Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.06 @ 16:51:06 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1625) 1625 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 5697 Bonus ------- Follower Combat Kills 122 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 160/160 System Corruption 1% Temperature Cool (27) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (8) ------ Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Backup Laser I Backup Laser I > --- INVENTORY (10) --- Improved Cooling System Medium Storage Unit High-capacity Matter Pod (0) Advanced Weight Redist. System Machine Analyzer Insulated Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Improved Cooling System Medium Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Machine Analyzer Insulated Plating Hacking Suite [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 6 | . . . 1 1 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 102 | 4 16 3 10 18 33 6 1 11 Power 13 | . 2 . . 4 1 4 1 1 Engine 3 | . 1 . . . 1 1 . . Core 10 | . 1 . . 4 . 3 1 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 6 . 3 7 12 . . 6 Treads 6 | 2 4 . . . . . . . Leg 17 | . 2 . 3 7 . . . 5 Wheel . | . . . . . . . . . Hover 13 | . . . . . 12 . . 1 Flight . | . . . . . . . . . Utility 24 | . 2 1 3 5 11 . . 2 Device 6 | . . 1 1 1 2 . . 1 Storage 2 | . 1 . . . 1 . . . Processor 4 | . 1 . . 1 1 . . 1 Hackware 6 | . . . 1 1 4 . . . Protection 6 | . . . 1 2 3 . . . Artifact . | . . . . . . . . . Weapon 29 | 2 6 2 4 2 9 2 . 2 Energy Gun 4 | . 2 . . . 2 . . . Energy Cannon 6 | . 1 . 1 . 2 1 . 1 Ballistic Gun 11 | 2 1 . . 1 5 1 . 1 Ballistic Cannon 5 | . 2 1 2 . . . . . Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Corrupted Parts 2 | . . . . . . 1 . 1 System Corruption 11 | . . . . . . 10 . 1 Parts Lost 24 | . 1 . . 8 1 2 2 10 Power 4 | . 1 . . 1 . 1 . 1 Propulsion 9 | . . . . 2 1 1 2 3 Utility 5 | . . . . 2 . . . 3 Weapon 6 | . . . . 3 . . . 3 Highest Loss Streak 6 | . 1 . . 3 1 2 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 94 94 95 90 76 57 Engine 2 | . 7 . . . 6 . . . Core 6 | . 5 14 11 8 . 5 7 2 Treads 2 | . 15 . . . . . . . Leg 16 | . 12 28 29 32 . . . 8 Hover 9 | . . . . . 28 23 15 4 Device 3 | . . 6 12 2 2 . . 1 Storage 9 | . 14 14 11 9 6 7 7 6 Processor 9 | . 10 7 . 5 9 15 15 18 Hackware 9 | . . . . 10 20 15 15 8 Protection 4 | . . . 6 7 3 7 7 2 Energy Gun 1 | . 6 . . . 2 . . . Energy Cannon 6 | . 7 14 11 8 . 5 . . Ballistic Gun 5 | . 8 . . 3 9 8 7 2 Ballistic Cannon 3 | . 5 6 11 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 41 | 11 33 34 41 41 28 38 22 23 Greatest Support 60 | 40 40 20 30 45 45 28 22 60 Greatest Overweight (x) 9 | . 9 1 1 1 . 1 2 3 Average Overweight (x) . | . . 1 1 . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 Average Capacity 12 | 8 14 15 15 15 9 10 10 10 Most Carried 15 | 6 15 15 15 15 15 10 10 10 Average Carried 11 | 3 9 14 14 14 9 9 10 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 Final Carried 15 | 2 15 14 15 15 10 10 10 7 Class Distribution -------------------- 40% | Scavenger-Mutant 33% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Matter Collected 1859 | 200 425 78 175 368 253 314 . 46 Remotely . | . . . . . . . . . Salvage Created 2029 | . 340 47 284 870 302 140 . 46 Parts 121 | . 23 5 7 53 27 3 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 43 | . 9 4 1 21 6 1 . 1 Guns 18 | . 7 . . 4 6 1 . . Cannons 14 | . 2 1 . 11 . . . . AOE 11 | . . 3 1 6 . . . 1 Classes Destroyed 12 | . 5 . 2 3 1 1 . . Worker 3 | . 1 . . 2 . . . . Builder 1 | . . . . . 1 . . . Recycler 5 | . . . 4 1 . . . . Mechanic 2 | . . . 1 1 . . . . Operator 4 | . 1 . . 2 1 . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 18 | . 3 3 1 8 3 . . . Grunt 17 | . 6 1 . 9 1 . . . Brawler 1 | . . . . 1 . . . . Sentry 4 | . . . . 2 2 . . . Hunter 3 | . . . . 1 . 1 . 1 Samaritan 3 | . . . . . . 3 . . Best Kill Streak 11 | . 3 3 2 11 3 1 . 1 Combat Bots Only 7 | . 3 3 1 7 3 1 . 1 Max Kills in Single Turn 3 | . 2 3 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 2 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Damage Taken 4922 | . 450 114 139 1316 546 197 272 1888 Core 1189 | . 92 23 65 65 72 . 14 858 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 7 | . . . . . 7 . . . Regen/Repaired (Parts) 309 | . . . . 213 96 . . . Core Remaining (%) 82 | 100 . 54 83 88 . . 87 . Volleys Fired 178 | . 36 6 7 68 19 27 . 15 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 108 | . 108 107 107 107 105 97 . 69 Shots Fired 318 | . 71 11 13 126 38 41 . 18 Gun 178 | . 58 . . 27 38 38 . 17 Cannon 132 | . 13 10 12 93 . 3 . 1 Launcher 8 | . . 1 1 6 . . . . Special . | . . . . . . . . . Kinetic 189 | . 43 5 6 58 28 38 . 11 Thermal 111 | . 22 5 6 62 10 . . 6 Explosive 8 | . . 1 1 6 . . . . Electromagnetic 10 | . 6 . . . . 3 . 1 Robot Hit Streak 16 | . 8 4 6 10 7 16 . 6 Robot Miss Streak 7 | . 3 2 1 6 4 7 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 196 | . 45 6 10 65 26 33 . 11 Core Hits 119 | . 17 3 6 42 17 26 . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 4 | . 1 . . 2 . 1 . . Destroy 1 | . . . . . . 1 . . Blast 3 | . 1 . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4511 | . 749 232 293 1972 464 521 18 262 Guns 1836 | . 491 . . 275 447 490 . 133 Cannons 1560 | . 167 105 188 1038 . 31 . 31 Explosions 1017 | . 83 127 99 636 . . . 72 Melee . | . . . . . . . . . Ramming 98 | . 8 . 6 23 17 . 18 26 Kinetic 2013 | . 327 44 106 653 313 490 . 80 Thermal 1383 | . 321 61 82 660 134 . . 125 Explosive 862 | . . 127 99 636 . . . . Electromagnetic 155 | . 93 . . . . 31 . 31 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 1 Average Corruption 3 | . . . . . . 10 10 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . 3 1 . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . 10 . 25 . 24 . . Projectiles 29 | . . . . 5 . 24 . . Explosions 27 | . . 10 . 17 . . . . Melee 3 | . . . . 3 . . . . Knockbacks 7 | . 1 1 3 1 . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 5 | . 1 1 2 1 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 97 | . . . . 76 8 . 9 4 Shots 1 | . . . . 1 . . . . Rammed 14 | . 1 . . . 1 . 2 10 Targets Rammed 29 | . 2 . 1 3 1 . 2 20 Kicked 15 | . 1 . 1 3 . . . 10 Crushed . | . . . . . . . . . Highest Temperature 405 | . 162 222 27 405 214 32 21 27 Average Temperature 82 | . 53 104 11 108 67 12 12 11 Received Heat Transfer 1203 | . 213 54 42 594 102 . 99 99 Effects 5 | . . 3 . 2 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . 3 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 2 . . 4 . . . . Heat Transferred 2733 | . 668 111 148 1184 300 . . 322 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Peak Influence 394 | . 225 115 114 394 367 . . 22 Initial 174 | . . . . 48 174 . . . Average 105 | . 92 86 59 159 129 . . 4 Maximum Alert Level 2 | . 1 . . 2 1 . . . Low Security (%) 88 | 100 92 100 100 75 84 . . 100 Level 1 11 | . 7 . . 24 15 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 2 4 1 . . 1 Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 1 4 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 14 4 11 41 18 1 3 10 Peak Tracking Total 11 | . 3 3 3 11 4 1 3 6 Tactical Retreats 7 | . . . . 3 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Traps Triggered 5 | . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Disabled 8 | . 1 . 1 6 . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . Garrison Access 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Machines Accessed 27 | . 2 . 5 6 12 . . 2 Terminals 15 | . 2 . 3 5 5 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . . . 1 1 2 . . 1 Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . . . 3 . . . Total Hacks 74 | . 5 . 10 16 38 . . 5 Successful 38 | . 1 . 5 11 20 . . 1 Failed 36 | . 4 . 5 5 18 . . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 1 . 1 . 11 . . . Terminals 34 | . 5 . 5 9 15 . . . Fabricators 2 | . . . . . . . . 2 Repair Stations 23 | . . . 3 7 10 . . 3 Recycling Units 2 | . . . 2 . . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 8 | . . . . . 8 . . . Terminal Hacks 12 | . . . 3 5 4 . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 3 | . . . 1 . 2 . . . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 3 | . . . . 3 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 17 | . . . 1 6 9 . . 1 Scan Component 9 | . . . 1 3 5 . . . Repair 7 | . . . . 3 4 . . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 3 . . . Seal Access 3 | . . . . . 3 . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . Terminals 3 | . 1 . . . 2 . . . Botnet 3 | . 1 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 2 . 5 5 10 . . 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . . 3 4 . . . Time 206 | . . . . 78 128 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 37 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . . 37 9 . . . . Total Damage 428 | . . . 305 123 . . . . Kills 8 | . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Turns Passed 5319 | 12 830 459 611 1223 1173 549 19 443 Spaces Moved 3652 | 4 367 223 265 561 1502 494 12 224 Core 77 | . 1 . . . 1 . . 75 Treads 194 | 4 190 . . . . . . . Legs 1286 | . 176 223 265 561 12 . . 49 Wheels . | . . . . . . . . . Hover 2095 | . . . . . 1489 494 12 100 Flight . | . . . . . . . . . Fastest Speed 48 | 160 160 190 190 120 48 48 52 90 Average Speed 109 | 160 176 190 190 158 48 95 137 147 Slowest Speed 500 | 160 500 190 190 190 120 112 180 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 44 44 22 39 40 65 3 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 89 | . 3 10 6 68 . . . 2 Melee . | . . . . . . . . . Projectile 4 | . . 2 . 2 . . . . AOE 85 | . 3 8 6 66 . . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Total 4637 | 11 478 248 362 774 1909 535 14 306 Wait 560 | . 32 14 58 109 310 2 . 35 Move 3644 | 3 366 222 264 560 1501 493 11 224 Hop . | . . . . . . . . . Pick Up 55 | . 17 1 10 5 20 1 . 1 Fast Attach 57 | . 12 . 3 11 19 4 1 7 Attach 16 | 2 2 1 1 1 5 . . 4 Detach 1 | . . . . . . 1 . . Swap 29 | 2 2 2 6 6 9 2 . . Drop 68 | 4 9 2 12 11 25 5 . . Fire 178 | . 36 6 7 68 19 27 . 15 Melee . | . . . . . . . . . Ram 13 | . . . . . 1 . 2 10 Kick 15 | . 1 . 1 3 . . . 10 Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 0) 13 | -11/Junkyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Entered Mines 1079 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1243 | -10/Mines | Discovered new exit (range 11) 1247 | -10/Mines | Identified exit to Materials 1270 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -10/Mines | Entered Materials 1302 | -9/Materials | Accompanied by 3 allies 1302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Discovered new exit (range 11) 1782 | -9/Materials | Build established: Scavenger-Mutant 1913 | -9/Materials | Entered another Materials area 1913 | -8/Materials | Accompanied by 3 allies 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2853 | -8/Materials | Repaired Lgt. Armor Plating 2880 | -8/Materials | Repaired Aluminum Leg 2908 | -8/Materials | Repaired Aluminum Leg 3038 | -8/Materials | Discovered new exit (range 7) 3136 | -8/Materials | Entered Factory 3136 | -7/Factory | Evolved 2 slots: Utility x2 3142 | -7/Factory | Destroyed 7 combat bots 3154 | -7/Factory | Lost 3 parts (1u2w) 3527 | -7/Factory | Repaired Imp. Hover Unit 3561 | -7/Factory | Repaired Imp. Hover Unit 3600 | -7/Factory | Repaired Airjet 3628 | -7/Factory | Repaired Hover Unit 3894 | -7/Factory | Discovered new exit (range 14) 3902 | -7/Factory | Identified exit to Factory 3981 | -7/Factory | Discovered exit to Factory (range 11) 4018 | -7/Factory | Build established: Hacker-Mutant 4219 | -7/Factory | Discovered exit to Factory (range 16) 4302 | -7/Factory | Discovered new exit (range 5) 4304 | -7/Factory | Identified exit to Lower Caves 4309 | -7/Factory | Entered Lower Caves 4548 | -7/Lower Caves | Encountered a Warlord checkpoint 4797 | -7/Lower Caves | System corruption reached 10% 4850 | -7/Lower Caves | Discovered new exit (range 15) 4858 | -7/Lower Caves | Identified exit to Lower Caves 4858 | -7/Lower Caves | Entered another Lower Caves area 4859 | -7/Lower Caves | Discovered exit to Factory (range 12) 4877 | -7/Lower Caves | Entered Factory 4877 | -6/Factory | Evolved 2 slots: Utility x2 5056 | -6/Factory | Lost 4 parts (1p1n1u1w) 5116 | -6/Factory | Core integrity fell below 50% 5123 | -6/Factory | Lost 6 parts (2n2u2w) 5171 | -6/Factory | Core integrity fell below 20% 5320 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05235_ Fabricator x1 05240_ Penetrated by Slug. 05241_ >> Machine Analyzer network decryption results: 05241_ Fabricator x1 05263_ Connecting with Fabricator... 05288_ Slug penetrates Wall. 05291_ >> Machine Analyzer network decryption results: 05291_ Repair Station x2 05294_ Penetrated by Slug. 05301_ Acquired Lgt. Fission Core. 05308_ C-30 ARC bursts open, deploying its payload. 05308_ G-67 Veteran unfolds itself. 05308_ G-50 Soldier unfolds itself. 05313_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Laser I x2 05318_ Slug penetrates Repair Station. 05318_ Repair Station disabled. Map ----- +----------------------------------------------------+ | ???????????????????????"""??"""??????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ??????????????????????????"""?"""????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????#"#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????#####+########??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """ggg #??????????????? | | ?????????????????????# " @ g #??????????????? | | ?????????????????????# "" """" #??????????????? | | ?????????????????????# """" ???????????????? | | ?????????????????????# """" ???????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# !#??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????###/##########??????????????? | | ???????????????????????#h#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????"""?# #???????????????????????? | | ???????????????????"""?# ##########??????????????? | | ???????????????????"""?+ #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# ########???????? | | ???????????????????????# ??????? | | ???????????????????????# #????????? | | ???????????????????????# " " " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Machine Analyzer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryPointScythe Manual? 0 Play Time 00:59:08 Cumulative 83.9 hours Start 2023.05.06 @ 15:44:19 End 2023.05.06 @ 16:51:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 31 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 1e8cbe73-e3f9-41b1-9ef0-b6d5771f3146