Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 23:30:57 Player: f_ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (2754) 2754 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Ion Engine Cesium-ion Thruster Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Sentry] (26) Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Improved Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Latent Energy Streamer > --- INVENTORY -------- Cesium-ion Thruster Kinecellerator Light Armor Plating Improved Medium Armor Plating Heavy EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Improved Datajack Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 5 | . 1 . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . 1 . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 51 | 7 10 . 6 1 1 2 17 3 4 Power 6 | 1 1 . 1 . . . 2 . 1 Engine 3 | 1 1 . 1 . . . . . . Core 3 | . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 13 | 2 3 . 2 . . 1 3 1 1 Treads 1 | . . . . . . . . . 1 Leg 12 | 2 3 . 2 . . 1 3 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 2 2 . 1 . 1 . 6 . . Device 2 | . . . 1 . . . 1 . . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 7 | 1 2 . . . 1 . 3 . . Artifact . | . . . . . . . . . . Weapon 20 | 2 4 . 2 1 . 1 6 2 2 Energy Gun 8 | 2 4 . 1 . . . 1 . . Energy Cannon 9 | . . . 1 1 . 1 4 2 . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 Unidentified Prototypes 1 | . 1 . . . . . . . . Parts Lost 19 | . 1 . 3 . . . 5 2 8 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . . . . 1 . 3 Utility 5 | . . . 1 . . . 2 . 2 Weapon 8 | . 1 . 2 . . . 2 2 1 Highest Loss Streak 4 | . 1 . 2 . . . 2 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 75 75 70 70 70 65 78 82 65 Engine 7 | . 11 12 10 10 10 10 6 . . Core 1 | . . . . . . . 1 8 4 Leg 17 | . 21 25 20 20 20 20 13 16 11 Device 7 | . . . 5 10 10 10 12 8 6 Storage 9 | . 12 12 10 10 10 10 8 8 8 Processor 3 | . . . . . . . 7 8 8 Hackware 3 | . . . . . . . 6 8 8 Protection 6 | . 12 12 9 . . . 7 8 4 Energy Gun 4 | . 16 12 11 . . . . . . Energy Cannon 9 | . . . 4 20 20 15 10 8 5 Special Melee Weapon 1 | . . . . . . . 2 7 3 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 20 21 20 27 25 25 31 39 33 30 Greatest Support 30 | 20 20 20 23 23 23 28 30 30 27 Greatest Overweight (x) 6 | 6 5 . 1 1 1 1 2 1 3 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 5 . 8 6 9 9 10 10 10 Average Carried 6 | . . . 4 5 6 8 9 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . . 6 6 8 8 10 10 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 741 | 82 208 44 91 10 . 20 205 51 30 Remotely . | . . . . . . . . . . Salvage Created 3184 | . 407 94 728 52 . 141 1369 136 257 Parts 200 | . 27 3 57 5 . 7 74 11 16 Haulers Intercepted 7 | . 1 . 3 . . . 3 . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 66 | . 8 2 13 3 . 4 23 6 7 Melee 6 | . . . . . . . . . 6 Guns 13 | . 7 1 5 . . . . . . Cannons 24 | . . . 1 3 . 1 14 5 . AOE 17 | . . 1 7 . . 2 6 1 . Classes Destroyed 10 | . 4 . 4 . . 1 1 . . Worker 2 | . . . 2 . . . . . . Builder 5 | . . . 4 . . . 1 . . Hauler 7 | . 1 . 3 . . . 3 . . Recycler 1 | . . . . . . . 1 . . Operator 4 | . . . 2 . . . 2 . . Watcher 4 | . 1 . 2 . . . . 1 . Swarmer 24 | . 2 . 4 3 . 2 5 6 2 Grunt 29 | . 6 2 5 . . 1 11 . 4 Duelist 1 | . . . . . . 1 . . . Sentry 12 | . . . 4 . . . 7 . 1 Best Kill Streak 12 | . 4 2 12 3 . 2 6 3 4 Combat Bots Only 6 | . 4 2 6 3 . 2 3 3 4 Max Kills in Single Turn 8 | . 1 1 8 1 . 1 5 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 1 4 . . 1 3 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 427 | . 34 11 83 3 . 11 121 41 123 Missed 128 | . 11 5 25 1 . 4 36 12 34 Damage Taken 2636 | . 168 40 429 8 . 46 765 210 970 Core 675 | . 40 15 70 . . . 151 10 389 Absorbed by Shields 36 | . . . . . . . . 36 . Redirected to Shielding 7 | . 7 . . . . . . . . Ignored by Resistances 1664 | . 108 26 281 7 . 30 472 156 584 Core Remaining (%) 86 | 100 . 78 . . . 82 . . . Volleys Fired 171 | . 23 8 41 3 . 6 69 21 . Largest 2 | . 2 1 2 2 . 1 1 1 . Hottest 112 | . 80 40 101 112 . 60 60 60 . Shots Fired 205 | . 41 8 53 6 . 6 70 21 . Gun 99 | . 41 8 43 . . . 7 . . Cannon 106 | . . . 10 6 . 6 63 21 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 205 | . 41 8 53 6 . 6 70 21 . Robot Hit Streak 48 | . 22 13 48 21 . 23 41 7 . Robot Miss Streak 2 | . 1 . 1 . . 1 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 220 | . 35 8 49 6 . 4 67 14 37 Core Hits 116 | . 14 5 36 3 . 4 38 8 8 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 10 | . 2 1 1 . . . 1 . 5 Corrupt 5 | . 2 1 1 . . . 1 . . Smash 5 | . . . . . . . . . 5 Melee Attacks 39 | . . . . . . . 2 . 37 Impact 37 | . . . . . . . . . 37 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6668 | . 483 202 2083 111 . 314 2243 353 879 Guns 1424 | . 483 103 739 . . . 99 . . Cannons 1806 | . . . 141 111 . 50 1198 306 . Explosions 2559 | . . 99 1203 . . 264 946 47 . Melee 879 | . . . . . . . . . 879 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1706 | . . 99 1203 . . . 357 47 . Explosive . | . . . . . . . . . . Electromagnetic 4083 | . 483 103 880 111 . 314 1886 306 . Impact 879 | . . . . . . . . . 879 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 7 9 9 Average Corruption 6 | . . . . . . 3 5 7 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . 4 27 12 9 Message Errors 15 | . . . . . . 2 5 5 3 Matter Fused 12 | . . . . . . . 8 3 1 Heat Flow Errors 5 | . . . . . . . 3 1 1 Energy Discharges 5 | . . . . . . . 2 1 2 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 1 5 . 1 Data Loss (major) 3 | . . . . . . 1 1 . 1 Misfires 2 | . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 209 | . . 26 77 . . . 44 3 59 Projectiles 20 | . . . . . . . 17 3 . Explosions 130 | . . 26 77 . . . 27 . . Melee 59 | . . . . . . . . . 59 Knockbacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 123 | . . . 37 . . . 30 56 . Shots 5 | . . . 2 . . . 1 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 282 45 96 . . . 230 237 133 Average Temperature 65 | . 89 26 38 . . . 83 55 54 Received Heat Transfer 1707 | . 144 57 231 . . 18 477 69 711 Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . 1 . . . . 1 4 . . Combat Hostiles 5 | . 1 . . . . 1 3 . . Parts Fried 32 | . 7 . 8 . . 1 12 2 2 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1500 | . . 100 1000 . . . 350 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 1 5 . . . 2 1 . Latent Energy Used 774 | . . . . . . 246 400 128 . LE Corruption 12 | . . . . . . 4 6 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 438 | . 291 54 310 155 . 69 438 305 318 Initial 108 | . . 4 14 85 . . 13 27 108 Average 106 | . 115 18 100 107 . 11 135 136 155 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 1 Low Security (%) 82 | 100 71 100 89 100 . 100 74 78 74 Level 1 16 | . 28 . 10 . . . 21 21 25 Level 2 1 | . . . . . . . 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . . 7 . . Investigation 7 | . 2 . 2 . . . 3 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 10 | . 1 . 4 . . . 4 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 11 2 23 3 . 6 39 11 15 Peak Tracking Total 11 | . 5 2 11 3 . 2 6 3 10 Tactical Retreats 8 | . . . . . . . 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 4 . . . . . 2 4 . Indirectly 2 | . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 14 | . . . 7 . . . 5 2 . Max in Single Turn 6 | . . . 6 . . . 3 1 . Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 25 | . 8 . 7 . 2 . 6 . 2 Terminals 22 | . 8 . 7 . . . 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 95 | . 31 . 23 . 2 . 30 . 9 Successful 58 | . 19 . 13 . 2 . 20 . 4 Failed 37 | . 12 . 10 . . . 10 . 5 Catastrophic 9 | . 3 . 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 79 | . 25 . 20 . 2 . 26 . 6 Terminals 90 | . 31 . 23 . . . 27 . 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 48 | . 17 . 11 . 2 . 16 . 2 Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 14 | . 10 . 2 . . . 1 . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 Garrison Index 1 | . . . . . . . 1 . . Alert Level 7 | . 1 . 2 . . . 4 . . Unreport Threat 4 | . . . . . . . 4 . . Reinforcement Status 1 | . . . . . . . 1 . . Garrison Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 2 | . . . 2 . . . . . . Registered Components 3 | . 1 . 1 . . . 1 . . Registered Prototypes 2 | . 1 . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 . 2 . . . 2 . 2 Terminals 8 | . 2 . 2 . . . 2 . 2 Botnet 8 | . 2 . 2 . . . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 8 . 7 . . . 6 . 2 Full Trace Events 10 | . 4 . 2 . . . 4 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . Machine Destruction 6 | . . . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 16 | . . . . . . . 16 . . Highest-Rated Ally 16 | . . . . . . . 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . Total Damage 27 | . . . . . . . 27 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 4321 | 59 561 55 644 220 438 515 1070 428 331 Spaces Moved 2205 | 31 348 33 297 111 231 261 448 319 126 Core 17 | 10 4 . . . . . . . 3 Treads 7 | . . . . . . . . . 7 Legs 2181 | 21 344 33 297 111 231 261 448 319 116 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 105 105 Average Speed 154 | 147 135 120 157 190 188 155 172 109 168 Slowest Speed 350 | 350 300 120 190 190 190 190 260 185 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 63 10 38 28 60 68 43 38 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 117 | . . . 56 . . 31 24 6 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 117 | . . . 56 . . 31 24 6 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 2848 | 44 395 40 421 115 236 365 672 378 182 Wait 334 | . 5 . 65 . . 96 124 31 13 Move 2196 | 30 347 32 296 110 230 260 447 318 126 Hop . | . . . . . . . . . . Pick Up 43 | 7 9 . 11 1 2 1 10 1 1 Fast Attach 3 | . . . . . . . 3 . . Attach 33 | 7 9 . 3 1 1 1 7 1 3 Detach 3 | . . . . . 2 . 1 . . Swap 15 | . 1 . 3 . . 1 7 2 1 Drop 8 | . 1 . 2 . 1 . 2 1 1 Fire 171 | . 23 8 41 3 . 6 69 21 . Melee 39 | . . . . . . . 2 . 37 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Utility x1 132 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Discovered exit to Materials (range 16) 312 | -10/Materials | Build established: Hacker-Mutant 494 | -10/Materials | Discovered exit to Materials (range 16) 621 | -10/Materials | Entered Mines 647 | -10/Mines | Discovered exit to Materials (range 10) 676 | -10/Mines | Entered Materials 676 | -9/Materials | Evolved 2 slots: Utility x2 1012 | -9/Materials | Identified exit to Materials 1012 | -9/Materials | Discovered exit to Materials (range 10) 1016 | -9/Materials | Identified exit to Mines 1320 | -9/Materials | Entered Mines 1499 | -9/Mines | Found a hidden stash of uninstalled traps 1531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1533 | -9/Mines | Identified exit to Exiles 1533 | -9/Mines | Discovered exit to Exiles (range 5) 1540 | -9/Mines | Entered Exiles 1586 | -9/Exiles | Met 8R-AWN 1618 | -9/Exiles | Met EX-HEX 1673 | -9/Exiles | Met EX-BIN 1698 | -9/Exiles | Aligned with FarCom system 1700 | -9/Exiles | Given EX-Vault access code 1744 | -9/Exiles | Opened EX-Vault 1757 | -9/Exiles | Found AWS/Autocannon 1795 | -9/Exiles | Found Latent Energy Streamer 1839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1889 | -9/Exiles | Met EX-DEC 1898 | -9/Exiles | Learned location of Zion (-6) 1965 | -9/Exiles | Identified exit to Mines 1965 | -9/Exiles | Discovered exit to Mines (range 10) 1978 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1978 | -9/Exiles | Entered Mines 2480 | -8/Mines | Discovered exit to Materials (range 8) 2493 | -8/Mines | Entered Materials 2493 | -8/Materials | Evolved 2 slots: Utility x2 2931 | -8/Materials | Identified exit to Storage 3089 | -8/Materials | Garrison activated, responded to threat 3335 | -8/Materials | Identified exit to Factory 3335 | -8/Materials | Discovered exit to Factory (range 10) 3467 | -8/Materials | Identified exit to Garrison 3563 | -8/Materials | Entered Garrison 3636 | -8/Garrison | Triggered checkpoint 3678 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Garrison Relay disabled 3847 | -8/Garrison | Identified exit to Materials 3847 | -8/Garrison | Discovered exit to Materials (range 11) 3890 | -8/Garrison | Triggered checkpoint 3919 | -8/Garrison | Garrison Relay disabled 3931 | -8/Garrison | Installed Relay Interface Framework 3991 | -8/Garrison | Entered Materials 4216 | -8/Materials | Core integrity fell below 50% 4241 | -8/Materials | Lost 4 parts (1p1n1u1w) 4277 | -8/Materials | Core integrity fell below 20% 4322 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04270_ G-50 Soldier knocked back. 04281_ Y-45 Defender suffers critical hit (Smash). 04281_ Destroyed Heat Sink. 04281_ Y-45 Defender system corrupted by crushing effect. 04285_ Y-45 Defender IFF system glitched. 04287_ Nuclear Reactor explodes. 04287_ Y-45 Defender destroyed. 04287_ M-13 Machinist destroyed. 04287_ Acquired 20 matter. 04292_ Nuclear Reactor explodes. 04293_ Acquired Lgt. Treads. 04295_ The unstable cave ceiling collapses. 04295_ K-01 Serf cleans the Hadron Collector. 04298_ The unstable cave ceiling collapses. 04298_ Acquired 10 matter. 04300_ K-01 Serf collects debris. 04302_ The unstable cave ceiling collapses. 04304_ K-01 Serf collects debris. 04317_ Lgt. Treads destroyed. 04319_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????## ?????##### ???w??????????????????? | | ??? ?????#####?????######??????????????????????? | | ??? ???? ????? ??????????????????????? | | ? + ??????? ?????? ???????????????????????? | | ? # ???? ???????????????????? | | ? # ##????####/######+###### ??????????????????? | | ? # ##????## # ## ??????????????????? | | ? # ##????## #"S # ??????????????????? | | ?## ##????## #""" [ ## ??"???????????????? | | ?## ##????## # "" ##??"""" ???????????? | | ?## ##????## [ +% ##? """" ??????????? | | ### ##????## # %@ ## ??????????? | | ### ##????############g##### !!?????????? | | !## ##????#### =% !!?????????? | | !# ##??????## !!?????????? | | # ##??????## %=!= = ?????????? | | # ##??????## # # %[ # ?????????? | | ##??????## # [% #########??????????? | | ### ########## # ##########??????????? | | # ########## # #??????????????????? | | " # #??????????????????? | | " # ] #??????????????????? | | " /% #??????????????????? | | # ############### ?????????????????? | | !# ############### ###????????????????? | | ### ##???????????# ##??????????????????? | | ### ##???????????# ##??????????????????? | | ### ##???????????### ## ####??????????????????? | | ##?????????????####?##?????????????????????? | | #######?????????????????????????????????????????? | | #######?????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullConcussiveSpoofer Manual? 0 Play Time 00:46:57 Cumulative 109.8 hours Start 2024.03.31 @ 22:42:35 End 2024.03.31 @ 23:30:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 111 Rogue 107 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3866568a-a701-4630-9e8e-0e62c45a9e06