Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 15:50:39 Player: Azken Zutik Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7211) 7211 TOTAL SCORE: 14611 Bonus ------- Pacifist 5711 Entered Garrisons 1000 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (13) -- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Datajack [Rating: 17] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Wheel Wheel Utility None Weapon None Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Slots Evolved 16 | . . . 2 2 . 2 2 . 2 . 2 . 2 . . . 2 Power 3 | . . . . 1 . . 1 . . . . . 1 . . . . Propulsion 11 | . . . 2 1 . 2 . . 2 . 2 . 1 . . . 1 Utility 2 | . . . . . . . 1 . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 5 | . . . . . 2 . . . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . 2 . . 1 Treads 4 | . . . . . 2 . . . . . . . . 1 . . 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 4 | . . . . . . . . 2 . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . 2 Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 2 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 3 | . . . . . 9 15 13 13 . . . . . 3 9 9 1 Treads 3 | . . . . . 9 15 13 13 . . . . . 1 4 4 1 Naked Turns 595 | . 17 35 88 143 21 . . 2 24 43 26 49 50 28 . . 69 Heaviest Build . | . . . . . . . . . . . . . . . . . . Greatest Support 60 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 60 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 3 3 3 3 3 3 3 5 5 2 2 4 Average Carried 3 | . 5 5 5 5 4 3 3 3 3 3 3 3 3 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 3 3 3 3 3 3 3 5 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/Garrison Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Matter Collected 177 | 172 . . . . . . . . . . . . . 5 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Damage Taken 6604 | . . 39 243 474 55 116 115 278 . 992 102 818 296 948 . 353 1775 Core 5383 | . . 39 243 474 55 63 55 109 . 992 102 818 296 619 . 56 1462 Absorbed by Shields 23 | . . . . . . . . . . . . . . 23 . . . Core Remaining (%) 49 | 100 . 84 39 . 3 91 . 80 . . . 20 . . . 25 . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 6 | . . 1 1 2 . . . . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 111 | . . 4 25 12 . 13 . . . 13 . . . . . . 44 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 111 | . . 4 25 12 . 13 . . . 13 . . . . . . 44 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . 2 12 6 . 6 . . . 6 . . . . . . 20 Shots . | . . . . . . . . . . . . . . . . . . Rammed 18 | . . 2 2 5 . 1 . . . 1 . . . . . . 7 Targets Rammed 18 | . . 2 2 5 . 1 . . . 1 . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 11 | . . . . . . . . . . . . 11 . 5 . . . Average Temperature 8 | . . . . . . . . . . . . 11 . 5 . . . Received Heat Transfer 861 | . . 21 96 261 9 18 12 36 . 63 . 120 9 141 . 39 36 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Peak Influence 470 | . 30 11 154 470 338 207 163 94 35 64 63 68 53 174 97 72 238 Initial 308 | . . 11 3 65 308 177 100 79 35 34 33 53 38 39 97 72 40 Average 119 | . 8 11 72 252 324 186 121 79 35 44 49 60 41 66 97 72 117 Maximum Alert Level 2 | . . . . 2 1 1 . . . . . . . . . . 1 Low Security (%) 84 | . 100 100 100 41 . 92 100 100 100 100 100 100 100 100 100 100 83 Level 1 11 | . . . . 31 100 7 . . . . . . . . . . 16 Level 2 4 | . . . . 26 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 2 . . 1 . . . 1 . 1 . . . 3 Investigation 1 | . . . . . . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 2 2 . . 1 . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Distress Signals 5 | . 1 . 1 3 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 3 2 13 35 3 2 2 4 . 21 3 21 3 22 . 8 34 Peak Tracking Total 25 | . 4 2 9 19 4 2 3 5 . 20 2 21 3 25 . 8 21 Tactical Retreats 12 | . . . 2 4 . . . . . . . . . 1 . . 5 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Traps Triggered 5 | . . . . . . . . . . 1 . . 3 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Machines Accessed 13 | . 1 . 1 2 . . 1 1 1 . 2 . 2 . 1 . 1 Terminals 8 | . 1 . 1 1 . . 1 1 . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . 1 . 1 . 1 . . Total Hacks 17 | . 2 . 2 3 . . 1 1 1 . 2 . 3 . 1 . 1 Successful 10 | . . . 1 1 . . 1 1 1 . 2 . 1 . 1 . 1 Failed 7 | . 2 . 1 2 . . . . . . . . 2 . . . . Catastrophic 4 | . 2 . . 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . 2 . 1 2 . . . . . . . . . . . . . Terminals 12 | . 2 . 2 2 . . 1 1 . . 1 . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . 1 . 1 . 1 . . Terminal Hacks 5 | . . . 1 . . . 1 1 . . 1 . . . . . 1 Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 Security Status 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 1 . . 1 . . . 1 . 2 . . . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Turns Passed 900 | . 17 35 88 143 40 41 82 47 24 43 26 49 50 49 18 37 111 Spaces Moved 1733 | 1 34 65 170 274 76 81 162 94 46 84 51 98 96 89 34 74 204 Core 1732 | 1 34 65 170 274 76 81 162 94 46 84 51 98 96 88 34 74 204 Treads 1 | . . . . . . . . . . . . . . 1 . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 51 50 50 50 Slowest Speed 170 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 170 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 18 | 2 14 30 23 37 27 4 6 26 2 35 2 42 6 36 2 32 11 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Fac Fac Ext Fac Gar Fac Gar Res Gar Res Gar Res Total 1750 | . 33 66 173 279 77 81 162 93 46 84 51 97 97 91 34 73 213 Wait . | . . . . . . . . . . . . . . . . . . Move 1723 | . 33 64 170 274 75 81 161 93 46 83 51 97 96 88 34 73 204 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 2 | . . . 1 . . . . . . . . . 1 . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 5 | . . . . . 2 . . . . . . . . 2 . . 1 Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . . Drop 1 | . . . 1 . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 16 | . . 2 1 5 . . . . . 1 . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -3/Research -3/Garrison -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 11) 18 | -10/Materials | Entered Mines 29 | -10/Mines | Learned Materials garrison access intel 45 | -10/Mines | Discovered new exit (range 14) 53 | -10/Mines | Entered Materials 53 | -9/Materials | Evolved 2 slots: Propulsion x2 135 | -9/Materials | Core integrity fell below 50% 137 | -9/Materials | Discovered new exit (range 10) 141 | -9/Materials | Entered another Materials area 141 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 142 | -8/Materials | Loaded intel: 1 garrison access location 257 | -8/Materials | Core integrity fell below 50% 284 | -8/Materials | Core integrity fell below 20% 284 | -8/Materials | Identified exit to Garrison 284 | -8/Materials | Entered Garrison 302 | -8/Garrison | Triggered checkpoint 302 | -8/Garrison | Build established: Mutant 319 | -8/Garrison | Discovered new exit (range 12) 324 | -8/Garrison | Entered Factory 324 | -7/Factory | Evolved 2 slots: Propulsion x2 360 | -7/Factory | Discovered new exit (range 11) 365 | -7/Factory | Entered another Factory area 365 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 412 | -6/Factory | Identified exit to Factory 427 | -6/Factory | Spotted B-75 Beast 431 | -6/Factory | Discovered new exit (range 16) 447 | -6/Factory | Entered Extension 486 | -6/Extension | Spotted B-75 Beast 488 | -6/Extension | Spotted B-75 Beast 493 | -6/Extension | Discovered exit to Factory (range 3) 494 | -6/Extension | Entered Factory 494 | -5/Factory | Evolved 2 slots: Propulsion x2 518 | -5/Factory | Identified exit to Garrison 518 | -5/Factory | Entered Garrison 526 | -5/Garrison | Spotted B-75 Beast 533 | -5/Garrison | Spotted B-75 Beast 538 | -5/Garrison | Triggered checkpoint 540 | -5/Garrison | Triggered checkpoint 545 | -5/Garrison | Core integrity fell below 50% 554 | -5/Garrison | Discovered new exit (range 15) 557 | -5/Garrison | Core integrity fell below 20% 561 | -5/Garrison | Entered Factory 561 | -4/Factory | Evolved 2 slots: Propulsion x2 587 | -4/Factory | Identified exit to Garrison 587 | -4/Factory | Entered Garrison 590 | -4/Garrison | Installed Relay Interface Framework 610 | -4/Garrison | Spotted B-86 Titan 615 | -4/Garrison | Triggered checkpoint 616 | -4/Garrison | Core integrity fell below 50% 633 | -4/Garrison | Discovered new exit (range 8) 636 | -4/Garrison | Entered Research 636 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 674 | -3/Research | Spotted B-86 Titan 686 | -3/Research | Identified exit to Garrison 686 | -3/Research | Entered Garrison 704 | -3/Garrison | Spotted B-86 Titan 707 | -3/Garrison | Core integrity fell below 50% 728 | -3/Garrison | Discovered new exit (range 15) 735 | -3/Garrison | Entered Research 753 | -3/Research | Identified exit to Garrison 753 | -3/Research | Entered Garrison 769 | -3/Garrison | Spotted B-86 Titan 774 | -3/Garrison | Triggered checkpoint 786 | -3/Garrison | Discovered new exit (range 10) 790 | -3/Garrison | Entered Research 790 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 848 | -2/Research | Core integrity fell below 50% 883 | -2/Research | Identified exit to Access 891 | -2/Research | Core integrity fell below 20% 901 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 00883_ Connecting with Terminal... 00883_ Current location identified: Research >>Access(Main) Found 3 level access points to Access: (111,8) (156,73) (131,194) Map updated. 00887_ Slammed into H-81 Overseer. 00888_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 00888_ H-81 Overseer calls for reinforcements. 00888_ ALERT: Hostile activity reported, dispatching reinforcements to area. 00890_ Arm. Heavy Treads destroyed. 00890_ Critical hit (Blast). 00890_ Knocked back. 00896_ Slammed into S-43 Plague. 00899_ K-01 Serf cleans the Terminal. 00900_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+#+????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????? ?# ????????????????????????? | | ?????????????????? # ????????????????????????? | | ?????????????????? # ????????????????????????? | | ???????????????????; ????????????????????????? | | ???????????????????# ????###?????????????????? | | ???????????????????# #??? ?????????????????? | | ???????????????????# #?? ????????????????? | | ???????????????????# #?? """" g??????????????? | | ???????????????????# #? ""S"" g ????????????? | | ???????????????????# #? "" "" g#?????????????? | | ???????????????????# # g#?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# @ #?????????????? | | ???????????????????# #########???????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# ###########?????????????? | | ??????????????????## ##[ !#?????????????? | | ??????????????????# # ] #?????????????? | | ??????????????????# = # #?????????????? | | ??????????????????# T"% # """ #?????????????? | | ??????????????????# "" /% """" #?????????????? | | ??????????????????# # """" #?????????????? | | ??????????????????# # """ #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????### ### ??????????????? | | ????????????????????# #?##########?????????????? | | ##??????????????????# %H#????????????????????????? | | ???????????????????# #????????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????# "#???????????????????????? | | ?????????###+###???## ##???????????????????????? | | ?????????# #???# #???????????????????????? | | ########## ##### #???????????????????????? | | T / #???????????????????????? | | ####### ##""# #???????????????????????? | | #?????# ##### #???????????????????????? | | #?????## ##???#######???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeGravityShearcannon Manual? 0 Play Time 00:22:24 Cumulative 344.2 hours Start 2022.05.04 @ 15:31:27 End 2022.05.04 @ 15:50:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c80b7a0b-7583-4c02-8ea1-00c3c8333d67