 7652 | -4/Upper Caves | X0-1V1 activates XOMVISION 7663 | -4/Upper Caves | Encountered a Warlord checkpoint 7713 | -4/Upper Caves | Entered another Upper Caves area 7748 | -4/Upper Caves | Learned 8 Research zone layouts 7748 | -4/Upper Caves | Identified exit to Zhirov 7748 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 7753 | -4/Upper Caves | Discovered exit to Research (range 13) 7758 | -4/Upper Caves | X0-1V1 activates XOMVISION 7761 | -4/Upper Caves | Entered Research 7761 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7762 | -3/Research | Identified exit to Research 7780 | -3/Research | X0-1V1 released a cloud of subatomizers 7787 | -3/Research | Entered another Research area 7787 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 7792 | -2/Research | Zion Infowar Resupply teleported in 7867 | -2/Research | Found Prototype Launcher 7867 | -2/Research | Identified Ragnarok Missile Launcher 7900 | -2/Research | X0-1V1 sent you to a vault 7908 | -2/Research | Spotted B-90 Cyclops 7928 | -2/Research | Discovered new exit (range 8) 7928 | -2/Research | X0-1V1 whisked you away to safety 7949 | -2/Research | Identified exit to Access 7949 | -2/Research | X0-1V1 revealed exit location to -1/Access 7956 | -2/Research | Lost 4 allies 7956 | -2/Research | Identified exit to Testing 7956 | -2/Research | Entered Testing 7976 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 18) 7978 | -2/Testing | Retrieved Zion intel report: Active Terminals 7980 | -2/Testing | X0-1V1 activates XOMVISION 7982 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 7984 | -2/Testing | Spotted Striker 7989 | -2/Testing | Spotted Striker 7994 | -2/Testing | Spotted Alpha 7 7997 | -2/Testing | Scanned by Researcher 8029 | -2/Testing | Core integrity fell below 50% 8036 | -2/Testing | Core integrity fell below 20% 8042 | -2/Testing | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 08035_ Slug penetrates Striker. 08035_ Slug penetrates Machine. 08036_ C-65 Expert IFF system glitched. 08036_ Striker held in stasis. 08036_ Penetrated by Slug. 08036_ Hvy. Scimitar of Distortion destroyed. 08036_ X0-1V1 is amused. 08037_ X0-1V1 enshrouds you in a swirling icy cloud. 08037_ Penetrated by Slug. 08038_ Critical hit (Destroy). 08038_ Penetrated by Slug. 08040_ Held in stasis. 08040_ C-65 Expert is analyzing... 08041_ Acquired Lrn. Phase Cannon. 08041_ Penetrated by Slug. 08041_ Lyr. Light Armor Plating destroyed. 08042_ Penetrated by Slug. 08042_ Slug penetrates C-65 Expert. 08042_ Penetrated by Slug. 08042_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???????# = #??????????? | | # ????# "" "" #??????????? | | # ??# ""T"" """ ####???????? | | # = [ # "" """ ???????? | | # + "" ??????? | | # ! # ??????? | | # # ### ??????? | | # # # # #### % ###?????????? | | ???! = # # # # #?????????? | | ??????# #?????????? | | ?###### #?????????? | | #! #?????????? | | # """ #?????????? | | # """ " #?????????? | | # "" " #?????????? | | #! "k #?????????? | | # ! " #?????????? | | ?######" % """" #?????????? | | ??????## " " #?????????? | | ??????#" "# ##"""""##?????????? | | ??????# #######?# ###??????????? | | ??????## ##????????###????????????? | | ???#####++####?????????????????????? | | ???#"""% R] #?????????????????????? | | ???#""" hKK7#?????????????????????? | | ???#"" % @##?????????????????????? | | ???# & hc #??????????????????????? | | ???#""" " "#??????????????????????? | | ???#""""" ""#??????????????????????? | | ???##########??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 53 Energy Capacity 1620 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 225 Resistance: KI 44 Resistance: TH 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Recalibrator | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Utility Shielding | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Power Shielding | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Katana | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Mni. Grenade Launcher | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed SpacefoldCompactBotcube Manual? 0 Play Time 03:28:59 Cumulative 110.8 hours Start 2026.08.25 @ 16:18:07 End 2026.08.26 @ 04:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 98 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e1f9fdf-b79d-4f4f-abbc-df710d641ed4