Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:18:43 Player: robb Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2764) 2764 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5786 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Transmission Jammer > --- WEAPON (2) ------- Flak Cannon Powered Hammer > --- INVENTORY (15) --- Improved Heat Sink Improved Signal Interpreter Transmission Jammer Hacking Suite Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Actuator Array Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Armored Treads Armored Treads Improved Heat Sink Improved Signal Interpreter Core Analyzer Transmission Jammer Hacking Suite Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Improved Medium Armor Plating Device Actuator Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Powered Hammer Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 107 | 5 10 41 17 16 18 Power 15 | 1 2 4 2 2 4 Engine 13 | 1 2 4 2 1 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 34 | 2 3 17 6 4 2 Treads 20 | 2 . 8 4 4 2 Leg 14 | . 3 9 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 3 5 4 4 5 Device 5 | . . 1 2 1 1 Storage 6 | . 2 3 . . 1 Processor 3 | . 1 1 . . 1 Hackware . | . . . . . . Protection 7 | . . . 2 3 2 Artifact . | . . . . . . Weapon 37 | 2 2 15 5 6 7 Energy Gun 5 | 1 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 1 8 2 . . Ballistic Cannon 6 | . . . . 3 3 Launcher 4 | . . 2 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 8 | . . 1 2 3 2 Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 4 | . . 1 2 1 . System Corruption 29 | . . 3 23 3 . Parts Lost 39 | . 6 9 3 3 18 Power 10 | . 1 3 . 1 5 Propulsion 13 | . 1 4 2 . 6 Utility 8 | . 1 . 1 2 4 Weapon 8 | . 3 2 . . 3 Highest Loss Streak 18 | . 6 2 1 1 18 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 88 | . 73 81 87 96 92 Engine 8 | . 14 8 9 9 6 Core 1 | . . . . . 6 Treads 19 | . 21 7 12 36 28 Leg 9 | . 6 22 14 . . Device 8 | . . . 8 14 10 Storage 9 | . 7 11 9 9 7 Processor 5 | . 2 12 6 . . Protection 7 | . . . 7 8 13 Ballistic Gun 3 | . 9 11 3 . . Impact Weapon 11 | . . 3 14 17 14 Naked Turns . | . . . . . . Heaviest Build 56 | 6 10 22 38 38 56 Greatest Support 84 | 40 40 60 84 84 80 Greatest Overweight (x) 9 | . . 1 2 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 8 10 10 10 15 Average Capacity 9 | 5 5 7 10 10 11 Most Carried 15 | 5 5 8 10 10 15 Average Carried 8 | 3 4 5 9 9 10 Final Capacity 15 | 5 8 10 10 10 15 Final Carried 10 | 5 1 8 10 10 6 Class Distribution -------------------- 49% | Gladiator 33% | Mutant 9% | Scavenger-Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -8/Storage Gladiator | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1909 | 197 72 989 219 364 68 Remotely . | . . . . . . Salvage Created 3398 | . 202 1128 985 862 221 Parts 137 | . 7 66 29 27 8 Haulers Intercepted 4 | . . 1 3 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 70 | . 5 24 13 21 7 Melee 17 | . 1 3 4 6 3 Guns 23 | . 4 17 2 . . Cannons 8 | . . . . 6 2 AOE 5 | . . 3 2 . . Classes Destroyed 12 | . 1 6 2 . 3 Worker 6 | . . 3 1 2 . Builder 3 | . . 1 1 1 . Tunneler 1 | . . . 1 . . Hauler 4 | . . 1 3 . . Recycler 6 | . . 2 3 1 . Watcher 1 | . . . 1 . . Swarmer 12 | . . 3 3 6 . Grunt 35 | . 5 14 6 7 3 Sentry 19 | . . 7 4 8 . Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 6 4 5 3 Combat Bots Only 5 | . 4 4 3 5 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 1 . . Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 726 | . 46 157 69 135 319 Missed 220 | . 12 58 14 33 103 Damage Taken 7587 | . 852 1308 850 1471 3106 Core 1433 | . 217 253 156 101 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 13 36 . 53 . Volleys Fired 130 | . 20 74 13 13 10 Largest 2 | . 2 2 2 2 2 Hottest 88 | . 80 79 56 88 88 Shots Fired 218 | . 36 125 26 17 14 Gun 175 | . 36 115 24 . . Cannon 28 | . . . . 17 11 Launcher 14 | . . 10 2 . 2 Special 1 | . . . . . 1 Kinetic 170 | . 9 109 24 17 11 Thermal 6 | . . 6 . . . Explosive 14 | . . 10 2 . 2 Electromagnetic 27 | . 27 . . . . Robot Hit Streak 22 | . 13 22 13 14 10 Robot Miss Streak 13 | . 2 3 2 13 8 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 303 | . 26 118 59 72 28 Core Hits 124 | . 12 52 15 19 26 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 20 | . . 4 6 10 . Critical Strikes 27 | . . 6 8 12 1 Destroy 2 | . . 2 . . . Smash 24 | . . 3 8 12 1 Sever 1 | . . 1 . . . Melee Attacks 179 | . . 18 54 74 33 Impact 178 | . . 17 54 74 33 Slashing 1 | . . 1 . . . Piercing . | . . . . . . Sneak Attacks 16 | . . 1 11 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 29 | . . 1 12 13 3 Damage Inflicted 8588 | . 332 2318 2404 2242 1292 Guns 2088 | . 331 1447 310 . . Cannons 309 | . . . . 148 161 Explosions 1007 | . . 355 91 . 561 Melee 5183 | . . 516 2003 2094 570 Ramming 1 | . 1 . . . . Kinetic 2056 | . 48 1389 310 148 161 Thermal 58 | . . 58 . . . Explosive 1007 | . . 355 91 . 561 Electromagnetic 283 | . 283 . . . . Impact 5153 | . . 486 2003 2094 570 Slashing 30 | . . 30 . . . Piercing . | . . . . . . Highest Corruption 26 | . 7 5 23 26 . Average Corruption 16 | . 7 4 22 23 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . 1 16 14 54 . Message Errors 14 | . . 2 1 11 . Matter Fused 26 | . . 4 5 17 . Heat Flow Errors 10 | . . 1 2 7 . Energy Discharges 11 | . . 2 3 6 . Parts Rejected 2 | . . 1 . 1 . Data Loss (minor) 13 | . . 5 2 6 . Data Loss (major) 5 | . 1 . 1 3 . Misfires 2 | . . 1 . 1 . Misdirections 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 1462 | . . 113 705 572 72 Projectiles . | . . . . . . Explosions 3 | . . . 3 . . Melee 1459 | . . 113 702 572 72 Knockbacks 25 | . . 1 6 10 8 Impact 8 | . . 1 5 . 2 Kinetic 13 | . . . . 8 5 Secondary 4 | . . . 1 2 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 276 | . 272 248 175 276 21 Average Temperature 93 | . 142 53 76 88 10 Received Heat Transfer 1956 | . 249 585 315 540 267 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 43 | . 2 1 15 22 3 Impact Corruptions 55 | . . 5 24 23 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 558 | . 90 558 344 405 296 Initial 235 | . . 37 235 52 184 Average 170 | . 35 278 160 163 127 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 66 | 100 100 37 76 63 74 Level 1 27 | . . 37 23 35 25 Level 2 5 | . . 25 . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 3 3 3 Investigation 3 | . 1 . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 2 1 3 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 6 | . . 2 1 3 . Communications Jammed 67 | . . . . . 67 Distress Signals 67 | . . . . . 67 Times Spotted 112 | . 7 41 16 29 19 Peak Tracking Total 12 | . 2 7 4 7 12 Tactical Retreats 6 | . 1 3 1 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 8 | . 1 5 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 17 | . 1 5 2 6 3 Terminals 15 | . 1 4 1 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 2 12 4 12 11 Successful 19 | . . 7 1 4 7 Failed 22 | . 2 5 3 8 4 Catastrophic 6 | . . 2 . 3 1 Database Lockouts . | . . . . . . Manual 13 | . 2 2 1 5 3 Terminals 36 | . 2 10 1 12 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 17 | . . 6 . 4 7 Record 2 | . . . . 1 1 Part Schematic 2 | . . . . 1 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 3 | . . 1 . 1 1 Alert Level 1 | . . 1 . . . Locate Traps 3 | . . 1 . . 2 Transport Status 1 | . . 1 . . . Hauler Manifests 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 1 5 3 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 5347 | 60 281 1131 1712 1084 1079 Spaces Moved 2431 | 46 124 549 801 458 453 Core 27 | 24 . 1 . . 2 Treads 1697 | 22 88 102 576 458 451 Legs 707 | . 36 446 225 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 120 152 170 Average Speed 162 | 102 148 129 181 167 172 Slowest Speed 500 | 160 160 190 260 170 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 30 | 4 25 52 37 56 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . 2 3 8 Terrain Destroyed 93 | . . 49 23 3 18 Melee 13 | . . . 2 3 8 Projectile . | . . . . . . AOE 80 | . . 49 21 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 3366 | 58 184 811 966 655 692 Wait 466 | . 28 99 67 95 177 Move 2426 | 45 123 548 800 457 453 Hop . | . . . . . . Pick Up 61 | 8 1 21 15 8 8 Fast Attach 21 | 2 1 11 7 . . Attach 44 | 3 5 13 5 4 14 Detach 5 | . . 2 1 . 2 Swap 42 | . 4 17 5 12 4 Drop 35 | . 1 9 15 9 1 Fire 130 | . 20 74 13 13 10 Melee 135 | . . 17 38 57 23 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Crushed by falling debris 286 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Lost 6 parts (1p1n1u3w) 320 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Core integrity fell below 20% 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Discovered new exit (range 14) 1119 | -9/Materials | Core integrity fell below 50% 1280 | -9/Materials | Identified exit to Mines 1288 | -9/Materials | Discovered new exit (range 3) 1473 | -9/Materials | Entered another Materials area 1473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -8/Materials | Identified exit to Garrison 1580 | -8/Materials | Garrison activated, responded to threat 1863 | -8/Materials | Discovered new exit (range 16) 2243 | -8/Materials | Build established: Gladiator 2884 | -8/Materials | System corruption reached 10% 3119 | -8/Materials | Build established: Scavenger-Gladiator 3185 | -8/Materials | Entered Storage 3624 | -8/Storage | Build established: Gladiator 4120 | -8/Storage | Discovered new exit (range 16) 4269 | -8/Storage | Entered Factory 4269 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5242 | -7/Factory | Discovered new exit (range 14) 5257 | -7/Factory | Cargo convoy interrupted 5321 | -7/Factory | Core integrity fell below 50% 5342 | -7/Factory | Core integrity fell below 20% 5348 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Penetrated by Slug. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Slug penetrates Wall. I-36 Angel distress signal jammed. Slug penetrates Wall. I-36 Angel distress signal jammed. K-01 Serf collects debris. Acquired 3 matter. I-36 Angel distress signal jammed. Penetrated by Slug. Core Analyzer destroyed. Penetrated by Slug. I-36 Angel distress signal jammed. Powered Hammer destroyed. I-36 Angel distress signal jammed. H-55 Commando knocked back. Penetrated by Slug. I-36 Angel distress signal jammed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###? """????????????????????????????????????????? | | ??? 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