Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:49:18 Player: Olafz Result: Destroyed by as-10760 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (102) 102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 527 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (20) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Seismic Detector Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 4 10 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 4 | . 3 1 Device 2 | . 2 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 3 | . 2 1 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 69 | . 73 55 Engine 12 | . 14 7 Leg 14 | . 18 . Flight 9 | . 7 17 Device 6 | . 8 . Processor 4 | . 2 14 Protection 1 | . . 5 Ballistic Gun 13 | . 14 10 Special Weapon 5 | . 6 . Naked Turns . | . . . Heaviest Build 6 | 4 6 5 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | . 3 2 Average Carried . | . . 2 Final Capacity 5 | 5 5 5 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 377 | 246 93 38 Remotely . | . . . Salvage Created 134 | 59 75 . Parts 5 | 3 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | 1 3 . Guns 4 | 1 3 . Classes Destroyed 3 | 2 1 . Worker 1 | 1 . . Swarmer 2 | . 2 . Grunt 2 | 1 1 . Best Kill Streak 2 | 1 2 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 71 | 3 38 30 Missed 26 | 1 14 11 Damage Taken 677 | 23 243 411 Core 250 | . 29 221 Absorbed by Shields . | . . . Redirected to Shielding 17 | . . 17 Core Remaining (%) 100 | 100 . . Volleys Fired 30 | 6 21 3 Largest 2 | 1 2 1 Hottest 40 | 20 40 20 Shots Fired 40 | 6 31 3 Gun 37 | 6 28 3 Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic 37 | 6 28 3 Thermal 3 | . 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 6 1 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 21 | 5 15 1 Core Hits 16 | 4 8 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 209 | 41 150 18 Guns 195 | 41 146 8 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 195 | 41 146 8 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 34 | 6 34 22 Average Temperature 15 | 6 16 12 Received Heat Transfer 167 | 12 75 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 141 | 25 141 54 Initial 54 | . 16 54 Average 40 | 4 50 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 9 12 Peak Tracking Total 8 | 1 5 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 580 | 102 368 110 Spaces Moved 720 | 84 408 228 Core 58 | 21 . 37 Treads . | . . . Legs 244 | 63 181 . Wheels . | . . . Hover . | . . . Flight 418 | . 227 191 Fastest Speed 37 | 50 37 37 Average Speed 66 | 102 74 39 Slowest Speed 130 | 120 130 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 9 70 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 773 | 93 442 238 Wait 6 | . . 6 Move 709 | 83 407 219 Hop 4 | . . 4 Pick Up 1 | . 1 . Fast Attach 14 | 4 8 2 Attach 2 | . 2 . Detach 3 | . 3 . Swap . | . . . Drop . | . . . Fire 30 | 6 21 3 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered Mines 479 | -10/Mines | Discovered new exit (range 7) 484 | -10/Mines | Learned 2 Materials zone layouts 503 | -10/Mines | Assembled infested the area 504 | -10/Mines | Learned 2 Materials zone layouts 508 | -10/Mines | Assisted by a Guerilla fighting off Assembled 545 | -10/Mines | Core integrity fell below 50% 579 | -10/Mines | Core integrity fell below 20% 581 | -10/Mines | Destroyed by as-10760 with Assembled Heavy Rifle Last Messages --------------- 00544_ Penetrated by HV Slug. 00544_ as-27913 knocked back. 00550_ Acquired Lgt. Ion Engine. 00551_ Acquired 8 matter. 00556_ Flight Unit destroyed. 00556_ System corrupted by crushing effect (+2). 00557_ Lgt. Assault Rifle destroyed. 00559_ Core Shielding destroyed. 00559_ System corrupted by crushing effect (+1). Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 00576_ as-56144 destroyed. 00577_ Slammed into as-95635. 00577_ Destabilizing: Core damaged (-2). 00578_ Slammed into as-95635. 00578_ Lgt. Ion Engine destroyed. 00579_ Slammed into as-44225. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ?????????????? | | ??????????????????????### ?????????????? | | ??????????????????????# ?????????????? | | ?????????????????????? = ?????????????? | | ??????????????????????=% ?????????????? | | ???????????????????????! ?????????????? | | ??????????????????????? ?????????????? | | ??????????????????????? ##???????????? | | ??????????????????????? a##??????????? | | ?????????????#######???? #####??????? | | ????? ????## ##??? = ???????? | | ?????? %!??# #??? %!?????????? | | ??????? ?# ##?? ??????????? | | ???????# ?# " #??# ???????????? | | ????????# ### ####a#????????????? | | ?????????# ### aa a%%@#????????????? | | ######???# ### a#####a#????????????? | | "%%=#???# #### #???# #????????????? | | ### !#???## ### ##???# #????????????? | | ?# ##### *% #????# #????????????? | | ?# ! # # % #????# ????????????? | | ?# % # % % #????###????????????? | | ?# # ##???????????????????? | | ?## % #????????????????????? | | ??## ## #????????????????????? | | ???# % ##????????????????????? | | ???## %%#### # ##?????????????????????? | | ?### ! ###### #??????????????????????? | | ?# % %#"#??# #??????????????????????? | | ### #???# #??????????????????????? | | # % #???# #??????????????????????? | | | #??? #??????????????????????? | | =##??###??????????????????????? | | # !%!# #????????????????????????? | | # = % #????????????????????????? | | % # % #??????????????????? | | # ## # ##### #??????????????????? | | ### ## #????????????????????????? | | ###?###### #???????????????????????? | | ?????????## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionWeightAirjet Manual? 0 Play Time 00:10:05 Cumulative 4.7 hours Start 2024.04.01 @ 12:39:45 End 2024.04.01 @ 12:49:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03ecc92c-c61d-40de-b9b0-2066b067e8eb