Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:46:24 Player: bgdn01 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (712) 712 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2517 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Visual Processing Unit Tractor Beam EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Tractor Beam EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 6 8 11 5 Power 4 | 1 1 2 . Engine 3 | 1 . 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 2 5 1 Treads . | . . . . Leg 6 | 2 2 2 . Wheel . | . . . . Hover 4 | . . 3 1 Flight . | . . . . Utility 8 | 1 3 1 3 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 17 | . . 4 13 Power 3 | . . 2 1 Propulsion 6 | . . . 6 Utility 5 | . . 1 4 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 7 | . 7 13 11 Power . | . . 1 1 Propulsion 1 | . . 4 2 Utility 2 | . 2 2 4 Weapon 2 | . 3 5 3 Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 98 81 Engine 5 | . 2 8 8 Core 5 | . 11 1 . Leg 20 | . 28 9 15 Hover 8 | . . 23 11 Device 12 | . 11 11 14 Storage 11 | . 14 11 8 Processor 2 | . . . 7 Protection 3 | . 1 10 . Energy Gun 2 | . 1 . 4 Energy Cannon 5 | . . 7 11 Ballistic Gun 15 | . 25 11 . Peak Build Rating 29 | 6 14 24 29 Average Rating 14 | 5 12 20 20 On Entrance 10 | . 6 14 23 Naked Turns 2 | . . . 2 Heaviest Build 43 | 14 32 43 42 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 4 | 1 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 14 Most Carried 15 | . 10 15 13 Average Carried 7 | . 7 13 11 Final Capacity 15 | 8 15 15 5 Final Carried 14 | . 10 14 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 662 | 158 290 166 48 Remotely . | . . . . Salvage Created 877 | . 175 477 225 Parts 66 | . 17 34 15 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 8 6 Guns 9 | . 6 2 1 Cannons 11 | . . 6 5 Classes Destroyed 5 | . 3 2 . Hauler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 6 | . 3 . 3 Grunt 9 | . 3 5 1 Sentry 5 | . . 3 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 175 | . 25 68 82 Missed 33 | . 6 13 14 Hits 142 | . 19 55 68 Melee 42 | . . . 42 Projectile 100 | . 19 55 26 AOE 1 | . . 1 . Critical Strikes 8 | . . . 8 Damage Taken 2493 | . 197 723 1573 Core 726 | . 9 157 560 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 96 60 . Volleys Fired 70 | . 18 29 23 Largest 2 | . 2 2 2 Hottest 150 | . 46 150 150 Shots Fired 119 | . 36 38 45 Gun 63 | . 36 12 15 Cannon 56 | . . 26 30 Launcher . | . . . . Special . | . . . . Kinetic 48 | . 36 12 . Thermal 71 | . . 26 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 5 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . 21 22 29 Core Hits 30 | . 10 11 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1450 | . 292 512 646 Guns 575 | . 292 112 171 Cannons 875 | . . 400 475 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 404 | . 292 112 . Thermal 1046 | . . 400 646 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 166 | . 8 166 19 Average Temperature 44 | . 4 60 5 Received Heat Transfer 522 | . 60 336 126 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1665 | . . 592 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | . 71 107 85 Initial 44 | . . . 44 Average 19 | . 13 39 34 Influence Increases 616 | . 158 276 182 Destroy 0b10 Robot/C 400 | . 120 160 120 Destroy 0b10 Robot/NC 25 | . 5 15 5 Destroy Leader 110 | . 32 46 32 Successful Hack 19 | . . 19 . Disable Machine 30 | . . 15 15 Destroy Structure 17 | . 1 6 10 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 616 | . 158 169 289 Entered New Map 63 | . . . 63 Time Decay 452 | . 158 139 155 Lost Part 101 | . . 30 71 Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 8 15 10 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 3 10 . Successful 6 | . . 6 . Failed 7 | . 3 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 3 | . . 3 . Prototype ID Bank 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1839 | 428 678 356 377 Spaces Moved 800 | 71 393 183 153 Core 11 | 11 . . . Treads . | . . . . Legs 553 | 60 393 37 63 Wheels . | . . . . Hover 236 | . . 146 90 Flight . | . . . . Fastest Speed 50 | 50 120 112 108 Average Speed 136 | 113 150 124 127 Slowest Speed 300 | 120 190 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 54 18 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 6 9 Melee . | . . . . Projectile 15 | . . 6 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1419 | 415 442 272 290 Wait 482 | 339 11 31 101 Move 797 | 70 392 182 153 Hop . | . . . . Pick Up 21 | . 9 9 3 Fast Attach 12 | 6 3 3 . Attach 12 | . . 4 8 Detach 1 | . . . 1 Swap 13 | . 5 7 1 Drop 11 | . 4 7 . Fire 70 | . 18 29 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 429 | -11/Scrapyard | Entered Materials 429 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Discovered new exit (range 6) 1077 | -10/Materials | Discovered new exit (range 10) 1107 | -10/Materials | Entered another Materials area 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -9/Materials | Discovered new exit (range 9) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -8/Materials | Discovered new exit (range 15) 1752 | -8/Materials | Garrison activated, responded to threat 1821 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Core integrity fell below 20% 1840 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 01770_ U-05 Engineer builds a Wall. 01780_ Aluminum Leg severed. 01782_ U-05 Engineer builds a Wall. 01787_ Terrain Scan Processor destroyed. 01787_ System corrupted by crushing effect (+4). 01788_ U-05 Engineer builds a Wall. 01789_ R-06 Scavenger collects Aluminum Leg. 01790_ Hvy. Particle Cannon severed. 01793_ Aluminum Leg destroyed. 01794_ R-06 Scavenger collects Hvy. Particle Cannon. 01800_ Aluminum Leg destroyed. 01803_ System corrupted by crushing effect (+2). 01805_ Imp. Medium Laser destroyed. 01808_ Imp. Ion Engine destroyed. 01808_ Cooling System destroyed. 01831_ 0MWOSO=KYGOL<9U7XHVL>UQQ68YQ9QPST6C1B2BB 01838_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????#??+##???????????? | | ??????????? ???? ???????????? | | ??????????? ???? #??????????? | | ???????????" "?? +??????????? | | ??????# ???" """ #??????????? | | ??????# ??" """ !! !#??????????? | | ??????# ? ! #??????????? | | ??????# #??????????? | | ??????# """ """ #??????????? | | ??????# """ """ #??????????? | | ??????# """ "%" /? +??????????? | | ??????# ?? #??????????? | | ??????# =% ??? #??????????? | | ??????# ! #######+#??????????? | | ??????# # [=#??????????? | | ??????# + l@#??????????? | | ??????# # b!#??????????? | | ??????#+## # #??????????? | | ?????????# """ #########???+##+#??? | | ??????" # """ ############ #??? | | ??????"" + """ #??? | | ??????"" # #??? | | ???????"?# #??? | | ?????????######+######## #??? | | ???????????????????????# #??? | | ???????????????????????# #####+####??? | | ???????????????????#####/##??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ??????????########## #??????????? | | ??????????# # #??????????? | | ??????????# !!! # = #??????????? | | ??????????# !!! # = #??????????? | | ??????????# !! ###+#######???????? | | ??????????# + +????? | | ??????????# """" # #######???????? | | ??????????# """" # #?????????????? | | ?????????##[ """" + #?????????????? | | ?????????#%[! # ##????????????? | | ?????????####"#+##"# "####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Risk Taker Troublemaker Challenges ------------ None Game ------ Seed CannonChargeFrame Manual? 0 Play Time 00:35:04 Cumulative 1.4 hours Start 2025.05.09 @ 22:01:15 End 2025.05.13 @ 00:46:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53bd0c4f-5776-4b9b-b7a4-a8355cdb334b