Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 00:06:08 Player: Torako Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1612) 1612 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1151) 1151 TOTAL SCORE: 6368 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 414/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Lightpack 2.0 Targeting Computer Medium Reactive Plating > --- WEAPON (2) ------- Assault Rifle Advanced Assault Cannon > --- INVENTORY (40) --- Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer Matter Filter Matter Filter Improved Propulsion Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Reactive Plating Medium Reactive Plating Tractor Beam Trap Extractor (3/4 Blade) Improved EM Shotgun Heavy Particle Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Targeting Computer Medium Reactive Plating Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Heat Sink Heat Sink Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer Matter Filter Matter Filter Improved Propulsion Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Reactive Plating Medium Reactive Plating Tractor Beam Trap Extractor Improved EM Shotgun Heavy Particle Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Tractor Beam Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 62 | 8 6 5 10 9 . . 14 10 . Power 5 | 2 1 . . 1 . . 1 . . Engine 5 | 2 1 . . 1 . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 2 2 . . 2 2 . Treads 12 | 2 . 2 2 2 . . 2 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 3 1 7 4 . . 8 3 . Device 8 | . 1 . 4 1 . . 1 1 . Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . 1 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 14 | . . . 3 3 . . 6 2 . Artifact . | . . . . . . . . . . Weapon 18 | 3 2 2 1 2 . . 3 5 . Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 11 | 2 2 1 1 2 . . 1 2 . Ballistic Cannon 4 | . . 1 . . . . . 3 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 13 | . . . . 8 . 1 . 4 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . 1 . Utility 4 | . . . . 3 . . . 1 . Weapon 5 | . . . . 2 . 1 . 2 . Highest Loss Streak 6 | . . . . 6 . 1 . 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 96 100 100 80 80 81 Engine 10 | . 14 14 11 9 11 11 9 9 9 Treads 21 | . 28 28 22 21 22 22 18 18 18 Device 5 | . 1 5 9 3 11 11 . 4 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 9 | . 11 8 11 11 11 11 9 9 9 Protection 10 | . . . 12 17 11 11 17 13 9 Energy Cannon 1 | . . . . . . . 8 . . Ballistic Gun 15 | . 28 18 11 19 22 22 8 8 9 Ballistic Cannon 4 | . . 9 11 1 . . . 8 9 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 50 52 61 57 54 54 35 45 41 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 Average Capacity 27 | 7 12 20 20 20 20 20 39 40 40 Most Carried 40 | 7 10 20 20 19 15 18 30 39 40 Average Carried 20 | 4 7 16 19 12 13 15 22 35 38 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 Final Carried 40 | 7 9 20 19 12 15 18 30 38 40 Class Distribution -------------------- 46% | Mutant 38% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2002 | 277 159 308 253 125 . 61 181 638 . Remotely 124 | . . . . 63 . 61 . . . Salvage Created 1973 | 59 214 344 225 18 . 117 390 606 . Parts 120 | 1 14 18 26 . . 10 19 32 . Haulers Intercepted 2 | . . . 1 . . . 1 . . Recyclers Shooed 4 | . . 3 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 50 | . 5 7 9 1 . 3 5 20 . Guns 28 | . 5 7 5 1 . 3 . 7 . Cannons 22 | . . . 4 . . . 5 13 . Classes Destroyed 10 | 1 3 1 1 1 . . 1 2 . Builder 1 | . 1 . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . Recycler 4 | 1 1 1 . . . . 1 . . Watcher 1 | . . . . . . . . 1 . Swarmer 18 | . 3 3 7 . . 1 . 4 . Grunt 17 | . 2 2 . . . 2 1 10 . Brawler 4 | . . . . . . . . 4 . Sentry 9 | . . 2 2 . . . 3 2 . Hunter 1 | . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 6 | 1 3 4 4 1 . 2 2 6 . Combat Bots Only 5 | . 3 3 4 1 . 2 1 5 . Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 3717 | . 200 381 496 1132 . 205 193 1110 . Core 559 | . 36 52 45 255 . 35 . 136 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 295 | . . . . . . . 295 . . Core Remaining (%) 60 | 100 . 64 . . . 16 . . . Volleys Fired 161 | 2 18 27 22 8 . 5 16 63 . Largest 2 | 2 2 2 2 2 . 2 2 2 . Hottest 98 | 40 40 40 58 58 . 43 98 98 . Shots Fired 321 | 4 36 54 44 16 . 10 32 125 . Gun 218 | 4 36 54 22 14 . 10 16 62 . Cannon 103 | . . . 22 2 . . 16 63 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 304 | 4 36 54 44 16 . 10 16 124 . Thermal 17 | . . . . . . . 16 1 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 3 8 10 10 2 . 4 12 11 . Robot Miss Streak 5 | 1 2 3 4 4 . 1 1 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 205 | 3 23 34 29 6 . 7 24 79 . Core Hits 98 | 2 12 16 12 3 . 6 13 34 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 4 . Blast 4 | . . . . . . . . 4 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3678 | 31 282 445 482 87 . 105 496 1750 . Guns 1848 | 31 282 445 258 87 . 105 135 505 . Cannons 1816 | . . . 221 . . . 350 1245 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 14 | . . . 3 . . . 11 . . Kinetic 3289 | 31 282 445 479 87 . 105 135 1725 . Thermal 375 | . . . . . . . 350 25 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 12 | . . . 3 . . . . 9 . Impact . | . . . . . . . . . . Kinetic 11 | . . . 2 . . . . 9 . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 7 | . . . 3 . . . 4 . . Targets Rammed 7 | . . . 3 . . . 4 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 354 | . 5 28 144 22 . 48 210 354 . Average Temperature 84 | . 5 9 54 7 . 21 72 117 . Received Heat Transfer 1170 | . 72 180 48 60 . 54 99 657 . Effects 4 | . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 555 | . . . . . . . 518 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 746 | 5 178 199 230 28 . 81 91 746 363 Initial 363 | . 3 69 . 28 . . . 61 363 Average 140 | 2 95 64 75 2 . 54 23 509 363 Maximum Alert Level 3 | . . 1 1 . . . . 3 1 Low Security (%) 82 | 100 100 99 98 100 . 100 100 15 . Level 1 3 | . . . 1 . . . . 12 100 Level 2 7 | . . . . . . . . 35 . Level 3 7 | . . . . . . . . 36 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 9 7 18 24 . 9 6 24 . Peak Tracking Total 19 | . 3 3 6 19 . 4 1 9 . Tactical Retreats 5 | . . . . 1 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . 1 . . Triggered 1 | . . . . . . . 1 . . Most Traps Carried 4 | . . 4 4 4 4 4 4 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 1 . 3 . 2 . 5 . . Terminals 6 | . 1 . 3 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 22 | . 1 . 7 . 2 . 12 . . Successful 11 | . . . 1 . 2 . 8 . . Failed 11 | . 1 . 6 . . . 4 . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 . 7 . 1 . 5 . . Terminals 13 | . 1 . 7 . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 4 | . . . . . 2 . 2 . . Record 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Mechanics 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . 3 . . . 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 58 | . . . . . . . 58 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 5 3 . . . Highest-Rated Group 83 | . . . . 83 83 40 . . . Highest-Rated Ally 31 | . . . . 31 31 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . 14 . . . Total Damage 126 | . . . . . . 126 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7014 | 85 336 1277 489 525 623 979 1384 1261 55 Spaces Moved 2845 | 44 149 487 161 197 260 400 691 434 22 Core 7 | 7 . . . . . . . . . Treads 2838 | 37 149 487 161 197 260 400 691 434 22 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 160 160 240 Average Speed 214 | 142 180 240 240 240 240 240 160 233 240 Slowest Speed 240 | 160 240 240 240 240 240 240 160 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 6 24 90 20 55 61 75 35 48 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . 2 . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 3430 | 59 183 543 222 236 260 411 936 556 24 Wait 256 | . 1 7 9 22 . 4 182 31 . Move 2838 | 43 148 486 161 196 259 399 691 433 22 Hop . | . . . . . . . . . . Pick Up 64 | 5 4 12 8 . 1 3 16 13 2 Fast Attach 17 | 7 2 1 . 1 . . 4 2 . Attach 19 | . . . 2 8 . . 5 4 . Detach 14 | 1 1 1 . 1 . . 8 2 . Swap 26 | 1 4 4 8 . . . 5 4 . Drop 24 | . 5 5 10 . . . 4 . . Fire 161 | 2 18 27 22 8 . 5 16 63 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . . 2 . . . 4 . . Escape Stasis 4 | . . . . . . . . 4 . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 6) 549 | -10/Mines | Learned location of Storage (-9) 806 | -10/Mines | Learned Materials terminal intel 1161 | -10/Mines | Build established: Scavenger-Mutant 1434 | -10/Mines | Found a hidden stash of uninstalled traps 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Evolved 2 slots: Utility x2 1700 | -9/Materials | Loaded intel: 12 terminal locations 2152 | -9/Materials | Discovered new exit (range 16) 2188 | -9/Materials | Entered Mines 2192 | -9/Mines | Build established: Mutant 2233 | -9/Mines | Assembled infested the area 2238 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2253 | -9/Mines | Core integrity fell below 50% 2282 | -9/Mines | Lost 6 parts (1p1n2u2w) 2294 | -9/Mines | Discovered new exit (range 9) 2561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2687 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2690 | -9/Mines | Discovered new exit (range 5) 2713 | -9/Mines | Entered Exiles 2713 | -9/Exiles | Accompanied by 5 allies 2743 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2745 | -9/Exiles | Discovered new exit (range 15) 2773 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2877 | -9/Exiles | Met EX-BIN 2908 | -9/Exiles | Met EX-DEC 2917 | -9/Exiles | Learned location of Zion (-6) 3009 | -9/Exiles | Aligned with FarCom system 3011 | -9/Exiles | Given EX-Vault access code 3069 | -9/Exiles | Opened EX-Vault 3085 | -9/Exiles | Found Lightpack 2.0 3134 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3317 | -9/Exiles | Discovered new exit (range 10) 3336 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3336 | -9/Exiles | Entered Mines 3336 | -8/Mines | Accompanied by 3 allies 4288 | -8/Mines | Discovered new exit (range 11) 4312 | -8/Mines | Core integrity fell below 20% 4315 | -8/Mines | Entered Materials 4315 | -8/Materials | Evolved 2 slots: Utility x2 4625 | -8/Materials | Build established: Hauler-Mutant 4769 | -8/Materials | Repaired Hrd. Light Armor Plating 5436 | -8/Materials | Repaired Lgt. Treads 5699 | -8/Materials | Identified exit to Garrison 5699 | -8/Materials | Entered Garrison 6038 | -8/Garrison | Triggered checkpoint 6057 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Discovered new exit (range 15) 6660 | -8/Garrison | Discovered new exit (range 12) 6802 | -8/Garrison | Triggered checkpoint 6910 | -8/Garrison | Discovered new exit (range 10) 6950 | -8/Garrison | Installed Relay Interface Framework 6960 | -8/Garrison | Entered Materials 7015 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Treads swallowed by quantum anomaly within Lightpack 2.0. Acquired 46 matter. Acquired Rnf. Ion Engine. Acquired 31 matter. Acquired Lgt. Armor Plating. EXIT=FOUND Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. Initiating installation procedure... Relay Interface Framework installed. Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Acquired Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????????????o?????????? | | ????????????????????????????? | | ###########?????????????????? | | # #?????????????????? | | # """ #?????????????????? | | # """ #?????????????????? | | # / """ #?????????????????? | | # / """ #?????????????????? | | # / @ """ #?????????????????? | | # #?????????????????? | | # #?????????????????? | | #####+############ ??????? | | ???# ??????? | | ???# ??????? | | ???# ??????? | | ???# ##############???????? | | ???# #????????????????????? | | ???# ##########???????????? | | ???# # #???????????? | | ???# # #???????????? | | ???# # +???????????? | | ???# # #???????????? | | ???# + #???????????? | | ???# # #???????????? | | ???# # #???????????? | | ???# # #???????????? | | ???##### #???????????? | | ???????##########???????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledGrapheneFilter Manual? 0 Play Time 00:37:45 Cumulative 300.2 hours Start 2022.04.20 @ 22:59:01 End 2022.04.21 @ 00:06:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 810657a9-9f27-4c53-9647-0fc3e51d2eac