Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 05:13:57 Player: shapeshifter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (3213) 3213 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 9309 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino-Momentum Core > --- PROPULSION ------- Hovering Heavy-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Core Analyzer Layered Medium Armor Plating Point Defense System Advanced Hacking Suite Improved Recalibrator > --- WEAPON ----------- Hvy. EM Proton Construct/C Lance > --- INVENTORY -------- Remote Datajack [Rating: 91] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 2 . . 4 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 2 1 . . . . . Utility 7 | . . 2 2 . . . 1 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 78 | 7 . 15 2 20 12 13 3 . 1 3 . 2 Power 8 | 1 . 1 1 1 1 3 . . . . . . Engine 7 | 1 . 1 1 . 1 3 . . . . . . Core 1 | . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 . 3 . 3 3 1 . . . . . . Treads 2 | 2 . . . . . . . . . . . . Leg 5 | . . . . 2 2 1 . . . . . . Wheel 5 | . . 3 . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 . 7 . 7 7 5 3 . 1 2 . 1 Device 11 | 1 . 1 . 1 3 1 1 . 1 1 . 1 Storage 2 | 1 . 1 . . . . . . . . . . Processor 3 | . . 1 . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 18 | . . 4 . 6 4 3 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . 4 1 9 1 4 . . . 1 . 1 Energy Gun 10 | 1 . 3 . 3 1 2 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 6 | 1 . 1 1 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 1 . 1 . . . . 1 Parts Lost 49 | . . 7 3 3 5 11 6 . . 1 2 11 Power 7 | . . . 1 . 1 2 1 . . . . 2 Propulsion 12 | . . 1 1 1 2 3 1 . . . . 3 Utility 17 | . . 4 . 1 2 2 2 . . 1 2 3 Weapon 13 | . . 2 1 1 . 4 2 . . . . 3 Highest Loss Streak 8 | . . 2 2 2 5 8 3 . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 5 13 18 21 21 10 3 4 4 3 1 1 Power 1 | . 1 1 2 2 2 . . . . . . . Propulsion 1 | 1 2 4 4 2 2 . . . . . . . Utility 4 | . . 2 3 7 6 3 1 2 2 1 . . Weapon 5 | . 1 5 7 6 9 4 . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . 1 . 3 3 8 . 2 . . . 1 Power 3 | . . 1 . . 2 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 6 | . . . . . 1 3 . 2 . . . . Weapon 6 | . . . . 3 . 3 . . . . . . Tool/Special 2 | . . . . . . 1 . . . . . 1 Average Slot Usage (%) 76 | . 100 92 44 87 93 65 56 52 52 52 46 22 Engine 5 | . 14 11 7 2 3 8 5 5 1 . . . Core 2 | . . . . 6 4 . . . 3 5 4 . Treads 2 | . 28 11 1 . . . 3 . . . . . Leg 4 | . . . . 7 8 6 1 . . . . . Wheel 5 | . . 10 9 8 9 . . . . . . . Device 12 | . 14 8 . 8 13 15 16 17 17 20 11 6 Storage 6 | . 14 11 9 9 9 3 . . . . . . Processor 3 | . . 3 . . . 2 9 11 11 10 9 4 Protection 15 | . . 13 9 29 26 7 5 5 5 5 2 . Energy Gun 8 | . 14 11 1 5 13 7 2 . . . . . Ballistic Gun 3 | . 14 9 7 7 . 4 . . . . . . Ballistic Cannon 1 | . . . . . 2 3 . 3 1 . . . Launcher 1 | . . . . 1 1 1 2 . . . . . Peak Build Rating 91 | 7 7 17 12 31 48 71 76 66 78 91 91 75 Average Rating 42 | 5 7 15 10 24 38 58 66 64 73 83 79 42 On Entrance 42 | . 7 7 12 11 31 46 71 66 64 78 91 66 Naked Turns 63 | . . . . . . . . . . . . 63 Heaviest Build 112 | 14 14 103 92 109 108 112 50 26 26 28 28 21 Greatest Support 84 | 40 40 40 16 26 19 33 33 27 84 65 65 65 Greatest Overweight (x) 34 | . . 10 5 6 34 31 1 . . . . 6 Average Overweight (x) 3 | . . 7 5 5 6 2 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 18 | 7 8 24 25 25 25 16 5 5 5 5 5 5 Most Carried 25 | 5 6 17 21 24 25 22 5 5 5 3 1 3 Average Carried 13 | 3 5 13 18 21 21 10 3 4 4 2 1 1 Final Capacity 25 | 8 8 25 25 25 25 5 5 5 5 5 5 5 Final Carried 24 | 4 6 17 21 24 19 3 5 4 4 1 1 1 Scrap Engine Consumption 123 | . . . . . 37 47 12 2 8 . 2 15 Constructs Created 10 | . . . . . 3 5 . . . . . 2 Constructs Modified 28 | . . . . . 4 11 7 1 4 . 1 . Class Distribution -------------------- 67% | Mutant 19% | Construct 4% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Construct | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Matter Collected 2276 | 266 26 496 96 377 317 331 120 171 10 . . 66 Remotely . | . . . . . . . . . . . . . Salvage Created 3471 | 43 74 896 189 587 489 862 280 . 51 . . . Parts 175 | 6 5 52 11 30 20 35 16 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 70 | . 1 20 3 13 7 16 10 . . . . . Guns 50 | . 1 19 3 12 7 7 1 . . . . . Cannons 4 | . . . . . . 2 2 . . . . . AOE 16 | . . 1 . 1 . 7 7 . . . . . Classes Destroyed 14 | 1 2 5 . 2 1 1 2 . . . . . Worker 1 | . . . . . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 4 | . . . . 2 1 1 . . . . . . Watcher 5 | . 2 1 1 . . 1 . . . . . . Swarmer 13 | . . 4 . 4 . . 5 . . . . . Grunt 25 | . 1 9 2 4 . 8 1 . . . . . Brawler 2 | . . 1 . . . 1 . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . Sentry 16 | . . 5 1 4 4 1 1 . . . . . Hunter 4 | . . . . 1 . 1 2 . . . . . Programmer 5 | . . . . . . 4 1 . . . . . Scrapper 3 | . . . . . 3 . . . . . . . Best Kill Streak 7 | 1 2 7 2 5 3 5 5 . . . . . Combat Bots Only 7 | . 1 7 1 5 3 5 5 . . . . . Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 2 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 . 3 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 782 | . 25 100 46 92 40 163 62 6 3 20 6 219 Missed 245 | . 7 32 14 22 7 46 20 4 2 9 . 82 Hits 537 | . 18 68 32 70 33 117 42 2 1 11 6 137 Melee 22 | . . 6 . . . 10 . . . . 6 . Projectile 515 | . 18 62 32 70 33 107 42 2 1 11 . 137 AOE 9 | . . . . . . . . . . . . 9 Critical Strikes 26 | . . 2 2 4 2 8 . . . . 3 5 Actively Blocked 5 | . . . . . 1 . . . . . . 4 Damage Taken 9826 | . 194 975 484 1092 695 2362 1070 43 20 209 253 2429 Core 2173 | . 11 222 157 72 13 420 93 23 . 32 . 1130 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 255 | . . 5 25 75 45 105 . . . . . . Ignored by Resistances 112 | . . . . . . 103 9 . . . . . Regen/Repaired (Parts) 759 | . . . . . 90 360 125 20 143 . 21 . Core Remaining (%) 72 | 100 95 44 . . 56 50 . . 88 . . . Volleys Fired 324 | 6 16 66 36 66 27 73 23 2 1 . . 8 Largest 3 | 2 2 2 2 2 2 3 3 1 1 . . 1 Hottest 188 | 70 70 100 79 88 141 155 188 172 172 . . 172 Shots Fired 555 | 12 32 124 37 94 54 160 32 2 1 . . 7 Gun 471 | 12 32 124 37 90 44 123 4 . . . . 5 Cannon 52 | . . . . . 4 26 17 2 1 . . 2 Launcher 32 | . . . . 4 6 11 11 . . . . . Special . | . . . . . . . . . . . . . Kinetic 264 | 6 16 56 31 58 4 84 4 . . . . 5 Thermal 210 | 6 16 33 6 32 44 61 10 2 . . . . Explosive 32 | . . . . 4 6 11 11 . . . . . Electromagnetic 49 | . . 35 . . . 4 7 . 1 . . 2 Robot Hit Streak 23 | 6 3 13 9 14 23 14 10 1 2 . . 4 Robot Miss Streak 9 | 1 3 5 3 9 3 4 3 1 . . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . 2 . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . Shots Hit Robots 357 | 8 15 91 25 60 34 101 18 1 1 . . 3 Core Hits 188 | 3 7 38 10 47 12 51 20 . . . . . Critical Kills 2 | 1 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 15 | 2 1 2 . . 4 6 . . . . . . Burn 11 | 1 . 2 . . 4 4 . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8592 | 85 181 1559 361 1111 854 2805 1301 54 72 . . 209 Guns 5093 | 85 181 1395 361 873 594 1448 51 . . . . 105 Cannons 959 | . . . . . 55 370 307 54 72 . . 101 Explosions 2522 | . . 164 . 238 190 987 943 . . . . . Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . 15 . . . . . . 3 Kinetic 2834 | 23 69 638 332 586 55 975 51 . . . . 105 Thermal 2649 | 62 112 472 29 287 594 777 262 54 . . . . Explosive 2358 | . . . . 238 190 987 943 . . . . . Electromagnetic 733 | . . 449 . . . 66 45 . 72 . . 101 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . 2 . . 1 2 . . . . 15 20 Average Corruption 2 | . . 1 . . 1 1 . . . . 8 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . 10 . . 19 19 . . . . 3 17 Message Errors 19 | . . 2 . . 6 4 . . . . . 7 Matter Fused 14 | . . 1 . . 4 3 . . . . 2 4 Heat Flow Errors 4 | . . 1 . . 1 1 . . . . . 1 Energy Discharges 8 | . . 3 . . 3 2 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . 3 4 . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 3 | . . 1 . . . 2 . . . . . . Alerts 6 | . . 1 . . 2 1 . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 211 | . . . . 4 6 38 129 . 34 . . . Projectiles 86 | . . . . . 5 . 47 . 34 . . . Explosions 125 | . . . . 4 1 38 82 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . 3 4 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 4 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 815 | . . 44 . 35 45 538 152 . . . . 1 Shots 18 | . . 1 . 1 2 11 3 . . . . . Rammed 3 | . . . . . 2 . . . . . . 1 Targets Rammed 3 | . . . . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 672 | 40 198 289 18 78 243 252 672 170 128 . . 215 Average Temperature 75 | 20 82 42 12 25 115 54 163 93 64 . . 111 Received Heat Transfer 2215 | . 108 285 270 378 306 660 36 21 . 54 . 97 Effects 8 | . . 1 . . 1 . 6 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 5 | . . 1 . . . . 4 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | . . 4 . 1 6 2 . . . . . . Heat Transferred 5318 | 259 333 1162 74 489 1262 1702 . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . 2 . . . . . Low Security (%) 93 | 100 100 99 100 100 100 100 27 . . 100 100 100 Level 1 4 | . . . . . . . 58 . . . . . Level 2 1 | . . . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 422 | 5 37 203 47 191 58 190 422 . . . . 167 Initial 150 | . . 7 47 4 58 150 91 . . . . . Average 55 | . 6 73 24 81 3 46 296 . . . . 51 Influence Increases 3034 | 10 44 554 102 434 190 753 610 . 20 . . 317 Destroy 0b10 Robot/C 1340 | . 20 400 60 260 80 320 200 . . . . . Destroy 0b10 Robot/NC 75 | 10 10 10 5 10 5 10 10 . 5 . . . Destroy Leader 372 | . 14 124 22 90 . 82 40 . . . . . Successful Hack 78 | . . 8 14 17 39 . . . . . . . Disable Machine 195 | . . . . 30 45 45 75 . . . . . Destroy Structure 419 | . . 12 1 27 21 86 270 . . . . 2 Advance Influence 150 | . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 390 | . . . . . . 45 15 . 15 . . 315 Influence Decreases 2867 | 10 27 458 204 294 341 566 474 323 20 . . 150 Entered New Map 392 | . . 10 66 7 93 . 96 120 . . . . Time Decay 2145 | 10 27 398 110 272 218 479 318 203 20 . . 90 Lost Part 330 | . . 50 28 15 30 87 60 . . . . 60 Squads Dispatched 25 | . 1 6 4 1 . 5 2 . . . . 6 Investigation 4 | . . 2 1 . . . . . . . . 1 Extermination 4 | . . . . . . 3 1 . . . . . Reinforcement 12 | . 1 4 1 1 . 2 1 . . . . 2 Assault 2 | . . . 2 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Distress Signals 8 | . . . 2 3 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 165 | . 7 26 6 19 6 32 11 3 1 4 5 45 Peak Tracking Total 15 | . 3 7 2 4 4 4 5 3 1 4 5 15 Tactical Retreats 12 | . . . . . . 2 1 . 1 . . 8 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Traps Triggered 9 | . . . 1 1 . 3 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Machines Disabled 15 | . . . . 2 5 3 5 . . . . . Max in Single Turn 2 | . . . . 1 2 1 2 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Machines Accessed 24 | . 1 5 1 3 11 1 . 1 . . . 1 Terminals 18 | . 1 5 1 3 6 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . 2 12 2 6 28 1 . 1 . . . 2 Successful 30 | . 2 5 1 2 19 . . 1 . . . . Failed 24 | . . 7 1 4 9 1 . . . . . 2 Catastrophic 4 | . . 2 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 1 9 1 7 16 1 . . . . . . Terminals 41 | . 2 12 2 6 17 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 9 | . . . . . 9 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 8 . . 1 . . . . Record 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 6 | . 1 . 1 . 4 . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . . . . . . . Report Inventory 4 | . . . . . 4 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 5 . 2 5 . . . . . . . Terminals 12 | . 1 5 . 2 4 . . . . . . . Botnet 12 | . 1 5 . 2 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 4 1 3 6 . . . . . . 1 Full Trace Events 6 | . . 2 . . 3 . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 3545 | 3 186 439 . . . 803 693 475 505 71 117 253 Optics 3353 | . . 436 . . . 803 693 475 505 71 117 253 Seismic 628 | 3 186 439 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Turns Passed 9544 | 121 186 1238 232 716 3091 1764 712 475 505 71 117 316 Spaces Moved 5046 | 66 88 483 87 262 1421 695 364 494 527 71 124 364 Core 267 | 17 . . . . 2 7 . . . . . 241 Treads 370 | 49 88 12 . . . . 221 . . . . . Legs 671 | . . . . 3 5 560 103 . . . . . Wheels 2359 | . . 471 87 259 1414 128 . . . . . . Hover 1379 | . . . . . . . 40 494 527 71 124 123 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 175 175 175 95 95 95 95 95 95 50 Average Speed 163 | 131 160 206 175 190 201 211 164 95 95 95 95 80 Slowest Speed 1750 | 160 160 480 175 330 1750 1600 165 95 95 95 95 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 17 44 7 43 98 16 7 71 38 5 79 16 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . . 1 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 358 | . . 11 . 38 40 100 167 1 . . . 1 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . 1 2 1 . . . 1 AOE 353 | . . 11 . 38 40 99 165 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Was Fac Total 5816 | 89 105 599 130 387 1597 859 444 498 530 74 123 381 Wait 209 | . . 2 . 5 110 43 46 . . . . 3 Move 5035 | 65 87 482 86 261 1420 694 363 493 526 71 123 364 Hop . | . . . . . . . . . . . . . Pick Up 97 | 11 2 26 6 25 8 9 6 1 1 . . 2 Fast Attach 2 | . . . . . . 2 . . . . . . Attach 63 | 7 . 8 2 14 9 14 4 . . 3 . 2 Detach 3 | . . . . . 2 . 1 . . . . . Swap 20 | . . 7 . 6 6 . . . 1 . . . Drop 55 | . . 8 . 10 13 19 1 2 1 . . 1 Fire 324 | 6 16 66 36 66 27 73 23 2 1 . . 8 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . 2 . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x2 352 | -9/Materials | Build established: Mutant 705 | -9/Materials | Build established: Scavenger-Mutant 882 | -9/Materials | Destroyed 7 combat bots 929 | -9/Materials | Discovered new exit (range 4) 1050 | -9/Materials | Build established: Mutant 1461 | -9/Materials | Core integrity fell below 50% 1497 | -9/Materials | Discovered new exit (range 15) 1546 | -9/Materials | Entered another Materials area 1546 | -8/Materials | Evolved 2 slots: Utility x2 1555 | -8/Materials | Discovered new exit (range 16) 1778 | -8/Materials | Entered Storage 2486 | -8/Storage | Used back door to open Recycling access 2486 | -8/Storage | Discovered new exit (range 5) 2494 | -8/Storage | Entered Recycling 3202 | -8/Recycling | Discovered new exit (range 15) 4081 | -8/Recycling | Scanned before Scraplab entrance 4113 | -8/Recycling | Entered Scraplab 4135 | -8/Recycling | Angered Scraplab inhabitants 4140 | -8/Recycling | Found Prototype Device 4171 | -8/Recycling | Identified Scrap Engine 4196 | -8/Recycling | Lost 5 parts (1p2n2u) 5290 | -8/Recycling | Build established: Construct 5585 | -8/Recycling | Entered Factory 5585 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 5753 | -6/Factory | Discovered new exit (range 10) 5900 | -6/Factory | Lost 8 parts (1p3n4w) 7349 | -6/Factory | Entered another Factory area 7349 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7477 | -5/Factory | Discovered new exit (range 6) 7744 | -5/Factory | Lost 3 parts (1p1u1w) 8010 | -5/Factory | Build established: Mutant 8061 | -5/Factory | Entered Upper Caves 8084 | -5/Upper Caves | Encountered a Warlord checkpoint 8344 | -5/Upper Caves | Learned location of Armory (-3) 8519 | -5/Upper Caves | Discovered new exit (range 14) 8536 | -5/Upper Caves | Entered another Upper Caves area 8537 | -5/Upper Caves | Encountered a Warlord checkpoint 8548 | -5/Upper Caves | Discovered new exit (range 11) 8643 | -5/Upper Caves | Found DCF Scrap (13 items) 8677 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9002 | -5/Upper Caves | Build established: Construct 9041 | -5/Upper Caves | Entered Factory 9041 | -4/Factory | Evolved 2 slots: Utility x2 9112 | -4/Factory | Manually triggered Chute Trap 9112 | -4/Factory | Sucked down chute 9112 | -4/Factory | Entered Waste 9116 | -4/Waste | Spotted C-40 Crusher 9127 | -4/Waste | EMP discharged 9154 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9157 | -4/Waste | Spotted C-40 Crusher 9166 | -4/Waste | Spotted C-40 Crusher 9167 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9182 | -4/Waste | Spotted C-40 Crusher 9192 | -4/Waste | Spotted C-40 Crusher 9206 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9214 | -4/Waste | Spotted C-40 Crusher 9221 | -4/Waste | Discovered new exit (range 10) 9227 | -4/Waste | EMP discharged 9227 | -4/Waste | System corruption reached 10% 9229 | -4/Waste | Entered Factory 9323 | -4/Factory | Assembled infested ambush trap array 9342 | -4/Factory | Garrison activated, responded to threat 9347 | -4/Factory | Build established: Mutant 9386 | -4/Factory | Lost 5 parts (1p3n1w) 9459 | -4/Factory | Core integrity fell below 50% 9489 | -4/Factory | Lost 6 parts (1p3u2w) 9542 | -4/Factory | Core integrity fell below 20% 9545 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09477_ Slammed into K-01 Serf. 09477_ Destabilizing: System corrupted (+1). 09477_ K-01 Serf cleans the Recycling Unit. 09482_ Triggered Segregator Trap. 09482_ Arcs of energy rise from the floor. 09482_ Graphene Brace blown off. 09482_ Enh. Optical Array blown off. 09483_ R-10 Processor collects Graphene Brace. 09486_ Triggered EM Surge Trap. 09486_ The floor emits a surge of raw power. 09486_ System corrupted (+4). 09495_ N,7SHCQ LU#ROT 09537_ Penetrated by Slug. 09542_ Slug penetrates Wall. 09542_ Penetrated by Slug. 09545_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+####################+###########?????? | | ??????????? #?????? | | ?????????? #?????? | | ?????????? h s #?????? | | ?????????? w @ ss u #?????? | | ?????????? h ss ######? | | ?????????????###################;##### # = ? | | ????????????????????????# # # ? | | ????????????????????????# # # | | ????????????????????????# # #] """" | | ????????????????????????# # # """" | | ????????????????????????# # # """" | | ????????????????????????# # # """" | | ????????????????????????# # # | | ????????????????????????# # ###+### | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # """ """ | | ????????????????????????############## """ """ | | ?????????????????????????????????????# """ """ | | ??????????????????????????????????##?# | | ??????????????????????????????????? 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""" """ | | ????????????????????????????????? | | ????????????????????????????????? ] | | ???????????????????????????????????########## | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 36 Energy Capacity 327 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Resistance: TH 10 Power Shielding 33 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 56 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed NanofilamentsRingGreatsword Manual? 0 Play Time 01:11:49 Cumulative 45.4 hours Start 2025.07.24 @ 03:59:16 End 2025.07.24 @ 05:13:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4b6df5b-dd8d-4500-9154-b80b4430b5d8