Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 15:15:51 Player: nostromo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2684) 2684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2057) 2057 TOTAL SCORE: 9781 Bonus ------- Follower Combat Kills 270 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 320 Friendly Fire -133 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Salvage Targeting Computer Improved Target Analyzer Matter Filter Improved System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Battery Improved Salvage Targeting Computer Improved Target Analyzer Improved System Shield Improved Component Analysis Suite > --- WEAPON ----------- Wave Gun Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Matter Filter Advanced Shield Generator [Rating: 90] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Core Shielding Weapon Slug Cannon Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 4 | . . . . . . . 4 . . . . Weapon 3 | . . . 2 . . . . 1 . . . Parts Attached 125 | 5 4 . 14 1 4 11 43 17 6 4 16 Power 20 | 1 1 . 3 . . 1 8 2 . 1 3 Engine 8 | 1 1 . 2 . . . 3 . . 1 . Core 9 | . . . 1 . . 1 4 2 . . 1 Reactor 3 | . . . . . . . 1 . . . 2 Propulsion 29 | 2 . . 3 1 . 5 9 2 3 1 3 Treads 13 | 2 . . . . . 2 3 2 3 1 . Leg 8 | . . . 3 1 . 3 . . . . 1 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . 2 . . . 2 Flight 4 | . . . . . . . 4 . . . . Utility 34 | 1 2 . . . . 2 17 5 1 . 6 Device 16 | . 1 . . . . 1 9 1 . . 4 Storage 3 | 1 . . . . . . . 2 . . . Processor 7 | . . . . . . 1 4 . . . 2 Hackware 4 | . . . . . . . 1 2 1 . . Protection 4 | . 1 . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 42 | 1 1 . 8 . 4 3 9 8 2 2 4 Energy Gun 17 | 1 . . 4 . 1 1 3 4 . 2 1 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 13 | . 1 . 3 . . 1 3 3 2 . . Ballistic Cannon 6 | . . . . . 2 . . 1 . . 3 Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . 1 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 1 | . . . . . . 1 . . . . . Parts Lost 88 | . 1 . 8 1 . 7 29 11 4 10 17 Power 15 | . 1 . 3 . . 1 4 2 1 1 2 Propulsion 17 | . . . . . . 2 6 2 1 2 4 Utility 22 | . . . . . . 1 9 3 1 3 5 Weapon 34 | . . . 5 1 . 3 10 4 1 4 6 Highest Loss Streak 15 | . 1 . 4 1 . 6 7 9 3 7 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 95 100 85 77 83 80 72 67 65 60 49 Engine 3 | . 13 14 8 . . . 7 . . 3 3 Core 1 | . . . 1 . . 1 1 9 3 . . Treads 5 | . 28 28 6 . . 6 9 2 7 4 . Leg 6 | . . . 11 22 22 14 . . . . . Hover 1 | . . . . . . . . 1 . . 7 Device 9 | . 7 14 11 11 11 10 18 8 5 5 4 Storage 6 | . 14 14 11 11 11 11 1 3 5 5 3 Processor 3 | . . . . . . . 9 5 5 4 4 Hackware 2 | . . . . . . . . 3 10 10 5 Protection 2 | . 5 . . . . . 3 8 5 4 . Energy Gun 6 | . 14 14 19 22 9 7 4 5 . 5 3 Ballistic Gun 5 | . 12 14 16 . . . 6 7 12 10 3 Ballistic Cannon 7 | . . . . . 18 14 . 2 5 . 7 Slashing Weapon 3 | . . . . . 9 11 1 . . . . Peak Build Rating 90 | 5 7 8 21 16 27 35 69 60 62 58 90 Average Rating 36 | 3 6 7 13 15 23 25 48 48 52 50 41 On Entrance 24 | . 5 7 8 13 13 27 32 43 57 58 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 10 14 12 21 13 28 42 53 54 45 32 63 Greatest Support 68 | 40 40 40 40 24 12 48 68 50 50 50 40 Greatest Overweight (x) 17 | . . . 4 1 2 4 10 17 13 5 10 Average Overweight (x) 1 | . . . . . 1 . 1 2 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 5 4 7 8 7 8 8 8 5 5 5 5 Average Carried 5 | 1 1 5 5 7 7 7 5 3 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 4 7 8 7 8 8 4 4 5 5 . Class Distribution -------------------- 30% | Mutant 25% | Derelict-Skirmisher 10% | Hacker-Tank 9% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 2932 | 222 33 56 127 . 134 268 711 271 470 336 304 Remotely . | . . . . . . . . . . . . Salvage Created 2989 | . 154 100 382 . . 86 1139 478 281 332 37 Parts 129 | . 12 3 15 . . 3 54 21 10 11 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 4 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 4 5 . . 10 10 . Prevented 8 | . . . . . . 5 . . 2 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 56 | . 5 2 9 . . 2 21 6 4 5 2 Melee 1 | . . . . . . . . . . . 1 Guns 44 | . 5 2 9 . . 2 17 2 2 5 . Cannons 5 | . . . . . . . . 2 2 . 1 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 11 | . 3 . 1 . . . 4 1 1 . 1 Worker 4 | . . . . . . . 3 1 . . . Builder 1 | . . . . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . 1 . . . . Swarmer 13 | . 3 . . . . 2 5 . 2 1 . Grunt 26 | . 2 2 8 . . . 7 3 . 3 1 Brawler 2 | . . . . . . . . 2 . . . Sentry 6 | . . . 1 . . . 3 1 . 1 . Programmer 7 | . . . . . . . 6 . 1 . . Behemoth 1 | . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . Best Kill Streak 5 | . 5 2 4 . . 2 3 3 1 2 1 Combat Bots Only 5 | . 5 2 4 . . 2 2 2 1 2 1 Max Kills in Single Turn 2 | . 1 1 1 . . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 857 | . 29 9 91 18 . 103 359 59 55 60 74 Missed 238 | . 3 3 24 8 . 32 110 12 21 10 15 Damage Taken 10689 | . 268 76 896 124 . 1012 3521 1094 827 1032 1839 Core 2227 | . 44 11 165 24 . 142 825 151 198 130 537 Absorbed by Shields 66 | . . . . . . . . . . . 66 Redirected to Shielding 242 | . . . . . . . 123 61 15 43 . Regen/Repaired (Parts) 72 | . . . . . 17 . . . . . 55 Core Remaining (%) 49 | 100 . 78 . . . 17 2 . . . . Volleys Fired 239 | . 21 5 35 . . 9 84 20 25 24 16 Largest 5 | . 2 2 4 . . 3 4 5 4 3 5 Hottest 275 | . 70 70 241 . . 171 257 243 159 151 275 Shots Fired 537 | . 42 10 86 . . 23 149 66 68 54 39 Gun 457 | . 42 10 86 . . 7 133 59 48 54 18 Cannon 74 | . . . . . . 14 12 7 20 . 21 Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . 2 4 . . . . Kinetic 335 | . 21 5 36 . . 14 90 31 68 40 30 Thermal 165 | . 21 5 50 . . 7 59 . . 14 9 Explosive . | . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . 35 . . . Robot Hit Streak 17 | . 6 9 11 . . 1 17 6 6 4 4 Robot Miss Streak 9 | . 5 . 4 . . 5 9 2 6 3 4 Penetration Max 2 | . . . . . . . 2 . . . 1 Secondary Targets 8 | . 1 . 3 . . . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . 1 . Shots Hit Robots 329 | . 20 8 59 . . 7 106 40 38 32 19 Core Hits 171 | . 10 5 23 . . 2 83 17 11 12 8 Critical Kills 8 | . . . . . . . 4 2 2 . . Critical Parts Destroyed 9 | . . . . . . . 2 1 5 1 . Critical Strikes 29 | . 1 . 4 . . . 13 3 7 1 . Burn 12 | . 1 . 4 . . . 7 . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 15 | . . . . . . . 4 3 7 1 . Smash 1 | . . . . . . . 1 . . . . Melee Attacks 6 | . . . . . . 1 5 . . . . Impact 5 | . . . . . . . 5 . . . . Slashing 1 | . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6896 | . 213 82 774 . . 170 2684 746 860 794 573 Guns 5766 | . 213 82 773 . . 42 2292 674 669 794 227 Cannons 834 | . . . . . . 50 176 72 191 . 345 Explosions 70 | . . . . . . . 70 . . . . Melee 175 | . . . . . . 78 97 . . . . Ramming 20 | . . . 1 . . . 18 . . . 1 Kinetic 4372 | . 89 31 268 . . 50 1716 310 860 558 490 Thermal 1893 | . 124 51 505 . . 42 853 . . 236 82 Explosive . | . . . . . . . . . . . . Electromagnetic 436 | . . . . . . . . 436 . . . Impact 97 | . . . . . . . 97 . . . . Slashing 78 | . . . . . . 78 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 9 14 15 15 15 Average Corruption 7 | . . . . . . 1 3 12 14 15 2 Corruption Purged 7 | . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 175 | . . . . . . 11 34 30 47 37 16 Message Errors 38 | . . . . . . 4 5 10 12 4 3 Matter Fused 38 | . . . . . . 5 6 3 10 9 5 Heat Flow Errors 29 | . . . . . . . 11 4 8 3 3 Energy Discharges 22 | . . . . . . 1 6 4 2 8 1 Parts Rejected 5 | . . . . . . . 1 1 2 1 . Data Loss (minor) 18 | . . . . . . 1 4 1 6 5 1 Data Loss (major) 6 | . . . . . . . . 1 1 1 3 Misfires 8 | . . . . . . . . 2 4 2 . Alerts 6 | . . . . . . . 1 3 . 2 . Weapon Failures 5 | . . . . . . . . 1 2 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 161 | . . . . . . 65 78 . 7 . 11 Projectiles 49 | . . . . . . . 31 . 7 . 11 Explosions . | . . . . . . . . . . . . Melee 112 | . . . . . . 65 47 . . . . Knockbacks 7 | . . . . . . 1 1 2 1 . 2 Impact 1 | . . . . . . . 1 . . . . Kinetic 5 | . . . . . . 1 . 1 1 . 2 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 59 | . . . . . . . 59 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed 9 | . . 1 . . . . 8 . . . . Targets Rammed 11 | . . 1 1 . . . 8 . . . 1 Kicked 2 | . . . 1 . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 569 | . 326 107 555 5 . 461 290 523 569 329 469 Average Temperature 161 | . 156 51 226 5 . 181 93 176 144 121 192 Received Heat Transfer 2381 | . 84 42 465 90 . 90 468 351 346 367 78 Effects 55 | . . . 17 . . 7 2 13 9 1 6 Shutdowns 5 | . . . 1 . . 1 . 2 . . 1 Energy Bleed 6 | . . . . . . 1 . 2 2 1 . Interference 23 | . . . 9 . . . 2 6 3 . 3 Matter Decay 4 | . . . 3 . . . . 1 . . . Short Circuit 4 | . . . 2 . . . . 1 1 . . Damage (minor) 7 | . . . 2 . . 1 . 1 1 . 2 Damage (major) 5 | . . . . . . 4 . . 1 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . . Combat Hostiles 4 | . . . . . . . 2 2 . . . Parts Fried 5 | . . . . . . . 3 2 . . . Impact Corruptions 3 | . . . . . . . 3 . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 13 | . 1 . 3 . . . 9 . . . . Heat Transferred 5392 | . 444 148 1480 . . 74 2709 . . 370 167 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 375 | . 147 107 205 . . . 375 167 . . . Initial 147 | . . 57 . . . . 9 147 . . . Average 107 | . 42 98 86 . . . 132 96 . . . Maximum Alert Level 1 | . . . 1 . . . 1 . . . . Low Security (%) 81 | 100 100 100 81 100 . . 69 100 . . . Level 1 18 | . . . 18 . . . 30 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . . . 12 . . . . Investigation 3 | . 1 . . . . . 2 . . . . Extermination 5 | . . . . . . . 5 . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 5 | . . . 1 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 10 2 15 3 . 7 40 8 7 6 29 Peak Tracking Total 9 | . 5 2 6 3 . 4 5 4 4 3 9 Tactical Retreats 17 | . . . 1 . . 2 8 2 1 1 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 43 | . . . . . . . . . 2 . 41 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 6 | . . . . . . . 6 . . . . Max in Single Turn 5 | . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 9 | . . . . . 1 1 2 1 2 2 . Terminals 3 | . . . . . . 1 . . 1 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 14 | . . . . . 2 2 3 3 2 2 . Successful 11 | . . . . . 2 2 2 1 2 2 . Failed 3 | . . . . . . . 1 2 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . 1 . 2 . . . . Terminals 4 | . . . . . . 2 . . 1 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 3 . . . Terminal Hacks 8 | . . . . . 2 2 . . 2 2 . Record 4 | . . . . . . 2 . . 1 1 . Part Schematic 2 | . . . . . 2 . . . . . . Open Door 2 | . . . . . . . . . 1 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . parse_system 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 8 | . . . . . 4 . 4 . . . . Largest Group 4 | . . . . . 4 4 4 . . . . Highest-Rated Group 154 | . . . . . 154 154 112 . . . . Highest-Rated Ally 40 | . . . . . 40 40 28 . . . . Zionite Dispatches 1 | . . . . . . . 1 . . . . Fire 1 | . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 17 19 . . . . Total Damage 651 | . . . . . . 337 314 . . . . Kills 8 | . . . . . . 3 5 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 2 1 . . 1 1 . Drone Launches 7 | . . . . . . 2 5 . . . . Drone Recoveries 5 | . . . . . . 2 3 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 13094 | 65 253 408 475 122 2346 1537 2419 856 1095 839 2679 Spaces Moved 5862 | 45 106 239 209 76 1129 779 1056 294 461 398 1070 Core 743 | 15 . . 3 . . 3 165 50 60 36 411 Treads 2243 | 30 106 239 69 . . 274 631 131 401 362 . Legs 1867 | . . . 137 76 1129 502 . . . . 23 Wheels . | . . . . . . . . . . . . Hover 805 | . . . . . . . 56 113 . . 636 Flight 204 | . . . . . . . 204 . . . . Fastest Speed 50 | 50 160 160 90 90 90 90 100 165 165 165 50 Average Speed 187 | 123 160 160 153 159 204 182 189 251 218 191 160 Slowest Speed 900 | 160 160 160 250 180 270 270 550 900 700 300 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 23 62 26 29 87 78 27 6 62 62 59 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 10 | . . 2 . . 2 3 . . 1 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 71 | . . . . . . 8 41 . . 18 4 Melee . | . . . . . . . . . . . . Projectile 35 | . . . . . . 8 6 . . 17 4 AOE 35 | . . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Upp Upp War Total 7498 | 55 152 255 298 76 1163 881 1317 368 497 428 2008 Wait 1147 | . 14 8 27 . 24 66 90 19 . 2 897 Move 5851 | 44 105 238 208 75 1128 778 1055 293 460 397 1070 Hop . | . . . . . . . . . . . . Pick Up 82 | 6 7 3 8 . 3 9 22 13 5 1 5 Fast Attach 46 | . . . 5 . 4 1 19 7 2 3 5 Attach 70 | 5 4 . 7 1 . 9 21 9 4 1 9 Detach 1 | . . . . . . 1 . . . . . Swap 9 | . . . 2 . . 1 3 1 . . 2 Drop 35 | . 1 . 5 . 4 5 10 6 1 . 3 Fire 239 | . 21 5 35 . . 9 84 20 25 24 16 Melee 6 | . . . . . . 1 5 . . . . Ram 6 | . . . . . . . 6 . . . . Kick 2 | . . . 1 . . . . . . . 1 Crush 3 | . . 1 . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 446 | -10/Mines | Learned location of Zion (-7) 664 | -10/Mines | Discovered new exit (range 12) 704 | -10/Mines | Assembled infested the area 717 | -10/Mines | Discovered new exit (range 5) 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Weapon x2 1019 | -9/Materials | Build established: Skirmisher 1034 | -9/Materials | Lost 4 parts (2p2w) 1139 | -9/Materials | Discovered new exit (range 10) 1202 | -9/Materials | Entered Mines 1239 | -9/Mines | Discovered new exit (range 15) 1304 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1324 | -9/Mines | Entered Zion 1520 | -7/Zion | Learned 4 Factory zone layouts 1544 | -7/Zion | Met Imprinter 1561 | -7/Zion | Imprinted 1563 | -7/Zion | Declared Zion's savior 1623 | -7/Zion | Build established: Mutant 1819 | -7/Zion | Visited the Megawrench Repair Shop 2004 | -7/Zion | Build established: Derelict-Skirmisher 3360 | -7/Zion | Discovered new exit (range 14) 3533 | -7/Zion | Given the Hacking Drone Bay 3545 | -7/Zion | Found Prototype Device 3670 | -7/Zion | Entered Proximity Caves 3670 | -6/Proximity Caves | Accompanied by 4 allies 4351 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4472 | -6/Proximity Caves | Core integrity fell below 50% 4502 | -6/Proximity Caves | Lost 3 allies 4618 | -6/Proximity Caves | Spotted B-75 Beast 4726 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 4762 | -6/Proximity Caves | Identified Hacking Drone Bay 4916 | -6/Proximity Caves | Build established: Mutant 4982 | -6/Proximity Caves | Core integrity fell below 20% 5126 | -6/Proximity Caves | Discovered new exit (range 8) 5167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5207 | -6/Proximity Caves | Entered Factory 5207 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5208 | -6/Factory | Identified exit to Factory 5680 | -6/Factory | Build established: Derelict-Skirmisher 5795 | -6/Factory | Garrison activated, responded to threat 5820 | -6/Factory | Lost 5 parts (1n2u2w) 6149 | -6/Factory | Build established: Gunner 6437 | -6/Factory | Zion Fire squad teleported in 6585 | -6/Factory | Build established: Scavenger-Gunner 6623 | -6/Factory | Terminal network hard line cut 6644 | -6/Factory | Garrison activated, responded to threat 6784 | -6/Factory | Lost 7 parts (1p3n1u2w) 6902 | -6/Factory | Lost 4 parts (1p1n2w) 6932 | -6/Factory | Core integrity fell below 50% 6960 | -6/Factory | Lost 5 parts (1p1n3u) 7149 | -6/Factory | Core integrity fell below 20% 7237 | -6/Factory | Build established: Mutant 7343 | -6/Factory | Discovered exit to Factory (range 15) 7607 | -6/Factory | Build established: Scavenger-Mutant 7626 | -6/Factory | Entered another Factory area 7626 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7878 | -5/Factory | System corruption reached 10% 7982 | -5/Factory | Lost 9 parts (2p2n2u3w) 8327 | -5/Factory | Build established: Tank 8456 | -5/Factory | Discovered new exit (range 15) 8482 | -5/Factory | Entered Upper Caves 8685 | -5/Upper Caves | Lost 3 parts (1p1u1w) 9002 | -5/Upper Caves | Spotted B-75 Beast 9021 | -5/Upper Caves | Destroyed B-75 Beast 9224 | -5/Upper Caves | Build established: Hacker-Tank 9492 | -5/Upper Caves | Discovered new exit (range 9) 9577 | -5/Upper Caves | Entered another Upper Caves area 9578 | -5/Upper Caves | Identified exit to Warlord 9659 | -5/Upper Caves | Lost 3 parts (1n2w) 9701 | -5/Upper Caves | Encountered a Warlord checkpoint 10210 | -5/Upper Caves | Learned 12 Factory zone layouts 10292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10358 | -5/Upper Caves | Lost 7 parts (1p1n3u2w) 10416 | -5/Upper Caves | Entered Warlord 10504 | -5/Warlord | System corruption cleaned by Quarantine Array 10593 | -5/Warlord | Build established: Mutant 11141 | -5/Warlord | Rebuked by Warlord 11166 | -5/Warlord | Warlord's base attacked by MAIN.C 11210 | -5/Warlord | Build established: Gunner 11516 | -5/Warlord | Warlord forces counterattacked 11712 | -5/Warlord | Spotted Striker 11716 | -5/Warlord | Core integrity fell below 50% 11822 | -5/Warlord | Lost 8 allies 11841 | -5/Warlord | Warlord base infiltrated, sounded retreat 11994 | -5/Warlord | Build established: Scavenger-Gunner 12157 | -5/Warlord | Spotted Executioner 12198 | -5/Warlord | Core integrity fell below 20% 12212 | -5/Warlord | Lost 15 parts (2p4n4u5w) 12474 | -5/Warlord | Build established: Mutant 12524 | -5/Warlord | Spotted Striker 13030 | -5/Warlord | Spotted Executioner 13067 | -5/Warlord | Spotted Striker 13094 | -5/Warlord | Destroyed Striker 13095 | -5/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Acquired 40 matter. Slug penetrates God Mode. Slug penetrates Machine. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Slug penetrates God Mode. Striker suffers critical hit (Destroy). Slug penetrates God Mode. God Mode destroyed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Adv. Heat Sink destroyed. Penetrated by Slug. Field Laser destroyed. Kicked Striker. Striker destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??###########???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #????????????????????????#### | | ??# #???????????????#####????# | | ??##+##+##################### ###### ^ | | ???#^ | | ???#^ ################## ### | | ???#^ #?#######????????#####?# | | ???#^ #?# #??????????????# | | ???#^ #?# %% "????????######## | | ???# #?# ! "????????# | | ???#^^ [ #?#%% "????????# | | ####+## #?# %@ #????????# "" | | # # ###h h #########?# " | | # # ## %% """""""#?# " | | # # ###%% % "#?# " | | # # ###% "#?# " | | # # % =[%% "#?# | | # + %%%% ""#?# # | | # # %%;%%% "#?# | | # ### #### "#?# | | # #?# #??#%% "#?###+# # | | # ### ##?# " """"""#??# | | # # # ###############??# | | # # ## ##???????????# | | ##### ## ### #??????????# | | ??# #????????"" | | ??# ! ###????????XX # | | ??# % #???????? % # | | ??# ###???????""" === # | | ??# #??#??## # # %%%% # | | ??####### #### ##"##% % # =! %= # | | ????### [ !%!% % % + | | ??????# = %!% % %[ % # | | ??????### ####" #" = # | | ????????## = ??# %[ ######+## | | ?????????# % ?? # % ????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Armor Coverage 150 Core Shielding 30 Phase Shifting 5 Evasion (%) 57 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Hey, That's Mine! I'm Back, Baby! It's Just You Omniscient Cartographer Please Form A Line System Compromised Challenges ------------ None Game ------ Seed BackupEnhancedStorm Manual? 0 Play Time 01:33:41 Cumulative 7.0 hours Start 2024.10.15 @ 13:29:03 End 2024.10.15 @ 15:15:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c91a56f-dfdc-4ad6-9fef-2f823fdf949e