Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 09:22:06 Player: ImprintPropSwitchShenanigans Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (545) 2725 Value Destroyed (32746) 32746 Prototype IDs (147) 2940 Alien Tech Used (15) 3000 Bonus (77778) 77778 TOTAL SCORE: 131289 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 17478 Follower Combat Kills 9959 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5724 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4083 Cogmind --------- Core Integrity 1311/1850 Matter 695/800 Energy 1664/1700 System Corruption 0% Temperature Cool (8) Movement Treading (155) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Centrium Wheel > --- UTILITY (15) ----- Desublimator Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (3) ------- Hypervelocity Multirail Perforator > --- INVENTORY (32) --- Reinforced Quantum Reactor Experimental Coolant Injector Zionite Biocell Array (1200) Zionite Biocell Array (1200) Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Experimental Phase Shifter Improved Utility Shielding Experimental Weapon Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing AEGIS Remote Shield Long-range Tractor Beam Integrity Redistributor Matter Drive EMDS Cooled Nova Cannon Null Cannon Improved Potential Cannon Multirail Multirail Multirail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Centrium Wheel > --- UTILITY ---------- Desublimator Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Perforator > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Coolant Injector Zionite Biocell Array Zionite Biocell Array Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Experimental Phase Shifter Improved Utility Shielding Experimental Weapon Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing AEGIS Remote Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Matter Drive EMDS Cooled Nova Cannon Improved Potential Cannon Multirail Multirail Multirail Hypervelocity Multirail [Rating: 244] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Experimental Weapon Cycler Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Zionite Shade Armor Artifact Matter Drive Weapon Perforator Energy Gun Gamma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . . . 2 1 . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 767 | 9 15 9 4 5 11 44 1 7 2 9 8 8 14 1 . 8 37 3 18 10 14 20 3 30 5 1 2 5 35 8 5 22 18 37 19 139 154 27 Power 45 | 1 . 1 . . 2 . . . . . 3 . . . . . 3 1 2 1 . 3 1 8 . . . . 2 . . 1 . 2 2 5 7 . Engine 8 | 1 . 1 . . 2 . . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . Core 16 | . . . . . . . . . . . . . . . . . 2 . 2 1 . 2 . 5 . . . . 2 . . 1 . 1 . . . . Reactor 21 | . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 2 5 7 . Propulsion 108 | 2 7 2 2 2 2 7 . . . . 3 2 4 . . 1 12 2 2 . . 6 . 5 1 . . . 6 1 1 1 . 7 . 10 18 2 Treads 56 | 2 5 2 . 2 1 7 . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . . . 4 . 10 15 2 Leg 8 | . 2 . 2 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . . . . . . . . . 2 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . 3 . Hover 15 | . . . . . . . . . . . . . . . . . 7 2 2 . . 1 . 3 . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . . . . 1 . . . . . 5 . 2 1 . . . 5 1 1 1 . 2 . . . . Utility 411 | 3 3 1 2 . 3 12 1 5 . 6 1 2 5 . . 2 16 . 13 5 7 9 1 14 2 1 2 2 19 7 4 11 11 23 16 100 91 11 Device 226 | 2 . 1 . . 1 5 1 3 . 4 1 . 1 . . 1 8 . 4 3 4 5 . 6 1 1 2 1 13 5 3 7 5 18 10 61 42 7 Storage 47 | . 1 . 2 . . . . 1 . 1 . 1 1 . . . 2 . 2 . 1 3 . 1 . . . . 3 . . 4 1 2 1 9 10 1 Processor 27 | 1 2 . . . . 3 . . . 1 . 1 . . . 1 1 . 1 . 1 . . 1 . . . 1 1 1 . . 1 . 1 . 8 1 Hackware 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 . . . . . . 1 . . . . . . . Protection 96 | . . . . . 2 4 . 1 . . . . 3 . . . 4 . 5 2 1 1 . 4 1 . . . 2 1 . . 4 2 . 27 30 2 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 3 1 . Weapon 203 | 3 5 5 . 3 4 25 . 2 2 3 1 4 5 1 . 5 6 . 1 4 7 2 1 3 2 . . 3 8 . . 9 7 5 1 24 38 14 Energy Gun 13 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 4 . Energy Cannon 41 | . 3 2 . . 2 4 . . . 1 . . . . . . 1 . . 1 2 . . . . . . . . . . 1 2 3 1 3 11 4 Ballistic Gun 32 | 1 1 1 . . . 9 . 1 . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . 6 8 Ballistic Cannon 20 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 9 6 2 Launcher 37 | . . . . 1 1 10 . 1 1 . . 2 4 1 . 1 2 . 1 2 2 . . 1 . . . 1 1 . . . 1 . . 1 3 . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Slashing Weapon 33 | . . . . 1 1 2 . . 1 2 . 1 1 . . 3 . . . 1 2 1 . . . . . 2 2 . . 3 3 . . 6 1 . Piercing Weapon 21 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . . . 5 . . 3 1 . . . 7 . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 75 | . . . . . 1 1 . 1 . . . . 2 . . . 5 . 1 . . 5 . 1 . . . 1 5 . 1 5 2 12 3 8 19 2 Parts Lost 34 | . . . . . . . . . . 1 . 1 . 1 . 8 2 . . . 1 . 1 6 . . . . 6 1 . . 1 2 . . 2 1 Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 1 . . . . . . . . Utility 18 | . . . . . . . . . . . . . . . . 3 1 . . . 1 . 1 2 . . . . 4 . . . 1 2 . . 2 1 Weapon 7 | . . . . . . . . . . 1 . 1 . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . 1 . 1 . 1 . 3 2 . . . 1 . 1 2 . . . . 3 1 . . 1 1 . . 1 1 Average Slot Usage (%) 86 | . 100 99 93 85 78 91 92 92 92 91 86 82 89 92 86 70 80 90 95 99 98 95 92 89 86 93 93 93 89 88 88 88 87 88 77 79 83 84 Engine 2 | . 14 14 14 14 9 7 7 7 7 6 2 . . . . . 1 . . . . . 4 6 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 3 5 7 10 11 9 5 2 10 10 10 10 9 10 9 9 8 6 . . . . Reactor 3 | . . . . . . . . . . . 3 6 6 6 6 6 . 3 1 . . 1 . . . . . . . . . . . . 4 4 7 4 Treads 11 | . 26 27 23 17 21 28 30 30 30 26 19 10 2 . . . 1 . . . . . . . . . . . . . . . . 10 13 12 11 7 Wheel 1 | . . . . . . . . . . . . 4 13 13 13 4 1 . . . . . . . . . . . . . . . . 2 . . . 5 Hover 1 | . . . . . . . . . . . . . . . . . 5 21 22 23 23 8 . 3 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 2 . . . . 14 23 16 16 21 21 21 21 20 17 14 13 2 . . . . Device 12 | . 10 5 1 . 9 10 6 3 15 12 13 13 17 13 13 12 10 11 9 15 9 6 10 13 15 15 24 23 26 10 14 19 22 21 14 10 11 16 Storage 14 | . 12 14 19 14 9 7 7 12 7 13 13 13 6 6 6 6 8 11 11 11 11 15 5 9 5 5 5 5 9 10 9 7 7 13 13 23 20 22 Processor 8 | . 5 8 . . . . 7 7 7 12 13 13 13 13 13 13 11 11 9 11 15 11 11 10 10 10 10 12 7 14 14 9 10 8 10 8 8 8 Protection 7 | . . . . . 9 10 7 5 . . . . 1 6 6 3 6 5 7 5 7 11 11 3 2 4 . . . 9 9 9 9 5 5 6 14 12 Energy Gun 1 | . 3 6 14 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Energy Cannon 3 | . 21 20 14 14 13 8 . . . . . . . . . . 2 . . 4 3 . . . . . . . . . . . . 3 7 3 1 3 Ballistic Gun 1 | . 2 . . . . 13 . . 7 6 6 8 . . . . 1 5 5 5 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 3 3 Launcher 4 | . . . . 8 4 1 23 22 15 10 6 3 15 19 20 7 2 . 1 . 1 . . 2 5 5 5 4 4 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 4 . . 4 5 5 5 5 6 11 4 . . . . 2 2 5 4 3 3 4 . 3 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 3 . . 1 5 5 3 5 5 4 6 5 4 8 7 3 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 11 30 35 98 99 108 122 122 131 111 117 122 122 137 72 69 70 78 76 79 81 77 83 43 57 46 46 43 44 60 51 52 58 64 171 199 248 254 222 Greatest Support 227 | 40 40 40 60 60 60 86 86 86 66 66 140 140 24 24 24 30 78 99 85 99 99 85 47 54 49 57 49 49 54 58 59 75 71 227 227 215 187 170 Greatest Overweight (x) 10 | . 1 . 2 2 2 1 1 1 1 1 2 10 5 2 2 5 4 . . . . 9 1 1 1 . . . 1 . . . . 6 . 2 4 4 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 . 2 4 2 2 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 Largest Inventory Capacity 44 | 4 10 10 24 24 24 24 24 30 24 24 24 24 30 10 10 10 14 14 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 26 26 44 44 32 Average Capacity 24 | 4 9 10 17 24 24 24 24 28 24 24 24 24 20 10 10 10 12 14 15 16 16 13 10 10 10 10 10 10 10 10 10 10 10 19 26 39 36 32 Most Carried 44 | 4 10 10 21 24 24 24 24 29 24 24 24 24 24 10 10 10 14 14 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 25 26 44 44 32 Average Carried 23 | 1 7 9 14 22 23 23 24 26 23 23 23 23 19 9 10 9 11 13 14 15 15 13 10 9 9 9 9 9 9 9 9 9 9 16 25 38 34 27 Final Capacity 44 | 4 10 10 24 24 24 24 24 24 24 24 24 24 10 10 10 10 14 14 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 26 26 44 32 32 Final Carried 43 | 4 9 10 21 24 24 24 24 24 23 24 24 24 10 10 10 10 14 14 14 16 16 10 10 10 10 10 10 10 10 10 10 10 10 25 25 43 32 27 Class Distribution -------------------- 26% | Alien-Mutant 14% | Hauler-Mutant 12% | Mutant 7% | Alien-Assassin 6% | Sprinter 6% | Hauler-Gunner 5% | Scavenger-Sprinter 4% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Commander-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Assassin | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20616 | 271 96 135 . 112 106 884 56 109 71 35 130 119 238 126 . 287 688 . 421 120 215 203 86 485 139 110 229 303 1220 50 80 261 125 339 390 1878 9101 1398 Remotely 6603 | 50 . . . . . 228 . . . . . . . . . . 56 . 321 . . . . 336 . . . . . . . . . . . 10 5552 50 Salvage Created 33843 | 207 145 264 . 146 431 1849 . . . . . 102 569 65 . 155 507 . 298 128 408 300 21 638 230 160 . 232 1389 133 278 546 738 1077 592 4624 14729 2882 Parts 1275 | 21 9 7 . 9 14 82 . . . . . 11 18 6 . 17 21 . 19 5 12 3 1 38 . 14 . 17 46 8 10 29 31 54 26 236 373 138 Haulers Intercepted 13 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 4 . . Recyclers Shooed 11 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . 1 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 265 | . . . . . . . . 6 10 . . . 17 . . 17 . . . 10 . 3 1 . . . 5 18 171 7 . . . . . . . . Prevented 47 | . . . . . . . . . 1 . . . 3 . . . . . . 1 3 . . . . . . . 39 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 415 | . 2 7 . 2 5 34 . . . . . 1 9 4 . 11 2 . 5 4 6 . . 11 1 7 . 6 45 2 1 11 2 12 8 52 128 37 Melee 47 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . 2 1 11 2 7 1 16 2 . Guns 32 | . . 1 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 9 Cannons 178 | . 2 5 . . 2 5 . . . . . . . . . 2 1 . . 1 1 . . . . . . . . . . . . 2 2 16 113 26 AOE 124 | . . . . 2 1 17 . . . . . 1 4 3 . 9 1 . 4 3 3 . . 9 1 7 . 6 45 . . . . . . 6 1 1 Classes Destroyed 32 | 2 2 2 . 1 4 6 . . . . . . 1 2 . . . . . . . . . . 1 . . . 4 . . 1 . 1 . 1 4 . Worker 23 | . . 1 . 1 . 2 . . . . . 2 . . . . 1 . . . . . . 4 . 2 . . . . . . . . . 4 6 . Builder 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Tunneler 9 | 6 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 4 . . Recycler 24 | 1 . 1 . 1 1 6 . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . 1 . . 2 6 . Carrier 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Minesweeper 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Mechanic 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 20 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 6 1 . 7 2 . Swarmer 68 | . . 5 . . . 4 . . . . . . 2 . . 11 . . 1 4 . . . 8 . 5 . 4 7 1 . 8 . . . 8 . . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . Grunt 90 | . 2 2 . 2 3 21 . . . . . . 4 . . . 1 . 1 . 2 . . . . 2 . 2 22 1 1 3 1 2 . 2 16 . Brawler 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 3 . Duelist 6 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Protector 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 8 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . . . 1 5 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 4 4 . Demolisher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Hunter 42 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 . . . . 1 . . . . 2 2 14 18 . Programmer 73 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . 4 . . . 1 7 3 24 31 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 9 . Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 12 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 37 | 2 2 4 . 2 4 13 . . . . . 2 7 3 . 4 2 . 6 3 4 . 1 5 1 6 . 3 10 2 1 5 3 2 2 9 37 3 Combat Bots Only 30 | . 2 4 . 1 3 11 . . . . . 1 7 3 . 4 1 . 4 3 4 . . 4 1 5 . 3 10 1 1 5 1 2 2 7 30 3 Max Kills in Single Turn 5 | 1 1 2 . 2 2 3 . . . . . 1 1 1 . 3 1 . 3 3 2 . 1 4 1 5 . 3 4 1 1 1 1 1 1 4 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 3 . . . . . 1 1 1 . 3 1 . 1 3 2 . . 4 1 4 . 3 4 . . . . . . 4 1 1 Melee 1 | . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 1 1 1 1 1 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 17266 | . . 328 . 12 229 1377 . . 50 174 . 579 234 462 . 1180 565 . 182 74 278 . 406 932 . 28 . 13 833 240 58 216 245 1368 735 1382 3155 1931 Core 1923 | . . 88 . . 16 118 . . . . . 96 55 148 . 180 40 . 40 15 32 . 91 241 . 14 . . 210 17 . 27 . 124 60 35 121 155 Absorbed by Shields 7543 | . . . . . . . . . . . . . . . . . . . . 12 73 . . . . . . 5 48 87 20 79 69 . 677 1437 3195 1841 Reduced by Siege Mode 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 69 210 30 Core Remaining (%) 76 | 100 . . . 64 97 . . . 83 . . . . . . 43 . . . . . . 78 . . . . . . 58 . 97 . . 70 . . 70 Volleys Fired 1075 | 30 7 25 . 3 22 72 . . 2 2 . 8 10 7 . 24 29 6 13 9 10 . . 13 4 5 2 7 50 . . . 3 23 58 158 309 164 Largest 3 | 1 2 2 . 2 2 3 . . 2 1 . 2 3 3 . 3 1 1 1 2 2 . . 1 1 1 1 1 1 . . . 1 1 3 2 3 2 Hottest 281 | 20 136 136 . 96 136 199 . . 75 80 . 67 111 111 . 105 81 35 43 116 127 . . 80 80 80 80 80 80 . . . 200 81 271 281 270 230 Shots Fired 1518 | 30 11 41 . 4 30 179 . . 3 2 . 9 12 18 . 32 30 6 13 11 13 . . 13 4 5 2 7 50 . . . 3 23 76 185 488 218 Gun 531 | 30 . 9 . 1 . 82 . . 1 . . 1 . . . . 7 6 7 2 2 . . . . . . . . . . . . . . 76 261 46 Cannon 795 | . 8 29 . 1 30 80 . . . 2 . . . . . 7 21 . . 8 3 . . . . . . . . . . . 2 23 76 107 226 172 Launcher 186 | . . . . 2 . 17 . . 2 . . 8 12 18 . 25 2 . 6 1 8 . . 13 4 5 2 7 50 . . . 1 . . 2 1 . Special 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 560 | 30 . 5 . . . 82 . . 1 . . 1 . . . 7 25 6 7 2 2 . . . . . . . . . . . . . 14 28 229 121 Thermal 351 | . 11 32 . 1 16 38 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 27 56 72 94 Explosive 153 | . . . . 2 . 17 . . 2 . . 1 3 11 . 23 2 . 6 1 . . . 13 4 5 2 7 50 . . . 1 . . 2 1 . Electromagnetic 454 | . . 4 . 1 14 42 . . . . . 7 9 7 . 2 3 . . 8 11 . . . . . . . . . . . . 23 35 99 186 3 Robot Hit Streak 58 | 8 8 15 . 6 10 22 . . 11 . . 17 26 36 . 21 5 1 3 3 5 . . 10 12 14 . 15 20 . . . . 21 16 24 58 31 Robot Miss Streak 7 | 3 . 7 . . 3 5 . . . . . . . 1 . 5 3 3 2 2 1 . . . . . . . . . . . . 3 2 5 7 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . 1 3 1 Secondary Targets 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1406 | 23 6 22 . 5 16 131 . . 1 . . 7 12 16 . 21 26 2 7 5 16 6 4 36 2 3 5 6 5 8 3 25 21 42 35 227 475 187 Core Hits 1514 | 13 4 10 . 7 10 103 . . 2 . . 10 14 9 . 25 13 1 16 7 12 4 2 27 1 16 1 12 203 4 3 15 13 20 11 97 550 279 Critical Hits 636 | . . . . 1 . 2 . . . . . . . . . . 5 1 5 1 1 . . . . . . 1 . 1 . 1 . . 1 25 425 166 Critical Kills 174 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 9 133 28 Critical Parts Destroyed 357 | . . . . 1 . 1 . . . . . . . . . . 4 . 3 . . . . . . . . 1 . 1 . . . . . 16 232 98 Melee Attacks 556 | . . . . 1 1 2 . . 1 4 . 18 6 . . 2 18 . 14 5 21 6 9 61 . 6 5 7 6 47 14 47 48 57 2 104 44 . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 316 | . . . . 1 1 2 . . 1 4 . 18 6 . . 2 18 . 13 5 21 6 7 . . . . . 3 11 4 21 26 43 2 99 2 . Piercing 204 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 60 . 5 . 7 . 36 10 18 14 9 . . 42 . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 8 2 . . . . Sneak Attacks 49 | . . . . 1 . . . . . . . 1 1 . . . 5 . 1 . . . 1 6 . 1 5 2 . 1 3 1 5 1 . 9 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 7 7 2 . . . . Damage Inflicted 84837 | 196 165 505 . 445 890 5579 34 . 67 33 . 636 894 789 . 1462 1711 63 1069 608 799 742 268 3205 610 1115 312 1441 13020 475 451 1526 1919 1958 1409 10244 16578 13619 Guns 8104 | 187 . 49 . 18 . 1379 . . 19 . . 22 . . . . 34 63 56 8 8 . . . . . . . . . . . . . . 1802 3985 474 Cannons 23069 | . 163 332 . 27 385 1096 . . . . . . . . . 65 577 . . 173 96 . . . . . . . . . . . . 531 1279 3459 6532 8354 Explosions 34160 | . . 85 . 188 439 3068 . . 48 . . 521 678 789 . 1397 418 . 838 427 672 . . 1788 610 1115 312 1066 13020 . . . 64 . . 804 1422 4391 Melee 18417 | . . . . 117 . . . . . . . 93 216 . . . 682 . 175 . 23 742 268 1417 . . . 375 . 475 451 1526 1855 1427 . 4090 4485 . Ramming 1087 | 9 2 39 . 95 66 36 34 . . 33 . . . . . . . . . . . . . . . . . . . . . . . . 130 89 154 400 Kinetic 10748 | 187 . 32 . . . 1379 . . 19 . . 22 . . . 65 573 63 56 8 8 . . . . . . . . . . . . 91 344 1136 5377 1388 Thermal 20679 | . 163 389 . 18 124 1015 . . . . . 82 . . . . . . . . . . . 64 . . . . . . . . . . 191 2030 4897 11706 Explosive 25987 | . . . . 188 439 2588 . . 48 . . . 107 604 . 1357 418 . 838 427 . . . 1724 610 1115 312 1066 13020 . . . 64 . . 804 258 . Electromagnetic 8406 | . . 45 . 27 261 561 . . . . . 439 571 185 . 40 38 . . 173 768 . . . . . . . . . . . . 531 744 2491 1407 125 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8656 | . . . . 117 . . . . . . . 93 216 . . . 682 . 175 . 23 742 268 . . . . . . 38 . 289 765 1232 . 3694 322 . Piercing 8084 | . . . . . . . . . . . . . . . . . . . . . . . . 1417 . . . 375 . 437 451 581 556 104 . . 4163 . Entropic 1190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 656 534 . . . . . Highest Corruption 7 | . . . . . . . . . . . . 2 2 3 3 3 7 7 7 7 7 7 7 . . . . . 2 2 5 5 . 2 1 . . . Average Corruption 2 | . . . . . . . . . . . . 2 2 2 3 3 3 7 7 7 7 7 7 . . . . . 1 2 5 5 . 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 137 | . . . . . . . . . . . . 4 6 10 1 4 15 5 17 9 16 6 7 . . . . . 11 9 2 9 . 4 2 . . . Message Errors 39 | . . . . . . . . . . . . 1 2 5 . 2 1 . 2 3 7 2 1 . . . . . 4 3 . 3 . 2 1 . . . Matter Fused 26 | . . . . . . . . . . . . . . . . 1 3 2 6 2 3 1 2 . . . . . . . 2 4 . . . . . . Heat Flow Errors 17 | . . . . . . . . . . . . . . 2 . . 2 1 3 . 1 1 2 . . . . . 2 2 . 1 . . . . . . Energy Discharges 16 | . . . . . . . . . . . . 1 4 . . 1 2 1 1 1 1 . . . . . . . 1 2 . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . . . . . . . 2 . 1 1 . 3 1 1 . 2 2 . . . . . . 4 2 . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Targeting Errors 13 | . . . . . . . . . . . . . . 2 . . 2 . 3 1 2 . 2 . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4546 | . . 1 . 47 52 181 21 . . . . . 97 32 . 11 119 . 37 64 9 191 96 373 36 31 . 96 349 11 . 387 459 136 49 508 443 710 Projectiles 989 | . . 1 . . 29 22 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 5 30 167 115 612 Explosions 1296 | . . . . 31 23 149 . . . . . . . 32 . 11 . . 37 64 9 . . 247 36 31 . 77 349 . . . 1 . . 96 18 85 Melee 2261 | . . . . 16 . 10 21 . . . . . 97 . . . 111 . . . . 191 96 126 . . . 19 . 11 . 387 458 131 19 245 310 13 Knockbacks 86 | . . 1 . 1 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 4 4 31 38 Impact 8 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Kinetic 77 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 3 3 29 36 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 837 | . . . . . . 254 . . . . . 19 15 185 . . . . 26 . 8 . . 70 . . . . 70 . . . 91 . . . . 99 Shots 27 | . . . . . . 6 . . . . . 1 3 7 . . . . 1 . 1 . . 2 . . . . 3 . . . 1 . . . . 2 Rammed 80 | 15 1 8 . 4 4 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 4 10 24 Targets Rammed 87 | 16 1 9 . 5 4 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 6 10 24 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Highest Temperature 315 | . 75 311 . 39 198 256 . . 6 36 . 12 42 154 . 121 284 215 188 212 315 169 264 126 113 100 . 62 263 300 46 100 156 162 195 220 308 138 Average Temperature 77 | . 35 154 . 18 89 88 . . 6 19 . 12 25 55 . 72 108 114 74 75 90 90 86 58 63 25 . 40 77 43 17 42 54 60 98 62 118 70 Received Heat Transfer 1742 | . . 102 . 6 108 378 . . 12 12 . 144 66 12 . 132 36 . 45 12 53 . 33 27 . . . . 13 20 12 30 27 45 60 24 181 152 Effects 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 20 15 Total Turns 3225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 204 2744 244 Longest Duration 978 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 50 978 57 Robots Corrupted 36 | . . . . . 2 . . . . . . . 4 1 . . . . . . 2 . . . . . . . . . . . . 2 5 14 5 1 Combat Hostiles 32 | . . . . . 2 . . . . . . . 4 1 . . . . . . 2 . . . . . . . . . . . . 2 5 10 5 1 Parts Fried 84 | . . . . . 1 3 . . . . . . 7 2 . . . . . 1 5 . . . . . . . . . . . . 8 4 34 15 4 Impact Corruptions 11 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 27 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 11 12 . Heat Transferred 9946 | . 296 655 . 37 222 1313 . . . . . 150 . . . . . . . . . . . 50 . . . . . . . . . . 148 1456 1885 3734 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 9013 | 35 57 157 . 127 201 977 . . . 438 153 2737 . . . . 601 236 437 . . . . 1195 504 1078 . . . . 309 694 815 626 539 1330 9013 . Initial 851 | . . 22 . . 19 63 . . . . 153 . . . . . 127 206 165 . . . . 103 411 338 . . . . . 173 390 369 286 283 851 . Average 2329 | 22 29 54 . 46 104 556 . . . 278 109 1229 . . . . 243 213 237 . . . . 362 470 593 . . . . 100 420 666 534 434 533 7171 . Maximum Alert Level 5 | . . . . . 1 3 . . . 2 . 5 . . . . 2 1 2 . . . . 4 2 3 . . . . 1 2 3 2 2 4 5 . Low Security (%) 24 | 100 100 100 . 100 99 12 . . . 18 100 8 . . . . 63 . 34 . . . . 58 . . . . . . 73 8 . . . 6 . . Level 1 15 | . . . . . . 30 . . . 64 . . . . . . 15 100 46 . . . . 4 . 17 . . . . 26 28 . 1 37 50 . . Level 2 15 | . . . . . . 12 . . . 16 . 14 . . . . 21 . 19 . . . . 11 100 51 . . . . . 63 54 98 62 17 . . Level 3 8 | . . . . . . 44 . . . . . 27 . . . . . . . . . . . 23 . 31 . . . . . . 44 . . 13 3 . Level 4 4 | . . . . . . . . . . . . 23 . . . . . . . . . . . 1 . . . . . . . . . . . 12 4 . Level 5 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 21 . High Security 24 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . 70 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . . . . 1 1 6 . . . 1 . 17 . . . . 2 . 5 . . . . 7 . 3 . . . . . . 2 6 6 17 36 . Investigation 11 | . . . . 1 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . . . 1 1 . . . . Extermination 22 | . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 3 2 11 1 . Reinforcement 18 | . . . . . . 2 . . . . . 3 . . . . 1 . 2 . . . . 3 . 1 . . . . . . 1 1 3 1 . . Assault 53 | . . . . . . 2 . . . . . 11 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 35 . Garrison 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 37 | . . . . . 3 2 . . . . . 3 . . . . 2 . . . . . . 3 . . . . 1 . 3 . 4 1 2 1 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 916 | . 3 10 . 8 9 47 . 1 6 10 . 42 21 5 . 15 38 5 12 11 12 . 19 22 5 8 1 6 106 15 18 23 14 30 21 66 258 49 Peak Tracking Total 19 | . 2 3 . 3 2 10 . . 4 3 . 12 9 4 . 5 11 5 4 5 5 . 16 8 5 5 1 3 19 5 13 8 6 6 6 6 18 5 Tactical Retreats 65 | . . . . 5 3 4 . . . 1 . 1 2 . . . 4 . . . 1 . 3 1 1 . . 1 5 6 4 1 5 2 3 2 9 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 1 . . . . 1 . . . 1 . 4 . 1 . . 2 . . . 1 . . 2 . 1 . . . . 1 . 1 4 . 2 1 . Indirectly 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . Triggered 45 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 42 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 85 | . 1 2 . 2 1 5 . . 1 1 . 11 3 . . . 1 . 1 . . . . 7 . 4 2 . 2 . . 4 2 8 13 1 6 7 Max in Single Turn 4 | . 1 1 . 2 1 4 . . 1 . . . 2 . . . . . 1 . . . . 1 . 4 1 . 2 . . 1 1 1 1 1 2 1 Garrison Access 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 42 | . 1 1 2 1 2 1 . . 1 . . . 1 . 3 . 1 . 1 1 1 4 . 6 . 1 2 . 2 . 5 3 2 . . . . . Terminals 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 1 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 . . . . . . Total Hacks 110 | . 4 1 2 1 6 1 . . 1 . . . 1 . 20 . 3 . 6 1 1 17 . 13 . 2 9 . 2 . 7 7 5 . . . . . Successful 84 | . 2 1 2 1 4 . . . 1 . . . 1 . 20 . 2 . 3 1 1 17 . 9 . . 9 . 2 . 3 4 1 . . . . . Failed 26 | . 2 . . . 2 1 . . . . . . . . . . 1 . 3 . . . . 4 . 2 . . . . 4 3 4 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . 1 . 1 . 3 . . . . 11 . 13 . . . . 15 . 5 . . . . 22 . 14 . . 1 . 13 31 11 18 5 9 9 . Terminals 10 | . 4 . . . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . . . . . . . . . 3 . 6 . . . . 6 . . . . . . 1 2 5 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 1 . . . . . . Terminal Hacks 59 | . 1 1 2 1 2 . . . 1 . . . 1 . 20 . . . . 1 1 17 . . . . 9 . 2 . . . . . . . . . Record 18 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . 5 . . . . 8 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . 8 . . . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . 2 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 4 . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 5 . 1 . . . . 4 2 2 . . . . . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Matter 756 | . . . . . . . . . . . . . . . . . . . 504 . . . . 252 . . . . . . . . . . . . . . Time 402 | . . . . . . . . . . . . . . . . . . . 268 . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . . . . . . . . . 10 . . . . 8 . . . . . . 4 . . . 12 . . . . . 9 . 8 11 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Matter 881 | . . . . . . . . . . . . . . . . . 285 . . . . . . 318 . . . . . . . 278 . . . . . . Time 314 | . . . . . . . . . . . . . . . . . 76 . . . . . . 169 . . . . . . . 69 . . . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 141 | . . 3 . 2 . . . 9 . 2 20 7 2 . . 1 5 . 12 . . . . 10 20 7 3 . . . 7 . 6 . . 2 23 . Largest Group 32 | . . 3 1 3 . . . 9 9 10 28 32 10 . . 1 5 . 10 10 4 2 2 4 21 20 12 12 9 . 4 . 3 . . 2 19 . Highest-Rated Group 2279 | . . 40 16 65 . . . 292 292 324 1107 1347 414 . . 94 350 . 168 168 94 54 54 412 792 1088 651 651 526 . 144 . 123 . . 536 2279 . Highest-Rated Ally 268 | . . 16 16 31 . . . 39 39 39 50 85 71 . . 94 113 . 28 28 28 28 28 103 50 103 103 103 103 . 39 . 46 . . 268 191 . Zionite Dispatches 28 | . . . . . . . . . . 2 . 2 . . . . 3 . 2 . . . . 6 . 3 . . . . 5 . 2 . . 3 . . Heavy 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Demo 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 37 | . . 2 . 1 . . . . . 2 . . . . . . 8 . 11 . . . . 1 . . . . 2 . 1 . 2 . . 2 5 . STAY 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . DROP 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . EXPLORE 16 | . . . . . . . . . . 1 . . . . . . 5 . 7 . . . . . . . . . . . . . 1 . . 2 . . RETURN 4 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 1245 | . . 14 . 8 . . . . 15 47 . 264 67 . . 26 51 . 41 110 34 . . 33 113 32 7 18 60 . . . 4 . . 5 296 . Total Damage 52288 | . . 187 . 83 . . . . 338 1151 . 8503 1704 . . 861 1175 . 453 1277 330 . . 2092 4108 963 339 896 4358 . . . 95 . . 588 22787 . Kills 303 | . . 4 . 1 . . . . 6 14 . 81 10 . . 6 13 . 6 7 3 . . 11 6 6 2 6 35 . . . . . . 2 84 . Allies Corrupted 11 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 1 6 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . 1 2 . . . 2 . . . . . . 1 . . . . . . 2 2 . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . 2 . . . . . . 6 . 6 . . . . . . . . . . . . . 2 . . 2 . . Drone Recoveries 12 | . . . . . . . . . . 2 . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 23 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 . . . . . 9 . 5 1 . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 42075 | 462 212 1530 857 913 681 1295 587 1992 1433 382 558 1013 1450 537 92 409 783 84 539 562 430 247 153 795 90 274 299 364 2805 939 227 385 443 1320 1015 4312 8782 2824 Spaces Moved 27170 | 195 95 634 483 503 260 576 343 1173 857 195 238 596 806 400 84 248 663 138 415 734 444 210 353 1269 122 725 730 862 1942 857 636 922 965 929 479 1676 2936 1477 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11863 | 175 90 634 386 237 260 576 343 1173 857 195 238 365 . . . . . . . . . . . . . . . . . . . . . 78 479 1676 2868 1233 Legs 727 | . 5 . 97 266 . . . . . . . . . . . 108 251 . . . . . . . . . . . . . . . . . . . . . Wheels 2554 | . . . . . . . . . . . . 231 806 400 84 140 75 . . . . . . . . . . . . . . . . 506 . . 68 244 Hover 2211 | . . . . . . . . . . . . . . . . . 337 138 415 734 444 108 . 35 . . . . . . . . . . . . . . Flight 9795 | . . . . . . . . . . . . . . . . . . . . . . 102 353 1234 122 725 730 862 1942 857 636 922 965 345 . . . . Fastest Speed 16 | 50 120 160 130 85 180 168 168 165 165 165 160 140 110 110 110 85 48 40 53 40 40 53 17 17 24 21 28 28 16 22 22 30 30 30 160 155 120 120 Average Speed 104 | 148 158 160 171 160 189 174 168 167 165 165 162 154 130 110 110 113 80 47 53 52 51 88 25 28 37 27 28 28 33 24 25 30 30 93 160 169 177 150 Slowest Speed 665 | 160 180 160 200 200 200 180 168 168 165 165 185 190 140 110 110 140 170 55 62 53 53 665 99 103 103 28 28 28 103 26 30 30 30 160 160 192 210 155 Overloaded Moves 1030 | . . . . 26 . . . . . . . . . . . 104 174 58 . 1 64 . 335 52 8 7 . . 181 14 6 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . 5 . . . . 8 27 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 Exploration Rate (%) 59 | 5 21 86 70 93 38 19 37 90 95 9 92 31 91 59 71 51 26 96 29 92 61 60 66 32 83 26 78 87 94 91 22 88 30 79 51 44 53 68 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 21 | . . . 1 2 1 . . 1 . . . 6 1 . 1 . . . . . . 3 . 4 . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 . . . 1 . . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . . 1 2 4 . . . 3 3 . 1 . . . 2 4 . 3 . . . 2 3 . 1 . . . . . . . . Spaces Dug 369 | . 2 2 . . 1 22 . . . 4 . 37 14 . . 15 6 . 8 5 7 . 5 18 . 5 . 22 23 24 7 7 43 12 11 25 11 33 Terrain Destroyed 1939 | . 2 7 . 21 19 109 . . 15 4 . 37 23 69 . 64 21 . 67 22 7 . 5 190 40 48 46 142 256 24 7 7 56 12 13 55 101 450 Melee 176 | . . . . . 1 2 . . . 4 . 17 2 . . 2 6 . 8 5 7 . 5 18 . 5 . . 5 24 7 7 12 12 1 24 2 . Projectile 89 | . 2 3 . . . 1 . . . . . . . . . 6 5 . . . . . . . . . . . . . . . 1 . 12 17 18 24 AOE 1674 | . . 4 . 21 18 106 . . 15 . . 20 21 69 . 56 10 . 59 17 . . . 172 40 43 46 142 251 . . . 43 . . 14 81 426 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39128 | 333 137 1099 514 598 414 748 352 1205 872 247 410 648 1186 481 83 339 858 148 703 887 599 268 409 1616 160 783 822 973 4027 1541 680 985 1094 1339 646 2891 6139 1894 Wait 8664 | 72 1 412 . 71 100 15 7 7 6 28 153 10 307 69 . 53 77 . 234 122 94 3 42 217 27 37 82 85 1953 637 28 9 70 254 36 688 2483 175 Move 27046 | 194 95 633 482 502 259 575 342 1172 856 195 237 595 803 399 83 247 663 137 414 731 443 209 352 1265 121 714 729 861 1941 856 622 869 958 928 478 1675 2935 1476 Hop 42 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . 5 . . . . 5 25 3 . . . . . Pick Up 294 | 9 9 5 23 7 9 13 . 10 1 3 1 5 13 3 . 4 8 1 3 5 8 5 . 5 1 1 1 3 9 2 3 9 2 15 12 27 55 4 Fast Attach 300 | 6 5 1 2 . 3 7 . . . 2 4 2 4 . . 1 25 2 4 1 2 13 1 23 2 . 1 1 23 . 2 6 11 22 16 45 58 5 Attach 193 | 1 2 3 . . 4 7 . 2 . 3 . 2 5 1 . 4 4 1 3 1 2 4 . 3 2 . 1 2 8 1 2 6 3 11 13 33 44 15 Detach 131 | . 4 1 . . . 2 . . . 2 . . . . . . 8 . 1 . . . . 4 1 . 1 1 6 . 1 2 4 10 7 35 29 12 Swap 302 | 2 8 5 2 5 4 30 1 5 2 4 4 4 5 . . 3 8 . 11 8 10 4 2 4 1 1 . 2 5 7 1 10 4 7 7 65 53 8 Drop 461 | 3 6 5 5 4 8 23 . 9 2 1 11 4 22 1 . 1 18 1 7 4 10 24 3 19 1 2 . 4 24 1 5 17 7 20 10 55 113 11 Fire 1075 | 30 7 25 . 3 22 72 . . 2 2 . 8 10 7 . 24 29 6 13 9 10 . . 13 4 5 2 7 50 . . . 3 23 58 158 309 164 Melee 498 | . . . . 1 1 2 . . 1 4 . 18 6 . . 2 18 . 13 5 20 6 9 61 . 6 5 7 6 36 11 32 29 49 2 104 44 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 86 | 16 . 9 . 5 4 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 6 10 24 Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . 6 . Rewire 14 | . . . . . . . . . 2 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 463 | -11/Scrapyard | Entered Materials 464 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 10) 632 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Entered Mines 752 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Learned location of 1 exit from Materials 828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 985 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Discovered new exit (range 10) 1239 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2205 | -10/Mines | Entered Exiles 2205 | -10/Exiles | Accompanied by 1 ally 2229 | -10/Exiles | Discovered new exit (range 15) 2249 | -10/Exiles | Met 8R-AWN 2271 | -10/Exiles | Met EX-HEX 2561 | -10/Exiles | Met EX-DEC 2594 | -10/Exiles | Learned location of Zion (-7) 2838 | -10/Exiles | Met EX-BIN 2866 | -10/Exiles | Aligned with FarCom system 2868 | -10/Exiles | Given EX-Vault access code 2914 | -10/Exiles | Opened EX-Vault 2924 | -10/Exiles | Found Potential Leg 2927 | -10/Exiles | Found Potential Leg 2930 | -10/Exiles | Found Skeleton Box 2933 | -10/Exiles | Found Longsword +1 2963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2975 | -10/Exiles | Build established: Hauler-Mutant 3045 | -10/Exiles | Discovered new exit (range 14) 3062 | -10/Exiles | Stole three prototypes: Potential Leg, Skeleton Box, Longsword +1 3062 | -10/Exiles | Entered Mines 3062 | -9/Mines | Accompanied by 1 ally 3142 | -9/Mines | Discovered new exit (range 12) 3194 | -9/Mines | Learned location of Storage (-9) 3305 | -9/Mines | Discovered new exit (range 7) 3407 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3451 | -9/Mines | Learned Materials emergency access door positions 3870 | -9/Mines | Met a Derelict shopkeep closing up shop 3975 | -9/Mines | Entered Materials 3975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3976 | -8/Materials | Identified exit to Factory 4656 | -8/Materials | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4658 | -7/Factory | FarCom data flow suspended 4757 | -7/Factory | Garrison activated, responded to threat 4836 | -7/Factory | Discovered new exit (range 16) 4876 | -7/Factory | Identified exit to Factory 5385 | -7/Factory | Destroyed 11 combat bots 5456 | -7/Factory | First assault squad dispatched 5545 | -7/Factory | Build established: Hauler-Tank 5571 | -7/Factory | Discovered exit to Factory (range 14) 5817 | -7/Factory | Discovered new exit (range 21) 5951 | -7/Factory | Entered Lower Caves 6079 | -7/Lower Caves | Encountered a Warlord checkpoint 6235 | -7/Lower Caves | Build established: Hauler-Gunner 6525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6538 | -7/Lower Caves | Entered Zion 6680 | -7/Zion | Discovered new exit (range 15) 6776 | -7/Zion | Found CR-A16's Pointy Stick 7151 | -7/Zion | Found Prototype Device 7152 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7306 | -7/Zion | Learned location of Data Miner (-6) 7613 | -7/Zion | Identified exit to Deep Caves 8082 | -7/Zion | Gained Derelict followers 8164 | -7/Zion | Imprinted 8166 | -7/Zion | Declared Zion's savior 8530 | -7/Zion | Entered Proximity Caves 8530 | -6/Proximity Caves | Accompanied by 9 allies 8605 | -6/Proximity Caves | Found Alien Artifact 8663 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8803 | -6/Proximity Caves | Build established: Hauler-Mutant 8876 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9100 | -6/Proximity Caves | Learned Factory terminal intel 9492 | -6/Proximity Caves | Learned Factory emergency access door positions 9848 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9963 | -6/Proximity Caves | Entered Factory 9963 | -6/Factory | Accompanied by 9 allies 9963 | -6/Factory | Evolved 2 slots: Utility x2 9965 | -6/Factory | Loaded intel: 20 terminal locations 10188 | -6/Factory | Zion Recon squad teleported in 10245 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10306 | -6/Factory | Zion Demo squad teleported in 10345 | -6/Factory | Sucked down chute 10345 | -6/Factory | Entered Waste 10346 | -6/Waste | Joined by Warlord forces that had cleared the area 10415 | -6/Waste | 1 allies followed down the chute 10465 | -6/Waste | 7 allies followed down the chute 10678 | -6/Waste | Discovered new exit (range 13) 10885 | -6/Waste | Found Damper Plating 10903 | -6/Waste | Entered Factory 10903 | -6/Factory | Accompanied by 28 allies 10977 | -6/Factory | Spotted B-75 Beast 10987 | -6/Factory | Allies destroyed B-75 Beast 11040 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11041 | -6/Factory | Zion Demo squad teleported in 11074 | -6/Factory | Zion Heavy squad teleported in 11225 | -6/Factory | Assembled infested ambush trap array 11253 | -6/Factory | First assault squad dispatched 11347 | -6/Factory | Discovered new exit (range 22) 11384 | -6/Factory | Identified exit to Factory 11490 | -6/Factory | Discovered exit to Factory (range 22) 11684 | -6/Factory | High security lockdown imminent 11716 | -6/Factory | Garrison activated, responded to threat 11764 | -6/Factory | High security lockdown engaged 11793 | -6/Factory | Discovered exit to Factory (range 9) 11833 | -6/Factory | Allied Derelicts emerged from ambush trap array 11888 | -6/Factory | Discovered new exit (range 14) 11916 | -6/Factory | Entered Lower Caves 11916 | -6/Lower Caves | Accompanied by 10 allies 12158 | -6/Lower Caves | Attacked by a faux Warlord 12229 | -6/Lower Caves | Build established: Hauler-Assassin 12819 | -6/Lower Caves | Attracted the attention of an 0b10 base 12872 | -6/Lower Caves | Destroyed 7 combat bots 13055 | -6/Lower Caves | Learned location of Extension (-4) 13127 | -6/Lower Caves | Learned Factory emergency access door positions 13184 | -6/Lower Caves | Discovered new exit (range 5) 13208 | -6/Lower Caves | Build established: Skirmisher 13326 | -6/Lower Caves | Found Prototype Protection 13326 | -6/Lower Caves | Identified Zio. Weapon Casing 13360 | -6/Lower Caves | Encountered a Warlord checkpoint 13366 | -6/Lower Caves | Entered another Lower Caves area 13424 | -6/Lower Caves | Discovered exit to Factory (range 22) 13455 | -6/Lower Caves | Spotted B-75 Beast 13467 | -6/Lower Caves | Destroyed B-75 Beast 13868 | -6/Lower Caves | Spotted CN-64Q(f) 13868 | -6/Lower Caves | Destroyed CN-64Q(f) 13868 | -6/Lower Caves | Spotted 5I-Q2J(f) 13869 | -6/Lower Caves | Encountered a Master Thief 13872 | -6/Lower Caves | Potential Leg stolen by Master Thief 13873 | -6/Lower Caves | Spotted BN-FTU(f) 13873 | -6/Lower Caves | Spotted Z9-F8A(f) 13874 | -6/Lower Caves | Encountered a Master Thief 13874 | -6/Lower Caves | Encountered a Master Thief 13878 | -6/Lower Caves | Skeleton Box stolen by Master Thief 13879 | -6/Lower Caves | Longsword +1 stolen by Master Thief 13880 | -6/Lower Caves | Discovered new exit (range 15) 13880 | -6/Lower Caves | Destroyed BN-FTU(f) 13881 | -6/Lower Caves | Destroyed Z9-F8A(f) 13903 | -6/Lower Caves | Entered Data Miner 13903 | -6/Data Miner | Discovered new exit (range 6) 13924 | -6/Data Miner | Met Data Miner 13952 | -6/Data Miner | Learned location of Section 7 (-2) 13952 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13968 | -6/Data Miner | Received God Mode back door access code from Data Miner 13995 | -6/Data Miner | Entered Proximity Caves 14049 | -5/Proximity Caves | Spotted B-75 Beast 14054 | -5/Proximity Caves | Escorted by Enhanced Grunt 14078 | -5/Proximity Caves | Allies destroyed B-75 Beast 14100 | -5/Proximity Caves | Lost 3 parts (1n2w) 14252 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14332 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14379 | -5/Proximity Caves | Core integrity fell below 50% 14404 | -5/Proximity Caves | Entered Factory 14404 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14417 | -5/Factory | Lost 3 parts (2u1w) 14446 | -5/Factory | Build established: Mutant 14519 | -5/Factory | Zion hero teleported in (CL-ANK) 14688 | -5/Factory | Retrieved Zion intel report: Trap Installations 14689 | -5/Factory | Zion Hover Resupply teleported in 14737 | -5/Factory | Discovered new exit (range 3) 14936 | -5/Factory | Zion Light squad teleported in 15117 | -5/Factory | Incoming investigation squad redirected 15172 | -5/Factory | Fabricated Exp. Signal Interpreter? 15187 | -5/Factory | Manually triggered Chute Trap 15187 | -5/Factory | Sucked down chute 15187 | -5/Factory | Entered Waste 15192 | -5/Waste | Spotted C-40 Crusher 15197 | -5/Waste | Spotted C-40 Crusher 15244 | -5/Waste | Spotted C-40 Crusher 15255 | -5/Waste | Spotted C-40 Crusher 15261 | -5/Waste | Spotted C-40 Crusher 15265 | -5/Waste | Discovered new exit (range 10) 15268 | -5/Waste | Found Broken Gamma Bomb Array 15271 | -5/Waste | Entered Factory 15348 | -5/Factory | Discovered new exit (range 36) 15387 | -5/Factory | Zion Hover Resupply teleported in 15457 | -5/Factory | Identified exit to Upper Caves 15592 | -5/Factory | Incoming investigation squad redirected 15658 | -5/Factory | Fabricated S-27 Virus (x4) 15675 | -5/Factory | Incoming investigation squad redirected 15705 | -5/Factory | Zion Fire squad teleported in 15792 | -5/Factory | Fabricated S-27 Virus? 15810 | -5/Factory | Entered Upper Caves 15810 | -5/Upper Caves | Accompanied by 10 allies 15810 | -5/Upper Caves | Spotted 69-MQ9(f) 15810 | -5/Upper Caves | Spotted KI-ZAM(f) 15811 | -5/Upper Caves | Encountered a Master Thief 15811 | -5/Upper Caves | Encountered a Master Thief 15920 | -5/Upper Caves | Spotted B-75 Beast 15929 | -5/Upper Caves | Allies destroyed B-75 Beast 16089 | -5/Upper Caves | Build established: Commander-Mutant 16261 | -5/Upper Caves | Discovered new exit (range 18) 16308 | -5/Upper Caves | Identified exit to Upper Caves 16372 | -5/Upper Caves | Entered another Upper Caves area 16372 | -5/Upper Caves | Accompanied by 4 allies 16401 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16488 | -5/Upper Caves | Build established: Mutant 16566 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16626 | -5/Upper Caves | Ambushed by wild Derelicts 16691 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16705 | -5/Upper Caves | Discovered new exit (range 20) 16722 | -5/Upper Caves | Spotted CV-OL5(f) 16722 | -5/Upper Caves | Spotted EB-KBV(f) 16722 | -5/Upper Caves | Spotted KJ-H9G(f) 16724 | -5/Upper Caves | Encountered a Master Thief 16724 | -5/Upper Caves | Encountered a Master Thief 16724 | -5/Upper Caves | Encountered a Master Thief 16749 | -5/Upper Caves | Skeleton Box stolen by Master Thief 16756 | -5/Upper Caves | Potential Leg stolen by Master Thief 16772 | -5/Upper Caves | Alien Artifact stolen by Master Thief 16780 | -5/Upper Caves | Allies destroyed EB-KBV(f) 16795 | -5/Upper Caves | Identified exit to Zhirov 16802 | -5/Upper Caves | Entered Zhirov 16802 | -5/Zhirov | Accompanied by 2 allies 16802 | -5/Zhirov | Discovered new exit (range 3) 16814 | -5/Zhirov | Met Zhirov 16826 | -5/Zhirov | Found Alien Artifact 16826 | -5/Zhirov | Identified Integrated Reactor 16826 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16883 | -5/Zhirov | Found Alien Artifact 17008 | -5/Zhirov | Learned location of Quarantine (-2) 17008 | -5/Zhirov | Learned location of Testing (-3) 17008 | -5/Zhirov | Learned location of Command (-1) 17017 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17042 | -5/Zhirov | Identified exit to Proximity Caves 17049 | -5/Zhirov | Entered Proximity Caves 17049 | -4/Proximity Caves | Accompanied by 2 allies 17200 | -4/Proximity Caves | Discovered new exit (range 8) 17201 | -4/Proximity Caves | Identified exit to Factory 17202 | -4/Proximity Caves | Entered Factory 17202 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17210 | -4/Factory | Zion Infowar Resupply teleported in 17219 | -4/Factory | Found Prototype Processor 17220 | -4/Factory | Found Prototype Processor 17285 | -4/Factory | Repaired Mic. Fission Core 17322 | -4/Factory | Spotted B-86 Titan 17325 | -4/Factory | Zion Fire squad teleported in 17344 | -4/Factory | Build established: Sprinter 17346 | -4/Factory | Allies destroyed B-86 Titan 17468 | -4/Factory | Zion Heavy squad teleported in 17588 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17632 | -4/Factory | Zion Heavy squad teleported in 17699 | -4/Factory | Build established: Hacker-Sprinter 17783 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17784 | -4/Factory | Zion Hover Resupply teleported in 17952 | -4/Factory | First assault squad dispatched 17992 | -4/Factory | Zion Hover Resupply teleported in 17997 | -4/Factory | Manually triggered Chute Trap 17997 | -4/Factory | Sucked down chute 17997 | -4/Factory | Entered Waste 17998 | -4/Waste | Met a frightened Derelict 18003 | -4/Waste | Spotted C-40 Crusher 18004 | -4/Waste | Spotted C-40 Crusher 18005 | -4/Waste | 2 allies followed down the chute 18005 | -4/Waste | Spotted C-40 Crusher 18005 | -4/Waste | Spotted C-40 Crusher 18006 | -4/Waste | Spotted C-40 Crusher 18019 | -4/Waste | Spotted C-40 Crusher 18020 | -4/Waste | Discovered new exit (range 13) 18024 | -4/Waste | Warlord forces began an assault 18029 | -4/Waste | Destroyed C-40 Crusher 18038 | -4/Waste | Allies destroyed C-40 Crusher 18043 | -4/Waste | Allies destroyed C-40 Crusher 18053 | -4/Waste | Allies destroyed C-40 Crusher 18067 | -4/Waste | Identified exit to Factory 18087 | -4/Waste | Entered Factory 18087 | -4/Factory | Accompanied by 16 allies 18222 | -4/Factory | Retrieved Zion intel report: Active Terminals 18256 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18257 | -4/Factory | Zion Heavy squad teleported in 18260 | -4/Factory | Zion Heavy squad teleported in 18280 | -4/Factory | Discovered new exit (range 15) 18290 | -4/Factory | Identified exit to Research 18295 | -4/Factory | Zion Fire squad teleported in 18318 | -4/Factory | Discovered new exit (range 10) 18337 | -4/Factory | First assault squad dispatched 18344 | -4/Factory | Identified exit to Upper Caves 18361 | -4/Factory | Entered Upper Caves 18361 | -4/Upper Caves | Accompanied by 10 allies 18378 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 18404 | -4/Upper Caves | Learned 4 Research zone layouts 18411 | -4/Upper Caves | Learned Armory terminal intel 18411 | -4/Upper Caves | Learned Research security intel 18411 | -4/Upper Caves | Learned Armory stockpile data 18411 | -4/Upper Caves | Learned Factory emergency access door positions 18411 | -4/Upper Caves | Learned Factory trap positions 18561 | -4/Upper Caves | Encountered a Warlord checkpoint 18595 | -4/Upper Caves | Learned Research emergency access door positions 18597 | -4/Upper Caves | Discovered new exit (range 14) 18610 | -4/Upper Caves | Identified exit to Upper Caves 18660 | -4/Upper Caves | Entered another Upper Caves area 18660 | -4/Upper Caves | Accompanied by 12 allies 18661 | -4/Upper Caves | Identified exit to Warlord 18713 | -4/Upper Caves | Build established: Sprinter 18853 | -4/Upper Caves | Identified Exp. Melee Analysis Suite 18858 | -4/Upper Caves | Learned Research interactive machine intel 19024 | -4/Upper Caves | Entered Warlord 19024 | -4/Warlord | Accompanied by 9 allies 19186 | -4/Warlord | Warlord's base attacked by MAIN.C 19188 | -4/Warlord | Found Prototype Piercing Weapon 19188 | -4/Warlord | Identified Vortex Lance 19191 | -4/Warlord | Found Vortex Lance 19219 | -4/Warlord | Rebuked by Warlord 19223 | -4/Warlord | Opened Warlord's prototype stash 19249 | -4/Warlord | Found Prototype Hackware 19469 | -4/Warlord | Warlord forces counterattacked 19520 | -4/Warlord | Build established: Assassin 19551 | -4/Warlord | Spotted Executioner 19566 | -4/Warlord | Destroyed 7 combat bots 19597 | -4/Warlord | Spotted Executioner 19598 | -4/Warlord | Allies destroyed Executioner 19799 | -4/Warlord | Allies destroyed B-90 Cyclops 19806 | -4/Warlord | Spotted Executioner 19986 | -4/Warlord | Spotted Striker 19986 | -4/Warlord | Spotted Executioner 19986 | -4/Warlord | Spotted Striker 19986 | -4/Warlord | Spotted Striker 19989 | -4/Warlord | P-80 Master assimilated allied AR-380(Z) 20006 | -4/Warlord | Destroyed Striker 20039 | -4/Warlord | Lost 3 parts (1n2u) 20209 | -4/Warlord | Spotted Striker 20230 | -4/Warlord | Destroyed Striker 20261 | -4/Warlord | Spotted B-90 Cyclops 20263 | -4/Warlord | Spotted B-86 Titan 20286 | -4/Warlord | Build established: Sprinter 20353 | -4/Warlord | Spotted Executioner 20365 | -4/Warlord | Spotted Executioner 20366 | -4/Warlord | Destroyed Executioner 20366 | -4/Warlord | Spotted Executioner 20387 | -4/Warlord | Destroyed 10 combat bots 20634 | -4/Warlord | Opened side exit 20639 | -4/Warlord | Discovered new exit (range 9) 20641 | -4/Warlord | Identified Dimensional Node Initializer 20641 | -4/Warlord | Initialized slip node 21038 | -4/Warlord | Spotted Executioner 21144 | -4/Warlord | Spotted Executioner 21747 | -4/Warlord | Spotted Executioner 21807 | -4/Warlord | Found Exp. Melee Analysis Suite 21829 | -4/Warlord | Identified exit to Proximity Caves 21829 | -4/Warlord | Entered Proximity Caves 22196 | -3/Proximity Caves | Build established: Scavenger-Sprinter 22361 | -3/Proximity Caves | Spotted B-86 Titan 22744 | -3/Proximity Caves | Discovered exit to Research (range 9) 22768 | -3/Proximity Caves | Entered Research 22768 | -3/Research | Evolved 2 slots: Utility x2 22769 | -3/Research | Identified exit to Research 22772 | -3/Research | Loaded intel: 42 interactive machine locations 22788 | -3/Research | Zion Fire squad teleported in 22802 | -3/Research | Identified System Mapper 22815 | -3/Research | Zion Hacking Resupply teleported in 22849 | -3/Research | Zion Thermal Resupply teleported in 22879 | -3/Research | Identified Transdimensional Reconstructor 22892 | -3/Research | Zion Thermal Resupply teleported in 22920 | -3/Research | Zion Trap Resupply teleported in 22992 | -3/Research | Discovered new exit (range 6) 22995 | -3/Research | Identified exit to Testing 22995 | -3/Research | Discovered exit to Research (range 7) 22995 | -3/Research | Entered Testing 23035 | -3/Testing | Discovered exit to Research (range 16) 23039 | -3/Testing | Found Prototype Energy Gun 23040 | -3/Testing | Identified Tachyon Dispersion Ray 23057 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 23064 | -3/Testing | Retrieved Zion intel report: Active Terminals 23125 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 23139 | -3/Testing | Found Prototype Energy Cannon 23139 | -3/Testing | Identified Null Cannon 23157 | -3/Testing | Found Prototype Ballistic Cannon 23157 | -3/Testing | Identified Perforator 23176 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23179 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 23201 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 23210 | -3/Testing | Found Quantum Capacitor 23221 | -3/Testing | Retrieved Zion intel report: Branch Access 23235 | -3/Testing | Spotted Alpha 7 23235 | -3/Testing | Spotted K9-22J(K) 23235 | -3/Testing | Spotted A1-IGZ(K) 23235 | -3/Testing | Spotted P9-406(K) 23235 | -3/Testing | Retrieved Zion intel report: Trap Installations 23329 | -3/Testing | Found Prototype Energy Cannon 23332 | -3/Testing | Retrieved Zion intel report: Active Garrisons 23380 | -3/Testing | Entered Research 23380 | -2/Research | Evolved 2 slots: Utility x2 23483 | -2/Research | Spotted B-90 Cyclops 23498 | -2/Research | Found Fusion Bomb Launcher 23590 | -2/Research | Allied Derelicts emerged from ambush trap array 23608 | -2/Research | Zion Zionite Resupply teleported in 23616 | -2/Research | Found Prototype Protection 23616 | -2/Research | Identified Zio. Shade Carapace 23653 | -2/Research | Zion Fire squad teleported in 23798 | -2/Research | Identified Imp. Potential Cannon 23821 | -2/Research | Discovered new exit (range 5) 23823 | -2/Research | Identified exit to Quarantine 23823 | -2/Research | Entered Quarantine 23836 | -2/Quarantine | Found Dimensional Node Initializer 23836 | -2/Quarantine | Initialized slip node 23880 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 23964 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23968 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 23981 | -2/Quarantine | Found Alien Artifact 23981 | -2/Quarantine | Identified Core Reset Matrix 23981 | -2/Quarantine | Used Core Reset Matrix 23982 | -2/Quarantine | Warped through subspace to slip node 23984 | -2/Quarantine | Found Dimensional Node Initializer 23985 | -2/Quarantine | Detected hypermatrix surge 23985 | -2/Quarantine | Sensed 10 artifacts in vicinity 23988 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 23993 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 23995 | -2/Quarantine | Found Transdimensional Reconstructor 23998 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 24028 | -2/Quarantine | Found Matter Drive 24080 | -2/Quarantine | Found Core Cannon 24228 | -2/Quarantine | Found Subatomic Replicator 24231 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 24335 | -2/Quarantine | Build established: Alien-Mutant 24478 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 24505 | -2/Quarantine | Found Core Stripper 24657 | -2/Quarantine | Discovered new exit (range 4) 24675 | -2/Quarantine | Cryocooling Duct disabled 24690 | -2/Quarantine | Ambient heat levels rising (+20) 24690 | -2/Quarantine | Non-combat units ordered to evacuate 24823 | -2/Quarantine | First assault squad dispatched 24838 | -2/Quarantine | Spotted Fortress 24848 | -2/Quarantine | Incoming assault squad redirected 24848 | -2/Quarantine | Destroyed Fortress 24855 | -2/Quarantine | Found Prototype Reactor 24855 | -2/Quarantine | Identified Vortex Chain Reactor 24858 | -2/Quarantine | Found Prototype Device 24858 | -2/Quarantine | Identified EM Dispersion Field 24861 | -2/Quarantine | Found Prototype Device 24861 | -2/Quarantine | Identified Exp. Force Field 24865 | -2/Quarantine | Found Unknown Device 24865 | -2/Quarantine | Identified Antimissile System 24876 | -2/Quarantine | Found Vortex Chain Reactor 24879 | -2/Quarantine | Found Prototype Protection 24879 | -2/Quarantine | Identified Centrium Heavy Armor Plating 24886 | -2/Quarantine | Found Prototype Device 24886 | -2/Quarantine | Identified Thermal Barrier 24994 | -2/Quarantine | Discovered new exit (range 5) 24998 | -2/Quarantine | Identified exit to Section 7 25143 | -2/Quarantine | Entered Section 7 25144 | -2/Section 7 | Build established: Hauler-Mutant 25144 | -2/Section 7 | Sensed 24 artifacts in vicinity 25184 | -2/Section 7 | Found Integrated Reactor 25184 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25273 | -2/Section 7 | Spotted S7 Guard 25279 | -2/Section 7 | Found Integrated Heat Negator 25287 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 25340 | -2/Section 7 | Spotted S7 Guard 25374 | -2/Section 7 | Found Core Membrane 25374 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25397 | -2/Section 7 | Destroyed S7 Guard 25447 | -2/Section 7 | Found Integrated Dissipator 25447 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25470 | -2/Section 7 | Spotted S7 Guard 25486 | -2/Section 7 | Garrison activated, responded to threat 25505 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 25506 | -2/Section 7 | Found Integrated Singularity Reactor 25506 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25509 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 25511 | -2/Section 7 | Warped through subspace 25561 | -2/Section 7 | Warped through subspace 25561 | -2/Section 7 | Spotted Alpha 7 25561 | -2/Section 7 | Spotted Alpha 7 25561 | -2/Section 7 | Spotted B-99 Colossus 25563 | -2/Section 7 | Warped through subspace 25598 | -2/Section 7 | Found Matter Drive 25610 | -2/Section 7 | Found Matter Drive 25629 | -2/Section 7 | Found Transdimensional Reconstructor 25631 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25636 | -2/Section 7 | Found Transdimensional Reconstructor 25645 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 25652 | -2/Section 7 | Found Terrabomb 25654 | -2/Section 7 | Found Terrabomb 25657 | -2/Section 7 | Found Terrabomb 25849 | -2/Section 7 | Found Integrated Reactor 25849 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25852 | -2/Section 7 | Found Integrated Reactor 25852 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25855 | -2/Section 7 | Found Integrated Reactor 25855 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25928 | -2/Section 7 | Found LRC Insulator 25928 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25937 | -2/Section 7 | Found LRC Insulator 25937 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 25941 | -2/Section 7 | Found LRC Armor 25941 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 26065 | -2/Section 7 | Found Integrity Redistributor 26071 | -2/Section 7 | Spotted B-90 Cyclops 26073 | -2/Section 7 | Discovered new exit (range 13) 26092 | -2/Section 7 | Identified exit to Access 26127 | -2/Section 7 | Found Integrated Reactor 26127 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26158 | -2/Section 7 | Entered Access 26158 | -1/Access | Evolved 2 slots: Utility x2 26166 | -1/Access | Used Terrabomb 26211 | -1/Access | Build established: Alien-Mutant 26217 | -1/Access | Used Terrabomb 26289 | -1/Access | Zion Experimental squad teleported in 26340 | -1/Access | Zion Recon squad teleported in 26544 | -1/Access | Zion Experimental squad teleported in 26627 | -1/Access | Found Prototype Protection 26627 | -1/Access | Identified Zio. Shade Armor 26637 | -1/Access | Found Prototype Protection 26637 | -1/Access | Identified Zio. Weapon Casing 26644 | -1/Access | Found Zio. Shade Armor 26647 | -1/Access | Found Zio. Shade Armor 26651 | -1/Access | Found Prototype Processor 26663 | -1/Access | Found Zio. Shade Armor 26665 | -1/Access | Found Prototype Device 26665 | -1/Access | Identified Exp. Weapon Cycler 26672 | -1/Access | Found Zio. Weapon Casing 26835 | -1/Access | Found Zio. Shade Armor 26838 | -1/Access | Found Zio. Shade Armor 26843 | -1/Access | Found Zio. Shade Armor 27337 | -1/Access | Build established: Alien-Assassin 27383 | -1/Access | Garrison activated, responded to threat 27413 | -1/Access | Terminal network hard line cut 27448 | -1/Access | Initialized slip node 27568 | -1/Access | Found Unknown Protection 27568 | -1/Access | Identified Imp. Powered Armor 28415 | -1/Access | Found Prototype Launcher 28690 | -1/Access | Destroyed 7 combat bots 29208 | -1/Access | First assault squad dispatched 29230 | -1/Access | Incoming assault squad redirected 29713 | -1/Access | Incoming assault squad redirected 29733 | -1/Access | Identified Ragnarok Missile Launcher 30119 | -1/Access | Spotted B-99 Colossus 30345 | -1/Access | Used Terrabomb 30345 | -1/Access | Discovered new exit (range 20) 30347 | -1/Access | Spotted B-99 Colossus 30468 | -1/Access | Identified exit to Command 30470 | -1/Access | Entered Command 30585 | -1/Command | Spotted B-99 Colossus 30659 | -1/Command | Retrieved Zion intel report: Unaware Analyses 30675 | -1/Command | Build established: Alien-Mutant 30814 | -1/Command | Disengaged cave seal 30843 | -1/Command | Identified Exp. Targeting Computer 31088 | -1/Command | Allies destroyed B-99 Colossus 31111 | -1/Command | Found Prototype Ballistic Gun 31111 | -1/Command | Identified Multirail 31145 | -1/Command | Found Multirail 31181 | -1/Command | High security lockdown imminent 31205 | -1/Command | Retrieved Zion intel report: Component Stockpiles 31261 | -1/Command | High security lockdown engaged 31499 | -1/Command | Spotted Executioner 31501 | -1/Command | Destroyed Executioner 31508 | -1/Command | Spotted Striker 31514 | -1/Command | Spotted Investigator 31520 | -1/Command | Allies destroyed Investigator 31525 | -1/Command | Destroyed Striker 31546 | -1/Command | Destroyed 11 combat bots 31633 | -1/Command | Spotted Executioner 31635 | -1/Command | Destroyed Executioner 31635 | -1/Command | Destroyed Striker 31688 | -1/Command | Destroyed 13 combat bots 31813 | -1/Command | Spotted Striker 31818 | -1/Command | Allies destroyed Striker 31826 | -1/Command | Spotted Executioner 31826 | -1/Command | Allies destroyed Executioner 31827 | -1/Command | Spotted Striker 31835 | -1/Command | Allies destroyed Striker 31835 | -1/Command | Spotted Investigator 31835 | -1/Command | Allies destroyed Investigator 31843 | -1/Command | Spotted Executioner 31847 | -1/Command | Destroyed Executioner 31852 | -1/Command | Spotted Executioner 31852 | -1/Command | Destroyed Executioner 31853 | -1/Command | P-80 Master assimilated allied ZS-IE0(Z) 32054 | -1/Command | Spotted Executioner 32055 | -1/Command | Spotted Executioner 32056 | -1/Command | Destroyed Executioner 32059 | -1/Command | Spotted Executioner 32059 | -1/Command | Spotted Executioner 32059 | -1/Command | Spotted Executioner 32060 | -1/Command | Destroyed Executioner 32062 | -1/Command | Destroyed Executioner 32064 | -1/Command | Destroyed Executioner 32064 | -1/Command | Destroyed Executioner 32068 | -1/Command | Spotted Striker 32070 | -1/Command | Allies destroyed Executioner 32072 | -1/Command | Spotted Striker 32072 | -1/Command | Spotted Striker 32075 | -1/Command | Destroyed Striker 32079 | -1/Command | Destroyed Striker 32083 | -1/Command | Spotted Executioner 32083 | -1/Command | Spotted Striker 32083 | -1/Command | Spotted Striker 32083 | -1/Command | Spotted Executioner 32090 | -1/Command | Destroyed Executioner 32092 | -1/Command | Destroyed Striker 32099 | -1/Command | Destroyed Striker 32099 | -1/Command | Destroyed Striker 32114 | -1/Command | Found Zio. Weapon Casing 32123 | -1/Command | Destroyed Executioner 32134 | -1/Command | Found Zio. Weapon Casing 32146 | -1/Command | Destroyed 30 combat bots 32358 | -1/Command | Spotted Striker 32362 | -1/Command | Destroyed Striker 32383 | -1/Command | Destroyed 10 combat bots 34164 | -1/Command | Spotted M Guard 34165 | -1/Command | Spotted M Guard 34397 | -1/Command | Phase Generator disabled 36047 | -1/Command | Spotted Combat Programmer 36055 | -1/Command | Spotted Combat Programmer 36085 | -1/Command | Destroyed M Guard 36092 | -1/Command | Destroyed M Guard 36143 | -1/Command | Destroyed Combat Programmer 36173 | -1/Command | Build established: Alien-Tank 36199 | -1/Command | Destroyed Combat Programmer 36199 | -1/Command | All MAIN.C guards destroyed 36219 | -1/Command | Found Prototype Processor 36222 | -1/Command | Found Prototype Energy Cannon 36222 | -1/Command | Identified EMDS 36234 | -1/Command | Found Prototype Protection 36234 | -1/Command | Identified Hvy. Regenerative Plating 36238 | -1/Command | Found Prototype Reactor 36238 | -1/Command | Identified Zero-point Reactor 36245 | -1/Command | Found Zero-point Reactor 36252 | -1/Command | Found Zero-point Reactor 36258 | -1/Command | Found Prototype Launcher 36258 | -1/Command | Identified Adv. Micro-nuke Launcher 36285 | -1/Command | Found Prototype Energy Cannon 36285 | -1/Command | Identified Cld. Nova Cannon 36605 | -1/Command | Found Prototype Device 36605 | -1/Command | Identified AEGIS Remote Shield 36613 | -1/Command | Found AEGIS Remote Shield 36669 | -1/Command | Build established: Alien-Mutant 36780 | -1/Command | Spotted Alpha 7 36787 | -1/Command | Spotted Alpha 7 36800 | -1/Command | Spotted Striker 36805 | -1/Command | Destroyed Striker 36809 | -1/Command | Spotted Executioner 36810 | -1/Command | Destroyed Executioner 36825 | -1/Command | Spotted Striker 36831 | -1/Command | Found Exp. Targeting Computer 36850 | -1/Command | Destroyed Alpha 7 37189 | -1/Command | Identified Exp. Target Analyzer 37300 | -1/Command | Met MAIN.C 37300 | -1/Command | 0b10 Conduit disabled 37332 | -1/Command | Destroyed MAIN.C Shell 37334 | -1/Command | MAIN.C activated Command garrisons 37375 | -1/Command | Destroyed MAIN.C 38413 | -1/Command | Found Prototype Protection 38419 | -1/Command | Found Prototype Protection 38582 | -1/Command | Discovered new exit (range 11) 38667 | -1/Command | Found Prototype Ballistic Gun 38667 | -1/Command | Identified Hyp. Multirail 38672 | -1/Command | Found Prototype Device 38672 | -1/Command | Identified Exp. Hardlight Generator 38676 | -1/Command | Found Prototype Device 38676 | -1/Command | Identified Femtoactuators 38709 | -1/Command | Found Exp. Weapon Cycler 38720 | -1/Command | Identified Exp. Powered Armor (x2) 38733 | -1/Command | Found Exp. Targeting Computer 38740 | -1/Command | Found Vortex Chain Reactor 38950 | -1/Command | Build established: Alien-Gunner 39083 | -1/Command | Spotted B-99 Colossus 39090 | -1/Command | Destroyed B-99 Colossus 39111 | -1/Command | Found Multirail 39231 | -1/Command | Warped through subspace to slip node 39231 | -1/Command | Discovered new exit (range 5) 39252 | -1/Command | Entered Access_0 39253 | -1/Access_0 | Architect warped through subspace 39253 | -1/Access_0 | Sensed 4 artifacts in vicinity 39259 | -1/Access_0 | Destroyed A8 39319 | -1/Access_0 | Subspace Access Node disabled 39332 | -1/Access_0 | Architect warped through subspace 39398 | -1/Access_0 | Found Exp. Weapon Cycler 39403 | -1/Access_0 | Found Prototype Device 39403 | -1/Access_0 | Identified Exp. Phase Shifter 39424 | -1/Access_0 | Architect warped through subspace 39428 | -1/Access_0 | Subspace Access Node disabled 39451 | -1/Access_0 | A6 warped into view 39457 | -1/Access_0 | Destroyed A6 39477 | -1/Access_0 | Architect warped through subspace 39513 | -1/Access_0 | Architect warped through subspace 39518 | -1/Access_0 | Build established: Alien-Mutant 39546 | -1/Access_0 | Architect warped through subspace 39576 | -1/Access_0 | Architect warped through subspace 39589 | -1/Access_0 | Found Exp. Phase Shifter 39596 | -1/Access_0 | Found Exp. Targeting Computer 39607 | -1/Access_0 | Architect warped through subspace 39635 | -1/Access_0 | Architect warped through subspace 39647 | -1/Access_0 | Architect warped through subspace 39662 | -1/Access_0 | Architect warped through subspace 39669 | -1/Access_0 | Architect warped through subspace 39679 | -1/Access_0 | Subspace Access Node disabled 39687 | -1/Access_0 | Architect warped through subspace 39700 | -1/Access_0 | Architect warped through subspace 39719 | -1/Access_0 | Subspace Access Node disabled 39878 | -1/Access_0 | Found Prototype Device 39878 | -1/Access_0 | Identified Desublimator 39884 | -1/Access_0 | Found Exp. Phase Shifter 39906 | -1/Access_0 | A5 warped into view 39950 | -1/Access_0 | Destroyed A5 40078 | -1/Access_0 | Build established: Alien-Tank 40320 | -1/Access_0 | Destroyed A2 40331 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 40483 | -1/Access_0 | Singularity Gate disabled 40598 | -1/Access_0 | A4 warped into view 40624 | -1/Access_0 | Destroyed A4 40953 | -1/Access_0 | Build established: Alien-Mutant 41477 | -1/Access_0 | Destroyed Architect 41478 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41482 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41708 | -1/Access_0 | A3 warped into view 41996 | -1/Access_0 | Build established: Alien-Tank 42059 | -1/Access_0 | Destroyed A3 42062 | -1/Access_0 | Warped through subspace to slip node 42062 | -1/Access_0 | Discovered new exit (range 8) 42076 | *** | Heading to fleet! Last Messages --------------- 42055_ HV Slug penetrates A3. 42055_ HV Slug penetrates Wall. 42055_ HV Slug penetrates A3. 42055_ A3 suffers critical hit. 42055_ Destroyed Prototype Device. 42059_ HV Slug penetrates A3. 42059_ HV Slug penetrates Wall. 42059_ A3 suffers critical hit. 42059_ Destroyed Lgt. Quantum Reactor. 42059_ HV Slug penetrates A3. 42059_ HV Slug penetrates Wall. 42059_ HV Slug penetrates A3. 42059_ HV Slug penetrates Wall. 42059_ HV Slug penetrates A3. 42059_ A3: "How even..." 42059_ A3 destroyed. 42059_ HV Slug penetrates Wall. 42062_ Warped through subspace, drawn to slip node. 42062_ EXIT=FOUND 42067_ Ended siege mode. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 155 Energy Capacity 2900 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 Corruption Prevention 20 Armor Coverage 2450 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 100 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 5 Matter Filtering 50 Particle Charging 30 Stasis Canceling 2 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -2/Section 7 | Z-intel Centrium Medium Armor Plating | -2/Section 7 | Z-intel Exp. Transmission Jammer | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Exp. Actuator Array | -2/Section 7 | Z-intel Adv. Dynamic Insulation System | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Neutron Missile Launcher | -2/Section 7 | Z-intel Lgt. Antimatter Cannon | -2/Section 7 | Z-intel Thermal Defense Suite | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Signal Interpreter | x1 | -5/Factory S-27 Virus | x4 | -5/Factory S-27 Virus | x4 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Matter Drive Core Stripper Integrated Heat Negator Core Membrane Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor High-powered Transdimensional Reconstructor LRC Insulator LRC Armor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed BladeTransdimensionalMantle Manual? 0 Play Time 07:15:36 Cumulative 1783.8 hours Start 2020.11.09 @ 14:14:14 End 2020.11.10 @ 09:22:06 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2508 Rogue 2500 Adventurer 0 Explorer 8 Win Type 2 Total 176 Types 41/24/70/3/3/5/27/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e6dcbca-06d2-46b4-bc61-aee29c370573