Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 18:52:03 Player: Mingebag Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (131) 131 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 766 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Improved Heat Sink Visual Processing Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 4 2 3 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 2 6 Power 2 | . 1 . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Backups 6 | 3 6 7 6 Power 1 | . 1 2 2 Propulsion 3 | 2 4 3 1 Utility 1 | . . 1 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 11 | . 4 1 6 Power 2 | . 1 . 1 Propulsion 4 | . 3 1 . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 97 65 53 Engine 10 | . 8 14 10 Core 2 | . 4 . . Treads 17 | . 28 6 . Flight 9 | . . 22 20 Storage 13 | . 14 14 10 Processor 2 | . . . 12 Protection 7 | . 12 3 . Energy Gun 2 | . 4 . . Ballistic Gun 14 | . 23 5 . Peak Build Rating 10 | 6 10 8 8 Average Rating 6 | 4 7 5 6 On Entrance 4 | . 6 8 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 11 14 14 8 Greatest Support 40 | 40 40 40 8 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 427 | 223 174 30 . Remotely . | . . . . Salvage Created 164 | . 164 . . Parts 13 | . 13 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . 7 . . Guns 7 | . 7 . . Classes Destroyed 2 | . 2 . . Swarmer 5 | . 5 . . Grunt 2 | . 2 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 146 | . 52 63 31 Missed 65 | . 17 35 13 Hits 81 | . 35 28 18 Melee 1 | . . . 1 Projectile 80 | . 35 28 17 Critical Strikes 1 | . . 1 . Damage Taken 1003 | . 312 405 286 Core 256 | . 16 131 109 Absorbed by Shields . | . . . . Redirected to Shielding 21 | . 2 19 . Core Remaining (%) 100 | 100 . . . Volleys Fired 28 | . 23 5 . Largest 2 | . 2 1 . Hottest 40 | . 40 20 . Shots Fired 51 | . 46 5 . Gun 51 | . 46 5 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 51 | . 46 5 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 2 . Robot Miss Streak 7 | . 7 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 24 | . 22 2 . Core Hits 13 | . 13 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 254 | . 237 17 . Guns 254 | . 237 17 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 254 | . 237 17 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 4 1 2 Matter Fused 3 | . 1 . 2 Energy Discharges 1 | . 1 . . Data Loss (minor) 3 | . 2 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 . . Average Temperature 4 | . 4 . . Received Heat Transfer 192 | . 36 84 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 105 | . 105 . 50 Initial 7 | . . . 7 Average 13 | . 16 . 11 Influence Increases 437 | . 209 90 138 Destroy 0b10 Robot/C 140 | . 140 . . Destroy Leader 30 | . 30 . . Successful Hack 42 | . 9 . 33 Lose Combat Pursuer 225 | . 30 90 105 Influence Decreases 387 | . 194 90 103 Entered New Map 16 | . . 8 8 Time Decay 246 | . 109 82 55 Lost Part 50 | . 10 . 40 Purge Threat 75 | . 75 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 9 14 8 Peak Tracking Total 8 | . 3 8 7 Tactical Retreats 10 | . 2 5 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 4 2 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 11 3 16 Successful 16 | . 5 3 8 Failed 14 | . 6 . 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 10 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 4 3 8 Record 2 | . . 1 1 Part Schematic 1 | . . . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 2 | . . . 2 Patrol Status 1 | . 1 . . Zone Layout 3 | . 1 . 2 Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events 3 | . 1 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1183 | 92 625 267 199 Spaces Moved 1419 | 52 332 597 438 Core 108 | 5 . . 103 Treads 398 | 47 332 19 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 913 | . . 578 335 Fastest Speed 37 | 50 160 37 37 Average Speed 72 | 149 160 40 40 Slowest Speed 160 | 160 160 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 30 31 47 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1526 | 64 387 613 462 Wait 26 | . 12 3 11 Move 1416 | 51 331 596 438 Hop . | . . . . Pick Up 23 | 7 10 1 5 Fast Attach 6 | 5 1 . . Attach 5 | 1 1 . 3 Detach 1 | . . 1 . Swap 5 | . 2 3 . Drop 13 | . 7 3 3 Fire 28 | . 23 5 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Entered Subcaves 782 | -10/Subcaves | Discovered new exit (range 13) 828 | -10/Subcaves | Released subatomizers from SUBCON Basin 921 | -10/Subcaves | Core integrity fell below 50% 985 | -10/Subcaves | Entered Recycling 1126 | -8/Recycling | Core integrity fell below 20% 1159 | -8/Recycling | Lost 5 parts (1p3n1u) 1184 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 01059_ Dropped Shock Rifle. 01059_ Acquired ECM Suite. 01067_ System corrupted: Matter fused (-10). 01075_ Y-45 Defender springs to life. 01086_ U-05 Engineer builds a Door. 01086_ Flight Unit destroyed. 01092_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6Y layout... Downloaded map data. 01110_ Connecting with Terminal... 01121_ Flight Unit destroyed. 01123_ Sml. Storage Unit destroyed. 01123_ Flight Unit destroyed. 01123_ R-06 Scavenger collects Core Shielding. 01128_ Lgt. Ion Engine destroyed. 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