Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.26 @ 22:51:57 Player: art-hropod Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1641) 1641 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 7723 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Compact Matter Pod Advanced Signal Interpreter Core Analyzer Improved Focal Shield Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- HERF Cannon Long-range Missile Launcher > --- INVENTORY -------- Gravity Neutralizer Advanced ECM Suite [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Flight Unit Flight Unit Utility System Shield Device Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . 2 . 1 . . . . . 1 1 Utility 6 | . . . 2 1 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 98 | 6 6 20 7 7 3 2 . . 26 1 20 Power 15 | 1 2 2 . 1 1 . . . 5 . 3 Engine 9 | 1 2 2 . . . . . . 2 . 2 Core 6 | . . . . 1 1 . . . 3 . 1 Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 1 7 4 2 . . . . 8 1 6 Treads 1 | . . . . . . . . . . . 1 Leg 15 | 2 1 7 . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . . 4 2 . . . . 8 1 . Utility 26 | 1 2 1 2 3 . 2 . . 9 . 6 Device 10 | . 1 1 1 1 . . . . 3 . 3 Storage 4 | 1 1 . . . . . . . . . 2 Processor 6 | . . . . 1 . 1 . . 3 . 1 Hackware 5 | . . . 1 . . 1 . . 3 . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 1 10 1 1 2 . . . 4 . 5 Energy Gun 9 | 1 1 4 . . . . . . 3 . . Energy Cannon 7 | . . . 1 1 1 . . . 1 . 3 Ballistic Gun 7 | 1 . 6 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Parts Lost 48 | . . 9 . 1 3 . . 6 11 1 17 Power 6 | . . . . . 1 . . 1 1 . 3 Propulsion 22 | . . 5 . 1 1 . . 3 7 . 5 Utility 10 | . . . . . . . . 2 1 1 6 Weapon 10 | . . 4 . . 1 . . . 2 . 3 Highest Loss Streak 15 | . . 2 . 1 3 . . 5 10 1 15 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 91 97 83 83 84 76 76 60 60 35 66 Engine 5 | . 14 11 9 . . . . . . . 2 Core 2 | . . . . 7 6 7 7 5 3 . 4 Treads 1 | . . . . . . . . . . . 4 Leg 17 | . 28 42 . . . . . . . . 9 Flight 7 | . . . 34 38 33 30 30 21 15 . . Device 7 | . 7 11 16 14 15 10 7 6 2 5 4 Storage 6 | . 14 11 1 . . . . . . . 6 Processor 6 | . . . . 2 7 11 15 15 15 5 7 Hackware 9 | . . . 9 7 7 10 15 9 16 23 20 Energy Gun 5 | . 21 10 . . . . . . 5 . . Energy Cannon 1 | . . . 4 7 4 . . . . . 3 Ballistic Gun 4 | . 6 10 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 11 19 24 15 19 19 12 6 6 19 1 48 Greatest Support 80 | 20 20 40 16 20 20 16 16 16 20 3 80 Greatest Overweight (x) 2 | 2 . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 10 Average Capacity 7 | 7 8 10 5 5 5 5 5 5 5 5 6 Most Carried 10 | 8 10 10 9 5 5 5 4 5 5 5 5 Average Carried 5 | 4 6 9 5 4 3 3 4 4 4 4 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 5 4 3 4 4 5 4 5 4 Class Distribution -------------------- 35% | Hacker-Mutant 31% | Scavenger-Mutant 13% | Scavenger-Sprinter 13% | Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 1338 | 186 120 402 . 36 90 54 . . 158 . 292 Remotely . | . . . . . . . . . . . . Salvage Created 2390 | . 216 1103 . 36 43 . . . 165 . 827 Parts 125 | . 15 66 . 4 1 . . . 5 . 34 Haulers Intercepted 3 | . . 2 . . . . . . 1 . . Recyclers Shooed 3 | . . . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . Prevented 1 | . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 36 | . 5 21 . . 1 . . . 2 . 7 Guns 25 | . 2 21 . . . . . . 2 . . AOE 8 | . 3 . . . 1 . . . . . 4 Classes Destroyed 12 | . 2 8 . . . . . . . . 2 Worker 2 | . . 1 . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . Hauler 3 | . . 2 . . . . . . 1 . . Recycler 4 | . . 1 . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . 1 1 . . . . . . . . . Watcher 3 | . . 2 . 1 . . . . . . . Swarmer 9 | . . 7 . . . . . . 2 . . Grunt 16 | . 5 7 . . 1 . . . . . 3 Brawler 2 | . . 1 . . . . . . . . 1 Sentry 7 | . . 6 . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . 2 Best Kill Streak 7 | . 3 7 . 1 1 . . . 2 . 6 Combat Bots Only 4 | . 3 4 . . 1 . . . 2 . 4 Max Kills in Single Turn 5 | . 3 2 . 1 1 . . . 1 . 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 6432 | . 187 1293 . . 324 15 . 657 960 143 2853 Core 2325 | . 25 213 . . 17 15 . 452 318 116 1169 Absorbed by Shields 10 | . . . . . . . . . . . 10 Regen/Repaired (Parts) 134 | . . . . . . . . . . . 134 Core Remaining (%) 73 | 100 90 46 100 . . . . 30 62 88 . Volleys Fired 171 | . 15 92 10 4 5 . . . 22 . 23 Largest 2 | . 2 2 2 1 2 . . . 2 . 2 Hottest 176 | . 80 80 75 69 99 . . . 145 . 176 Shots Fired 287 | . 29 165 11 4 9 . . . 36 . 33 Gun 232 | . 29 165 2 . . . . . 36 . . Cannon 44 | . . . 9 4 5 . . . . . 26 Launcher 11 | . . . . . 4 . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 107 | . 6 99 2 . . . . . . . . Thermal 56 | . 8 18 9 . . . . . 21 . . Explosive 11 | . . . . . 4 . . . . . 7 Electromagnetic 113 | . 15 48 . 4 5 . . . 15 . 26 Robot Hit Streak 13 | . 3 9 2 3 4 . . . 6 . 13 Robot Miss Streak 7 | . 6 5 7 1 1 . . . 7 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 3 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . Shots Hit Robots 168 | . 11 101 3 3 3 . . . 21 . 26 Core Hits 98 | . 9 51 . 1 6 . . . 6 1 24 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . Critical Strikes 7 | . 1 2 . . . . . . 3 . 1 Burn 3 | . . . . . . . . . 3 . . Destroy 3 | . 1 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4599 | . 269 1328 75 112 443 . . . 369 10 1993 Guns 1846 | . 172 1305 . . . . . . 369 . . Cannons 867 | . . . 75 112 81 . . . . . 599 Explosions 1835 | . 97 23 . . 362 . . . . . 1353 Melee . | . . . . . . . . . . . . Ramming 51 | . . . . . . . . . . 10 41 Kinetic 844 | . 41 803 . . . . . . . . . Thermal 1079 | . 137 165 75 . . . . . 246 . 456 Explosive 1259 | . . . . . 362 . . . . . 897 Electromagnetic 1366 | . 91 360 . 112 81 . . . 123 . 599 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 2 . . . . . . 2 . 12 Average Corruption 3 | . . 2 . . . . . . 2 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . 3 . . . . . . 2 . 3 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 3 | . . 2 . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Energy Discharges 1 | . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 98 | . . . 3 2 6 . . . . . 87 Projectiles 57 | . . . 3 2 6 . . . . . 46 Explosions 41 | . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 114 | . 31 10 . . . . . . . 5 68 Shots 3 | . 1 1 . . . . . . . . 1 Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 9 | . . . . . . . . . . 2 7 Kicked 7 | . . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . . Highest Temperature 639 | . 52 17 68 122 190 . . 8 639 . 312 Average Temperature 106 | . 21 7 28 87 64 . . 4 184 . 92 Received Heat Transfer 1273 | . 84 468 . . 171 . . 277 66 39 168 Effects 10 | . . . . . . . . . 10 . . Shutdowns 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 5 | . . . . . . . . . 5 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 4 | . . . . . . . . . 2 . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 1936 | . 250 375 111 . . . . . 950 . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 505 | . 162 381 297 183 . . . . 444 212 505 Initial 168 | . . 68 160 141 . . . . 147 168 98 Average 234 | . 45 234 196 146 . . . . 283 170 294 Maximum Alert Level 2 | . . 1 1 . . . . . 2 1 2 Low Security (%) 41 | 100 100 36 43 100 . . . . 18 96 30 Level 1 50 | . . 63 56 . . . . . 69 3 49 Level 2 7 | . . . . . . . . . 12 . 19 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 1 1 . . . 1 3 . 3 Investigation 4 | . 1 . . 1 . . . . 2 . . Extermination 3 | . . . . . . . . . 1 . 2 Reinforcement 4 | . 1 1 1 . . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 1 | . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 9 39 2 1 3 1 . 22 34 6 22 Peak Tracking Total 16 | . 4 6 1 1 3 1 . 16 6 6 13 Tactical Retreats 17 | . . 2 . . 2 . . 4 7 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 4 | . 1 1 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 11 | . . 2 . . . . . . . . 9 Max in Single Turn 9 | . . 1 . . . . . . . . 9 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 21 | . 1 7 2 2 . . 4 . 4 . 1 Terminals 9 | . 1 4 2 1 . . . . 1 . . Fabricators 3 | . . . . 1 . . . . 2 . . Repair Stations 2 | . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 2 17 5 5 . . 28 . 11 . 3 Successful 53 | . 1 11 3 4 . . 28 . 4 . 2 Failed 18 | . 1 6 2 1 . . . . 7 . 1 Catastrophic 2 | . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 2 10 5 2 . . . . 2 . . Terminals 20 | . 2 10 5 2 . . . . 1 . . Fabricators 11 | . . . . 3 . . . . 8 . . Repair Stations 5 | . . 2 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . 5 . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . . . 1 1 . . 28 . . . . Record 11 | . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 2 . . . . 3 . . Load Schematic 3 | . . . . 1 . . . . 2 . . Build 2 | . . . . 1 . . . . 1 . . Repair Station Hacks 4 | . . 2 . . . . . . . . 2 Scan Component 2 | . . 1 . . . . . . . . 1 Repair 2 | . . 1 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . 5 . . . . . . 1 . . Insert Component 4 | . . 3 . . . . . . 1 . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 4 2 1 . . . . . . . Terminals 8 | . 1 4 2 1 . . . . . . . Botnet 8 | . 1 4 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 5 2 1 . . . . 4 . . Full Trace Events 4 | . . 1 . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . 10 . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 225 | . . . . 73 . . . . 152 . . Total Part Build Rating 5 | . . . . . . . . . 5 . . Parts Repaired 2 | . . 1 . . . . . . . . 1 Time 94 | . . 44 . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 2 | . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . 1 . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . 49 . Highest-Rated Ally 96 | . . . . . . . . 96 . 49 . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 5 . 2 . Total Damage 290 | . . . . . . . . 195 . 95 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 3546 | 64 259 1121 85 99 134 67 23 146 629 89 830 Spaces Moved 4794 | 54 164 657 165 275 407 213 78 459 1571 155 596 Core 360 | 29 . . . . . . . . 26 155 150 Treads 126 | . . . . . . . . . . . 126 Legs 1166 | 25 164 657 . . . . . . . . 320 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3142 | . . . 165 275 407 213 78 459 1545 . . Fastest Speed 26 | 50 120 120 31 27 27 29 29 29 26 50 50 Average Speed 57 | 91 120 120 31 27 27 29 29 31 32 50 111 Slowest Speed 190 | 150 120 120 31 27 29 29 29 35 115 50 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . 3 . 1 . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 25 42 26 9 72 48 73 80 42 6 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . 2 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 97 | . 7 3 5 . 8 . . . . . 74 Melee . | . . . . . . . . . . . . Projectile 5 | . . . 5 . . . . . . . . AOE 92 | . 7 3 . . 8 . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 5290 | 67 199 835 189 292 418 217 77 461 1643 166 726 Wait 107 | . 3 36 . . 2 . . . 2 . 64 Move 4755 | 53 163 656 164 268 406 210 77 458 1550 154 596 Hop 13 | . . . . 3 . 1 . . 9 . . Pick Up 65 | 8 7 19 1 6 . 2 . 2 5 2 13 Fast Attach 31 | 2 3 4 2 . . . . . 16 . 4 Attach 50 | 4 . 10 5 6 3 2 . . 6 1 13 Detach 6 | . . . . . 2 1 . . 3 . . Swap 18 | . 3 6 . 2 . . . . 4 . 3 Drop 41 | . 5 12 7 3 . 1 . 1 8 1 3 Fire 171 | . 15 92 10 4 5 . . . 22 . 23 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 . Kick 7 | . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . Rewire 6 | . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Propulsion x2 605 | -9/Materials | Build established: Scavenger-Mutant 605 | -9/Materials | Discovered new exit (range 8) 1024 | -9/Materials | Repaired Broken VTOL Module 1360 | -9/Materials | Core integrity fell below 50% 1432 | -9/Materials | Discovered new exit (range 12) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Utility x2 1455 | -8/Materials | Identified exit to Factory 1530 | -8/Materials | Entered Factory 1530 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -7/Factory | Identified exit to Lower Caves 1629 | -7/Factory | Entered Lower Caves 1631 | -7/Lower Caves | Learned location of Zion (-6) 1736 | -7/Lower Caves | Encountered a Warlord checkpoint 1739 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1751 | -7/Lower Caves | Build established: Scavenger-Sprinter 1755 | -7/Lower Caves | Discovered new exit (range 13) 1763 | -7/Lower Caves | Entered another Lower Caves area 1827 | -7/Lower Caves | Discovered new exit (range 11) 1830 | -7/Lower Caves | Entered Data Miner 1830 | -7/Data Miner | Discovered new exit (range 6) 1835 | -7/Data Miner | Met Data Miner 1842 | -7/Data Miner | Learned location of Section 7 (-3) 1842 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1847 | -7/Data Miner | Received God Mode back door access code from Data Miner 1853 | -7/Data Miner | Entered Proximity Caves 1858 | -6/Proximity Caves | Spotted B-75 Beast 1860 | -6/Proximity Caves | Escorted by Enhanced Grunt 1864 | -6/Proximity Caves | Learned location of 1 exit from Factory 1902 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1972 | -6/Proximity Caves | Core integrity fell below 50% 1993 | -6/Proximity Caves | Discovered new exit (range 16) 1999 | -6/Proximity Caves | Entered Factory 1999 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2000 | -6/Factory | Identified exit to Factory 2018 | -6/Factory | Lost 5 parts (1p3n1u) 2166 | -6/Factory | Fabricated Biomechanical Wings? 2492 | -6/Factory | Discovered new exit (range 20) 2498 | -6/Factory | Identified exit to Lower Caves 2624 | -6/Factory | Discovered exit to Factory (range 9) 2628 | -6/Factory | Entered another Factory area 2628 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2646 | -5/Factory | Lost 10 parts (1p7n2w) 2709 | -5/Factory | Discovered new exit (range 12) 2717 | -5/Factory | Entered another Factory area 2717 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -4/Factory | Build established: Hacker-Mutant 3296 | -4/Factory | Repaired Flexi-carbon Leg 3517 | -4/Factory | Core integrity fell below 50% 3529 | -4/Factory | Spotted B-86 Titan 3543 | -4/Factory | System corruption reached 10% 3545 | -4/Factory | Core integrity fell below 20% 3547 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- cleaned. 03507_ Penetrated by Slug. 03507_ U-05 Engineer lays Concrete. 03508_ Fusion Modulator explodes. 03510_ System Shield destroyed. 03512_ U-05 Engineer lays Concrete. 03514_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 03515_ U-05 Engineer lays Concrete. 03517_ Door malfunctions. 03517_ U-05 Engineer lays Concrete. 03519_ Hacking Suite destroyed. 03519_ U-05 Engineer lays Concrete. 03523_ Acquired Imp. Signal Interpreter. 03537_ Fabricator disabled. 03537_ Penetrated by Slug. 03544_ Knocked back. 03545_ B-86 Titan activates siege mode. 03547_ Knocked back. 03547_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####+####??????????????????????????? | | ??????????????? +??????????????????????????? | | ?????????????????# #????????####??????????????? | | ?????????????????# ####### """"??????????????? | | ?????????????????+ ; ""S"" ?????????????? | | ?????????????????# k # "" "" #????????????? | | ?????????????????# // """ # #????????????? | | ?????????????????# // """ ; #????????????? | | ???????#+#???????# """ # #????????????? | | ???????# ##"###### # #????????????? | | #####??# pp"" "" ###+#####????????????? | | """ #??# "F "@ #####???????????? | | """ #??# """p w ! ???????? | | """ #??# p #?????????? | | #### p BB %u A #?????????? | | / #########+####;BB#### #?????????? | | #### #??????????? # #??? #?????????? | | ######## #?????????? ####??? """ ![ #?????????? | | ?? # #????????? ????????? """ ![ #?????????? | | # # #???????? ????????? """ ! #?????????? | | # # #???????####??????????? ???????????????? | | / # #???????????????????????????????????????? | | # # #???????????????????????????????????????? | | " # ????????????????????????????????????????? | | "#######+????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ""##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 25 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed PointyGravmagTriangulator Manual? 0 Play Time 01:24:33 Cumulative 54.7 hours Start 2023.08.25 @ 07:44:50 End 2023.08.26 @ 22:51:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 54 Adventurer 9 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c037744f-6fb4-475f-8506-9edeced2a906