Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 21:24:53 Player: DuckBoy Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (318) 1590 Value Destroyed (12954) 12954 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5746) 5746 TOTAL SCORE: 26810 Bonus ------- High Alert Combat Kills 2334 Follower Combat Kills 357 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 78/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Advanced ECM Suite System Shield System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Phase Gun Dispersion Rifle Heavy Gauss Cannon > --- INVENTORY -------- Advanced Particle Charger Advanced ECM Suite Layered Light Armor Plating Hacking Suite System Shield System Shield Improved Proton Missile Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Phase Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . 1 1 . Utility 7 | . . . 2 . . . . . 2 . . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 371 | 7 14 8 22 1 6 3 45 10 3 13 21 40 12 33 72 51 10 Power 45 | 1 3 . 1 . . 1 7 3 . 2 2 3 1 4 9 7 1 Engine 26 | 1 3 . 1 . . 1 7 3 . 2 1 1 . 2 3 1 . Core 18 | . . . . . . . . . . . 1 2 1 2 6 5 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 66 | 2 3 2 5 1 . . 11 1 . 3 4 4 . 9 11 9 1 Treads 16 | . . . . . . . 3 1 . 2 4 4 . . 2 . . Leg 29 | 2 3 2 5 1 . . 7 . . . . . . 6 1 2 . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover 14 | . . . . . . . . . . 1 . . . . 7 6 . Flight 6 | . . . . . . . . . . . . . . 3 1 1 1 Utility 113 | 2 2 3 6 . 1 . 6 3 3 6 4 11 10 12 24 17 3 Device 36 | 2 . 2 1 . . . 2 1 1 . . 1 2 5 9 9 1 Storage 7 | . 2 . . . 1 . . . . 1 . . . 1 2 . . Processor 11 | . . . 2 . . . 1 . 1 . . 1 1 . 3 1 1 Hackware 16 | . . . . . . . . . . 1 2 2 . 3 4 3 1 Protection 43 | . . 1 3 . . . 3 2 1 4 2 7 7 3 6 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 147 | 2 6 3 10 . 5 2 21 3 . 2 11 22 1 8 28 18 5 Energy Gun 46 | 2 5 1 4 . . 1 14 1 . . . . 1 4 7 4 2 Energy Cannon 30 | . . . . . 4 . 6 1 . 1 3 6 . 3 4 2 . Ballistic Gun 10 | . . . . . . . . . . . . . . . 5 2 3 Ballistic Cannon 32 | . . . . . . . . 1 . 1 6 13 . . 5 6 . Launcher 9 | . . 2 4 . 1 1 1 . . . . . . . . . . Special Weapon 15 | . . . . . . . . . . . 2 3 . 1 6 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . 2 . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . . . 3 . 2 . . . . . . . 1 . . Corrupted Parts 12 | . . . . . . . 2 1 . 2 . 5 . 2 . . . System Corruption 52 | . . . . . . . 4 10 . 5 . 29 . 4 . . . Parts Lost 93 | . 2 . 7 1 . 1 9 2 . 4 3 9 . 8 13 28 6 Power 16 | . . . 1 . . . 1 1 . 1 1 2 . 1 4 3 1 Propulsion 29 | . . . 2 . . . 3 . . 2 1 3 . 3 3 10 2 Utility 26 | . 2 . 2 1 . . 2 . . 1 1 2 . 2 2 10 1 Weapon 22 | . . . 2 . . 1 3 1 . . . 2 . 2 4 5 2 Highest Loss Streak 16 | . 1 . 4 1 . 1 3 1 . 2 1 3 . 6 5 16 6 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . 2 . Average Slot Usage (%) 90 | . 89 98 94 84 76 75 96 93 85 91 92 98 95 88 90 82 16 Engine 8 | . 14 14 10 11 11 11 17 18 15 14 9 4 6 5 4 1 . Core 3 | . . . . . . . . . . . 4 9 6 5 5 5 . Treads 9 | . . . . . . . . 27 23 21 22 22 20 6 5 . . Leg 8 | . 28 28 21 22 22 22 24 . . . . . . 8 8 2 . Hover 2 | . . . . . . . . . . 1 . . . . 4 14 . Device 4 | . 13 8 12 . . . 7 6 11 8 . . . 3 6 2 3 Storage 7 | . 5 14 11 11 11 11 9 9 7 7 7 7 6 6 5 4 . Processor 12 | . . . 10 11 11 11 9 9 11 15 15 17 20 17 13 14 3 Hackware 6 | . . . . . . . . . . 1 14 12 6 4 8 15 3 Protection 6 | . . 4 5 7 . . 8 11 7 11 7 6 10 5 5 4 . Energy Gun 5 | . 27 16 14 . . 3 14 4 . . . . 4 7 1 2 . Energy Cannon 2 | . . . . . 6 7 1 6 . . 1 1 . 2 4 . . Ballistic Cannon 4 | . . . . . . . . 1 7 6 6 11 13 2 4 5 . Launcher 1 | . . 11 4 11 10 9 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . 3 3 . . Naked Turns 20 | . . . . . . . . . . . . . . . . 20 . Heaviest Build 74 | 10 29 22 25 24 35 29 48 55 44 58 57 54 73 74 66 65 9 Greatest Support 90 | 20 20 20 20 20 20 20 60 60 60 80 88 90 80 80 55 53 15 Greatest Overweight (x) 16 | 2 1 1 1 1 1 1 1 . . 1 . 1 . 15 1 16 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 2 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 1 4 9 9 9 9 9 9 9 10 8 9 8 9 9 8 8 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 9 10 9 10 10 10 10 10 10 9 8 10 10 10 10 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 22% | Mutant 20% | Bothacker-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Matter Collected 8635 | 144 261 120 306 113 150 110 670 264 44 710 1207 1010 34 613 1665 1101 113 Remotely 20 | . . . . . . . . . . . . . . . 20 . . Salvage Created 12099 | 62 400 211 524 283 . 271 2022 630 47 578 1007 720 32 1051 2937 1206 118 Parts 690 | 11 32 19 46 16 . 13 125 47 4 29 61 46 3 57 133 40 8 Haulers Intercepted 9 | . 2 . . . . . 4 . . . . . . . 3 . . Recyclers Shooed 9 | . . . . . . 1 1 . . . . . . . 3 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Combat Hostiles Destroyed 239 | . 11 7 23 9 . 7 30 16 1 18 22 20 1 26 34 9 5 Melee 2 | . . . . . . . . . . . 1 1 . . . . . Guns 74 | . 10 2 5 . . 1 21 3 . . . . . 17 6 4 5 Cannons 80 | . . . . . . . . 3 1 18 18 14 1 4 18 3 . AOE 76 | . . 5 18 9 . 6 6 10 . . 3 4 . 5 8 2 . Classes Destroyed 21 | 1 5 1 3 1 . . 2 1 1 3 . 1 . 1 1 . . Worker 17 | . 3 . 1 1 . . 5 . . . 3 . . . 4 . . Builder 20 | . . 1 1 1 . 1 4 . . . 5 . . . 4 3 . Tunneler 5 | 3 . 1 . . . . . . . . 1 . . . . . . Hauler 9 | . 2 . . . . . 4 . . . . . . . 3 . . Recycler 16 | . . . 1 1 . 1 . . . . 1 . . . 7 5 . Operator 3 | . . . 1 . . . 1 . . . 1 . . . . . . Watcher 9 | . 2 . 1 . . . 3 . 1 . . . . . 1 1 . Swarmer 68 | . 8 3 15 . . 4 3 9 . . 1 8 . 12 . . 5 Cutter 4 | . . . . . . . . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 99 | . 3 4 4 8 . 3 18 3 . 11 11 7 . 9 18 . . Brawler 4 | . . . . 1 . . 1 2 . . . . . . . . . Duelist 5 | . . . . . . . 1 . . 1 . 1 . . 2 . . Protector 3 | . . . . . . . . . . 2 . . . . 1 . . Sentry 13 | . . . 4 . . . 6 . . . 1 1 . . . 1 . Demolisher 2 | . . . . . . . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . Hunter 5 | . . . . . . . . . . 2 . . . . 1 2 . Programmer 28 | . . . . . . . . . 1 . 9 . 1 1 11 5 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 4 | . . . . . . . . 2 . . . 1 . . . 1 . Best Kill Streak 12 | 2 4 4 12 4 . 5 8 3 1 4 4 4 1 6 12 5 4 Combat Bots Only 11 | . 3 3 11 3 . 4 5 3 1 4 3 4 1 6 7 2 4 Max Kills in Single Turn 6 | 1 2 2 4 2 . 3 4 3 1 1 4 3 1 4 6 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . 2 4 2 . 3 2 3 . . 3 3 . 4 5 2 . Melee 1 | . . . . . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Damage Taken 18004 | . 545 156 826 196 . 174 1851 792 46 1014 1294 1995 . 1955 2670 3378 1112 Core 2999 | . 102 49 205 56 . 25 254 59 14 76 88 371 . 249 270 499 682 Absorbed by Shields 95 | . . . . . . . . . . . . . . 45 . 50 . Regen/Repaired (Parts) 591 | . . . . . . . . . . . 591 . . . . . . Core Remaining (%) 53 | 100 . 39 . . . 28 . 43 . . . 21 . 70 73 . . Volleys Fired 937 | 3 62 9 33 17 . 14 111 61 3 76 85 67 1 78 166 130 21 Largest 3 | 2 2 2 2 1 . 2 2 2 1 1 2 2 3 3 3 3 2 Hottest 237 | 90 100 100 100 33 . 93 132 110 60 60 106 133 194 194 209 237 88 Shots Fired 1310 | 6 124 18 51 17 . 16 192 62 3 77 98 97 3 111 241 174 20 Gun 656 | 6 124 14 39 . . 6 177 16 . . . . 1 67 83 103 20 Cannon 589 | . . . . . . 5 13 46 3 77 94 94 2 36 150 69 . Launcher 40 | . . 4 12 17 . 5 2 . . . . . . . . . . Special 25 | . . . . . . . . . . . 4 3 . 8 8 2 . Kinetic 514 | . . . . . . . . 7 3 74 88 73 2 8 122 120 17 Thermal 525 | 6 124 14 39 . . 6 123 . . . 5 1 1 53 100 50 3 Explosive 40 | . . 4 12 17 . 5 2 . . . . . . . . . . Electromagnetic 206 | . . . . . . 5 67 55 . 3 1 20 . 42 11 2 . Robot Hit Streak 40 | 4 10 7 8 3 . 5 40 9 7 15 23 7 2 13 23 9 4 Robot Miss Streak 6 | . 4 2 2 2 . 2 6 2 . 2 3 2 1 3 5 3 2 Penetration Max 3 | . . . . . . . . . . 1 . . . . 3 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 823 | 4 76 10 36 6 . 8 132 27 3 53 73 46 2 62 162 109 14 Core Hits 526 | 3 21 15 36 17 . 19 91 51 2 26 28 33 1 53 84 38 8 Critical Kills 7 | . . . . . . . . . . . . . . . 6 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 3 1 . Critical Strikes 65 | . 11 2 1 . . 1 5 . 1 8 12 1 . 2 14 7 . Burn 22 | . 11 2 1 . . 1 5 . . . . . . 1 1 . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . Destroy 9 | . . . . . . . . . . . . . . . 7 2 . Blast 30 | . . . . . . . . . 1 8 12 1 . . 3 5 . Corrupt 2 | . . . . . . . . . . . . . . 1 1 . . Melee Attacks 16 | . 5 . 10 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 16 | . 5 . 10 1 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 3 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30549 | 50 941 383 1625 877 . 871 4108 1724 187 2357 3792 1889 71 1865 6504 3032 273 Guns 7173 | 50 941 98 338 . . 38 2290 220 . . . . . 900 829 1196 273 Cannons 12958 | . . . . . . 5 19 461 187 2258 3260 1236 71 476 3497 1488 . Explosions 10096 | . . 285 1073 831 . 828 1799 1043 . 99 501 647 . 489 2172 329 . Melee 260 | . . . 214 46 . . . . . . . . . . . . . Ramming 62 | . . . . . . . . . . . 31 6 . . 6 19 . Kinetic 11254 | . . . . . . . . 405 187 2240 3125 1224 71 60 1821 1899 222 Thermal 9970 | 50 941 98 338 . . 158 1859 52 . . 129 . . 758 4422 1114 51 Explosive 2708 | . . 285 1073 831 . 359 160 . . . . . . . . . . Electromagnetic 6295 | . . . . . . 354 2089 1267 . 117 507 659 . 1047 255 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 260 | . . . 214 46 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 96 | . . . . . . 9 28 96 2 11 21 84 . 13 9 27 27 Average Corruption 19 | . . . . . . 6 14 63 2 6 14 58 . 9 5 8 27 Corruption Purged 12 | . . . . . . . . . . . . . . 7 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 720 | . . . . . . 12 67 73 1 42 133 137 . 87 109 44 15 Message Errors 170 | . . . . . . 2 18 20 . 9 29 29 . 21 24 17 1 Matter Fused 164 | . . . . . . 6 14 16 1 14 31 31 . 16 25 9 1 Heat Flow Errors 82 | . . . . . . . 8 6 . 5 16 16 . 9 15 4 3 Energy Discharges 75 | . . . . . . 1 6 7 . 2 12 15 . 16 9 4 3 Parts Rejected 11 | . . . . . . . . 1 . . 2 2 . 2 4 . . Data Loss (minor) 85 | . . . . . . 1 4 8 . 6 21 17 . 12 12 2 2 Data Loss (major) 42 | . . . . . . 1 3 2 . 3 9 6 . 5 5 7 1 Misfires 26 | . . . . . . 1 2 5 . 2 4 6 . 2 4 . . Alerts 17 | . . . . . . . 1 2 . . 4 4 . . 6 . . Misdirections 8 | . . . . . . . . 1 . . . 3 . 1 . 1 2 Weapon Failures 40 | . . . . . . . 11 5 . 1 5 8 . 3 5 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1255 | . . 31 104 17 . 4 66 4 8 95 353 45 . 8 390 130 . Projectiles 709 | . . . . . . . . . 8 95 353 45 . 8 178 22 . Explosions 520 | . . 31 79 17 . 4 66 4 . . . . . . 212 107 . Melee 26 | . . . 25 . . . . . . . . . . . . 1 . Knockbacks 62 | . . . . . . . . . 1 16 19 8 1 . 13 4 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . . . 1 16 18 8 1 . 13 4 . Secondary 1 | . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 735 | . . . 87 63 . 24 188 109 . . . 90 . 6 2 166 . Shots 20 | . . . 2 3 . 1 5 4 . . . 2 . 1 . 2 . Rammed 11 | . . . . . . . . . . . 7 . . . 2 2 . Targets Rammed 13 | . . . . . . . . . . . 8 1 . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 1 1 . . . . . Highest Temperature 579 | 60 237 36 394 5 . 25 387 353 . 277 320 579 150 356 334 353 241 Average Temperature 100 | 27 80 14 136 2 . 9 130 85 . 89 78 118 79 112 100 94 87 Received Heat Transfer 4202 | . 114 45 219 78 . 54 729 144 . 306 354 594 . 399 832 195 139 Effects 41 | . . . 1 . . . 13 3 . 1 1 8 . 6 1 7 . Shutdowns 13 | . . . 1 . . . 4 1 . . 1 3 . 2 . 1 . Energy Bleed 10 | . . . . . . . 4 1 . 1 . 1 . . 1 2 . Interference 11 | . . . . . . . 3 1 . . . . . 3 . 4 . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 2 . . . . 1 . . . . . Parts Fried 19 | . . . . . . . 7 5 . . 3 . . 4 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted 5 | . 2 . . . . . 1 . . . . . . . 2 . . Combat Hostiles 4 | . 1 . . . . . 1 . . . . . . . 2 . . Parts Melted 39 | 1 6 3 4 . . . 10 . . . . . . 3 9 3 . Heat Transferred 16378 | 136 3543 444 1073 . . 335 3793 . . . 250 . . 1147 4508 1075 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 7 2 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Latent Energy Used 6545 | . . . . . . 489 1095 2149 . 183 200 1687 . 742 . . . LE Corruption 146 | . . . . . . 9 23 57 . 4 3 34 . 16 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Peak Influence 1363 | 15 238 263 435 445 . 312 717 1268 707 849 664 1321 737 1236 1363 756 . Initial 693 | . 9 18 45 169 . . 121 466 665 354 445 464 693 375 648 667 . Average 533 | 5 107 147 254 296 . 158 262 912 661 659 397 930 694 854 497 435 . Maximum Alert Level 4 | . 1 1 2 2 . 1 3 4 3 3 2 4 3 4 4 3 . Low Security (%) 19 | 100 92 77 37 25 . 64 52 . . . . . . . 28 . . Level 1 22 | . 7 22 42 54 . 35 18 . . 4 48 . . 10 25 52 . Level 2 26 | . . . 19 20 . . 28 22 79 50 51 18 17 22 17 33 . Level 3 22 | . . . . . . . . 57 20 45 . 47 82 44 22 13 . Level 4 8 | . . . . . . . . 19 . . . 33 . 23 7 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 4 . . . 6 . 2 . 12 . 1 . 12 8 . Investigation 11 | . 1 . 3 . . . 1 . 1 . 4 . . . 1 . . Extermination 18 | . . . . . . . . . 1 . 7 . 1 . 6 3 . Reinforcement 10 | . . . 1 . . . 2 . . . 1 . . . 2 4 . Assault 5 | . . . . . . . 1 . . . . . . . 3 1 . Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Distress Signals 7 | . 1 . 2 . . . 2 . . . . . . . . 2 . Communications Jammed 3 | . . . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . . . Times Spotted 370 | . 23 9 23 9 . 4 43 23 1 20 31 37 1 36 63 31 16 Peak Tracking Total 8 | . 4 3 5 3 . 4 4 4 1 3 5 4 1 7 7 8 8 Tactical Retreats 65 | . 1 1 1 . . 1 4 15 . . 3 17 . 1 10 6 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Traps Triggered 25 | . 1 . 1 . . . 1 1 . 1 2 2 1 10 2 3 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Machines Disabled 51 | . . 1 3 2 . 6 4 1 . 3 1 4 . 7 15 4 . Max in Single Turn 6 | . . 1 1 1 . 3 1 1 . 1 1 2 . 2 6 4 . Garrison Access 3 | . . . . . . . . . . . . . . . 2 1 . Garrison Relay 9 | . . . . . . . . 1 . 2 . 2 . 4 . . . Phase Generator 2 | . . . . . . . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Machines Accessed 50 | . 7 . 5 . 1 . 5 . 3 . 9 . 3 . 8 9 . Terminals 30 | . 7 . 4 . . . 4 . 1 . 4 . 1 . 3 6 . Fabricators 4 | . . . . . . . . . . . 2 . 1 . 1 . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 1 . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . . 1 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 1 . Total Hacks 145 | . 16 . 18 . 4 . 14 . 8 . 24 . 6 . 10 45 . Successful 82 | . 7 . 7 . 4 . 5 . 7 . 16 . 3 . 8 25 . Failed 63 | . 9 . 11 . . . 9 . 1 . 8 . 3 . 2 20 . Catastrophic 11 | . 1 . 2 . . . 3 . . . 2 . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 65 | . 14 . 10 . 1 . 14 . 1 . 5 . 1 . 3 16 . Terminals 89 | . 16 . 15 . . . 13 . 2 . 7 . 2 . 3 31 . Fabricators 8 | . . . . . . . . . . . 5 . 2 . 1 . . Repair Stations 11 | . . . . . . . . . . . 11 . . . . . . Recycling Units 10 | . . . . . . . . . . . . . . . 2 8 . Scanalyzers 13 | . . . 3 . . . . . 4 . . . . . 2 4 . Garrison Access 10 | . . . . . . . 1 . 2 . 1 . 2 . 2 2 . Terminal Hacks 27 | . 3 . 3 . 4 . 2 . 1 . 1 . 1 . 2 10 . Record 5 | . . . . . 4 . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . 1 . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . . 1 . 1 . 1 . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . 3 . 1 . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . 1 . . Repair Station Hacks 9 | . . . . . . . . . . . 9 . . . . . . Scan Component 5 | . . . . . . . . . . . 5 . . . . . . Repair 4 | . . . . . . . . . . . 4 . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . 5 . Recycle Component 1 | . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzer 10 | . . . 2 . . . . . 4 . . . . . 2 2 . Insert Component 5 | . . . 1 . . . . . 2 . . . . . 1 1 . Analyze 5 | . . . 1 . . . . . 2 . . . . . 1 1 . Garrison Access Hacks 9 | . . . . . . . 1 . 2 . 1 . 1 . 2 2 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . 2 1 . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 17 | . 4 . 2 . . . 2 . . . 2 . . . 1 6 . Terminals 14 | . 4 . 2 . . . 2 . . . 2 . . . . 4 . Assimilate 3 | . . . . . . . . . . . 1 . . . . 2 . Botnet 7 | . 2 . 1 . . . 1 . . . 1 . . . . 2 . Operators 4 | . 2 . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 2 . Reject 1 | . . . . . . . . . . . . . . . . 1 . Mask 2 | . . . . . . . . . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 5 . . . 5 . 2 . 7 . 3 . 5 6 . Full Trace Events 12 | . 2 . 4 . . . 1 . 1 . 4 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . 5 . . Part Schematics Acquired 6 | . . . 1 . . . 1 . 2 . . . . . 1 1 . Parts Built 4 | . . . . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . 95 . 58 . . . . Total Part Build Rating 24 | . . . . . . . . . . . 10 . 14 . . . . Parts Repaired 4 | . . . . . . . . . . . 4 . . . . . . Time 173 | . . . . . . . . . . . 173 . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . 1 . Recycled Matter 128 | . . . . . . . . . . . . . . . . 128 . Retrieved Matter 128 | . . . . . . . . . . . . . . . . 128 . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . 2 . . . . . 1 1 . Part Schematics Acquired 4 | . . . 1 . . . . . 2 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 20 | . . . . . . . . . . . 3 3 . 6 6 2 . Non-combat 5 | . . . . . . . . . . . 2 . . . 1 2 . Combat 15 | . . . . . . . . . . . 1 3 . 6 5 . . Robot Hacks Applied 22 | . . . . . . . . . . . 4 3 . 6 7 2 . find_recycling 3 | . . . . . . . . . . . 1 . . . . 2 . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . 1 . . . overwrite_iff 4 | . . . . . . . . . . . . . . 3 1 . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . . . . formatsys_low 2 | . . . . . . . . . . . 1 . . . 1 . . formatsys_high 8 | . . . . . . . . . . . 1 2 . 2 3 . . Relay Couplers Released 39 | . . . . . . . . 3 . 9 . 9 . 18 . . . Machine Destruction 39 | . . . . . . . . 3 . 9 . 9 . 18 . . . Attached 12 | . . . . . . . . . . 1 2 2 . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Total Allies 19 | . . . . . . . . . . . 3 3 . 5 6 2 . Largest Group 3 | . . . . . . . . . . . 3 1 . 2 3 1 . Highest-Rated Group 113 | . . . . . . . . . . . 84 32 . 76 113 26 . Highest-Rated Ally 49 | . . . . . . . . . . . 32 32 . 47 49 26 . Total Orders 16 | . . . . . . . . . . . 2 . . . 10 4 . STAY 10 | . . . . . . . . . . . 2 . . . 5 3 . FOLLOW 3 | . . . . . . . . . . . . . . . 2 1 . GUARD 1 | . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 71 | . . . . . . . . . . . 10 10 . 35 16 . . Total Damage 1892 | . . . . . . . . . . . 398 270 . 655 569 . . Kills 12 | . . . . . . . . . . . 4 1 . 3 4 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Turns Passed 26053 | 109 1272 676 1081 637 573 349 1855 1302 449 1456 3042 2374 435 3102 5036 2107 198 Spaces Moved 13698 | 63 744 376 493 306 294 196 893 572 242 636 1496 1214 253 1118 2935 1524 343 Core 60 | 10 . . . . . . . . . . . . . 4 . 42 4 Treads 5799 | . . . . . . . 29 572 242 636 1496 1214 253 434 923 . . Legs 5145 | 53 744 376 493 306 294 196 864 . . . . . . 650 955 214 . Wheels . | . . . . . . . . . . . . . . . . . . Hover 2323 | . . . . . . . . . . . . . . . 1057 1266 . Flight 371 | . . . . . . . . . . . . . . 30 . 2 339 Fastest Speed 40 | 50 120 120 120 190 120 120 120 170 170 163 160 160 160 160 48 40 40 Average Speed 149 | 115 125 168 182 190 189 161 136 170 170 181 161 160 160 202 143 85 40 Slowest Speed 915 | 150 190 190 190 190 190 190 250 170 170 250 163 240 160 915 250 850 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 88 82 52 75 62 47 54 47 6 79 21 84 6 96 34 24 55 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . . . . . 1 Known Exits Taken 5 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . 1 . . Scrap Searched 4 | . . . . 1 . 1 . . . . . . . . . . 2 Spaces Dug 105 | . 2 . 3 28 . 6 8 . . 4 5 . . 22 6 21 . Terrain Destroyed 956 | . 2 27 93 116 . 72 146 21 . 24 39 90 . 110 125 91 . Melee 3 | . 2 . 1 . . . . . . . . . . . . . . Projectile 144 | . . . . . . . . . . 24 24 3 . 4 38 51 . AOE 804 | . . 27 92 116 . 72 146 21 . . 15 87 . 106 86 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Total 17888 | 90 951 400 597 344 312 213 1326 836 275 828 1994 1525 283 1850 3527 2156 381 Wait 2469 | 14 109 . 35 15 1 1 235 186 25 86 362 186 2 526 280 400 6 Move 13677 | 62 743 375 492 305 293 195 892 570 241 634 1495 1212 252 1116 2934 1523 343 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 8 2 2 3 4 . 18 4 1 7 8 10 3 12 21 10 . Fast Attach 159 | 7 1 2 4 . 4 . 10 3 2 3 11 12 9 20 42 21 8 Attach 80 | . 1 . 5 . 2 1 9 2 . 5 8 9 2 7 9 18 2 Detach 19 | . . . . . . . . 1 . 1 4 1 . 1 4 6 1 Swap 132 | . 12 6 13 1 . 2 26 5 1 5 2 19 1 6 21 12 . Drop 183 | 1 10 6 3 2 8 . 25 4 2 9 11 8 13 17 46 18 . Fire 937 | 3 62 9 33 17 . 14 111 61 3 76 85 67 1 78 166 130 21 Melee 16 | . 5 . 10 1 . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 2 2 . Kick . | . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . 8 1 . . . . . Escape Stasis 85 | . . . . . . . . . . 2 . . . 67 . 16 . Rewire 2 | . . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Discovered new exit (range 15) 1382 | -10/Materials | Entered Mines 1413 | -10/Mines | Discovered new exit (range 15) 1421 | -10/Mines | Core integrity fell below 50% 1588 | -10/Mines | Learned location of Storage (-9) 1713 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1946 | -10/Mines | Build established: Scavenger-Mutant 2058 | -10/Mines | Entered Materials 2058 | -9/Materials | Evolved 2 slots: Utility x2 2412 | -9/Materials | Discovered new exit (range 12) 2538 | -9/Materials | Discovered new exit (range 14) 2911 | -9/Materials | Core integrity fell below 50% 2943 | -9/Materials | Lost 4 parts (1p2n1w) 2945 | -9/Materials | Destroyed 11 combat bots 2967 | -9/Materials | Discovered new exit (range 5) 3128 | -9/Materials | Discovered new exit (range 7) 3139 | -9/Materials | Entered Mines 3165 | -9/Mines | Build established: Mutant 3202 | -9/Mines | Learned Materials stockpile data 3767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3769 | -9/Mines | Discovered new exit (range 5) 3776 | -9/Mines | Entered Exiles 3807 | -9/Exiles | Discovered new exit (range 15) 3822 | -9/Exiles | Met 8R-AWN 3859 | -9/Exiles | Met EX-HEX 3916 | -9/Exiles | Met EX-BIN 3939 | -9/Exiles | Aligned with FarCom system 3941 | -9/Exiles | Given EX-Vault access code 3985 | -9/Exiles | Opened EX-Vault 3993 | -9/Exiles | Found Prototype Energy Cannon 3993 | -9/Exiles | Identified Latent Energy Streamer 3998 | -9/Exiles | Found Prototype Energy Cannon 3998 | -9/Exiles | Identified Gui. Plasma Cannon 4005 | -9/Exiles | Found Prototype Energy Cannon 4007 | -9/Exiles | Identified Firepult 4059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4114 | -9/Exiles | Met EX-DEC 4144 | -9/Exiles | Learned location of Zion (-6) 4325 | -9/Exiles | Discovered new exit (range 14) 4349 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4349 | -9/Exiles | Entered Mines 4639 | -8/Mines | Discovered new exit (range 13) 4660 | -8/Mines | Discovered new exit (range 15) 4698 | -8/Mines | Entered Materials 4698 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5698 | -8/Materials | System corruption reached 10% 6177 | -8/Materials | Discovered new exit (range 5) 6298 | -8/Materials | First assault squad dispatched 6440 | -8/Materials | Garrison activated, responded to threat 6452 | -8/Materials | Lost 3 parts (1p1u1w) 6551 | -8/Materials | Identified exit to Garrison 6553 | -8/Materials | Entered Garrison 6562 | -8/Garrison | Installed Relay Interface Framework 6670 | -8/Garrison | Triggered checkpoint 6671 | -8/Garrison | System corruption reached 30% 6875 | -8/Garrison | Triggered checkpoint 6952 | -8/Garrison | Spotted B-75 Beast 6952 | -8/Garrison | Spotted B-75 Beast 7031 | -8/Garrison | Build established: Scavenger-Mutant 7236 | -8/Garrison | Triggered checkpoint 7642 | -8/Garrison | Core integrity fell below 50% 7687 | -8/Garrison | Destroyed B-75 Beast 7700 | -8/Garrison | Destroyed B-75 Beast 7832 | -8/Garrison | Discovered new exit (range 11) 7855 | -8/Garrison | Entered Factory 7855 | -7/Factory | Evolved 2 slots: Utility x2 8302 | -7/Factory | Identified exit to Garrison 8304 | -7/Factory | Entered Garrison 8432 | -7/Garrison | Triggered checkpoint 8516 | -7/Garrison | Discovered new exit (range 11) 8588 | -7/Garrison | Triggered checkpoint 8663 | -7/Garrison | Garrison Relay disabled 8824 | -7/Garrison | Triggered checkpoint 8920 | -7/Garrison | Triggered checkpoint 9139 | -7/Garrison | Discovered new exit (range 13) 9172 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9315 | -7/Garrison | Discovered new exit (range 10) 9414 | -7/Garrison | Triggered checkpoint 9454 | -7/Garrison | Garrison Relay disabled 9702 | -7/Garrison | System corruption reached 10% 9760 | -7/Garrison | Entered Factory 10063 | -7/Factory | Repaired Corrupted Magnetic Acceleration Cannon 10352 | -7/Factory | Discovered new exit (range 17) 10547 | -7/Factory | Repaired Hvy. Assault Cannon 10968 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 11079 | -7/Factory | Discovered new exit (range 15) 11374 | -7/Factory | Discovered new exit (range 13) 11877 | -7/Factory | Build established: Bothacker-Mutant 12190 | -7/Factory | Repaired Imp. Medium Treads 12241 | -7/Factory | Repaired Imp. Medium Treads 12537 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 12547 | -7/Factory | Build established: Scavenger-Mutant 12800 | -7/Factory | Identified exit to Garrison 12802 | -7/Factory | Entered Garrison 12810 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 12875 | -7/Garrison | Build established: Bothacker-Mutant 13016 | -7/Garrison | Triggered checkpoint 13217 | -7/Garrison | Spotted B-75 Beast 13224 | -7/Garrison | Build established: Scavenger-Mutant 13407 | -7/Garrison | System corruption reached 30% 13875 | -7/Garrison | Destroyed B-75 Beast 14004 | -7/Garrison | Triggered checkpoint 14004 | -7/Garrison | Triggered checkpoint 14101 | -7/Garrison | Core integrity fell below 50% 14164 | -7/Garrison | Lost 3 parts (1n2w) 14352 | -7/Garrison | Discovered new exit (range 11) 14516 | -7/Garrison | Triggered checkpoint 14524 | -7/Garrison | Garrison Relay disabled 14705 | -7/Garrison | Phase Generator disabled 14778 | -7/Garrison | Triggered checkpoint 14852 | -7/Garrison | Discovered new exit (range 8) 14897 | -7/Garrison | Garrison Relay disabled 15176 | -7/Garrison | Entered Factory 15176 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15275 | -6/Factory | Fabricated Phase Gun? 15609 | -6/Factory | Identified exit to Garrison 15611 | -6/Factory | Entered Garrison 15619 | -6/Garrison | Expanded RIF knowledge: Robot Detection 15798 | -6/Garrison | Triggered checkpoint 16032 | -6/Garrison | Garrison Relay disabled 16294 | -6/Garrison | Build established: Bothacker-Mutant 16474 | -6/Garrison | Phase Generator disabled 16623 | -6/Garrison | Triggered checkpoint 16640 | -6/Garrison | Triggered checkpoint 16659 | -6/Garrison | System corruption reached 10% 16719 | -6/Garrison | Lost 6 parts (1p3n2w) 17408 | -6/Garrison | Discovered new exit (range 14) 17444 | -6/Garrison | Triggered checkpoint 17546 | -6/Garrison | Garrison Relay disabled 17568 | -6/Garrison | Triggered checkpoint 17756 | -6/Garrison | Garrison Relay disabled 17822 | -6/Garrison | Triggered checkpoint 17875 | -6/Garrison | Discovered new exit (range 15) 17991 | -6/Garrison | Garrison Relay disabled 18288 | -6/Garrison | Triggered checkpoint 18496 | -6/Garrison | Triggered checkpoint 18504 | -6/Garrison | Discovered new exit (range 11) 18713 | -6/Garrison | Entered Factory 18713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19251 | -5/Factory | Discovered new exit (range 4) 19819 | -5/Factory | Fabricated A-15 Conveyor (x1) 20687 | -5/Factory | Lost 3 parts (1p1n1u) 20839 | -5/Factory | Build established: Scavenger-Mutant 21824 | -5/Factory | Destroyed 7 combat bots 22313 | -5/Factory | First assault squad dispatched 22562 | -5/Factory | Lost 5 parts (1p1n3w) 23535 | -5/Factory | Spotted B-75 Beast 23749 | -5/Factory | Entered another Factory area 23749 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23761 | -4/Factory | Found Quantum Capacitor 23827 | -4/Factory | Discovered new exit (range 10) 24362 | -4/Factory | Identified exit to Upper Caves 24859 | -4/Factory | System corruption reached 10% 24899 | -4/Factory | Lost 3 parts (2n1w) 24958 | -4/Factory | Build established: Hacker-Mutant 25292 | -4/Factory | Lost 3 parts (1p2u) 25542 | -4/Factory | Spotted B-86 Titan 25675 | -4/Factory | Destroyed B-86 Titan 25749 | -4/Factory | First assault squad dispatched 25832 | -4/Factory | Released all parts (3) 25855 | -4/Factory | Lost 16 parts (2p4n7u3w) 25856 | -4/Factory | Entered Upper Caves 25857 | -4/Upper Caves | Encountered a Warlord checkpoint 25867 | -4/Upper Caves | Spotted B-86 Titan 25885 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25887 | -4/Upper Caves | Core integrity fell below 50% 25960 | -4/Upper Caves | Learned location of Testing (-2) 25983 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26046 | -4/Upper Caves | Core integrity fell below 20% 26054 | -4/Upper Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 26015_ Phase Gun destroyed. 26022_ CO KF7L,S#PJDA> M/R1HJ|VQ 26023_ S-27 Virus destroyed. 26025_ Acquired 23 matter. 26025_ System corrupted: Autogun jammed. 26026_ Lgt. Nuclear Core destroyed. 26027_ S-27 Virus destroyed. 26030_ Field Propulsion Array destroyed. 26031_ Lgt. Nuclear Core fries itself beyond repair. 26032_ Acquired Autogun. 26035_ Autogun destroyed. 26038_ System corrupted: Matter fused (-9). 26039_ Phase Shifter destroyed. 26040_ VTOL Module fries itself beyond repair. 26046_ S-27 Virus destroyed. 26049_ Autogun severed. 26050_ Acquired VTOL Module. 26050_ VTOL Module destroyed. 26052_ Acquired Autogun. 26053_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# ##?##????????????????????????????????????? | | ?????# ## #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ??????# #???????????#????????????????????????? | | ???????# #??????????? ????????????????????????? | | ???????# #??????????? ????????????????????????? | | ###??### #??####????? ????????????????????????? | | #### #### ###??? ##??????????????????????? | | ## ## #??? #??????????????????????? | | ### #??? #??????????????????????? | | # ##?## ## #???# ##?????????????????????? | | ## ###### ### #???# #?????????????????????? | | ?## #?###### #??## #?????????????????????? | | ??## ## #??## #?## ##### #??????????????? | | ??## ## #??# ### l@ #??????????????? | | ??# #??# ## %% #??????????????? | | ??## ### #??## *%= """ #???####??????## | | ???###?# #???## "" #??## #??????# | | ??????## ##???#####g """ #??# ##?????# | | ??????# ######### "" #??# ##?#### | | ?????## ## ## """ """ ????# ### ## | | ????## "" "" ####?# ## | | ??### """ " # ### | | ### "" ### | | """ # ### | | # # "" ## ## #? | | # ## ### " ## ## #? | | # ## ##?# ## # #? | | ## ##??# ##### #? | | ## ##???## ### #### ## ##???## ##? | | # ####?????####?## ### ##?????###### | | # #??????????????#### #####?????????# | | # #?????????????????#### #####??##?????##### # | | #????????????????????## ####????## #?????# # | | ###?????????????????????###??????## #?????# #### | | ?????????????????????????????????# #?????# #??? | | ?????????????????????????????????# #?????# #??? | | ?????????????????????????????????# ##?????# #??? | | ????????????????????????????????## #??##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 750 Resistance: TH 20 Core Shielding 20 Power Shielding 33 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 44 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Scanalyzed Phase Gun | -5/Factory | Scanalyzed Antigrav Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory Phase Gun | x2 | -6/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Factory Defaults No Signal Oh No You Don't! Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed RecoilSapperMace Manual? 0 Play Time 04:22:53 Cumulative 133.1 hours Start 2022.09.21 @ 16:55:18 End 2022.09.21 @ 21:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 99 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 737494b3-7ac0-493b-a8b0-9e922dd39172