Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 09:44:42 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3187) 3187 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-53) -53 TOTAL SCORE: 6734 Bonus ------- High Alert Combat Kills 8 Friendly Fire -61 Cogmind --------- Core Integrity 527/700 Matter 240/300 Energy 41/100 System Corruption 5% Temperature Cool (0) Movement Hovering (80) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (7) ------ Seismic Detector Weapon Cycler ECM Suite System Shield Authchip [Propulsion] > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Treads Armored Treads Medium Reactive Plating Enhanced Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Core Analyzer Weapon Cycler System Shield System Shield Corruption Screen Improved Trap Extractor > --- WEAPON ----------- Heavy Missile Launcher Heavy Hammer > --- INVENTORY -------- Light Treads Light Treads Heavy Ion Cannon [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Storage Medium Matter Pod Processor Corruption Screen Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 113 | 7 9 11 29 10 33 11 3 Power 15 | 1 3 4 6 . 1 . . Engine 13 | 1 3 3 5 . 1 . . Core 2 | . . 1 1 . . . . Reactor . | . . . . . . . . Propulsion 33 | 2 2 2 11 3 11 . 2 Treads 27 | 2 2 2 11 3 7 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . 4 . 2 Flight . | . . . . . . . . Utility 39 | 2 1 1 8 2 13 11 1 Device 20 | 2 1 . 3 1 6 6 1 Storage 1 | . . . 1 . . . . Processor 5 | . . . 1 1 3 . . Hackware 3 | . . . . . 2 1 . Protection 10 | . . 1 3 . 2 4 . Artifact . | . . . . . . . . Weapon 26 | 2 3 4 4 5 8 . . Energy Gun 1 | . . 1 . . . . . Energy Cannon 8 | . . . 2 3 3 . . Ballistic Gun 9 | 2 3 2 1 . 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . 1 . 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 1 | . . . . 1 . . . Parts Lost 22 | . . 2 4 . 11 3 2 Power 3 | . . 1 . . 1 1 . Propulsion 3 | . . 1 . . 2 . . Utility 11 | . . . 2 . 6 2 1 Weapon 5 | . . . 2 . 2 . 1 Highest Loss Streak 4 | . . 2 1 . 4 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 99 96 99 91 86 70 Engine 9 | . 14 5 8 11 8 3 . Treads 20 | . 28 28 22 21 16 15 . Device 23 | . 28 23 16 31 26 15 29 Processor 6 | . . . 7 . 15 5 . Hackware 3 | . . . . . 6 12 15 Protection 8 | . . 4 14 12 3 16 1 Energy Cannon 5 | . . . 9 10 1 7 1 Ballistic Gun 6 | . 28 21 1 . 2 . . Ballistic Cannon 1 | . . . . . 5 . . Impact Weapon 5 | . . . 10 11 3 7 7 Naked Turns . | . . . . . . . . Heaviest Build 40 | 7 11 18 27 31 31 40 23 Greatest Support 43 | 40 40 40 40 40 43 43 24 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 Class Distribution -------------------- 65% | Mutant 23% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Matter Collected 2290 | 298 306 377 310 115 734 150 . Remotely . | . . . . . . . . Salvage Created 4261 | 116 475 282 1516 249 1264 359 . Parts 208 | 7 40 14 65 20 55 7 . Haulers Intercepted 11 | . 2 . 4 . 5 . . Recyclers Shooed 9 | . 2 1 6 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 97 | . 13 14 26 11 27 6 . Melee 11 | . 1 . 6 1 1 2 . Guns 18 | . 12 4 2 . . . . Cannons 33 | . . . 13 1 19 . . AOE 23 | . . 10 . 8 5 . . Classes Destroyed 17 | 2 6 3 2 1 2 1 . Worker 6 | . 1 . 1 2 2 . . Builder 1 | . . 1 . . . . . Tunneler 5 | 2 . . 1 2 . . . Hauler 11 | . 2 . 4 . 5 . . Recycler 7 | 1 . 1 2 . 2 1 . Mechanic 1 | . . . . . 1 . . Operator 3 | . 2 . 1 . . . . Watcher 3 | . 2 . . . . 1 . Swarmer 23 | . 9 . . 8 6 . . Grunt 44 | . 4 2 20 2 13 3 . Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . . 5 . 5 2 . Demolisher 2 | . . 2 . . . . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Assembled 10 | . . 10 . . . . . Best Kill Streak 12 | 2 4 10 4 4 12 2 . Combat Bots Only 10 | . 3 10 4 4 8 2 . Max Kills in Single Turn 4 | 1 1 4 1 4 3 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . 4 3 . . Melee 1 | . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Damage Taken 5260 | . 430 558 1034 224 2028 891 95 Core 887 | . 79 87 102 18 428 173 . Absorbed by Shields 269 | . . . . 32 110 127 . Regen/Repaired (Parts) 568 | . . . 267 . 301 . . Core Remaining (%) 56 | 100 . 33 . 70 22 . . Volleys Fired 293 | 14 59 31 93 4 86 6 . Largest 2 | 2 2 2 2 1 1 1 . Hottest 95 | 40 40 95 95 68 65 60 . Shots Fired 394 | 28 118 54 98 4 86 6 . Gun 212 | 28 118 49 12 . 5 . . Cannon 173 | . . . 86 2 79 6 . Launcher 9 | . . 5 . 2 2 . . Special . | . . . . . . . . Kinetic 253 | 28 118 40 5 . 62 . . Thermal 132 | . . 9 93 2 22 6 . Explosive 9 | . . 5 . 2 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 5 5 10 8 2 7 3 . Robot Miss Streak 4 | 3 4 1 4 . 3 2 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 338 | 15 69 45 99 11 69 30 . Core Hits 148 | 6 29 36 28 9 37 3 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 15 | . . . 3 3 1 8 . Critical Strikes 28 | . . 1 5 4 9 9 . Burn 3 | . . 1 2 . . . . Blast 8 | . . . . . 8 . . Smash 17 | . . . 3 4 1 9 . Melee Attacks 105 | . . . 48 9 16 32 . Impact 105 | . . . 48 9 16 32 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . 9 5 3 1 . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10798 | 115 746 1201 3031 951 3747 1007 . Guns 1683 | 115 732 603 160 . 73 . . Cannons 4043 | . . . 1193 40 2741 69 . Explosions 1342 | . . 597 . 417 328 . . Melee 3715 | . . . 1678 494 605 938 . Ramming 15 | . 14 1 . . . . . Kinetic 3710 | 115 732 433 52 . 2378 . . Thermal 2016 | . . 170 1301 40 436 69 . Explosive 1342 | . . 597 . 417 328 . . Electromagnetic . | . . . . . . . . Impact 3715 | . . . 1678 494 605 938 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 . . 5 Average Corruption 4 | . . . . 1 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1331 | . . 8 470 305 208 340 . Projectiles 123 | . . . 32 . 91 . . Explosions 37 | . . 8 . 28 1 . . Melee 1171 | . . . 438 277 116 340 . Knockbacks 19 | . . . 5 1 11 2 . Impact 10 | . . . 5 1 2 2 . Kinetic 7 | . . . . . 7 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 188 | . . 64 . 83 41 . . Shots 5 | . . 2 . 2 1 . . Rammed 7 | . 6 1 . . . . . Targets Rammed 8 | . 7 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 356 | . 28 156 356 72 326 74 . Average Temperature 84 | . 12 70 98 39 75 29 . Received Heat Transfer 1937 | . 114 96 531 7 758 431 . Effects 6 | . . . 3 . 3 . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . 2 . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 26 | . . . 10 5 4 7 . Impact Corruptions 50 | . . . 20 10 6 14 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 5 1 1 . . Heat Transferred 3626 | . . 370 2479 74 592 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Peak Influence 481 | 15 224 169 464 304 481 273 63 Initial 168 | . 9 43 . 134 5 168 43 Average 157 | 7 50 96 250 136 176 173 51 Maximum Alert Level 2 | . 1 . 2 1 2 1 . Low Security (%) 64 | 100 95 100 26 68 67 52 100 Level 1 30 | . 4 . 63 31 19 47 . Level 2 5 | . . . 10 . 12 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 . 6 . 6 5 . Investigation 9 | . . . 5 . 2 2 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . 1 . 1 1 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Distress Signals 7 | . . . 5 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 22 18 47 11 48 14 6 Peak Tracking Total 11 | . 3 11 6 4 6 4 6 Tactical Retreats 14 | . 3 . 5 . 3 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Traps Triggered 4 | . 1 . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Extracted 5 | . . . . 5 . . . Installed 2 | . . . . . . 2 . Triggered 2 | . . . . . . 2 . Most Traps Carried 5 | . . . . 5 5 5 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Machines Disabled 3 | . . . 2 . 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Machines Accessed 36 | . 5 . 10 1 14 6 . Terminals 25 | . 5 . 6 . 11 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 2 | . . . . . . 2 . Total Hacks 121 | . 17 . 33 1 51 19 . Successful 54 | . 7 . 15 1 25 6 . Failed 67 | . 10 . 18 . 26 13 . Catastrophic 18 | . 2 . 4 . 6 6 . Database Lockouts . | . . . . . . . . Manual 51 | . 11 . 9 . 21 10 . Terminals 79 | . 17 . 17 . 30 15 . Fabricators 2 | . . . . . . 2 . Repair Stations 16 | . . . 5 . 11 . . Recycling Units 4 | . . . 4 . . . . Scanalyzers 17 | . . . 7 . 10 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 18 | . 6 . 2 1 6 3 . Part Schematic 4 | . . . . . 2 2 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . Scanalyzer Index 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . 1 . 1 . 2 . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 12 | . . . 4 . 8 . . Scan Component 6 | . . . 2 . 4 . . Repair 6 | . . . 2 . 4 . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 11 | . . . 4 . 7 . . Insert Component 4 | . . . 1 . 3 . . Analyze 7 | . . . 3 . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 1 . 3 . 4 2 . Terminals 6 | . 1 . 1 . 3 1 . Botnet 3 | . . . 1 . 1 1 . Operators 3 | . 1 . . . 2 . . Fabricators 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 . 1 . . Extract 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 31 | . 5 . 9 . 12 5 . Full Trace Events 6 | . 1 . 3 . 1 1 . Feedback Events 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . 3 . 8 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 2 . 4 . . Time 265 | . . . 89 . 176 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . Machine Destruction 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Was Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Turns Passed 8249 | 136 1297 494 1815 1396 2096 930 85 Spaces Moved 4091 | 59 634 240 781 761 1065 460 91 Core 5 | 5 . . . . . . . Treads 3816 | 54 634 240 781 761 886 460 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 270 | . . . . . 179 . 91 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 77 165 77 Average Speed 158 | 150 160 160 161 170 152 165 77 Slowest Speed 250 | 160 160 160 170 250 170 165 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 7 82 57 60 87 77 14 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 60 | . . 7 . 22 31 . . Terrain Destroyed 106 | . . 31 . 22 53 . . Melee 1 | . . . . . 1 . . Projectile 25 | . . . . . 25 . . AOE 80 | . . 31 . 22 27 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Was Total 5281 | 80 809 300 1160 840 1418 568 106 Wait 576 | . 86 3 179 53 193 53 9 Move 4085 | 58 633 239 780 760 1064 460 91 Hop . | . . . . . . . . Pick Up 31 | 1 6 5 6 1 11 . 1 Fast Attach 48 | 7 1 3 10 4 16 7 . Attach 13 | . . 1 3 . 7 . 2 Detach 3 | . . . . . 2 . 1 Swap 53 | . 8 7 17 6 10 4 1 Drop 64 | . 9 10 24 3 13 4 1 Fire 293 | 14 59 31 93 4 86 6 . Melee 105 | . . . 48 9 16 32 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 7 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . 2 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 137 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 438 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 3) 1434 | -10/Materials | Entered Mines 1465 | -10/Mines | Met a Derelict bent on vengeance 1465 | -10/Mines | Core integrity fell below 50% 1613 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1662 | -10/Mines | Assembled infested the area 1724 | -10/Mines | Destroyed 10 combat bots 1914 | -10/Mines | Discovered new exit (range 8) 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Evolved 2 slots: Utility x2 1962 | -9/Materials | Build established: Scavenger-Mutant 2631 | -9/Materials | Discovered new exit (range 6) 2892 | -9/Materials | Repaired Imp. Light Armor Plating 2948 | -9/Materials | Repaired Adv. Beam Cannon 2993 | -9/Materials | Discovered new exit (range 16) 3334 | -9/Materials | Discovered new exit (range 7) 3743 | -9/Materials | Entered Mines 3833 | -9/Mines | Build established: Mutant 3858 | -9/Mines | Learned 4 Materials zone layouts 3888 | -9/Mines | Found a hidden stash of uninstalled traps 3956 | -9/Mines | Learned location of Zion (-7) 3969 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4328 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4496 | -9/Mines | Discovered new exit (range 5) 4646 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5139 | -9/Mines | Entered Materials 5139 | -8/Materials | Evolved 2 slots: Utility x2 5140 | -8/Materials | Identified exit to Factory 5935 | -8/Materials | Discovered exit to Factory (range 13) 6514 | -8/Materials | Core integrity fell below 50% 6558 | -8/Materials | Lost 4 parts (2n1u1w) 6595 | -8/Materials | Garrison activated, responded to threat 6624 | -8/Materials | Destroyed 8 combat bots 6657 | -8/Materials | Lost 3 parts (1p1u1w) 6812 | -8/Materials | Repaired Cmb. Airjet 6843 | -8/Materials | Build established: Hacker-Mutant 6847 | -8/Materials | Repaired Hvy. Hammer 6899 | -8/Materials | Repaired Cmb. Airjet 6944 | -8/Materials | Repaired Imp. Trap Extractor 7235 | -8/Materials | Entered Factory 7235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7450 | -7/Factory | Identified exit to Storage 7450 | -7/Factory | Identified exit to Lower Caves 7450 | -7/Factory | System Shield fried by hacking feedback 7740 | -7/Factory | Build established: Mutant 8136 | -7/Factory | Cargo convoy interrupted 8165 | -7/Factory | Sucked down chute 8165 | -7/Factory | Entered Waste 8174 | -7/Waste | Spotted C-40 Crusher 8177 | -7/Waste | Spotted C-40 Crusher 8180 | -7/Waste | EMP discharged 8185 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8210 | -7/Waste | Spotted C-40 Crusher 8210 | -7/Waste | Spotted C-40 Crusher 8211 | -7/Waste | Spotted C-40 Crusher 8228 | -7/Waste | Spotted C-40 Crusher 8249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8250 | -7/Waste | Self-destructed Last Messages --------------- 08136_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08151_ Dropped Hrd. Light Armor Plating. 08152_ Acquired Med. Reactive Plating. 08158_ Connecting with Terminal... 08165_ Triggered Chute Trap. 08165_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 08168_ Dropped Med. Reactive Plating. 08170_ ALERT: Foreign system detected. Charging EMP. 08170_ Acquired Med. Reactive Plating. 08180_ System corrupted (+5). 08185_ Ion Cannon crushed. 08185_ Imp. Medium Armor Plating crushed. 08224_ System corrupted: Energy discharge (-5). 08249_ Imp. Trap Extractor crushed. 08249_ Cmb. Airjet crushed. 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Battery | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Cmb. Airjet | -8/Materials | Scanalyzed Sml. Matter Pod | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Hacked ECM Suite | -8/Materials | Hacked Hvy. Missile Launcher | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterThiefRay Manual? 0 Play Time 01:22:59 Cumulative 162.0 hours Start 2024.02.23 @ 13:21:09 End 2024.02.24 @ 09:44:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d805dd75-b0e4-4f71-b36b-239479276576