Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 19:47:57

Player: derk

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (307)     1535
Value Destroyed (19391)    19391
Prototype IDs (27)         540
Alien Tech Used (0)        0
Bonus (14188)              14188
              TOTAL SCORE: 46154

 Bonus
-------
High Alert Combat Kills    2089
Follower Combat Kills      7332
Entered Garrisons          1800
Used RIF Installer         4500
Friendly Fire              -1533

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     75/100
System Corruption          39%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (20) -----
  Advanced Armor Integrity Analyzer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (4) ----
           Relay Coupler [C] (41)
           Relay Coupler [Sentry] (37)
           Relay Coupler [Demolisher] (33)
  Enhanced Force Lance

 Peak State 
------------
>               --- POWER ------------
          Light Quantum Reactor
>               --- PROPULSION -------
        Armored Wheel
                Centrium Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
                Matter Compressor
       Advanced Signal Interpreter
       Advanced Targeting Computer
       Advanced Targeting Computer
       Advanced Targeting Computer
   Experimental Melee Analysis Suite
       Advanced Target Analyzer
       Advanced Phase Shifter
                Relay Coupler [NC]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Specialist]
>               --- WEAPON -----------
                Quantum Rifle
       Advanced Remote Datajack
>               --- INVENTORY --------
          Light Antimatter Reactor
          Light Particle Reactor
          Light Quantum Reactor
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [C]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Demolisher]
                Relay Coupler [Hunter]
                Gamma Rifle
                Gamma Rifle
                Gamma Rifle
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
        Compact HERF Cannon
       Enhanced Force Lance
       Enhanced Force Lance
[Rating: 138]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Wheel
  Treads                   Heavy Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Wheel
Utility                    High-capacity Storage Unit
  Device                   Improved Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [Sentry]
  Protection               Damper Plating
Weapon                     Remote Datajack
  Energy Gun               Enhanced Quantum Rifle
  Energy Cannon            Proton Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Great Axe
  Piercing Weapon          Enhanced Force Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Slots Evolved              18   | .   .   2   .   .   .   2   .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   2   2   .   2   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  18   | .   .   2   .   .   .   2   .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   2   2   .   2   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             589  | 7   8   29  6   4   1   9   18  19  43  52  28  15  20  5   19  21  24  21  13  7   .   16  18  22  7   47  42  4   19  45  
  Power                    42   | 1   .   3   1   .   .   1   2   2   3   1   1   2   .   2   .   1   1   1   1   1   .   1   1   1   .   4   3   1   2   5   
    Engine                 12   | 1   .   2   1   .   .   1   2   1   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   1   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   
    Reactor                22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   1   .   .   1   .   1   1   .   .   4   3   1   2   5   
  Propulsion               72   | 2   3   5   1   .   .   .   3   1   4   8   6   .   1   1   1   2   5   2   1   .   .   1   3   3   4   5   3   .   2   5   
    Treads                 38   | .   3   .   .   .   .   .   .   .   3   5   5   .   .   1   .   1   1   .   1   .   .   1   3   3   .   3   3   .   2   3   
    Leg                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  28   | 2   .   5   1   .   .   .   3   1   1   3   1   .   1   .   1   1   .   .   .   .   .   .   .   .   4   2   .   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  252  | 2   2   8   1   4   1   5   4   7   18  20  8   2   12  1   11  6   10  10  8   5   .   8   10  12  3   20  22  3   9   20  
    Device                 44   | .   .   1   1   1   .   2   .   4   1   4   .   .   .   1   1   .   1   2   2   2   .   2   .   .   .   6   5   1   1   6   
    Storage                41   | 2   2   4   .   3   .   .   2   1   .   4   .   .   1   .   .   .   5   1   .   1   .   .   4   1   .   2   3   .   .   5   
    Processor              22   | .   .   .   .   .   .   1   2   .   .   .   2   .   .   .   1   .   .   .   1   .   .   .   .   1   .   5   2   1   .   6   
    Hackware               105  | .   .   .   .   .   .   1   .   1   14  5   6   2   11  .   6   5   2   3   4   1   .   5   3   7   2   6   11  1   7   2   
    Protection             40   | .   .   3   .   .   1   1   .   1   3   7   .   .   .   .   3   1   2   4   1   1   .   1   3   3   1   1   1   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   223  | 2   3   13  3   .   .   3   9   9   18  23  13  11  7   1   7   12  8   8   3   1   .   6   4   6   .   18  14  .   6   15  
    Energy Gun             35   | 1   .   5   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   6   .   4   7   
    Energy Cannon          48   | .   2   6   1   .   .   1   2   4   6   4   .   1   .   1   1   3   3   3   1   1   .   1   .   1   .   2   .   .   1   3   
    Ballistic Gun          25   | 1   1   1   .   .   .   1   1   .   1   6   3   2   1   .   .   .   .   .   .   .   .   .   .   1   .   2   4   .   .   .   
    Ballistic Cannon       20   | .   .   .   .   .   .   .   .   .   .   2   1   1   1   .   2   3   1   3   .   .   .   1   2   1   .   2   .   .   .   .   
    Launcher               30   | .   .   1   1   .   .   .   3   1   1   6   1   5   2   .   .   3   2   1   .   .   .   1   .   1   .   1   .   .   .   .   
    Special Weapon         43   | .   .   .   .   .   .   .   .   .   5   5   6   1   3   .   1   3   1   1   1   .   .   1   .   2   .   4   4   .   1   4   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        20   | .   .   .   1   .   .   1   1   1   5   .   2   1   .   .   3   .   1   .   .   .   .   2   2   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   4   1   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   2   
Parts Lost                 174  | .   1   8   1   .   1   2   8   3   5   13  1   2   .   .   1   4   7   4   1   .   .   2   .   6   .   30  25  .   5   44  
  Power                    25   | .   .   2   .   .   .   1   1   1   2   1   .   1   .   .   .   1   1   1   .   .   .   1   .   1   .   3   3   .   1   4   
  Propulsion               26   | .   .   1   .   .   .   .   1   1   2   3   1   .   .   .   .   1   1   .   .   .   .   .   .   1   .   5   2   .   1   6   
  Utility                  67   | .   .   1   .   .   1   1   .   .   1   4   .   1   .   .   1   1   2   1   1   .   .   .   .   3   .   9   16  .   .   24  
  Weapon                   56   | .   1   4   1   .   .   .   6   1   .   5   .   .   .   .   .   1   3   2   .   .   .   1   .   1   .   13  4   .   3   10  
  Highest Loss Streak      25   | .   1   3   1   .   1   1   3   1   2   11  1   1   .   .   1   2   7   2   1   .   .   1   .   6   .   14  14  .   2   25  
Average Slot Usage (%)     93   | .   99  99  100 100 99  99  93  99  98  91  96  99  89  86  92  87  87  94  96  83  82  88  91  90  86  83  88  94  97  87  
  Engine                   2    | .   14  7   11  11  11  8   6   6   .   6   7   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   3   .   .   .   .   .   2   6   .   .   .   .   .   .   .   .   2   5   3   .   .   .   4   5   1   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   6   5   5   3   .   1   5   4   4   .   .   2   3   4   4   3   
  Treads                   5    | .   26  3   .   .   .   .   .   .   8   4   13  15  1   5   2   3   .   .   2   5   5   5   4   4   1   1   8   8   7   3   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  13  5   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    4    | .   1   17  22  22  22  18  15  17  5   4   .   .   5   .   3   2   .   .   .   .   .   .   .   .   6   4   .   .   .   2   
  Device                   3    | .   .   11  11  11  .   9   9   9   4   5   .   .   .   .   3   .   2   2   4   3   5   3   1   .   .   4   8   4   4   6   
  Storage                  29   | .   28  26  33  33  33  27  33  36  30  34  38  38  33  33  33  33  33  33  29  29  29  29  29  29  26  25  19  17  17  18  
  Processor                3    | .   .   .   .   .   .   8   10  5   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   4   5   7   9   16  15  12  
  Hackware                 20   | .   .   .   .   .   .   3   2   .   22  9   18  21  29  26  26  26  13  18  26  19  17  25  33  30  26  22  27  34  38  29  
  Protection               2    | .   .   6   .   .   9   6   .   3   2   7   .   .   .   .   1   1   5   6   5   5   5   5   3   1   2   2   .   .   .   3   
  Energy Gun               1    | .   4   9   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   4   5   5   
  Energy Cannon            2    | .   13  11  9   .   .   .   .   7   7   .   .   .   .   .   4   1   5   2   5   5   5   .   .   1   5   1   .   .   1   .   
  Ballistic Gun            1    | .   10  .   .   .   .   7   .   .   .   10  7   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   3   1   3   3   .   .   4   3   2   .   .   .   .   .   .   
  Launcher                 1    | .   .   1   8   11  11  1   8   3   1   2   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   .   1   .   4   6   5   6   5   4   .   5   1   5   5   5   5   4   5   3   3   4   .   1   
  Slashing Weapon          1    | .   .   .   1   11  11  8   7   4   3   .   .   1   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             252  | 17  45  109 110 110 114 120 144 152 161 198 188 185 189 189 192 200 240 233 217 252 235 236 211 202 239 246 207 110 128 182 
  Greatest Support         82   | 26  40  40  24  24  24  24  24  24  56  56  42  42  42  70  82  70  40  40  70  70  70  70  70  70  70  75  75  54  56  56  
  Greatest Overweight (x)  63   | .   1   4   4   4   4   4   11  11  12  63  18  4   6   6   6   7   10  5   5   3   3   3   6   6   9   15  2   2   3   39  
  Average Overweight (x)   4    | .   .   2   4   4   4   4   5   5   5   5   5   4   5   2   3   3   5   4   3   2   3   2   2   2   6   6   1   2   1   4   
Largest Inventory Capacity 52   | 8   16  28  28  28  28  28  36  36  36  44  44  44  44  44  44  44  44  44  44  44  44  44  44  52  44  44  44  26  26  40  
  Average Capacity         37   | 6   9   20  28  28  28  28  33  36  36  40  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  27  26  26  33  
  Most Carried             44   | 5   12  24  28  28  28  28  36  36  36  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  42  39  32  26  26  33  
  Average Carried          34   | 2   8   16  25  27  27  25  27  35  33  36  40  38  40  40  41  41  40  42  43  42  44  43  43  39  39  32  24  24  25  30  
  Final Capacity           44   | 8   16  28  28  28  28  28  36  36  36  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  44  26  26  26  4   
  Final Carried            44   | 5   12  24  26  28  28  28  36  36  35  44  44  43  38  44  38  44  43  44  44  44  44  44  43  42  39  32  26  26  26  4   

 Class Distribution 
--------------------
 36% | Botlord-Mutant
 28% | Bothacker-Mutant
 23% | Hauler-Mutant
  5% | Commander-Mutant
  3% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
    Hauler-Mutant | -8/Materials
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Waste
 Bothacker-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
    Hauler-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
    Hauler-Mutant | -5/Factory
   Botlord-Mutant | -5/Waste
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -2/Research
 Commander-Mutant | -2/Garrison
   Botlord-Mutant | -1/Access

 Resources                       | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Matter Collected           12761 | 239  186  368  235  10   165  101  817  268  710  1054 402  573  872  273  394  578  363  461  258  132  .    454  202  1165 245  653  896  .    290  397  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12050 | 65   279  1011 154  218  243  276  867  674  750  449  87   418  159  335  12   488  694  599  270  128  .    457  23   464  226  1323 348  .    241  792  
  Parts                    609   | 2    24   63   14   11   17   12   34   30   36   22   3    22   11   5    1    35   40   24   22   3    .    20   2    8    17   64   15   .    6    46   
Haulers Intercepted        6     | .    .    4    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           3     | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Combat Hostiles Destroyed  273  | .   11  23  10  .   12  5   27  14  14  13  1   19  5   1   1   23  18  14  4   .   .   9   .   3   5   20  4   .   4   13  
  Melee                    5    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     60   | .   8   8   3   .   .   .   4   3   .   4   .   3   1   .   .   .   .   .   .   .   .   .   .   2   .   9   2   .   3   10  
  Cannons                  85   | .   3   8   .   .   .   1   2   9   9   .   .   1   3   1   1   6   8   10  3   .   .   3   .   1   5   9   1   .   .   1   
  AOE                      113  | .   .   6   7   .   12  .   21  2   4   9   1   15  1   .   .   17  9   3   .   .   .   6   .   .   .   .   .   .   .   .   
Classes Destroyed          18   | 1   2   5   .   .   1   2   .   .   1   1   .   .   1   1   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Worker                   7    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   2   .   .   .   1   
  Builder                  4    | .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   6    | .   .   4   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 2    | 1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   .   .   .   .   .   2   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  85   | .   8   8   7   .   7   .   6   .   .   4   .   12  2   .   .   16  6   2   .   .   .   3   .   .   .   .   .   .   2   2   
  Saboteur                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Grunt                    110  | .   3   9   3   .   5   3   20  9   7   7   1   6   1   .   .   6   3   9   .   .   .   6   .   3   1   8   .   .   .   .   
  Brawler                  7    | .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Duelist                  5    | .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   19   | .   .   4   .   .   .   1   .   4   2   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   2   1   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   11   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   2   1   .   .   .   .   .   .   4   .   .   1   
  Programmer               34   | .   .   .   .   .   .   .   .   .   5   .   .   .   1   .   1   .   3   1   2   .   .   2   .   .   3   8   .   .   .   8   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 1   5   7   4   .   9   2   10  9   4   4   1   6   1   1   1   7   8   5   3   .   .   6   1   3   3   4   1   .   1   2   
  Combat Bots Only         10   | .   5   6   4   .   7   2   10  7   3   4   1   6   1   1   1   7   8   5   2   .   .   6   .   3   3   4   1   .   1   2   
Max Kills in Single Turn   4    | 1   1   3   4   .   3   1   2   2   2   2   1   2   1   1   1   3   3   2   1   1   .   4   1   1   1   1   1   .   1   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   3   4   .   2   .   2   2   2   2   1   2   1   .   .   3   3   2   .   .   .   3   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Damage Taken               36870 | .    336  1104 175  .    295  356  1343 609  1333 3513 161  711  360  .    457  1355 1632 1516 752  .    .    1295 76   1510 743  6101 3936 .    904  6297 
  Core                     5316  | .    42   154  67   .    86   11   213  68   191  261  .    97   48   .    60   255  300  173  101  .    .    55   20   194  2    769  412  .    116  1621 
  Absorbed by Shields      405   | .    .    .    .    .    .    .    .    .    .    165  .    .    .    .    .    .    .    30   .    .    .    51   .    23   16   .    34   .    86   .    
  Reduced by Siege Mode    40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   .    .    .    
Core Remaining (%)         53    | 100  83   .    .    .    23   .    .    46   .    .    .    21   .    .    .    .    .    1    .    .    .    .    .    63   99   .    9    .    92   .    
Volleys Fired              1374  | 3    33   46   11   .    13   5    66   50   91   63   41   45   63   5    41   60   50   60   40   33   .    46   14   110  38   100  113  3    31   100  
  Largest                  2     | 2    2    2    2    .    1    2    2    2    2    2    2    2    2    1    1    2    1    2    1    1    .    1    1    2    1    2    2    1    2    2    
  Hottest                  214   | 60   60   124  124  .    30   96   136  160  160  160  66   90   90   75   57   105  105  132  90   75   .    90   57   90   90   203  124  50   214  188  
Shots Fired                1635  | 6    58   87   17   .    13   9    80   74   99   93   45   55   64   5    41   61   50   63   40   34   .    49   14   114  38   125  127  3    43   128  
  Gun                      525   | 6    51   40   7    .    .    5    21   16   4    52   13   23   1    .    .    .    .    .    .    .    .    .    .    17   .    66   75   .    31   97   
  Cannon                   572   | .    7    44   6    .    .    4    16   55   58   18   .    7    15   3    7    31   34   48   23   26   .    23   2    56   13   32   22   .    8    14   
  Launcher                 134   | .    .    3    4    .    13   .    43   3    6    12   1    17   1    .    .    19   6    2    .    .    .    4    .    .    .    .    .    .    .    .    
  Special                  404   | .    .    .    .    .    .    .    .    .    31   11   31   8    47   2    34   11   10   13   17   8    .    22   12   41   25   27   30   3    4    17   
  Kinetic                  341   | 3    39   .    .    .    .    5    8    .    4    55   13   30   16   .    7    19   5    24   2    .    .    13   2    28   .    20   48   .    .    .    
  Thermal                  598   | .    .    48   13   .    .    4    16   68   58   15   .    .    .    .    .    7    17   17   12   .    .    9    .    45   13   61   49   .    39   107  
  Explosive                134   | .    .    3    4    .    13   .    43   3    6    12   1    17   1    .    .    19   6    2    .    .    .    4    .    .    .    .    .    .    .    .    
  Electromagnetic          158   | 3    19   36   .    .    .    .    13   3    .    .    .    .    .    3    .    5    12   7    9    26   .    1    .    .    .    17   .    .    .    4    
  Robot Hit Streak         49    | 5    5    31   17   .    5    4    7    13   17   20   22   12   14   4    8    9    13   8    10   5    .    13   7    40   12   49   37   4    16   31   
  Robot Miss Streak        6     | .    5    2    2    .    1    2    6    3    4    3    2    3    3    1    3    3    4    4    4    2    .    1    1    3    3    2    3    .    2    5    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    1    .    .    .    .    .    1    .    1    .    .    .    .    
  Secondary Targets        6     | .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           1242  | 5    29   72   11   11   10   19   63   60   79   58   37   27   39   4    29   36   37   39   33   24   .    37   12   95   31   110  98   3    35   99   
  Core Hits                554   | 2    16   35   11   5    23   7    61   28   33   40   4    28   5    1    1    45   27   22   8    3    .    27   1    20   6    39   19   .    9    28   
  Critical Hits            43    | .    .    .    .    .    .    .    2    1    2    1    .    3    4    .    1    2    .    5    1    1    .    1    .    7    1    2    2    .    .    7    
  Critical Kills           17    | .    .    .    .    .    .    .    1    .    .    .    .    2    3    .    1    1    .    3    .    .    .    .    .    3    .    .    .    .    .    3    
  Critical Parts Destroyed 24    | .    .    .    .    .    .    .    1    1    2    1    .    1    1    .    .    1    .    2    1    .    .    1    .    4    1    1    2    .    .    4    
Melee Attacks              123   | .    .    .    2    11   1    21   18   5    34   .    1    2    .    .    7    7    1    .    8    .    .    2    1    1    .    .    .    .    .    1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 114   | .    .    .    2    11   1    21   18   5    34   .    1    2    .    .    7    7    1    .    .    .    .    2    1    1    .    .    .    .    .    .    
  Piercing                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Sneak Attacks            10    | .    .    .    .    .    .    3    .    2    1    .    .    .    .    .    .    .    1    .    2    .    .    .    1    .    .    .    .    .    .    .    
    Combat Hostiles        2     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           39732 | 66   414  1962 611  1336 1341 900  4125 1941 2011 2091 292  1826 283  6    172  2454 2078 1607 722  107  .    1934 120  2159 428  2790 1883 .    1038 3035 
  Guns                     9370  | 66   359  572  100  .    .    44   254  307  77   690  180  237  49   .    .    .    .    .    .    .    .    .    .    342  .    1587 1376 .    693  2437 
  Cannons                  13960 | .    55   855  41   .    .    61   269  1021 1260 425  .    85   187  6    172  777  1196 1296 722  107  .    659  .    1817 428  1151 460  .    345  565  
  Explosions               12706 | .    .    535  470  .    1292 .    2838 321  551  976  112  1504 47   .    .    1677 797  311  .    .    .    1275 .    .    .    .    .    .    .    .    
  Melee                    3597  | .    .    .    .    1336 49   795  764  292  123  .    .    .    .    .    .    .    85   .    .    .    .    .    120  .    .    .    .    .    .    33   
  Ramming                  99    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    52   47   .    .    .    
  Kinetic                  5335  | 24   223  .    .    .    .    44   133  .    77   690  180  322  236  .    172  304  103  614  32   .    .    298  .    509  .    591  783  .    .    .    
  Thermal                  15583 | .    .    944  141  .    .    61   269  1257 1260 425  .    .    .    .    .    301  859  455  451  .    .    361  .    1650 428  1712 1053 .    1038 2918 
  Explosive                12371 | .    .    326  470  .    1292 .    2838 321  551  976  112  1504 47   .    .    1677 671  311  .    .    .    1275 .    .    .    .    .    .    .    .    
  Electromagnetic          2747  | 42   191  692  .    .    .    .    121  71   .    .    .    .    .    6    .    172  360  227  239  107  .    .    .    .    .    435  .    .    .    84   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3564  | .    .    .    .    1336 49   795  764  292  123  .    .    .    .    .    .    .    85   .    .    .    .    .    120  .    .    .    .    .    .    .    
  Piercing                 33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   
Highest Corruption         39    | .    .    .    .    .    .    4    4    4    5    5    6    8    .    .    1    1    1    2    .    7    7    7    7    7    .    2    2    .    .    39   
  Average Corruption       4     | .    .    .    .    .    .    3    4    4    3    5    5    7    .    .    1    1    1    2    .    6    7    7    7    7    .    1    2    .    .    8    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  475   | .    .    .    .    .    .    7    29   17   31   42   45   67   .    .    .    6    1    14   .    11   1    57   22   56   .    2    26   .    .    41   
    Message Errors         95    | .    .    .    .    .    .    1    10   1    4    6    13   8    .    .    .    2    .    3    .    4    .    9    6    15   .    .    7    .    .    6    
    Matter Fused           103   | .    .    .    .    .    .    1    6    5    9    9    10   23   .    .    .    .    .    .    .    1    .    11   7    11   .    .    .    .    .    10   
    Heat Flow Errors       63    | .    .    .    .    .    .    .    2    3    9    4    6    8    .    .    .    .    .    4    .    .    1    9    3    6    .    .    5    .    .    3    
    Energy Discharges      50    | .    .    .    .    .    .    1    2    .    2    6    6    8    .    .    .    .    .    3    .    .    .    9    2    5    .    1    1    .    .    4    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      70    | .    .    .    .    .    .    2    4    4    3    8    4    9    .    .    .    3    .    3    .    .    .    12   3    7    .    .    6    .    .    2    
    Data Loss (major)      14    | .    .    .    .    .    .    .    .    .    2    2    .    3    .    .    .    .    .    .    .    1    .    2    1    3    .    .    .    .    .    .    
    Misfires               9     | .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Targeting Errors       57    | .    .    .    .    .    .    2    5    3    2    3    2    6    .    .    .    1    1    1    .    4    .    2    .    5    .    1    6    .    .    13   
    Weapon Failures        10    | .    .    .    .    .    .    .    .    1    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    1    
Overload Shots             20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    12   .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1670  | .    .    16   45   266  135  73   206  225  133  4    .    73   .    .    8    116  115  61   28   .    .    101  .    54   .    .    .    .    .    11   
  Projectiles              374   | .    .    13   .    .    .    .    .    5    28   .    .    .    .    .    8    76   69   31   28   .    .    51   .    54   .    .    .    .    .    11   
  Explosions               566   | .    .    3    45   .    135  .    162  8    15   4    .    73   .    .    .    40   1    30   .    .    .    50   .    .    .    .    .    .    .    .    
  Melee                    730   | .    .    .    .    266  .    73   44   212  90   .    .    .    .    .    .    .    45   .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 28    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    3    2    7    .    .    .    6    .    1    .    .    6    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Kinetic                  25    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    3    2    7    .    .    .    4    .    1    .    .    5    .    .    .    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1405  | .    .    112  .    .    109  .    234  67   52   228  .    142  .    .    .    231  125  .    .    .    .    105  .    .    .    .    .    .    .    .    
  Shots                    49    | .    .    3    .    .    6    .    8    3    2    7    .    5    .    .    .    7    4    .    .    .    .    4    .    .    .    .    .    .    .    .    
  Rammed                   9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    
Targets Rammed             9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        457   | .    80   142  98   .    12   15   198  354  189  269  273  270  18   54   30   222  186  282  180  182  230  322  167  457  326  307  244  .    117  280  
  Average Temperature      73    | .    25   41   51   .    5    11   96   113  41   86   83   94   4    22   7    46   54   85   49   76   208  100  60   88   70   87   85   .    36   84   
  Received Heat Transfer   6904  | .    81   309  81   .    63   171  567  252  297  835  45   144  66   .    114  318  162  615  30   .    .    420  36   517  18   1272 145  .    112  234  
  Effects                  11    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    1    .    .    .    .    .    5    .    2    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    
    Interference           4     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Siege Activations          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Total Turns              29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    
  Longest Duration         20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    
Robots Corrupted           8     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    2    .    .    .    .    .    1    .    .    .    .    
  Combat Hostiles          5     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    1    .    .    .    .    
  Parts Fried              22    | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    5    5    .    .    .    .    .    4    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              4     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    
  Parts Melted             55    | .    .    6    .    .    .    .    2    3    9    1    .    .    .    .    .    .    4    4    .    .    .    2    .    .    .    9    .    .    4    11   
  Heat Transferred         19086 | .    .    1904 296  .    .    111  441  2106 2249 750  .    .    .    .    .    390  1000 600  275  .    .    200  .    1100 250  1827 1406 .    1147 3034 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    

 Alert                          | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
-------                    Run  | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Peak Influence             1540 | 5    238  418  211  .    317  225  1052 813  730  1209 826  860  805  77   159  891  503  456  610  174  121  575  301  502  1540 926  766  500  918  649  
  Initial                  808  | .    3    57   81   .    .    79   56   512  369  478  634  124  451  62   53   21   467  80   239  174  121  84   301  50   263  808  579  430  375  550  
  Average                  405  | 1    104  173  85   .    199  121  660  627  221  776  502  610  226  63   60   542  120  256  203  174  121  427  202  341  845  751  571  455  669  447  
Maximum Alert Level        4    | .    1    2    1    .    1    1    3    3    3    4    3    3    3    .    .    3    2    2    2    .    .    2    1    2    4    3    3    2    3    2    
  Low Security (%)         33   | 100  94   53   78   .    53   92   8    .    62   .    29   9    62   100  100  15   86   30   45   100  100  12   54   18   .    .    .    .    .    4    
  Level 1                  16   | .    5    35   21   .    46   7    3    .    19   2    4    12   2    .    .    14   9    57   44   .    .    22   45   38   4    .    .    .    4    23   
  Level 2                  31   | .    .    10   .    .    .    .    32   70   12   33   38   31   32   .    .    41   4    11   9    .    .    64   .    42   38   23   84   100  46   71   
  Level 3                  17   | .    .    .    .    .    .    .    56   29   5    53   27   47   1    .    .    28   .    .    .    .    .    .    .    .    32   76   15   .    49   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          80   | .    1    1    1    .    .    2    .    4    12   .    9    .    7    .    6    .    7    .    6    .    .    .    1    .    7    10   .    .    .    6    
  Investigation            6    | .    .    .    1    .    .    1    .    .    .    .    1    .    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            26   | .    .    .    .    .    .    .    .    .    7    .    2    .    1    .    2    .    2    .    2    .    .    .    1    .    2    3    .    .    .    4    
  Reinforcement            30   | .    1    1    .    .    .    1    .    4    2    .    4    .    4    .    4    .    1    .    3    .    .    .    .    .    3    .    .    .    .    2    
  Assault                  7    | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    
  Garrison                 11   | .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    3    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
Haulers Reinforced         7    | .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Distress Signals           16   | .   .   5   .   .   .   .   .   2   1   .   .   .   3   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   
Communications Jammed      268  | .   .   .   .   .   .   .   .   .   .   .   .   .   107 .   .   .   .   .   6   .   .   .   48  7   3   72  .   1   .   24  
  Distress Signals         267  | .   .   .   .   .   .   .   .   .   .   .   .   .   107 .   .   .   .   .   6   .   .   .   48  7   3   72  .   .   .   24  
Times Spotted              702  | .   17  33  12  .   16  8   30  22  49  33  23  21  31  1   25  35  19  21  27  6   .   29  9   29  29  64  34  4   28  47  
  Peak Tracking Total      11   | .   5   5   4   .   4   5   5   7   6   6   4   4   6   1   5   7   6   4   3   2   .   8   2   4   9   11  4   2   6   9   
  Tactical Retreats        33   | .   1   2   1   .   4   .   3   1   .   3   .   2   2   .   1   1   .   5   .   .   .   3   .   1   .   3   .   .   .   .   

 Traps                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Traps Triggered            64   | .   1   .   .   .   .   .   5   2   1   7   1   4   1   .   .   7   .   2   1   .   .   11  5   2   .   .   8   .   6   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Machines Disabled          62   | .   .   1   .   .   4   .   5   1   1   5   1   5   .   .   1   6   .   5   2   .   .   4   .   6   6   .   4   .   5   .   
  Max in Single Turn       2    | .   .   1   .   .   2   .   1   1   1   1   1   1   .   .   1   1   .   1   .   .   .   1   .   1   .   .   1   .   1   .   
  Garrison Relay           35   | .   .   .   .   .   .   .   4   .   .   4   .   4   .   .   .   4   .   3   .   .   .   4   .   4   .   .   4   .   4   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Machines Accessed          71   | .   4   7   1   1   1   5   .   .   12  .   8   .   5   .   8   .   4   .   2   .   1   .   4   .   .   2   .   1   .   5   
  Terminals                39   | .   4   5   .   .   1   3   .   .   7   .   5   .   4   .   3   .   .   .   1   .   .   .   2   .   .   1   .   .   .   3   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   .   2   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              9    | .   .   2   .   .   .   1   .   .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   .   1   .   1   .   .   1   .   1   .   .   
Total Hacks                196  | .   10  30  1   2   1   10  .   .   48  .   23  .   24  .   15  .   10  .   5   .   1   .   6   .   .   3   .   1   .   6   
  Successful               121  | .   5   19  1   2   .   8   .   .   36  .   10  .   15  .   10  .   6   .   2   .   1   .   2   .   .   2   .   1   .   1   
  Failed                   74   | .   4   11  .   .   1   2   .   .   12  .   13  .   9   .   5   .   4   .   3   .   .   .   4   .   .   1   .   .   .   5   
    Catastrophic           15   | .   1   1   .   .   1   2   .   .   .   .   3   .   .   .   .   .   1   .   1   .   .   .   2   .   .   .   .   .   .   3   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   74   | .   9   13  .   2   1   5   .   .   15  .   9   .   9   .   2   .   1   .   3   .   .   .   2   .   .   .   .   .   .   3   
  Terminals                111  | .   10  18  .   .   1   6   .   .   25  .   17  .   16  .   7   .   .   .   2   .   .   .   4   .   .   2   .   .   .   3   
  Fabricators              17   | .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   3   .   4   .   3   .   .   .   .   .   .   .   .   .   .   3   
  Repair Stations          7    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              47   | .   .   12  .   .   .   3   .   .   19  .   .   .   8   .   4   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   3   .   .   .   1   .   1   .   .   1   .   1   .   .   
Terminal Hacks             37   | .   4   5   1   2   .   3   .   .   8   .   5   .   5   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Record                   2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Scanalyzer Index         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          5    | .   .   1   .   .   .   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             7    | .   1   1   .   .   .   1   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   .   .   .   .   .   1   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Build                    4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 44   | .   .   12  .   .   .   3   .   .   18  .   .   .   8   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         20   | .   .   6   .   .   .   2   .   .   7   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  24   | .   .   6   .   .   .   1   .   .   11  .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      10   | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   2   .   .   .   1   .   1   .   .   1   .   1   .   .   
  Unlock Access            9    | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   .   1   .   1   .   .   1   .   1   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         16   | .   1   2   .   .   .   1   .   .   6   .   2   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                15   | .   1   2   .   .   .   1   .   .   6   .   2   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Track                  6    | .   .   .   .   .   .   1   .   .   2   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 9    | .   1   2   .   .   .   .   .   .   4   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Restock                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         61   | .   4   7   .   .   1   4   .   .   10  .   6   .   5   .   6   .   4   .   2   .   .   .   4   .   .   2   .   1   .   5   
  Full Trace Events        5    | .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 219  | .   .   .   .   .   .   .   .   .   219 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   58   | .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 9    | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   20   | .   1   6   .   .   .   1   .   .   7   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 526  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   424 .   .   .   102 .   .   .   .   .   .   .   .   .   .   .   
    Time                   204  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   153 .   .   .   51  .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     107  | .   .   .   .   .   .   .   .   .   38  .   56  .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           18   | .   .   6   .   .   .   1   .   .   7   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 18   | .   .   6   .   .   .   1   .   .   7   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Used RIF Installer         9    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   1   .   1   .   .   .   1   .   1   .   .   1   .   1   .   
  Coupler Efficiency       2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Crosswire                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Robots Hacked              252  | .   .   .   .   .   .   .   .   .   18  7   17  4   17  1   15  8   2   5   17  6   .   16  8   23  13  20  25  1   10  19  
  Non-combat               59   | .   .   .   .   .   .   .   .   .   7   .   8   .   7   .   6   .   2   .   6   .   .   .   4   1   7   7   .   .   .   4   
  Combat                   193  | .   .   .   .   .   .   .   .   .   11  7   9   4   10  1   9   8   .   5   11  6   .   16  4   22  6   13  25  1   10  15  
  Autoassimilated          33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   4   .   3   5   1   6   7   
Robot Hacks Applied        279  | .   .   .   .   .   .   .   .   .   24  9   24  4   30  1   22  9   6   6   19  7   .   12  11  19  18  19  21  2   4   12  
  parse_system             24   | .   .   .   .   .   .   .   .   .   1   .   2   .   6   .   4   3   .   .   2   .   .   .   .   1   2   1   .   2   .   .   
  no_distress              13   | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   1   .   1   .   1   .   .   .   3   .   3   1   .   .   .   .   
  generate_echo            6    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  hold_bot                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_walls                11   | .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   2   .   .   .   1   .   2   1   .   .   .   .   
  map_earth                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  drop_inventory           6    | .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  recall_reinforcements    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  ignore_parts             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  find_station             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  release_backups          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  purge_threat             11   | .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  locate_traps             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disarm_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  reprogram_traps          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  summon_haulers           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  recall_investigation     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   
  mark_security            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  relay_feed               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_targets           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   
  find_shortcuts           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  scatter_targeting        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  mark_system              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  link_complan             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  broadcast_data           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  overload_power           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  go_dormant               5    | .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  overwrite_iff            13   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   1   .   .   .   1   .   .   .   3   2   .   2   1   
  streamctrl_high          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  formatsys_low            11   | .   .   .   .   .   .   .   .   .   1   .   3   .   1   .   1   .   .   .   1   .   .   .   .   .   2   2   .   .   .   .   
  formatsys_high           126  | .   .   .   .   .   .   .   .   .   11  5   7   3   10  .   6   6   .   4   7   .   .   9   5   16  4   8   16  .   2   7   
Relay Couplers Released    144  | .   .   .   .   .   .   .   17  .   .   16  .   15  .   .   .   17  4   13  .   .   .   13  .   18  .   .   15  .   16  .   
  Machine Destruction      140  | .   .   .   .   .   .   .   17  .   .   16  .   15  .   .   .   17  .   13  .   .   .   13  .   18  .   .   15  .   16  .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 96   | .   .   .   .   .   .   .   .   1   10  5   6   2   9   .   5   4   2   3   4   1   .   5   3   7   2   6   11  1   7   2   
  Crosswired               13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   
Robots Rewired             11   | .   .   .   .   2   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Allies Hacked              7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   4   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
--------                   Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Total Allies               198   | .    .    .    .    2    .    .    .    .    15   8    11   6    11   .    9    6    .    5    11   1    .    14   5    24   6    15   23   1    10   15   
  Largest Group            22    | .    .    .    .    2    2    .    .    .    6    5    9    14   14   2    6    6    2    2    6    4    2    9    9    22   22   4    13   12   16   10   
  Highest-Rated Group      860   | .    .    .    .    29   29   .    .    .    114  178  161  311  324  42   185  177  58   47   290  158  86   354  354  860  860  165  575  557  733  493  
  Highest-Rated Ally       81    | .    .    .    .    21   21   .    .    .    37   38   38   38   41   32   41   32   32   47   81   49   49   49   49   60   60   64   64   64   69   69   
Total Orders               48    | .    .    .    .    .    .    .    .    .    2    1    8    7    2    .    .    2    .    .    3    .    .    5    .    4    2    5    5    .    2    .    
  STAY                     23    | .    .    .    .    .    .    .    .    .    1    1    2    5    .    .    .    1    .    .    2    .    .    3    .    2    .    2    3    .    1    .    
  FOLLOW                   17    | .    .    .    .    .    .    .    .    .    1    .    4    2    .    .    .    1    .    .    1    .    .    2    .    2    .    1    2    .    1    .    
  AID                      8     | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    
Ally Attacks               1373  | .    .    .    .    .    4    .    .    .    102  48   113  4    103  3    72   19   2    9    64   121  .    41   39   62   131  90   58   30   118  140  
  Total Damage             38211 | .    .    .    .    .    85   .    .    .    2026 1137 1981 68   2889 169  1893 504  106  123  2358 3497 .    958  706  1469 6094 3143 1291 951  3430 3333 
  Kills                    257   | .    .    .    .    .    .    .    .    .    22   16   23   1    28   .    15   6    .    .    19   5    .    5    6    9    36   17   7    3    19   20   
Allies Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    4    .    .    1    .    .    .    2    
Allies Melted              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Res Gar Res Gar Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Turns Passed               35109 | 63   749  953  915  775  558  376  1262 683  3038 1730 1830 1868 1051 278  1313 1438 1321 1481 1203 273  38   1773 872  1868 642  1485 1974 193  1439 1667 
Spaces Moved               15736 | 42   378  497  649  539  405  207  656  285  1335 751  699  719  526  132  665  650  442  494  452  90   17   738  389  770  302  610  807  84   655  751  
  Core                     4     | 1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Treads                   7993  | .    351  88   .    .    .    .    .    .    689  202  609  719  50   106  300  371  3    .    229  90   17   738  389  770  100  268  807  84   655  358  
  Legs                     1102  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    385  494  223  .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   6637  | 41   27   409  649  539  405  207  656  285  646  548  90   .    476  26   365  279  54   .    .    .    .    .    .    .    202  342  .    .    .    391  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   90   110  130  130  130  130  130  140  150  150  160  237  160  160  140  160  160  240  200  200  220  200  200  200  170  155  165  210  180  50   
  Average Speed            189   | 90   159  128  130  130  130  130  148  146  197  180  241  237  167  192  174  183  257  255  236  216  220  218  206  200  185  191  202  210  199  180  
  Slowest Speed            3200  | 100  180  180  130  130  130  130  200  200  265  3200 340  237  237  200  200  200  420  270  270  220  220  220  290  280  200  240  210  210  220  2000 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       50    | 4    78   54   80   92   95   25   92   33   30   88   19   78   18   73   23   91   10   57   13   69   1    87   18   97   17   23   96   3    94   22   
  Regions Visited          30
    Branch Regions         3
  Pre-discovered Areas     1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        10    | .    .    1    .    .    .    1    .    .    1    .    1    .    .    .    1    .    1    .    .    .    1    .    1    .    .    1    .    1    .    .    
  Unknown Exits Taken      7     | 1    1    .    1    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Scrap Searched             4     | .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 75    | .    .    .    2    .    .    4    2    .    31   2    1    15   5    .    8    .    .    .    .    .    .    .    3    1    .    .    1    .    .    .    
Terrain Destroyed          869   | .    .    32   43   .    112  4    179  30   64   67   6    72   23   .    10   99   67   19   3    .    .    16   3    1    3    6    9    .    .    1    
  Melee                    45    | .    .    .    2    .    .    4    .    .    31   .    1    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               78    | .    .    .    .    .    .    .    .    11   1    4    .    3    14   .    3    2    6    7    3    .    .    1    3    1    3    6    9    .    .    1    
  AOE                      746   | .    .    32   41   .    112  .    179  19   32   63   5    69   9    .    .    97   61   12   .    .    .    15   .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Was  Fac  Gar  Fac  Gar  Fac  Res  Gar  Res  Gar  Acc  
Total                      19518 | 57   473  722  701  597  422  267  835  470  1584 1034 813  830  661  154  781  833  574  655  556  145  17   875  447  1002 364  811  1037 100  751  950  
  Wait                     668   | .    27   102  22   3    .    16   8    71   37   15   4    6    25   .    34   18   37   45   23   1    .    19   10   53   10   20   28   6    11   17   
  Move                     15715 | 41   377  496  648  538  404  207  655  284  1334 750  699  718  526  131  664  649  442  493  452  89   17   737  389  769  301  610  806  84   654  751  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  394   | 6    15   33   7    6    2    6    22   20   19   30   20   13   13   5    4    25   10   14   5    5    .    17   4    21   1    18   20   2    13   18   
  Fast Attach              123   | 6    4    2    .    .    .    1    .    3    6    11   4    .    .    3    3    1    4    1    7    1    .    .    10   1    1    16   16   2    4    16   
  Attach                   236   | 1    1    10   1    .    1    5    11   5    15   20   9    3    12   .    8    8    9    7    4    2    .    10   1    16   6    25   18   2    5    21   
  Detach                   28    | .    .    .    .    .    .    .    .    1    2    7    .    .    .    1    1    1    2    .    2    .    .    1    .    2    2    2    1    .    .    3    
  Swap                     230   | .    3    17   5    4    .    3    7    11   22   21   15   12   8    2    8    12   11   13   2    4    .    6    7    5    .    6    8    .    10   8    
  Drop                     306   | .    13   16   5    7    1    3    8    20   19   16   20   12   14   7    10   13   8    8    9    10   .    15   9    12   2    7    13   1    13   15   
  Fire                     1374  | 3    33   46   11   .    13   5    66   50   91   63   41   45   63   5    41   60   50   60   40   33   .    46   14   110  38   100  113  3    31   100  
  Melee                    123   | .    .    .    2    11   1    21   18   5    34   .    1    2    .    .    7    7    1    .    8    .    .    2    1    1    .    .    .    .    .    1    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    6    .    .    .    
  Escape Stasis            179   | .    .    .    .    .    .    .    40   .    .    39   .    8    .    .    .    38   .    14   .    .    .    20   .    4    .    .    6    .    10   .    
  Rewire                   133   | .    .    .    .    28   .    .    .    .    5    62   .    11   .    .    1    1    .    .    4    .    .    2    2    8    3    4    2    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Materials (discovered 2 exits: *Min / *Sto)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 3 exits: [*Mat x3])
-8/Materials
-7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Waste
-6/Factory (discovered 3 exits: *Fac x2 / Gar)
-6/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison (discovered 2 exits: *Fac x2)
-5/Factory
-5/Waste
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: Upp x2 / Gar)
-5/Garrison (discovered 3 exits: [*Fac x3])
-4/Factory
-3/Research (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access

 History 
---------
  Turn | Location      | Event
    21 | -11/Scrapyard | Discovered new exit (range 16)
    64 | -11/Scrapyard | Entered Materials
    77 | -10/Materials | Central database locked down
   313 | -10/Materials | Build established: Mutant
   413 | -10/Materials | Identified exit to Mines
   526 | -10/Materials | Discovered new exit (range 10)
   797 | -10/Materials | Discovered new exit (range 6)
   813 | -10/Materials | Entered another Materials area
   813 | -9/Materials  | Evolved 2 slots: Utility x2
  1289 | -9/Materials  | Lost 3 parts (3w)
  1296 | -9/Materials  | Identified exit to Mines
  1296 | -9/Materials  | Identified exit to Storage
  1363 | -9/Materials  | Lost 3 parts (1p1n1u)
  1764 | -9/Materials  | Build established: Hauler-Mutant
  1766 | -9/Materials  | Entered Mines
  1828 | -9/Mines      | Core integrity fell below 50%
  1911 | -9/Mines      | Learned Materials garrison access intel
  2030 | -9/Mines      | Discovered new exit (range 9)
  2082 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  2085 | -9/Mines      | Found Prototype Device
  2303 | -9/Mines      | Met a Derelict shopkeep closing up shop
  2676 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  2676 | -9/Mines      | Discovered new exit (range 5)
  2681 | -9/Mines      | Entered Exiles
  2681 | -9/Exiles     | Found Exiles lab destroyed
  2698 | -9/Exiles     | Discovered new exit (range 15)
  2828 | -9/Exiles     | Opened EX-Vault
  2834 | -9/Exiles     | Found Prototype Processor
  3323 | -9/Exiles     | Learned location of Zion (-6)
  3442 | -9/Exiles     | Discovered new exit (range 10)
  3456 | -9/Exiles     | Entered Mines
  3456 | -8/Mines      | Accompanied by 2 allies
  3524 | -8/Mines      | Discovered new exit (range 16)
  3538 | -8/Mines      | Destroyed 7 combat bots
  3736 | -8/Mines      | Discovered new exit (range 8)
  4014 | -8/Mines      | Entered Materials
  4014 | -8/Materials  | Evolved 2 slots: Utility x2
  4015 | -8/Materials  | Loaded intel: 1 garrison access location
  4036 | -8/Materials  | Identified Modified TNC
  4036 | -8/Materials  | Identified Exp. Sensor Array
  4390 | -8/Materials  | Identified exit to Garrison
  4390 | -8/Materials  | Entered Garrison
  4496 | -8/Garrison   | Triggered checkpoint
  4506 | -8/Garrison   | Triggered checkpoint
  4531 | -8/Garrison   | Triggered checkpoint
  4562 | -8/Garrison   | Destroyed 8 combat bots
  4564 | -8/Garrison   | Lost 3 parts (3w)
  4599 | -8/Garrison   | Discovered new exit (range 13)
  4719 | -8/Garrison   | Discovered new exit (range 12)
  4740 | -8/Garrison   | Installed Relay Interface Framework
  4782 | -8/Garrison   | Triggered checkpoint
  4796 | -8/Garrison   | Garrison Relay disabled
  4988 | -8/Garrison   | Destroyed 10 combat bots
  5050 | -8/Garrison   | Triggered checkpoint
  5101 | -8/Garrison   | Garrison Relay disabled
  5164 | -8/Garrison   | Discovered new exit (range 10)
  5314 | -8/Garrison   | Triggered checkpoint
  5344 | -8/Garrison   | Garrison Relay disabled
  5462 | -8/Garrison   | Triggered checkpoint
  5492 | -8/Garrison   | Garrison Relay disabled
  5652 | -8/Garrison   | Entered Materials
  6104 | -8/Materials  | Core integrity fell below 50%
  6155 | -8/Materials  | Destroyed 7 combat bots
  6302 | -8/Materials  | Discovered new exit (range 6)
  6335 | -8/Materials  | Entered Factory
  6335 | -7/Factory    | Evolved 2 slots: Utility x2
  6665 | -7/Factory    | Discovered new exit (range 3)
  7249 | -7/Factory    | Discovered new exit (range 16)
  7361 | -7/Factory    | Repaired Reflective Plating?
  7470 | -7/Factory    | Build established: Hacker-Mutant
  8022 | -7/Factory    | Build established: Bothacker-Mutant
  8784 | -7/Factory    | Fabricated G-47 Trooper?
  8832 | -7/Factory    | Local fabrication network quarantined
  9134 | -7/Factory    | Identified exit to Lower Caves
  9135 | -7/Factory    | First assault squad dispatched
  9246 | -7/Factory    | Discovered new exit (range 7)
  9258 | -7/Factory    | Garrison activated, responded to threat
  9340 | -7/Factory    | Found Prototype Launcher
  9360 | -7/Factory    | Identified exit to Garrison
  9373 | -7/Factory    | Entered Garrison
  9373 | -7/Garrison   | Accompanied by 3 allies
  9378 | -7/Garrison   | Identified Rocket Array
  9417 | -7/Garrison   | Spotted B-75 Beast
  9450 | -7/Garrison   | Triggered checkpoint
  9462 | -7/Garrison   | Destroyed B-75 Beast
  9494 | -7/Garrison   | Lost 11 parts (1p2n4u4w)
  9634 | -7/Garrison   | Triggered checkpoint
  9715 | -7/Garrison   | Build established: Hauler-Mutant
  9747 | -7/Garrison   | Garrison Relay disabled
  9907 | -7/Garrison   | Triggered checkpoint
  9913 | -7/Garrison   | Triggered checkpoint
  9915 | -7/Garrison   | Core integrity fell below 50%
 10054 | -7/Garrison   | Triggered checkpoint
 10054 | -7/Garrison   | Build established: Bothacker-Mutant
 10064 | -7/Garrison   | Discovered new exit (range 14)
 10093 | -7/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 10190 | -7/Garrison   | Triggered checkpoint
 10257 | -7/Garrison   | Garrison Relay disabled
 10440 | -7/Garrison   | Triggered checkpoint
 10483 | -7/Garrison   | Garrison Relay disabled
 10543 | -7/Garrison   | Discovered new exit (range 12)
 10835 | -7/Garrison   | Discovered new exit (range 8)
 10906 | -7/Garrison   | Triggered checkpoint
 11103 | -7/Garrison   | Entered Factory
 11103 | -7/Factory    | Accompanied by 4 allies
 12199 | -7/Factory    | Repaired KE Penetrator?
 12817 | -7/Factory    | Garrison activated, responded to threat
 12931 | -7/Factory    | Identified exit to Garrison
 12933 | -7/Factory    | Entered Garrison
 12933 | -7/Garrison   | Accompanied by 9 allies
 12945 | -7/Garrison   | Expanded RIF knowledge: Signal Jamming
 13010 | -7/Garrison   | Triggered checkpoint
 13042 | -7/Garrison   | Garrison Relay disabled
 13313 | -7/Garrison   | Triggered checkpoint
 13339 | -7/Garrison   | Triggered checkpoint
 13367 | -7/Garrison   | Triggered checkpoint
 13522 | -7/Garrison   | Discovered new exit (range 14)
 13586 | -7/Garrison   | Triggered checkpoint
 13622 | -7/Garrison   | Garrison Relay disabled
 13859 | -7/Garrison   | Discovered new exit (range 10)
 13892 | -7/Garrison   | Triggered checkpoint
 13930 | -7/Garrison   | Garrison Relay disabled
 13962 | -7/Garrison   | Triggered checkpoint
 14256 | -7/Garrison   | Discovered new exit (range 8)
 14288 | -7/Garrison   | Triggered checkpoint
 14321 | -7/Garrison   | Garrison Relay disabled
 14801 | -7/Garrison   | Entered Factory
 14801 | -6/Factory    | Accompanied by 14 allies
 14801 | -6/Factory    | Evolved 2 slots: Utility x2
 15151 | -6/Factory    | First assault squad dispatched
 15764 | -6/Factory    | Discovered new exit (range 15)
 15852 | -6/Factory    | Sucked down chute
 15852 | -6/Factory    | Entered Waste
 15852 | -6/Waste      | The area was eerily silent
 15885 | -6/Waste      | 2 allies followed down the chute
 16056 | -6/Waste      | Found Damper Plating
 16081 | -6/Waste      | Discovered new exit (range 12)
 16090 | -6/Waste      | A Compactor rumbled back to life
 16091 | -6/Waste      | Spotted C-40 Crusher
 16102 | -6/Waste      | Destroyed C-40 Crusher
 16117 | -6/Waste      | Found Damper Plating
 16130 | -6/Waste      | Entered Factory
 16130 | -6/Factory    | Accompanied by 2 allies
 16450 | -6/Factory    | Discovered new exit (range 23)
 16828 | -6/Factory    | Fabricated Imp. Hacking Suite (x1)
 17068 | -6/Factory    | Fabricated Centrium Wheel?
 17287 | -6/Factory    | Discovered new exit (range 9)
 17399 | -6/Factory    | Identified exit to Garrison
 17443 | -6/Factory    | Entered Garrison
 17443 | -6/Garrison   | Accompanied by 2 allies
 17536 | -6/Garrison   | Triggered checkpoint
 17563 | -6/Garrison   | Garrison Relay disabled
 17702 | -6/Garrison   | Triggered checkpoint
 17704 | -6/Garrison   | Destroyed 7 combat bots
 17789 | -6/Garrison   | Discovered new exit (range 14)
 17845 | -6/Garrison   | Triggered checkpoint
 17875 | -6/Garrison   | Garrison Relay disabled
 18040 | -6/Garrison   | Triggered checkpoint
 18055 | -6/Garrison   | Discovered new exit (range 13)
 18089 | -6/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 18290 | -6/Garrison   | Triggered checkpoint
 18299 | -6/Garrison   | Garrison Relay disabled
 18384 | -6/Garrison   | Triggered checkpoint
 18398 | -6/Garrison   | Build established: Botlord-Mutant
 18422 | -6/Garrison   | Triggered checkpoint
 18508 | -6/Garrison   | Triggered checkpoint
 18581 | -6/Garrison   | Garrison Relay disabled
 18881 | -6/Garrison   | Entered Factory
 18881 | -6/Factory    | Accompanied by 2 allies
 18994 | -6/Factory    | Core integrity fell below 50%
 19046 | -6/Factory    | Lost 7 parts (1p1n2u3w)
 19048 | -6/Factory    | Destroyed 8 combat bots
 19316 | -6/Factory    | Build established: Hauler-Mutant
 19388 | -6/Factory    | Repaired Hcp. Storage Unit
 19648 | -6/Factory    | Garrison activated, responded to threat
 20202 | -6/Factory    | Identified exit to Garrison
 20202 | -6/Factory    | Entered Garrison
 20261 | -6/Garrison   | Build established: Botlord-Mutant
 20368 | -6/Garrison   | Core integrity fell below 20%
 20384 | -6/Garrison   | Triggered checkpoint
 20392 | -6/Garrison   | Triggered checkpoint
 20466 | -6/Garrison   | Triggered checkpoint
 20548 | -6/Garrison   | Triggered checkpoint
 20659 | -6/Garrison   | Garrison Relay disabled
 20722 | -6/Garrison   | Discovered new exit (range 11)
 20762 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 20990 | -6/Garrison   | Triggered checkpoint
 21089 | -6/Garrison   | Garrison Relay disabled
 21170 | -6/Garrison   | Triggered checkpoint
 21404 | -6/Garrison   | Discovered new exit (range 13)
 21486 | -6/Garrison   | Triggered checkpoint
 21572 | -6/Garrison   | Garrison Relay disabled
 21683 | -6/Garrison   | Entered Factory
 21683 | -5/Factory    | Evolved 2 slots: Utility x2
 21786 | -5/Factory    | Build established: Hauler-Mutant
 22545 | -5/Factory    | Spotted B-75 Beast
 22556 | -5/Factory    | Assimilated Beast 6a with formatsys_high
 22649 | -5/Factory    | Discovered new exit (range 27)
 22718 | -5/Factory    | Build established: Botlord-Mutant
 22886 | -5/Factory    | Sucked down chute
 22886 | -5/Factory    | Entered Waste
 22887 | -5/Waste      | Met a frightened Derelict
 22901 | -5/Waste      | EMP discharged
 22930 | -5/Waste      | 5 allies followed down the chute
 22940 | -5/Waste      | Spotted C-40 Crusher
 22964 | -5/Waste      | Spotted C-40 Crusher
 22964 | -5/Waste      | Spotted C-40 Crusher
 22972 | -5/Waste      | Allies destroyed C-40 Crusher
 22974 | -5/Waste      | Spotted C-40 Crusher
 22992 | -5/Waste      | Allies destroyed C-40 Crusher
 22993 | -5/Waste      | Spotted C-40 Crusher
 22996 | -5/Waste      | Allies destroyed C-40 Crusher
 23001 | -5/Waste      | EMP discharged
 23031 | -5/Waste      | Allies destroyed C-40 Crusher
 23045 | -5/Waste      | Spotted C-40 Crusher
 23094 | -5/Waste      | Discovered new exit (range 15)
 23101 | -5/Waste      | EMP discharged
 23117 | -5/Waste      | Allies destroyed C-40 Crusher
 23131 | -5/Waste      | Found Damper Plating
 23159 | -5/Waste      | Entered Factory
 23159 | -5/Factory    | Accompanied by 2 allies
 23197 | -5/Factory    | Identified exit to Garrison
 23197 | -5/Factory    | Entered Garrison
 23197 | -5/Garrison   | Accompanied by 2 allies
 23234 | -5/Garrison   | Triggered checkpoint
 23254 | -5/Garrison   | Garrison Relay disabled
 23414 | -5/Garrison   | Triggered checkpoint
 23422 | -5/Garrison   | Triggered checkpoint
 23452 | -5/Garrison   | Triggered checkpoint
 23685 | -5/Garrison   | Discovered new exit (range 10)
 23756 | -5/Garrison   | Triggered checkpoint
 23824 | -5/Garrison   | Garrison Relay disabled
 23836 | -5/Garrison   | Triggered checkpoint
 24065 | -5/Garrison   | Discovered new exit (range 14)
 24101 | -5/Garrison   | Expanded RIF knowledge: Watcher Feeds
 24140 | -5/Garrison   | Triggered checkpoint
 24176 | -5/Garrison   | Garrison Relay disabled
 24438 | -5/Garrison   | Triggered checkpoint
 24491 | -5/Garrison   | Garrison Relay disabled
 24619 | -5/Garrison   | Discovered new exit (range 9)
 24970 | -5/Garrison   | Entered Factory
 24970 | -5/Factory    | Accompanied by 9 allies
 25640 | -5/Factory    | Identified exit to Upper Caves
 25832 | -5/Factory    | Identified exit to Garrison
 25842 | -5/Factory    | Entered Garrison
 25842 | -5/Garrison   | Accompanied by 8 allies
 25852 | -5/Garrison   | Expanded RIF knowledge: Structural Interface
 25958 | -5/Garrison   | Triggered checkpoint
 25970 | -5/Garrison   | Triggered checkpoint
 25992 | -5/Garrison   | Triggered checkpoint
 26136 | -5/Garrison   | Triggered checkpoint
 26209 | -5/Garrison   | Lost 6 parts (1p1n3u1w)
 26209 | -5/Garrison   | Garrison Relay disabled
 26374 | -5/Garrison   | Triggered checkpoint
 26460 | -5/Garrison   | Triggered checkpoint
 26526 | -5/Garrison   | Garrison Relay disabled
 26593 | -5/Garrison   | Discovered new exit (range 12)
 26737 | -5/Garrison   | Garrison Relay disabled
 26748 | -5/Garrison   | Triggered checkpoint
 26806 | -5/Garrison   | Discovered new exit (range 15)
 26966 | -5/Garrison   | Discovered new exit (range 8)
 26968 | -5/Garrison   | Spotted B-75 Beast
 26983 | -5/Garrison   | Allies destroyed B-75 Beast
 27004 | -5/Garrison   | Triggered checkpoint
 27132 | -5/Garrison   | Garrison Relay disabled
 27168 | -5/Garrison   | Found Antimissile System
 27710 | -5/Garrison   | Entered Factory
 27710 | -4/Factory    | Accompanied by 22 allies
 27710 | -4/Factory    | Evolved 2 slots: Utility x2
 27994 | -4/Factory    | P-70 Sage assimilated allied Archangel 6a
 28247 | -4/Factory    | Discovered new exit (range 23)
 28260 | -4/Factory    | First assault squad dispatched
 28344 | -4/Factory    | P-70 Sage assimilated allied Sentinel 7a
 28352 | -4/Factory    | Entered Research
 28352 | -3/Research   | Evolved 2 slots: Utility x2
 28641 | -3/Research   | First assault squad dispatched
 28959 | -3/Research   | Garrison activated, responded to threat
 29088 | -3/Research   | Lost 14 parts (1p2n5u6w)
 29272 | -3/Research   | Core integrity fell below 50%
 29351 | -3/Research   | Lost 4 parts (1p1n1u1w)
 29496 | -3/Research   | Lost 6 parts (2n2u2w)
 29521 | -3/Research   | Found Antimissile System
 29663 | -3/Research   | Discovered new exit (range 13)
 29726 | -3/Research   | Identified exit to Research
 29739 | -3/Research   | Garrison activated, responded to threat
 29810 | -3/Research   | Spotted B-86 Titan
 29830 | -3/Research   | P-80 Master assimilated allied Warden 8c
 29837 | -3/Research   | Identified exit to Garrison
 29837 | -3/Research   | Entered Garrison
 29981 | -3/Garrison   | Lost 3 parts (1n2u)
 30039 | -3/Garrison   | Lost 3 parts (1p1u1w)
 30106 | -3/Garrison   | Triggered checkpoint
 30141 | -3/Garrison   | Core integrity fell below 20%
 30186 | -3/Garrison   | Lost 14 parts (1p1n9u3w)
 30247 | -3/Garrison   | Garrison Relay disabled
 30334 | -3/Garrison   | Triggered checkpoint
 30404 | -3/Garrison   | Triggered checkpoint
 30628 | -3/Garrison   | Triggered checkpoint
 30632 | -3/Garrison   | Garrison Relay disabled
 30701 | -3/Garrison   | Discovered exit to Research (range 4)
 30722 | -3/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 31196 | -3/Garrison   | Triggered checkpoint
 31224 | -3/Garrison   | Garrison Relay disabled
 31310 | -3/Garrison   | Triggered checkpoint
 31397 | -3/Garrison   | Discovered exit to Research (range 15)
 31412 | -3/Garrison   | Triggered checkpoint
 31459 | -3/Garrison   | Garrison Relay disabled
 31510 | -3/Garrison   | Triggered checkpoint
 31811 | -3/Garrison   | Entered Research
 31811 | -2/Research   | Accompanied by 12 allies
 31811 | -2/Research   | Evolved 2 slots: Utility x2
 31998 | -2/Research   | Identified exit to Garrison
 32004 | -2/Research   | Entered Garrison
 32004 | -2/Garrison   | Accompanied by 12 allies
 32040 | -2/Garrison   | Triggered checkpoint
 32063 | -2/Garrison   | Garrison Relay disabled
 32178 | -2/Garrison   | Triggered checkpoint
 32294 | -2/Garrison   | Triggered checkpoint
 32390 | -2/Garrison   | Triggered checkpoint
 32446 | -2/Garrison   | Garrison Relay disabled
 32469 | -2/Garrison   | Build established: Commander-Mutant
 32511 | -2/Garrison   | Discovered new exit (range 13)
 32774 | -2/Garrison   | Triggered checkpoint
 32845 | -2/Garrison   | Garrison Relay disabled
 32943 | -2/Garrison   | Discovered new exit (range 11)
 32959 | -2/Garrison   | Identified exit to Access
 32970 | -2/Garrison   | Expanded RIF knowledge: Crosswire
 33188 | -2/Garrison   | Triggered checkpoint
 33280 | -2/Garrison   | Discovered exit to Access (range 5)
 33316 | -2/Garrison   | Triggered checkpoint
 33348 | -2/Garrison   | Garrison Relay disabled
 33443 | -2/Garrison   | Entered Access
 33443 | -1/Access     | Accompanied by 10 allies
 33443 | -1/Access     | Evolved 2 slots: Utility x2
 33552 | -1/Access     | Found Enh. Force Lance
 33555 | -1/Access     | Found Enh. Force Lance
 34246 | -1/Access     | P-80 Master assimilated allied Terminator 9a
 34319 | -1/Access     | Lost 9 parts (3n4u2w)
 34562 | -1/Access     | Build established: Botlord-Mutant
 34751 | -1/Access     | Found Prototype Processor
 34751 | -1/Access     | Identified Exp. Melee Analysis Suite
 34784 | -1/Access     | P-80 Master assimilated allied Plague 10c
 34832 | -1/Access     | System corruption reached 10%
 34871 | -1/Access     | Lost 9 parts (1p1n5u2w)
 35011 | -1/Access     | Found Exp. Transmission Jammer
 35011 | -1/Access     | P-80 Master assimilated allied Enforcer 10c
 35078 | -1/Access     | System corruption reached 30%
 35089 | -1/Access     | Core integrity fell below 50%
 35103 | -1/Access     | Core integrity fell below 20%
 35110 | -1/Access     | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
35102_ K-01 Serf collects debris. <x2>
35104_ R-10 Processor collects Wheel.
35105_ Penetrated by Slug. <x2>
35105_ Hcp. Storage Unit destroyed.
35105_ Penetrated by Slug. <x2>
35105_ U-05 Engineer destroyed.
35105_ Relay Coupler [C] destroyed.
35105_ P-80 Master resets G-73 Enforcer, system corruption cleaned.
35106_ K-01 Serf collects debris. <x2>
35107_ R-10 Processor collects Terrain Scanner.
35108_ K-01 Serf collects debris.
35108_ Dropped Hcp. Storage Unit.
35108_ K-01 Serf collects debris.
35108_ Penetrated by Slug.
35108_ Slug penetrates Wall.
35108_ Penetrated by Slug. <x2>
35108_ Adv. Targeting Computer destroyed.
35108_ Dropped Hcp. Storage Unit.
35109_ Dropped Lrg. Storage Unit.
35110_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
|  +       #           /  #        ## #?????#  %[    |
|  #       #              ########### #?????## =!!   |
|  #       #              #?????????# #??????# =!    |
|  +       ###/##################???# #??????####### |
|  #                            #####+############## |
|  #                            #            +%      |
|  #        %                   #            ######  |
|  #                            #     "      #????#  |
|  #            """""   """""   #    """     #????#  |
| ##            """""   """""   #     """    ######  |
| ?#            """""   """""   #      "     +    %  |
| ?########     """""   """""   #            ####### |
| ????????#     """""   """""   #            #???# [ |
| ????????#     """""   """""   #            #???# [ |
| ????????#          %          +            #???# [ |
| ????????#%             o     h#  ""T""     #???#   |
| ????????#          %    p     #  """""     #???#   |
| ?########       ####=%       h###############??#   |
| ?#              #??#        %               #??#"" |
| ?#              #??#                        #??#"" |
| ?#              #??#                        #??#   |
| ?#         %    #??#  k g[!!     """ """    #??#   |
| ?#              #??#   !!%%kk    """""""    #??#   |
| ?#              #??#  !!!!*!%p   """""""    #??#   |
| ?#              #??#  u!!!*![%=   """""     ###### |
| #####+###########??#   !!@!wp!%! """""""           |
|              #?????#    !!%%!=%*="""""""           |
|         !!   #?????#    !!!!!!g=  "" """           |
|         !!   #?????#   u%! *  =   AR               |
|             =####??#+## =     u   k                |
|   =          ##  ?   ?#         u                  |
|      [       ##]     ?#       #######              |
| ###############     ]?# #######?########/######### |
| ??????????????#  ?   ?# #???????#               #? |
| ??????????????##+####?#A#???????#      ]        #? |
| ??????????????#     #?# #???????#          "    #? |
| ??????????????#     ### #???????#  ""    """"   #? |
| ??????????????+         #???????#  ""   """""   #? |
| ??????????????#     #####???????#  "Y    """""  #? |
| ??????????????#     #???????????#  ""    """"   #? |
| ??????????????### ###???????????#  ""     "     #? |
| ????????????????# #?????????????#               #? |
| ???????????????## #########?????#             ? #? |
| ???????????????#          #?????###########??????? |
| ???????????????#          #??????????????????????? |
| ???????????????#          #??????????????????????? |
| ???????????????#          #??????????????????????? |
| ???????????????#          #??????????????????????? |
| ???????????????######     #??????????????????????? |
| ?????????????????????     #??????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Coolant Potential          80
Energy Generation          25
Energy Capacity            810
Matter Stores              700
Matter Capacity            700
Sight Range                20
Terrain Scan Range         18
Terrain Scan Density       10
Additional Mass Support    12
EM Shielding               2
Armor Coverage             1425
Resistance: KI             30
Resistance: TH             10
Resistance: EM             90
Point Defense Rating       240
Reclamation Efficiency     20
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         24
Melee Accuracy             5
Launcher Accuracy          30
Target Analysis            8
Core Analysis              10
Armor Integrity Analysis   66
Recoil Reduction           2
Particle Charging          25
Salvage Targeting          3
Offensive Hacking          20
Defensive Hacking          20
Relay Coupler Types        385
Relay Coupler Value        8

 Item Schematics 
-----------------
        Hcp. Storage Unit | -10/Materials | Hacked
               Arm. Wheel | -9/Materials  | Scanalyzed
       Lgt. Armor Plating | -9/Materials  | Scanalyzed
        Lgt. Nuclear Core | -9/Materials  | Scanalyzed
        Med. Storage Unit | -9/Materials  | Scanalyzed
        Lrg. Storage Unit | -9/Materials  | Scanalyzed
         Imp. Flight Unit | -9/Materials  | Scanalyzed
        Exp. Sensor Array | -8/Materials  | Scanalyzed
      Imp. Cooling System | -7/Factory    | Scanalyzed
       Reflective Plating | -7/Factory    | Scanalyzed
     Lrn. Terrain Scanner | -7/Factory    | Scanalyzed
       Prc. Assault Rifle | -7/Factory    | Scanalyzed
                Great Axe | -7/Factory    | Scanalyzed
 Hrd. Heavy Armor Plating | -7/Factory    | Scanalyzed
  Adv. Signal Interpreter | -7/Factory    | Scanalyzed
       Imp. Hacking Suite | -6/Factory    | Hacked
          Arm. Huge Wheel | -6/Factory    | Scanalyzed
          Remote Datajack | -6/Factory    | Scanalyzed
              Energy Well | -6/Factory    | Scanalyzed
       Antimatter Reactor | -6/Factory    | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
       G-47 Trooper | x3 | -7/Factory | Preloaded
 Imp. Hacking Suite | x1 | -6/Factory 
     Centrium Wheel | x2 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
No Explosion For You
Total Silence

 Challenges 
------------
None

 Game 
------
Seed              FireOmegaMatter
  Manual?         0
Play Time         06:45:29
  Cumulative      121.5 hours
  Start           2020.09.15 @ 23:14:15
  End             2020.09.20 @ 19:47:57
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          64
  Rogue           64
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          69
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7120b473-ded2-4351-9720-4074e3bf7d9d